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Author Topic: An adventurers vacation: Stranded in Paradise! (Mid-Level Pathfinder)  (Read 4282 times)

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Offline towerhouse

Re: An adventurers vacation: Stranded in Paradise! (Mid-Level Pathfinder)
« Reply #25 on: August 02, 2017, 03:29:09 AM »
Name: Kron the Destroyer / Ria the Summoner
Age:  22 / 23
Gender:   Male / Female
Background:  They were an unlikely couple.  The serious Ria who scoffed at the ape barbarian.  Yet, when he first held her in his arms, there was no denying the chemistry.  Taming Kron, Ria was able to have him focus on revenge for their homeland against the Mad Sorcerer Blazic.  However, once they killed Blazic, he laid a curse on them that they will never  see each other again. 

They lived separate lives in the same body.  Every morning, Ria changes to Kron, and when she changes back at night, she remembers nothing of what Kron did.  It didn't help that Kron could not read or write.  But their combined talents were well sought after.  They joined an adventuring group, just as they sought after a cure to curse. 


Personality: Kron is the typical Conan macho man.  He fights for honor.  His heart was smitten when he first met Ria, and he stopped his womanizing ways.  However, without her by his side, his lust is insatiable.  Ria longs to be in Kron's arms.  The futility of the situation has caused her great anxiety.  She needed him, and he was not there.  She sought the advice of her party members on this situation.  A vacation will do her good.

Ons (What you'd like to see on the island):   Ria getting pounded.  Perhaps, both of them hooks up with the same woman?

Offs:   Male / male scenes.

Offline Petrus02

Re: An adventurers vacation: Stranded in Paradise! (Mid-Level Pathfinder)
« Reply #26 on: August 02, 2017, 08:10:55 AM »
I was thinking a naive asimaar oracle of Life with the haunted curse - and everyone - players, gm, and possible readers -  being welcome to think(and - with the permission of our gm - post) of minor (or not so minor in case of X rated stuff) mishaps that could happen to her.

Something like: she lived a very secluded life, not by choice but only after finding out how much her curse interfered with a normal life around other people. It was only after a few years after she reached adulthood, that a party of adventurers literally stumbled upon her, dragging her with them saying " we need to slay that vampire really badly. Your not a bad person, we can tell, so help us, and we will reward you greatly!" Surprisingly they stood true to their word, and after the deed was done, she was showered with gold, silver, and fine fabric.

(its just a first thought, all of it is up for negotiation!)
« Last Edit: August 02, 2017, 08:18:17 AM by Petrus02 »

Offline corvusul86

Re: An adventurers vacation: Stranded in Paradise! (Mid-Level Pathfinder)
« Reply #27 on: August 02, 2017, 11:06:43 AM »
Name Sarette du Girouette
Age 24
Gender Female
Background Sarette was born the third child of the du Girouette noble family.  In her youth she developed a strong taste for the finer things in life, spending her time dressing in the latest fashions and attending the finest parties hosted by the wealthiest of the upper classes.  She even discovered a talent for the arcane arts, learning to imbue her beloved dresses with magical power to allow her to subtly perform magic even in the heart of the royal court.

Everything came crashing down when she came of age and her parents decided to marry her off to a much older man.  While she had always been more attracted to women, even if she was completely straight she would have been revolted at the obese, cruel nobleman almost four times her age.  No matter what she attempted she could not escape the arranged marriage, until eventually she left a goodbye note and escaped in the night, burning through the money she had taken with her as she fled across many countries to ensure that she had escaped her family's reach.

