The Master and the Miniatures (FxGM)

Started by wigglebiscuit, July 19, 2017, 08:02:00 PM

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wigglebiscuit

Let's go kick some
butt
...

The fay you stepped into your FLGS and sat down to roll up your first Dungeons & Dragon’s character (yeah, you actually rolled them back in the day), you knew that someday, you would own a game store.

Years passed. You graduated college. Settled down. Raised a family. Got divorced. The wife got the house, the dog, and primary custody of the kids. You got a few boxes she found in the attic. Later, at your best friend’s house (on the couch, for now), you open up the boxes, and there they are: your old game books.

Filled with sudden purpose, you know what you’re going to do: fulfill your childhood dream, and open up your own game store.

It doesn’t take much searching to discover the ideal location. On the far side of town, on the bottom floor of an old brownstone, is an old game store that closed up shop a few years before when the owner disappeared under mysterious circumstances. You rent it, and the apartment above. You breathe new life into the the store, pouring all of your excess energy from the failed marriage into it, and soon it is the center of tabletop gaming in the community.

It is then, after the store has been open for about a year, that you discover a cardboard box tucked away in a closet. It looks like an early copy of a prototype rpg. The rules are amazing! The dice are retro-fabulous! And the miniatures! You’ve never seen such detailed painting! They look so lifelike, almost like little people!

You discover that this RPG contains two sets of rules. One set is designed for a single player and a GM. The other, for solo play. And to your even greater surprise, the setting seems to be more focused on the kinkier side of the genre. Since you’ve already closed down for the night, you sit down to give the rules a quick test drive...

It's like nothing you've ever experienced before. You've always had a vivid imagination, but hot damn! This was more like a hallucination or a VR game! It was mind blowing!

So what is going on?
The previous owner, with the help of a fiendish power, created a magic RPG. He would trick players (mostly attractive young gamer-girls) into rolling up a character and painting their own minis. This was much more than simply creating a make-believe persona in a game, these poor souls were actually completing a complex ritual. The instant they rolled the first die in the game, they were transported into their figurines! It was as if they were their characters. Thus trapped, the GM could then do to them whatever he pleased! Putting in the most devious dungeons, to face off against the most depraved traps and creatures his twisted mind could think up.

Eventually, though, the police started snooping around, asking questions. The GM got nervous, and, using the same ritual, transported himself into the game, where he is now the BBEG in a his own twisted realm.

What will you do?
At first, YC might not realize that the miniatures are actually people. He’s just playing a game, that, when he immerses himself in it, just seems so real…

But what happens when he discovers that all those female miniatures are actually people trapped inside the game? Does he try to free them? Or does he follow the path of evil and expand his harem? Does he try to destroy the BBEG? Or does he try to replace him?

Other thoughts..
This is basically a ‘sexy dungeon’. You will GM my character through a series of sexy traps and opponents. Since MC is really just ‘playing a game’, there can be ‘unhappy endings’. Imagine her facing a mimic, or a tentacle creature. There is nothing that says she has to survive. That said, I would prefer there not to be hard vore or scenes of intense violence. Think more like getting gang-banged by a bunch of horny goblins, or being slowly-but-blissfully consumed by a tentacle-thingie or some sort of carnivorous plant.

On the flip side, there is plenty of room for high action, and even friendly romance. The dungeons themselves don’t need to be long. And, you can manipulate MC in various ways. Want to make her uncontrollably horny for one dungeon? Want to make her breasts swell with milk? Want to turn her into a kitsune or a futanari? Go ahead! Cast a spell on her, give her a potion to drink, or make her face a magic trap. Who cares? She will ‘reset’ during the next adventure! The ‘game’ was designed to be short. Basically, this is a series of one-offs that are loosely connected by an over-arching narrative.

This is really just the outline of the story. Where we go from here is up for discussion.

What do I need from you?
Don't feel like you have to carry the entire creative load. I will help shoulder the burden. That said, I need someone who is excited about this idea and wants to run it. I need someone I can bounce ideas off of and who isn't shy about pushing boundaries.

I also need someone with a basic grasp of grammar and who can string together more than a couple of quick paragraphs. This does not have to be a system game, but I don't mind if we use something rules light. I also need a good communicator, someone who will take the time to answer my questions.

Lastly, I need commitment. If you plan on taking a break from E anytime soon, please give this a pass.

So...what are you waiting for? PM me! Don't be a knucklehead and post here! Do you think my character is the type of girl who likes to be kept waiting? Does this look like the
face
of a girl who likes to be kept waiting? No! It does not!