You are either not logged in or not registered with our community. Click here to register.
 
April 21, 2018, 06:57:14 AM

Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

Click here if you are having problems.
Default Wide Screen Beige Lilac Rainbow Black & Blue October Send us your theme!

Wiki Blogs Dicebot

Author Topic: Skull & Shackles: Pirates of the Skies [Pathfinder | Now closed]  (Read 6139 times)

0 Members and 1 Guest are viewing this topic.

Offline Chulanowa

Re: Skull & Shackles: Pirates of the Skies [Pathfinder | Now recruiting]
« Reply #100 on: December 01, 2017, 01:00:50 AM »
That +2 bluff bonus may come more often into play than you imagine :P Sailors/Pirates rarely get to see women on ships (expect so far party composition is female heavy).

Golarion is pretty well-established as mostly being egalitarian between the sexes, so there's probably plenty of pirate ladies out and about. Now, a life of piracy still has a certain physical toll, so the pretty ladies - and lads - are in for a world of timber-shiverin' and booty-plund'rin', b'yarrrrr.

Offline Muse

  • Bibliopheliac -- Luna's Arcangel -- PiP's Sidhe Lord -- Karasu's Heartthrob -- Tyloka's Dragon -- Mistress Voluptuouss's Hand Bra -- Making Allanger Welcome at her Destination -- Blessed by Aeval
  • Knight
  • Carnite
  • *
  • Join Date: Apr 2005
  • Location: Chasing unicorns in the Moonwood.
  • Gender: Male
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 9
Re: Skull & Shackles: Pirates of the Skies [Pathfinder | Now recruiting]
« Reply #101 on: December 01, 2017, 01:17:14 AM »
Hehe.  Piracy was one of the most egalitarian lines of work in the pre-modern world. 

If you were suficiently cut throat and bad ass to be a priate, you were a pirate! 

Don't believe me?  Ever here of this girl?

Offline Heady DionysusTopic starter

Re: Skull & Shackles: Pirates of the Skies [Pathfinder | Now recruiting]
« Reply #102 on: December 01, 2017, 01:23:05 AM »
Golarion is pretty well-established as mostly being egalitarian between the sexes, so there's probably plenty of pirate ladies out and about. Now, a life of piracy still has a certain physical toll, so the pretty ladies - and lads - are in for a world of timber-shiverin' and booty-plund'rin', b'yarrrrr.
Ditto.  It's a pretty rare place that has one sex dominant over the other in the setting, and the only pretty prominent one I can think of are the drow.

So far, everything is looking good.  I'll just compile the list of what I can see, which results in:

Zaer Darkwail - CN Male Half-Elf Inquisitor of Besmara
Vergil Tanner - CG Female Tiefling Fighter
kingmaster1 - N Female Changeling Witch
Changingsaint - NG Male Human Summoner
Muse - NG Female Aasimar Cleric of Shelyn
Kathyan - NG/CN Female Skinwalker Vigilante
Ziether - Male Tiefling Bloodrager


No one should feel rushed to get a character in as I'll be keeping this open until middle to end of next week.

Offline Saric

  • Professional Dark Lord
  • Lord
  • Enchanter
  • *
  • Join Date: Jan 2012
  • Location: Looking for a good lease on a Tower of Doom.
  • Gender: Male
  • Because black iron never goes out of style.
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 0
Re: Skull & Shackles: Pirates of the Skies [Pathfinder | Now recruiting]
« Reply #103 on: December 01, 2017, 01:25:13 AM »
Ditto.  It's a pretty rare place that has one sex dominant over the other in the setting, and the only pretty prominent one I can think of are the drow.

So far, everything is looking good.  I'll just compile the list of what I can see, which results in:

Zaer Darkwail - CN Male Half-Elf Inquisitor of Besmara
Vergil Tanner - CG Female Tiefling Fighter
kingmaster1 - N Female Changeling Witch
Changingsaint - NG Male Human Summoner
Muse - NG Female Aasimar Cleric of Shelyn
Kathyan - NG/CN Female Skinwalker Vigilante
Ziether - Male Tiefling Bloodrager


No one should feel rushed to get a character in as I'll be keeping this open until middle to end of next week.

Does that mean you are still taking applications? I wasn't sure given how many players you have.