When Sarette began to run low on funds, even after selling much of her jewelry (at far below market value, as she still has no real idea of the value of money), she decided to put her magical training to use as an adventurer.  The profession turned out to be much filthier and far harder work than she had expected, but she made real friends, and discovered that she actually enjoyed helping people.  The acquisition of pretty magical treasures to adorn her person with certainly helped improve her opinion of the lifestyle, and eventually she settled into her career as an adventurer.
Personality Sarette has a strong love of the finer things in life, particularly in terms of fashion, and being endlessly spoiled as a child has made her apt to complain melodramatically about the smallest problems as if they are the end of the world.  Despite that she is a genuinely good person, always willing to help those in need, and a fierce friend, having had few people that truly cared about her in her previously life.  She still has no concept of the value of money or what life is like for most people, but she just manages to be cute and friendly enough about it to be exasperating rather than infuriating.
Ons Sarette wants to spend her days sipping fine wine and being fanned by beautiful women in skimpy maid outfits waiting on her hand and foot, and her nights dancing in fancy balls and attending lavish feasts before retiring to spend the night being pampered and seduced by her beautiful maids in her silk sheets.  I'm looking forward to the dark side of the island getting involved, and I enjoy coercion and similar dubious consent if the story goes that way.
Offs I have no interest in bathroom related activities, or graphic violence being involved in sexual scenes (violence/torture/combat is fine, but I don't like mutilation to be sexualized)
Personal On/Offs Thread https://elliquiy.com/forums/index.php?topic=271827.0

Character Sheet
Sarette du Girouette
Female human silksworn occultist 6
NG Medium humanoid (human)
Init +2; Senses Perception +9

DEFENSE

AC 16, touch 13, flat-footed 13 (Dex +3, Armor +2, Natural Armor +1)
hp 36/36 (6d8+7)
Fort +7; Ref +5; Will +6; +1 resistance bonus on all saves from Implement (included)

OFFENSE

Speed 30 ft.
Melee Fighting Fan+1, +8, 1d4 damage, x3 Crit, S/P damage
Occultist Spell Known (CL 6th; concentration +10)
  2nd (4) -- Resist Energy, Calm Emotions (DC 17), Demand Offering (DC 17), Burning Gaze (DC 16), Mirror Image, Knock
  1st (5) -- Shield, Charm Person (DC 16), Murderous Command (DC 16), Burning Hands (DC 15), Mask Dweomer, Feather Fall
  0 (At will) -- Resistance, Daze (DC 14), Light, Ghost Sound, Mending
Bonus +1 extra damage from all instant evocation spells and abilities from implement bonus

STATISTICS

Str 9, Dex 17, Con 12, Int 18, Wis 10, Cha 16
Base Atk +4; CMB +3, CMD 16
Feats Weapon Finesse, Spell Focus (Enchantment), Exotic Weapon Proficiency: Fighting Fan, Extra Focus Power
Skills Bluff +14, Diplomacy +14, Knowledge (arcana) +13, Knowledge (history) +13, Knowledge (nobility) +13, Perception +9, Perform (dance) +14, Sense Motive +9, Spellcraft +13, Use Magic Device +17; +2 competence bonus on all Charisma rolls and Charisma skill checks from implement (included)
Languages Common, Elven, Draconic, Dwarf, Gnome

ABILITIES

Implement Casting You present your implement as a focus when casting spells.  If you do not have it on your person, you must succeed at a DC 20 + spell level concentration check to cast the spell, and it is cast at minimum caster level for the spell. 
Mental Focus May invest (occultist level + Int mod + Cha mod) 13 points into implement abilities
Focus Powers Learns the basic focus powers from all implements known, plus three additional focus powers (selected at each odd level).  Saves for these powers are (10 + 1/2 occultist level + Int mod) DC 17.
Magic Item Skill Gain a bonus to use magic device checks equal to half Occultist level (3).
Object Reading Examine an item for one minute.  If magic, learn its properties and command word as if successfully identified with detect magic and a spellcraft check, but only realize it is cursed if caster level is less than or equal to occultist class level.  If historically important, learn one piece of information about it of GMs choice.  If last used within one day per occultist level, learn one piece of information about the previous user (what they looked like, what they did with the item, what emotional state they were in, etc.) determined by the GM.
Shift Focus Can shift mental focus from one implement to another by spending one minute concentrating.  This transfers points -1 to the new item.
Aura Sight Can read auras as the aura sight spell as a standard action.

