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Author Topic: Fallout Tactics: The Chicago War. (BoS/NCR vs. The Legion)  (Read 623 times)

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Online Lustful BrideTopic starter


War, war never changes. It was the inevitable result of the path humanity had chosen. Everyone who entered into the conflict expected victory. Everyone was optimistic. But as the hostilities escalated, optimism faded and society began to collapse. The great Vaults were built to house the wealthy, the powerful, the influential and those deemed necessary to their survival. Inside resources and technology were stockpiled, a final defense against the coming holocaust. With the past behind them and the present destroyed. They looked to the future.

The sturdy Vault 0 was to be the nucleus of the vault network housing the greatest leaders, artists and scientists. The inhabitants of Vault 0 were to reunite the vaults and lead the people to a new life, a new world. But after the bombs, the world would be a harsh one. To ensure the creation of a post-nuclear utopia, the vault dwellers would need help. Machinery was constructed to tame a land hardened by the ravages of war, then tempered by nuclear winter. But plans were barely in place when the first missiles left the silos. During the destruction, communication between the vaults ceased. Entire vaults were lost; those that survived were on their own.

Not all vaults succumbed to the machinations of war. On North America`s west coast, one group of military vault dwellers emerged almost unscathed. They surveyed the wasteland and squared their shoulders for the task ahead. These dedicated survivors salvaged the technology from the vaults, technology that was studied, replicated and fiercely guarded. For they knew that while their power came from numbers, their future lay in scientific knowledge. In time, they formed the Brotherhood of Steel.

The brotherhood used their knowledge to drive back the atrocities of the wasteland. Proclaiming themselves "The Technological Saviors of Mankind". They scoured the land in search of more technology, raiding mutant camps, bandit towns and the broken remains of other vaults. But even they could not keep pace with the high tolls demanded by life in the wasteland.

The Brotherhood found themselves at odds with their need for new blood versus their code of technological secrecy. The debate was lengthy. Finally, the elders ruled against sharing the technology with outsiders, convinced that they would endure as they had before. Further discussion was discouraged and the elders ordered the minority on a mission across the wastes. Super mutants, the foot soldiers of a conquered army had been forced into retreat across the mountainous barrier to the east. The Brotherhood constructed airships and dispatched the minority to track down and assess the extent of the remaining super mutant threat.

But disaster struck while crossing the great mountains. A great storm broke the main airship and flung it far from its course. The mighty ship was badly damaged. The smaller sections were torn from the main craft, never to be seen again. Many of the expedition`s leaders were lost to the winds. The fraction of the crew that still survived, struggled to keep their ship aloft before finally crashing on the outskirts of a once thriving metropolis. A city once called "Chicago". Broken, scattered and scarred. They took stock of the situation and once again squared their shoulders to the task ahead. The Brotherhood had much to offer to the surrounding villages. They traded advanced medicines in exchange for food and labor. They traded protection from bandits in exchange for new recruits. In time, their ranks began to swell.

Separated by distance and ideology from the main Brotherhood forces. The minority was free to forge a new "Brotherhood of Steel". One that reflected the ideals they had strived for all along.

Cut off from the rest of the world, the Chicago Brotherhood did battle with many threats, old and new, ranging from the remnants of the West Coast Supermutants, to swarms of mutated insects, cannibalistic raiders, and even an army of Robots that came from an ancient vault. They protected the inhabitants of the Chicago wastes for generations, in time putting more focus on the protection of all the tribes over their original mission of searching for technology. With an organized, well equipped and trained militia protecting the region, the threats faded to the rim of the wasteland, and for a time there was peace. Until the War for the Hoover Damn.

The enormous, bloated beast known as Caesar's Legion warred with the army of the NCR. Countless lives were lost, and the sands of the Mojave ran red with the blood of both soldier and civilian alike. But thanks to the help of one Courier, working behind the scenes and tipping the hands of fate in favor of the New California Republic, the Legion was defeated and sent limping back into its homeland, with Caesar looking for the next target to point his army towards, to lay claim to something new before the tumors in his body finally killed him. It was his hope that with one last conquest, it would help cement all that he had worked to build and make it last past his fading lifespan and move on into eternity. 

As the NCR began the process of rebuilding and securing the Mojave and the Vegas Strip the Legion licked their wounds and searched East for new lands to conquer, to increase their numbers and supply lines. Legion Scouts eventually discovered a path through the mountains towards the old abandoned city of Chicago, the city of Wind. Since the Brotherhood defeated the main threats in the region, there had been peace for may years, leaving them complacent and happy with only a token force to protect trade routes and scavenger parties. So when the endless swarm that was the Legion came down upon them, the Midwestern Brotherhood chapter was caught unprepared. Never before had they seen an enemy with such savagery, such contempt for those they considered inferior, and such joy in the perpetration of violence. If it had not been for the Brotherhood's technological superiority, and their lack of familiarity with the region, then the Legion would have easily overwhelmed them.

The Brotherhood manages to fight the Legion to a stand still, but it is only a matter of time until they would be swallowed up by the violent red tide of the bull. So they sought out aid, sending out scouts in their last remaining vehicles, to the West. The Midwest Brotherhood hoped to make contact with its lost remnants to the far West, and gain necessary aid to beat back the Legion. 