Offline Heady DionysusTopic starter

Re: Skull & Shackles: Pirates of the Skies [Pathfinder | Now recruiting]
« Reply #104 on: December 01, 2017, 01:27:57 AM »
Well, at the end of the day, I'm going to see what type of characters I can reliably give a game for, so I'll even be considering last minute entries.  At present, I'm mostly just checking and copying stats to make sure they're ok, and avoiding looking over the bios too in depth so that I can give everything an impartial look over when I close recruitment.

If you've got something feel free; it certainly can't hurt :-)

Offline kingmaster1

  • I was awoken by the sound of mockery!
  • Knight
  • Addict
  • *
  • Join Date: Nov 2011
  • Location: wherever he can shine the light of knowledge into the darkness of ignorance
  • Gender: Male
  • ...Just waiting for the TARDIS to come back...
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 0
Re: Skull & Shackles: Pirates of the Skies [Pathfinder | Now recruiting]
« Reply #105 on: December 01, 2017, 01:38:59 AM »
We've got 3 guys and 4 ladies so far, we clearly need at least 2 more women :-P

Offline Saric

  • Professional Dark Lord
  • Lord
  • Enchanter
  • *
  • Join Date: Jan 2012
  • Location: Looking for a good lease on a Tower of Doom.
  • Gender: Male
  • Because black iron never goes out of style.
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 0
Re: Skull & Shackles: Pirates of the Skies [Pathfinder | Now recruiting]
« Reply #106 on: December 01, 2017, 01:44:49 AM »
Well, at the end of the day, I'm going to see what type of characters I can reliably give a game for, so I'll even be considering last minute entries.  At present, I'm mostly just checking and copying stats to make sure they're ok, and avoiding looking over the bios too in depth so that I can give everything an impartial look over when I close recruitment.

If you've got something feel free; it certainly can't hurt :-)

If you've got a limited number of spots I'm rather late to the party and would rather not steal a spot from someone who got here earlier.

Edit: Maybe add me to a list of people to PM if people have to drop out unexpectedly?

Offline eBadger

Re: Skull & Shackles: Pirates of the Skies [Pathfinder | Now recruiting]
« Reply #107 on: December 01, 2017, 01:45:58 AM »
We've got 3 guys and 4 ladies so far, we clearly need at least 2 more women :-P

That's accurate smut-math, yes. 

Offline kingmaster1

  • I was awoken by the sound of mockery!
  • Knight
  • Addict
  • *
  • Join Date: Nov 2011
  • Location: wherever he can shine the light of knowledge into the darkness of ignorance
  • Gender: Male
  • ...Just waiting for the TARDIS to come back...
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 0
Re: Skull & Shackles: Pirates of the Skies [Pathfinder | Now recruiting]
« Reply #108 on: December 01, 2017, 01:54:25 AM »
That's accurate smut-math, yes.

*Adjusts professor smut hat*

Offline Chulanowa

Re: Skull & Shackles: Pirates of the Skies [Pathfinder | Now recruiting]
« Reply #109 on: December 01, 2017, 02:18:49 AM »
Finding myself pulling towards monk or swashbuckler; maybe, just maybe druid or gunslinger? Hmmm. Will have to mull.

Offline kingmaster1

  • I was awoken by the sound of mockery!
  • Knight
  • Addict
  • *
  • Join Date: Nov 2011
  • Location: wherever he can shine the light of knowledge into the darkness of ignorance
  • Gender: Male
  • ...Just waiting for the TARDIS to come back...
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 0
Re: Skull & Shackles: Pirates of the Skies [Pathfinder | Now recruiting]
« Reply #110 on: December 01, 2017, 02:20:46 AM »
Finding myself pulling towards monk or swashbuckler; maybe, just maybe druid or gunslinger? Hmmm. Will have to mull.