IMPLEMENTS

Abjuration (Wrist) (Bracers of Armor +2) (2 points) (2/2)
Warding Talisman Gain a +1 resistance bonus on saving throws for every 2 points invested (maximum 1 + 1/4 occultist levels)
Mind Barrier As a swift action, spend 1 point to gain a barrier that protects from 2 damage per occultist level until the start of the next turn or until exhausted.  May spend 2 points to do this as an immediate action.

Enchantment (Neck) (x2) (Amulet of Natural Armor +1) (4 points) (4/4)
Glorious Presence Gain a +1 competence bonus on all charisma based skill and ability checks for every 2 points invested (maximum 1 + 1/4 occultist levels)
Cloud Mind As a standard action, spend 1 point to daze a creature with hit die less than or equal to occultist level for one round, or stagger them if higher.  Will save negates.  Only effects a target once per day.  This is a mind affecting effect.
Forced Alliance As a standard action cause a living creature to see you as an ally for 1 round per occultist level (6).  This costs 1 if they share a type with you (humanoid), or 2 if they do not.  Will negates, and on a failed save they will not attempt to harm you, and you can force them to save again and on failure aid you directly.
Obey As a standard action, spend 1 point to issue a command (as the spell) to a living creature within 30 feet capable of understanding the order.  Will negates, but suffers a -2 if they share a type (humanoid) with you.

Evocation (Hands) (Apprentice's Cheating Gloves) (2 points) (2/2)
Intense Focus Do an additional point of damage on instantaneous duration evocations spells and focus powers for every 2 points invested (maximum 1 +1/2 occultist levels)
Energy Ray As a standard action that provokes an attack of opportunity, expend one point to fire a ray as a ranged touch attack with a range of 30 feet, doing 1d6 + 1d6 per two levels beyond the first (3d6) damage of your choice of acid, cold, electricity or fire.

Illusion (Head) (Hat of Disguise) (2 point) (2/2)
Distortion As a standard action gain concealment with a miss chance equal to 5% per point invested to a maximum of 5% + 5%/2 occultist levels.  This lasts until you make an attack.  At 50% this gains all the benefits of invisibility.  May be seen through by abilities that ignore invisibility.
Minor Figment As a standard action, spend 1 point to create a ghost sound or minor image (as those spells) lasting a number of rounds equal to your occultist level.
Unseen As a standard action, spend 1 point to become invisible as invisibility, lasting one minute per occultist level.  Spend 2 instead of 1 to make a willing adjacent creature invisible, although you can still see them.  You may spend 1 point to make a creature stay invisible if it is within 30 feet of you if it attacks.

Transmutation (Feet) (Boots of the Cat) (3 points) (3/3)
Physical Enhancement Gain a +2 enhancement to a physical ability score for every 3 points invested (to a maximum of +2 at first level, and an additional +2 for every six occultist levels).
Legacy Weapon As a standard action and spend 1 point to grant a touched weapon an enhancement bonus equal to 1 + 1 per six occultist levels (+2).  This stacks with the enhancement bonus of the weapon, up to +5, and may be spend on special weapon abilities.  This bonus lasts for one minute.
Quickness As a standard action, spend 1 point to haste (as the spell) yourself or one creature touched.  The AC and Reflex bonus are +2, but otherwise identical to haste.  Lasts for 1 round per occultist level.


