I'm VERY glad to see this going the freeform route. I like the idea of camaraderie first, adventure second, and think it will be kind of a relief to have a world that's not overly complicated with history and power-loopholes.
I have a couple ideas that, if it's ok, I'll toss out-- first off, since we're talking about relatively inexperienced characters, I don't think we need to worry about characters who can summon unimaginably powerful forces or who routinely carry out murder, political assassinations, etc. I think this is one hell of a relief, personally, but it does present a bit of a puzzle-- how to create an inexperienced character without falling into the stereotypes of every fantasy book we've ever read *grin*. So what's going to make these characters work and be interesting is how they mesh... so does anyone want to start interlacing backgrounds *now*? Because I get really frustrated by games where all the characters introduced, one by one, and then stand around saying, "well, my introduction was MARVELOUS. ... what the fuck do we do now?!" So maybe one or two of you guys might want to collaborate and make a starting relationship, a little background? I'm game!
If this works, let me know... it's just a very sparse background that I'm interested in playing, but not wholly attached to :)
-my character MIGHT be a half-elven young woman, raised by her hermit of a grandmother and uncle (both humans) in the outskirts near a village of party origin. Her grandmother was an herbalist, craftswoman, and farmer-- her uncle a bit of a rake, brawler, and gambler (though he worked as a daylaborer when money was tight) She was raised with the misconception that her her parents had died tragically during her infancy, but as she grew up she learned gradually that they were actually adventurers, and that they were actually lost on a grand quest of some sort. Aside from the scoffing she received as a half-elf in a human's world, she's adapted well and has grown up fiesty, quick-witted, with a love of humor and celebration. She's very much a tomboy, using humor, sport, and rebellion as a protective measure for her insecurities and loneliness. She knows woodcraft, nature, and hunting... if we were playing system, she'd be a ranger.
This sound like someone you guys could link a character to?