A druid would get along well with Camilla! She's got the animal patron! ^_^

Offline Muse

  • Bibliopheliac -- Luna's Arcangel -- PiP's Sidhe Lord -- Karasu's Heartthrob -- Tyloka's Dragon -- Mistress Voluptuouss's Hand Bra -- Making Allanger Welcome at her Destination -- Blessed by Aeval
  • Knight
  • Carnite
  • *
  • Join Date: Apr 2005
  • Location: Chasing unicorns in the Moonwood.
  • Gender: Male
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 9
Re: Skull & Shackles: Pirates of the Skies [Pathfinder | Now recruiting]
« Reply #111 on: December 01, 2017, 02:30:24 AM »
Buckaneer!  Awesome human-speciic gunslinger alternate!  :)

Online Vergil Tanner

Re: Skull & Shackles: Pirates of the Skies [Pathfinder | Now recruiting]
« Reply #112 on: December 01, 2017, 02:32:40 AM »
Alas, my first thought for Gunslinger didn't pan out. I wanted to create a sword and pistol-eer, but unfortunately Pathfinder doesn't have, like...any support for that kind of build xD

Offline Muse

  • Bibliopheliac -- Luna's Arcangel -- PiP's Sidhe Lord -- Karasu's Heartthrob -- Tyloka's Dragon -- Mistress Voluptuouss's Hand Bra -- Making Allanger Welcome at her Destination -- Blessed by Aeval
  • Knight
  • Carnite
  • *
  • Join Date: Apr 2005
  • Location: Chasing unicorns in the Moonwood.
  • Gender: Male
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 9
Re: Skull & Shackles: Pirates of the Skies [Pathfinder | Now recruiting]
« Reply #113 on: December 01, 2017, 02:35:36 AM »
It doesn't kick imediatly into hgih gear, but unchained rogue with the amateur gunslinger rogue talents.  :) 

Online Vergil Tanner

Re: Skull & Shackles: Pirates of the Skies [Pathfinder | Now recruiting]
« Reply #114 on: December 01, 2017, 02:40:49 AM »
Nah, I have a decent idea how I would do it, but to make it anywhere near useful would require either a way to reload a pistol with one hand, or access to revolvers. Since you need two hands to reload a firearm, you'd either need a gun with more than one shot in it, or just a fuckton of guns that you could fire, drop and quickdraw the next one. >.>

I think the Trench Fighter Archetype of the Fighter would work best, especially since it's very Feat intensive.

Offline TFcommando

Re: Skull & Shackles: Pirates of the Skies [Pathfinder | Now recruiting]
« Reply #115 on: December 01, 2017, 03:33:38 AM »
There's a swashbuckler archetype called the Picaroon which does the sword and gun trick.

This could work for level 1.  Go Human.  Take Quick Draw and Rapid Reload.  Buy the the alchemical paper cartridges, which reloading a pistol down to a free action with Rapid Reload.  Shoot & stab as a full-round action, take your 5 foot move back, drop your sword to free a hand, reload your gun, draw another sword.  Instead of having several guns, have several swords!  They're cheap!

Offline Zaer Darkwail

Re: Skull & Shackles: Pirates of the Skies [Pathfinder | Now recruiting]
« Reply #116 on: December 01, 2017, 04:21:37 AM »
Considering he has quick draw I can allow sheath your weapon, load your gun, unsheath weapon again (or more cooler version; throw weapon in air, load gun and catch sword as it lands to your hand). But indeed above swashbuckler archtype fits on fantasy of 'gun and sword' user :). More so give all other swashbuckler abilities and skills which fit for pirate. Also can take Corsair archtype along with above archtype (they replace different things).
« Last Edit: December 01, 2017, 04:25:40 AM by Zaer Darkwail »

Offline Ziether

Re: Skull & Shackles: Pirates of the Skies [Pathfinder | Now recruiting]
« Reply #117 on: December 01, 2017, 04:57:32 AM »
Well, at the end of the day, I'm going to see what type of characters I can reliably give a game for, so I'll even be considering last minute entries.  At present, I'm mostly just checking and copying stats to make sure they're ok, and avoiding looking over the bios too in depth so that I can give everything an impartial look over when I close recruitment.

If you've got something feel free; it certainly can't hurt :-)

Do you have a preferred format for mechanical information? I did the basics to make sure the character was viable, but I was waiting on any instructions before doing up a full sheet.

Also my image is a massive placeholder. Finding images I can stand to use for tieflings is problematic at best.

Offline Zaer Darkwail

Re: Skull & Shackles: Pirates of the Skies [Pathfinder | Now recruiting]
« Reply #118 on: December 01, 2017, 05:12:13 AM »
I posted one format in first page. I myself used it.