OTHER STATISTICS

Class Skills  Appraise (Int), Bluff (Cha), Craft (Int), Diplomacy (Cha), Disable Device (Dex), Disguise (Cha), Fly (Dex), Knowledge (arcana) (Int), Knowledge (history) (Int), Knowledge (nobility) (Int), Knowledge (religion) (Int), Linguistics (Int), Perception (Wis), Perform (Cha), Profession (Wis), Sense Motive (Wis), Sleight of Hand (Dex), Spellcraft (Int), and Use Magic Device (Cha).
Skill Ranks Bluff 6, Diplomacy 6, Knowledge (arcana) 6, Knowledge (history) 6, Knowledge (nobility) 6, Perception 6, Perform (dance) 5, Sense Motive 6, Spellcraft 6, Use Magic Device 6
Favored Class Occultist (5 Skill Points, 1 HP)
Trait Talented (Perform (all) are class skills, and one (dance) gains a +1 trait bonus)

EQUIPMENT

+1 Fighting Fan, Bracers of Armor +2, Amulet of Natural Armor +1, Boots of the Cat, Apprentice's Cheating Gloves, Hat of Disguise, Wand of Cure Light Wounds (50 charges), Campsite Feather Token, Fan Feather Token, Swan Boat Feather Token
Noble Outfit w/signet ring, 200gp of jewelry, spell component pouch, belt pouch
509gp
« Last Edit: August 02, 2017, 07:11:41 PM by corvusul86 »

Offline who149Topic starter

Re: An adventurers vacation: Stranded in Paradise! (Mid-Level Pathfinder)
« Reply #28 on: August 02, 2017, 11:30:51 AM »
Give give a clear idea of what your going into. Act 1, as we'll be calling it, will be mostly everyone enjoying the island. So, expect a lot of light hearted things as everyone runs around and enjoys themselves with no worries and explore the island at your leasure and find cute people around the corner, or try to win lots of money gambling. Eventually, something will happen, and most likely kick things into something of an Act 2, which will be darker and require the skills of your typical adventurer. When, how, or why that happens, anyone's guess, and while probably I guess a bit of a spoiler, important to understand for the tone of the game.

I have an idea of a dominant samsaran cleric who was a submissive inquisitor in her previous life, thus the memories of her past life often came back to her.
As an option and since we have a samurai already I was also thinking a lotus geisha bard

Bards are always a lot of good fun when it comes to these sorts of things. And memories of her past life would be an interesting touch. Especially in a world where people live so long its possible for you to meet someone that your past life knew. For better or worse.

Name: Kron the Destroyer / Ria the Summoner
Age:  22 / 23
Gender:   Male / Female
Background:  They were an unlikely couple.  The serious Ria who scoffed at the ape barbarian.  Yet, when he first held her in his arms, there was no denying the chemistry.  Taming Kron, Ria was able to have him focus on revenge for their homeland against the Mad Sorcerer Blazic.  However, once they killed Blazic, he laid a curse on them that they will never  see each other again. 

They lived separate lives in the same body.  Every morning, Ria changes to Kron, and when she changes back at night, she remembers nothing of what Kron did.  It didn't help that Kron could not read or write.  But their combined talents were well sought after.  They joined an adventuring group, just as they sought after a cure to curse. 


Personality: Kron is the typical Conan macho man.  He fights for honor.  His heart was smitten when he first met Ria, and he stopped his womanizing ways.  However, without her by his side, his lust is insatiable.  Ria longs to be in Kron's arms.  The futility of the situation has caused her great anxiety.  She needed him, and he was not there.  She sought the advice of her party members on this situation.  A vacation will do her good.

Ons (What you'd like to see on the island):   Ria getting pounded.  Perhaps, both of them hooks up with the same woman?

Offs:   Male / male scenes.

That's actually pretty interesting. So, their body literally changes so is it a full transformation or is it minor changes to the same body? Either way. There's a lot of interest that can be found. Poor Ria I can imagine would be shocked to find herself  waking up next to a random women or two that Kron was having fun with.

I was thinking a naive asimaar oracle of Life with the haunted curse - and everyone - players, gm, and possible readers -  being welcome to think(and - with the permission of our gm - post) of minor (or not so minor in case of X rated stuff) mishaps that could happen to her.

