Battlelust Interest Check/Recruitment - Fantasy Strategy RP

Started by Tolvo, April 18, 2018, 08:35:51 AM

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Tolvo

Sure a character like that could work, especially fits with the idea of someone getting swept up into something perhaps more than they bargained for.

Eddren

Player Name: Eddren
Name: Victor Laeon
Alias(es): The Chanter of the Sundered Veil
Age: 48
Species: Human
Faction: Star Alliance

Appearance: Victor came from exceptional blood, but not too inbred, and as such cuts an imposing figure. At six foot one, he stands above many of his peers, and his physique is muscular enough to be imposing, were it not for the somber expression worn at most times. He has brown eyes and long, blonde hair kept in a ponytail. His features are delicate, with no scars upon them. His hands, once the soft hands of a noble-gone-cleric, are hardened by battle, and despite his general contemplative nature, he exudes an aura of command, calculation, and grief.

Personality: Victor is a man of many, many words. He often goes on long speeches and monologues, and sometimes speaks to no-one in particular. He is considered fairly inspiring to his men, and quite eloquent, but overall he is seen as a serious figure. One whom his friends come to for advice and for a reinforcing hand, but not necessarily for merrymaking. He is known for brutality on the battlefield where it can save his men in the long run, but compassion to those removed from it. Conversely, this compassion seems to ebb and flow, depending on a calculus of life he's all too willing to explain, but often is agreed upon.

Backstory: Victor was born a noble of small stature within the Star Alliance. He was the middle child and, being a gentle child, was sent to the clergy in order to be raised somewhere far away from battle. By a terrible twist of fate, it was battle he found within the clergy. The village he'd been assigned to as priest was the site of an Orc raiding party, and after having lead refugees in a daring escape, he almost lost his head when the Orcs had caught up. It was only by taking up the blade himself that he was able to kill but a single Goblin--And faint with its corpse upon him. He did not survive as a hero, but as a survivor. With horrific flashbacks, he trekked his way back to the nearest monastery only to find it, too, had been raided. In all, it took him a month to finally return to civilization, half-delirious and with his wounds poorly treated. It took another three months for him to recover enough to return to the Clergy. This time, he'd been assigned to a border fortress. It bode ill for his desire not to perpetuate war, but the men of the Fort needed the Gods as any other might, and so he dutifully continued serving.
But the Commander was neither a man of the Gods, nor competent enough to lead his men, and when the Saurians struck at their position, it was his incompetence that nearly cost the Fort, and those soldiers holding it, their lives. Victor had attempted to give him some advice on how to hold longer--His education as a noble gave him such basic knowledge of tactics--But the Commander would have none of it. Refusing to see the men around him die, and understanding that a second such raid might be the death of him, Victor took matters into his own hand and slew the Commander, taking command himself. The men, while hesitant to follow his orders, were more than willing to take orders that weren't increasingly futile.
Even with such commands, however, the men suffered heavy casualties, and Victor would have lost the day, were it not for a man he'd long considered suspicious that resided in the Fort. He was known by the men as a Warlock, though had never done anything untoward. When the Commander had been in charge, the man had paid the soldiers no mind, but apparently when Victor, a clergyman, had given up his vow to not spill innocent blood, the man had taken interest. He had offered his services, and Victor could not afford to turn them away. The blood and horrors Victor had witnessed that day were like no other, and were it not for that very stranger, Victor may have slain himself in horror. Including Victor and the stranger, twelve men in total walked away. The man in camp later introduced himself as Dezeroth, and through Dezeroth the other eleven learned a new philosophy, one that shaped their hearts and steeled them for the horrors ahead.
From this time on, Victor decreed himself dead to the Gods, for by his own eyes he witnessed that the Gods were not present on the battlefield. It was man that slew his fellow, and man that saved him, and if it were man that Victor had to rely on, then he would rely first and foremost upon himself--Even if that meant he personally would blacken the land with fire and blood. Whatever it took to bring the peace and, with it, return the Gods to power.

Abilities:
From the Throne Comes Wisdom: Victor is an exceptional scholar. Whilst in the Clergy and during his youth as a noble, he'd had the opportunity to read upon many varied subjects. As a result, many phenomena he observes are not entirely unfamiliar to him, and while he may not immediately recognize them by sight, upon seeing their effect, he may well be able to recognize their properties and origin.
From the Gods Comes Might: Victor's time in the Clergy has taught him the secrets of inspiring man. He has found what is required in good speeches, and the sort of actions that lead to goodwill among others. To his men, Victor is not just a Commander, but the bastion of their cause, for whom they are willing to ignore what their eyes see as madness and what their ears call suicide.
From the Blade comes the Trial: Victor's eyes were opened upon the battlefield, and so it is on the battlefield that Victor sees most clearly. When fighting against opponents of other factions, Victor is often able to concoct his own uses for their powers. If presented the opportunity to augment his strength with that of another Race or Species, Victor can do so in ways not standard to their people.

The Lance of the Gods' Unfaithful: To make up for his lack of commune with the gods, Victor has turned to another source of power: the Warlocks. Dezeroth gifted Victor a halberd, imbued with Daemonic power named 'Timarus'. Through it, Victor can channel dark magics, though in order to do so he has to have some idea as to how to structure it. By Dezeroth's own statement, it reacted only to those who fought to own it. His price in return remains unknown.

The Ten Witnesses: Victor has ten lieutenants that he can rely upon for any job: The survivors of the massacre at the Fort. These ten men are beyond even the term 'veteran,' and though not especially well-armed, is a force to be reckoned with.