Online Vergil Tanner

Re: Skull & Shackles: Pirates of the Skies [Pathfinder | Now recruiting]
« Reply #119 on: December 01, 2017, 05:15:11 AM »
There's a swashbuckler archetype called the Picaroon which does the sword and gun trick.

This could work for level 1.  Go Human.  Take Quick Draw and Rapid Reload.  Buy the the alchemical paper cartridges, which reloading a pistol down to a free action with Rapid Reload.  Shoot & stab as a full-round action, take your 5 foot move back, drop your sword to free a hand, reload your gun, draw another sword.  Instead of having several guns, have several swords!  They're cheap!

Yeah, but that still requires having loads of swords, which affects encumbrance. And at higher levels? Yeeaaaah, that doesn't work as much. Although, the Picaroon does offer some good options. Later in the game, I'd likely want something like a pepperbox pistol, so I get six shots off before I reload. Probably best to Multiclass between Picaroon gunslinger and Trench Fighter. *nodnod*

Also, Zair, awesome...but not all GM's would do that :P It depends on GM discretion :P

Online Vergil Tanner

Re: Skull & Shackles: Pirates of the Skies [Pathfinder | Now recruiting]
« Reply #120 on: December 01, 2017, 07:39:52 AM »
Ok, so...I have a possible Sword and Pistol build!

Spoiler: Click to Show/Hide
Level 1: Picaroon Gunslinger 1
- Gunsmithing as Bonus Feat.
- Weapon Finesse with Light or One Handed Piercing Weapons.
- Two Weapon Fighting with one handed weapon and one handed firearm.
- Point Blank Shot, Precise Shot

Level 2: Picaroon Gunslinger 1 / Trench Fighter 1
- Weapon Focus Pepperbox Pistol

Level 3: Picaroon Gunslinger 1 / Trench Fighter 2
- Rapid Shot, Snap Shot

Level 4: Picaroon Gunslinger 1 / Trench Fighter 3
- Dex to Damage on Pistols

Level 5: Picaroon Gunslinger 2 / Trench Fighter 3
- Rapid Reload

Level 6: Picaroon Gunslinger 3 / Trench Fighter 3
- Sword and Pistol

Level 7: Picaroon Gunslinger 4 / Trench Fighter 3
- Clustered Shots, Improved Two Weapon Fighting

Level 8: Picaroon Gunslinger 4 / Trench Fighter 4
- Mobility, Shot On The Run


The reason I bring this up:

1) Looking for feedback and suggestions.
2) If the above is decent...who thinks I should change Ari to be a Sword and Pistol rather than a two handed sword user? It kind of relies on there being the chance for her to use her Gunsmith Feat to make a Pepperbox Pistol at some point, since I doubt we'll be getting access to revolvers. :P

Online Vergil Tanner

Re: Skull & Shackles: Pirates of the Skies [Pathfinder | Now recruiting]
« Reply #121 on: December 01, 2017, 07:43:18 AM »
Though I might change two of those Feats to Weapon Focus: Rapier and Fencing Grace. :P

Offline kingmaster1

  • I was awoken by the sound of mockery!
  • Knight
  • Addict
  • *
  • Join Date: Nov 2011
  • Location: wherever he can shine the light of knowledge into the darkness of ignorance
  • Gender: Male
  • ...Just waiting for the TARDIS to come back...
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 0
Re: Skull & Shackles: Pirates of the Skies [Pathfinder | Now recruiting]
« Reply #122 on: December 01, 2017, 07:45:53 AM »
With some big help from muse I should have Camilla's stats and stuff up in not too long ^_^

Offline Kathyan

Re: Skull & Shackles: Pirates of the Skies [Pathfinder | Now recruiting]
« Reply #123 on: December 01, 2017, 09:11:05 AM »
I was thinking myself going Picaroon at the beginning or swashbuckler but at the end the Vigilante with its two personas won the contest, but yeah I think it'd be cool if you went sword and pistol Vergil.

Online Vergil Tanner

Re: Skull & Shackles: Pirates of the Skies [Pathfinder | Now recruiting]
« Reply #124 on: December 01, 2017, 09:13:45 AM »
My problem is, it relies heavily on finding the right gun quickly, and is not very useful until like...Level 4. >.> It's an interesting concept, and I would love to play it...buuuuut it relies heavily on not dying until my first few levels have come past. :P