Something like: she lived a very secluded life, not by choice but only after finding out how much her curse interfered with a normal life around other people. It was only after a few years after she reached adulthood, that a party of adventurers literally stumbled upon her, dragging her with them saying " we need to slay that vampire really badly. Your not a bad person, we can tell, so help us, and we will reward you greatly!" Surprisingly they stood true to their word, and after the deed was done, she was showered with gold, silver, and fine fabric.

(its just a first thought, all of it is up for negotiation!)

I enjoy curses a lot! And don't worry. I'll be sure lots of unfortunate things to happen around her that might lead to lots of fun little scenerios! And as all good curses go, it won't just punish you, but the people around you too! Expect many a wardrobe malfunction, missing clothing, and walls collapsing while your bathing. Along with the usual minor mishaps of books flying off the shelf and hitting you, doors opening and closing, and such.



Looking good! A noble women with a very clear goal for this vacation!


Offline Dresden

Re: An adventurers vacation: Stranded in Paradise! (Mid-Level Pathfinder)
« Reply #29 on: August 02, 2017, 12:35:01 PM »
I'm probably far too late to throw my hat into the ring. I love a bit of Pathfinder

Offline Snake

Re: An adventurers vacation: Stranded in Paradise! (Mid-Level Pathfinder)
« Reply #30 on: August 02, 2017, 12:45:25 PM »
I need one more day to cook up my character. Then I'll be ready. I"m bouncing back and forth between a female or a male character.

Offline who149Topic starter

Re: An adventurers vacation: Stranded in Paradise! (Mid-Level Pathfinder)
« Reply #31 on: August 02, 2017, 12:57:16 PM »
Sorry Dres. You are.

And alright Snake. Take your time.

Offline PhantomPistoleer

Re: An adventurers vacation: Stranded in Paradise! (Mid-Level Pathfinder)
« Reply #32 on: August 02, 2017, 02:29:19 PM »
Everyone's created such interesting characters...  I should touch mine up this afternoon to make him more interesting.

Is anyone interested in forming an adventuring party?

Offline corvusul86

Re: An adventurers vacation: Stranded in Paradise! (Mid-Level Pathfinder)
« Reply #33 on: August 02, 2017, 03:53:33 PM »
Alright, Sarette is finished pending GM approval.  She's not very powerful, but she should be a lot of fun to play.

I like the idea of being an established party, although I'm fine either way.

Offline who149Topic starter

Re: An adventurers vacation: Stranded in Paradise! (Mid-Level Pathfinder)
« Reply #34 on: August 02, 2017, 04:59:39 PM »
Approved! I like how this is all turning out!

Offline towerhouse

Re: An adventurers vacation: Stranded in Paradise! (Mid-Level Pathfinder)
« Reply #35 on: August 03, 2017, 02:37:03 AM »

That's actually pretty interesting. So, their body literally changes so is it a full transformation or is it minor changes to the same body? Either way. There's a lot of interest that can be found. Poor Ria I can imagine would be shocked to find herself  waking up next to a random women or two that Kron was having fun with.


Well, "technically", the summoner (Ria) is physically inside the summoned monster called Eidolon (Kron).  Also, the description says the Eidolon is translucent.  However, I don't think cosmetic features is a big deal as long as you are fine with Kron being completely opaque.  As for the part that Kron and Ria are not aware of each other's actions, that's something I made up to make things interesting.  In a normal synthesist, the eidolon and summoner observe events simultaneously when fused.

Offline Kathyan

Re: An adventurers vacation: Stranded in Paradise! (Mid-Level Pathfinder)
« Reply #36 on: August 03, 2017, 12:56:02 PM »
Everyone's created such interesting characters...  I should touch mine up this afternoon to make him more interesting.

Is anyone interested in forming an adventuring party?
I still have to build my character but I decided to go with a bard and I though the Geisha and the Samurai could already know each other ^^

Offline PhantomPistoleer

Re: An adventurers vacation: Stranded in Paradise! (Mid-Level Pathfinder)
« Reply #37 on: August 03, 2017, 06:20:07 PM »
I still have to build my character but I decided to go with a bard and I though the Geisha and the Samurai could already know each other ^^

That sounds great, Kathyan.  I adore your characters and am looking forward to playing with you.