Attire: When in battle, Victor goes fully armored in plate, complete with a visored helm. The steel is clean and well-polished, as Victor is a man of order, and he wears a brown-and-grey combat jacket. Out of combat, he wears robes, not too terribly unlike his time in the clergy, save these are imprinted with designs of flowers and snakes, of wheels broken and throughout all of it is intricate scrollwork. They are green, with a white underrobe, and knee-high boots. His hands are always gloved.

Equipment: Victor is a strong believer in firearms, and always carries a brace of pistols. In addition, he often keeps on his horse an Arquebus, and of course keeps his Halberd Timarus.

Tolvo

Character accepted Eddren, very nice. You can also post in the OOC thread if you like to discuss things further.

Hamadryad


Tolvo


Hamadryad

Spoiler: Click to Show/Hide
Player Name: Hamadryad.
Name: Joan de Valois-Bauffremont .
Alias(es): Grand Duchess of Chatonnay, no aliases as of yet.
Age: 23 (physically), 33 (actually).
Species: Human.
Race: Vampire.
Faction: Unholy Aristocracy.

Appearance: Joan's appearance is regal in nature, with neat and strong features which send out messages of strength and composure. She is a generally attractive woman, with a thin nose and plush lips, deep hazel eyes with a sullen look rest below a pair of thick light-brown eyebrows. Joan has an athletic form, thin and agile with slightly defined muscles. Her flesh is a porcelain white, some would say unnaturally so. She is tall for a woman, yet not imposingly so. She has a fair bust you could consider large with the consideration of her body type and wide hips with a round butt. She performs actions with elegant pride, head always held high.

Spoiler: Click to Show/Hide



Personality: Joan is a cold and calculated bureaucrat, a downright master of the noble court, diplomacy and etiquette. Many of her fellow nobles have described her as one of L'etoileterre's political arena's greatest combatants, second only to Queen Genevieve herself. She is very driven, not letting many things interfere with her goals and intentions. She has a very dominant personality, with requests often sounding more like orders. The Duchess typically doesn't engage in much personal relations, moreso garnering the respect of those around her as opposed to their friendship or love.

Backstory:

Joan was born under a starry nightsky 33 years before the great war. Her lineage belonged to that of the great noble house of de Valois-Bauffremont. Her father was Louis, a famed battlecommander and a veteran of war. Though he was of an advanced age when Joan was born, it was truly quite the miracle that his seed remained strong at such an age. He barely had the time to teach his daughter, his sole heiress, anything he had learned over his many years. Soon after Joan was born, he succumbed to old age and left the task of teaching the young Duchess to his wife, Alice. Joan's mother was a capable diplomat, and passed on much of her knowledge to her daughter, though her daughter soon far surpassed even her own mother.

Joan grew older and older, and her capabilities in social webweaving and diplomacy only increased. Through her duties as Grand Duchess, she was introduced to the military scene and tutored by various other nobles within L'etoileterre's ruling class as well as some tutors left in her own castle of Chatonnay who served with her father. While she never did become a masterful tactician, she did retain an amount of military knowledge with rendered her to be a capable commander.

She ruled her realm well, presiding over her little faction of L'etoiletterean militarists and keeping them in line under Francis' rule, whom she had a decent relationship with, despite her tendency to avoid personal relationships. Perhaps it was more of a mutual respect between the pair. Though, unbeknown to the world around her, things changed drastically when she was sent as the head of a diplomatic envoy to the court of Nehekra, the Deep Emperor. This elf seduced her with promises of unlimited power and influence and took her into his dark cabal of Vampires. Rumours did stick around of such a happening on account of Joan's change over that envoy's trip, becoming even colder and more calculated than usual. The whitening of her already pale skin didn't quite help either.

Though she returned to L'etoileterre as one of Nehekra's first ever agents in the Kingdom. At first the Duchess struggled with how to enact the will of Nehekra within the Kingdom, though with Francis' death and Genevieve's ascension to the throne, she found the perfect time to sew dissent. Truthfully, she even made an attempt on the throne with her faction of militarists, but the apt diplomat Genevieve quickly attained too much power for Joan's faction to contend with. The Queen never knew about such an attempt, but was aware of the rumours about it that circulated the noble courts for about a year after her ascension to the throne. Though Joan still acted in the dark, slowly building a deep loyalty amongst her faction through converting a few other nobles to Vampirism, a task she is intent on continuing.


Abilities:

Masterful Diplomat - Joan is one of the greatest wordsmiths and persuaders in L'etoileterre, and perhaps even in the world beyond it.

Political Webweaver- The Duchess is a very capable of intrigue, often crafting plots and conspiracies to achieve her goals.

Capable tactician - While not a master of the battlefield, she is still capable of making sound military decisions.

Vampiric Reflexes, Speed and Strength - Joan possesses advanced strength, speed and reflexes that surpasses normal humans on account of her vampirism.

Expert fighter - While she was a mere journeyman fighter prior to becoming a vampire, her new strength, reflexes and speed have allowed her to become a very deadly threat in combat.

Journeyman Bloodmagic - As a higher vampire, Joan possesses a journeyman ability in bloodmagic. With a minor ability to manipulate blood, such as moving, boiling and using it for healing purposes.

Attire:

General Dress 1
Spoiler: Click to Show/Hide

Elegant Dress 1
Spoiler: Click to Show/Hide

Battle Armour
Spoiler: Click to Show/Hide

Equipment: Typically, Joan wields nothing unless she is outfitted for battle.

When outfitted for battle, she wields a pistol and holds a cavalry sabre on standby in the case of melee combat.

Tolvo