But I don't want you to feel stuck on a geisha because my character is a samurai.  I would be more than happy to change my character's class around if you had any other preferences. 

Offline Kathyan

Re: An adventurers vacation: Stranded in Paradise! (Mid-Level Pathfinder)
« Reply #38 on: August 03, 2017, 08:49:08 PM »
Don't feel that way, I hardly had any chance to play bard in PF and the lotus geisha is one of the archetypes I've been willing to try.

I got a question btw, we have been told we can have 1 trait but is the extra trait feat allowed?

Offline corvusul86

Re: An adventurers vacation: Stranded in Paradise! (Mid-Level Pathfinder)
« Reply #39 on: August 03, 2017, 09:04:44 PM »
I decided to use a Fighting Fan as a weapon (so that my character can carry it around and pretend to have a normal fan instead of carrying a more obvious weapon), which is technically an Eastern weapon.  How about Sarette passed through your Japanese analog region during her escape and have joined up with the party you are forming?

Offline PhantomPistoleer

Re: An adventurers vacation: Stranded in Paradise! (Mid-Level Pathfinder)
« Reply #40 on: August 03, 2017, 09:52:44 PM »
Don't feel that way, I hardly had any chance to play bard in PF and the lotus geisha is one of the archetypes I've been willing to try.

Then I'm really looking forward to your geisha, Kathyan.  Like, a lot. :)

I decided to use a Fighting Fan as a weapon (so that my character can carry it around and pretend to have a normal fan instead of carrying a more obvious weapon), which is technically an Eastern weapon.  How about Sarette passed through your Japanese analog region during her escape and have joined up with the party you are forming?

That sounds great, too.

We can hammer out the details later.  I think that my poor samurai would have been elated to meet a foreigner in Goto.

Offline Snake

Re: An adventurers vacation: Stranded in Paradise! (Mid-Level Pathfinder)
« Reply #41 on: August 04, 2017, 09:44:58 AM »
Name: Shiro
Age: 23
Gender: Male
Background: Shiro was born into a wealthy family; the only son of a Baron and the heir to the house (technically) but he was told early on that he had to prove himself worthy of the position. While his family was a patron to many artisans and had influence and clout within that industry, Shiro preferred to keep to his own company, always feeling like he was never alone with his own thoughts.  Rumor used to swirl that he wasn't seen much at court compared to his sisters, including a fraternal twin because he was "involved" with someone "of lower class" or worse: Incestuously with his female family members.

Fed up with the lies and rumors, and being pushed by some sense of wanderlust, Shiro grabbed the best equipment he could from his family's small, but well-stocked armory and ran off into the night. Taking odd jobs as a mercenary or "fixer" for people that needed things done; never revealing his real name nor affiliation. He wanted to feel like he earned his status instead of having it spoonfed to him. However, after a few years of wandering about and learning more about the world via experience; he was forced to rush home and protect his twin sister from the predations of an arranged marriage that she was completely against.  But his way of dealing with it made it so that until he publically announced who he was and his lineage: he couldn't go home again and he wasn't ready to do that.

Personality: A bit of a lone wolf since he's never actually alone; Shiro enjoys the fact he can seem like he's fully invulnerable in combat thanks to his partner's abilities to protect against attacks. Otherwise; he's very intuitive and tends to trust his gut instinct on things and goes with the flow. He approaches most things seriously and sometimes comes off as lacking a sense of humor but this is wrong: Shiro likes to prod fun at things with usually timely witticisms and commentary.

He can deal with all levels of society, having been born with a "silver spoon in his mouth" as it were; since he now tends to listen to the spirit inside when it decides to provide advice through their telepathic connection; or manifest and deal with the situation herself.  He's smart and intuitive but has a quiet personality and comes off as slightly abrasive and crass compare to his "finer fellows" one might say.

Ons (What you'd like to see on the island): Large breasted women all around! Good/Fun Personalities! But kink wise? MiLFs, exotic races, No commitments required.  Overall somewhat vanilla honestly.

Offs: Usual stuff: no Gore, Vore, Scat, Watersports, Permanent Death etc

Character Sheet: Here
« Last Edit: August 04, 2017, 10:15:39 AM by Snake »

Offline who149Topic starter

Re: An adventurers vacation: Stranded in Paradise! (Mid-Level Pathfinder)
« Reply #42 on: August 04, 2017, 10:07:14 AM »
Alright! I like it!

One question though. Permanent death I realize for like kink wise and stuff. But, if say, a few staff members or island goers were to die in a non-kink related and are found in a pool of blood, is that okay?

Offline who149Topic starter

Re: An adventurers vacation: Stranded in Paradise! (Mid-Level Pathfinder)
« Reply #43 on: August 04, 2017, 10:08:19 AM »
Don't feel that way, I hardly had any chance to play bard in PF and the lotus geisha is one of the archetypes I've been willing to try.

I got a question btw, we have been told we can have 1 trait but is the extra trait feat allowed?


Offline Snake

Re: An adventurers vacation: Stranded in Paradise! (Mid-Level Pathfinder)
« Reply #44 on: August 04, 2017, 10:13:37 AM »
That's Fine. I just mean I don't want MY character to end up permanently dead *laugh*

Technically: I'm playing 2 characters. Since Shiro's dedication Phantom has it's own personality and such but is 100% loyal to her master. It's the phantom of one of his ancestors actually *chuckle* The reason she's bound to him is because of intense sense of Dedication to the family line.
« Last Edit: August 04, 2017, 10:17:26 AM by Snake »

Offline Petrus02


Offline Kathyan

Re: An adventurers vacation: Stranded in Paradise! (Mid-Level Pathfinder)
« Reply #46 on: August 04, 2017, 05:29:19 PM »
Name: Fujuku Byakuren
Ghoran Lotus geisha
Age: 52
Gender: Female
Background: Fujuku was brough as a seedling and given as a present to the fourthteen shugenja of one of the lesser families of the island of Goto, it was a mature man who took care of her since she was planted in his garden and she procured to please him in every aspect she could while he worked for the emperor. It wasn't surprising that Fujuku was trained as a Geisha since she loved him so much, taking care of the garden so he always had beautiful sight outside the walls of his manor while also cultivating her own body every once in a while so she would stay always young for him keeping herself a body of 18 years in all aspects while she was over half a century old.

Once he passed away Byakuren 'the white lotus' was unable to find the joy she had lived in the manor and decided to roam around Goto to find herself a new motivation in her life, a new lord and a new love but as time passed she wasn't able to do so finding herself trapped in short brief relationship. Perhaps she would have to expand her orisons even further she thought and it was then when she met Hashimoto, a Samurai who was going to travel abroad whom she'd be joining in his quest for adventure.

Personality: With an ever changing mood that would be described by most as whimsical Fujuku is usually aggressive in her approach bording into the levels of dangerous seduction yet sometimes she can also be the most submissive and pleasing flower of the garden. Her mood changes also vary according to the season of the year and to the current weather but no matter what she is always playfully seductive and deliciously charming, quite literally as she would even let those who sympathize with her to eat the sweet fruit of her loins.

Ons (What you'd like to see on the island): Fujuku wants to find someone that would be able to undestand her ever changing mood, someone she could devote herself to and she'll be trying to find the right one (or ones). Being both highly dominant and highly submissive she would like to explore every aspect of her sexuality and as she is delicious and able to grow berries she would love to be 'eaten' too (some partial non lethal vore would be fine if possible ^^)

Offs: bathroom stuff, bloodplay, extreme violence, gore

Sheet: https://www.myth-weavers.com/sheet.html#id=1292950
« Last Edit: August 04, 2017, 08:59:49 PM by Kathyan »

Offline Laughing Hyena

Re: An adventurers vacation: Stranded in Paradise! (Mid-Level Pathfinder)
« Reply #47 on: August 05, 2017, 02:31:14 AM »
Name: Aramis Blackthorn
Age: 24
Gender: Male
Background: The road to power sometimes comes at a price few could ever want to pay. Whether you pay it upon learning your arcane talents or after the fact makes no difference. Theres always a price. For Aramis, his tutelage came from a powerful wizardress. A wizardress in a village that was suffering from a terrible drought. They blamed the wizardress in due time and they burned her alive whilst Aramis was hid away in a secret chamber. Whilst he survived and fled the village, he was homeless and penniless with naught but his mentors spell book and the arcane secrets she taught him. So he took up the life of an adventurer determined to turn himself from a nobody to someone important. Whilst he acquired some measure of fame and fortune, the horrors that an adventurer can bear witness to can leave deep scars and not just on a physical level so he took to revelry and the glory of such a lifestyle. His travelings called it decadence and vice and it was true but he would rather bury those horrors than ever risk letting them consume him. So here he is after another harrowing experience taking the opportunity to heal his mind and indulge in his personal vices to cope.

Personality: He can be rather abrasive with his personality and how he loves to gloat and revels in his arcane power. He loves to talk and dazzle lovely women with both magic, his adventure and is willing to show off in more explicit fashions. He serves no gods other them himself and indulges himself in many decadence. Mostly to drown out his responsibilities and the horrors of the adventuring life. They have not been kind to him and now with a new party of intrepid adventurers (this group) he has had some measure of success.

Ons (What you'd like to see on the island): Aramis loves to dominate the fairer sex, binding them, indulging in the power of it. He also loves to indulge in exquisite acts of passion in dangerous situations such as within public eyes where the more squeamish can watch. Public bathing or any excuse to grope a lovely woman also boils his blood in the proper ways. He enjoys being worshipped especially around his natural rod of wonder so to speak, and has a deep love for beautiful and bountiful breasts. Desserts of the erotic variety are also something he indulges in quite readily. He wants to see many exotic women scantily clad, fawning on him.  Size play such as small fairies worshipping his manhood is a rather pleasant fantasy of his and just worship of his dick in general makes him turgid. He savors it.

Offs: He has no love for sexualization of dismemberment or gore. He refuses to submit to a dominating women nor will he permit himself to find anything within a privy or sewer sexy. The loss of power brings up tremendous horrors rather than arouses him.

Character Sheet Link: https://www.myth-weavers.com/sheet.html#id=1293538 (I forgot to save it... dangit!)
« Last Edit: August 05, 2017, 03:18:13 PM by Laughing Hyena »

Offline who149Topic starter

Re: An adventurers vacation: Stranded in Paradise! (Mid-Level Pathfinder)
« Reply #48 on: August 05, 2017, 03:54:19 AM »
Alright! Everyone is looking good! Gonna write things up soon. Nice to know a good variety of fetishes. I can't promise everything, but exotic women is something easy. Some domination involved, so there will sure to be a dueling ring somewhere on the island where participants duel for high stakes. The island will have varying biomes and at least be sure to have wooded area's towards the center for our lovely forest friends. And yes, I can indulge in some non-lethal vore for our lovely plant lady.

I'll be sure that this island is everyone's dream come true! For a while at least.

I'll try to have the OOC up by tomorrow and hopefully the thread ready to go.




Offline who149Topic starter

Re: An adventurers vacation: Stranded in Paradise! (Mid-Level Pathfinder)
« Reply #49 on: August 05, 2017, 02:19:43 PM »
https://elliquiy.com/forums/index.php?topic=272409.0

OOC thread is up! Post your characters and discuss there! IC should be up within the next few days.