What the Brotherhood scouts instead discovered was the New California Republic, and the few remaining BoS members in Hidden Valley. Due to the BoS aiding the NCR at the battle of Hoover Damn, there was a permanent Ceasefire, between the two within the Mojave, despite the open hostilities between the two organizations back in the homeland. As such when the Midwestern brotherhood tried to seek help from their Western brothers, they learned that the strength of the brotherhood had faded greatly since the time of the original Chicago expedition. And there was little they could do. So the brotherhood scouts acted on behalf of the rest of their brothers, doing what they thought was right. They struck a deal to gain access to soldiers and supplies from both the Hidden Valley BoS, and the New California Republic, in exchange for a trade of technology and several NCR outposts within the Chicago region.

With new soldiers, weapons, and a supply line thanks to the NCRs caravans and vertibirds, the Brotherhood scouts returned to Chicago, showing the newcomers the path to the old city, and once again the fires of conflict will be stoked, and drums will be played to the marching feet of two armies. Because, War never changes. ”






Just an idea that came to me today. I had a big desire to play in the world of Fallout once more and I recalled that Fallout Tactics is forgotten by some fans. The idea all kind of came to me in one go and I thought it'd be great to see the more militarized Brotherhood of Steel from Tactics, working alongside the NCR to deal another bad blow to the Legion and help push it to its demise.

With a new war torn region to explore there is a lot that could be done and fun stories to be told. With the Brotherhood no longer keeping the mutated horrors and raiders out, they might be rushing In to fill the power vacuum, who knows maybe the Legion is getting tired of all this endless fighting. There is a lot that can be done with this. But I am nowhere near good enough to tell this tale, I'm better as just an idea person than an actual GM and such.

Though I do see this as a Freeform game with some faint System elements, such as perks and stats making certain characters better at some things/if played right can help the party out of certain situations.



Character Example/My character
Name: Katherine Straus.
Age: 25
Role: Support rifleman/NCR liason.


S: 1
P: 1
E: 1
C: 1
I: 1
A: 1
L: 1

(unsure how to handle the SPECIAL system and how it would work in game.)

PERKS: (Can have 3)

Gun Nut: Growing up outside of the main settled region of the NCR, Katherine learned how to handle a weapon at a young age. To respect the gun, to know its killing power and to only touch it when it. So when the time came that she enlisted into the NCR army, Katherine already had a working knowledge of firearms, which was only made better by her training and experience in the field. She can do some minor repairs for firearms and may spot things that only someone familiar with such weapons would notice in certain encounters.

Black Widow: They keep saying its a man's world. Well, from where Katherine is sitting that might not be so. Entering into a primarily male profession, in a world where a weak woman was at risk of being harmed in several ways. Katherine has learned how to charm and fight her way out of situations involving men. 

Entomologist: Before being chosen to be part of the most elite members of the NCR military, Katherine was a frontline soldier like many others. But with the end of the Second battle for the Hoover Damn, most of the soldiers in the Mojave were reassigned to peace keeping duties, and Pest control. There was no shortage of insects prowling the Mojave, ranging from Radscorpions, Mirelurks, Bloatflies,Cazadores, Giant Praying Mantids and Giant Ants. (Both the regular and Fire breathing variety). With all of the corpses and dead livestock left behind by the conflict with the Legion, the bugs were having a field day with all the food and breeding in numbers large enough to threaten some of the settlements.

So when Katherine was placed in the 183rd 'Bug Stomperz', she was sent on missions with her squad that specifically dealt with pest control. She spent her initial enlistment scouring caves for Cazadores, dropping charges down the holes of Radscorpion hives. Or forming firing lines against swarms of Giant Ants. It was as fun as it was harrowing. One wrong move and the bugs would eat her alive. She even saw them do so to one of her friends.

But as difficult, and sometimes vomit enducing, as the work was, Katherine really did enjoy it. Some of her fondest memories of that time included firing a Fatman round down a bughole and listening to the buggers roast in nuclear fire. After serving her tour with the 183rd Katherine has developed a working knowledge of various Wasteland Insects and how best to dispatch of them. IF she is being truthful, she honestly prefers killing bugs to humans. Bugs don't have families that miss them.

Weapons:

-NCR Service Rifle

-10MM Pistol.

Apparel: Katherine dresses proudly in her NCR Ranger gear, sans her helmet. She prefers not to wear a helmet since it slows her down and blocks her peripheral vision. The most she might wear on her head is the 'dishpan' like helmet of the NCR grunt, or a hat, just to keep the sun from hurting her, while not obscuring her vision. On occasion she might be noticed to wear a pair of sunglasses, but will take them off in combat if she can.


Personality: Katherine is a professional soldier. She wouldn't want to do anything else, and isn't entirely sure what she will do when her age or an injury prevents her from fighting. Unlike some NCR rangers, Katherine hasn't let her position go to her head, and doesn't think herself superior to anyone, just better trained. She believes in the promise of the NCR, to bring back the old world and make the wasteland a better place for everyone, where all people are equal.

History: Katherine grew up on one of the outer regions of the NCR. While not necessarily wild, it still had its share of dangers and Katherine more than once saw NCR soldiers racing in to save the day, fending off raiders or other threats to the locals. (Usually something small like Mirelurks or a rabid pack of dogs.) It planted the idea in her head that the New California Republic was legitimate, and the right pat for the wasteland. She studied what books she could find to be as smart as those back in Vault City and Shady Sands. Some didn't agree with her thoughts on the NCR, seeing them only as an imperialistic government out for resources, but Katherine knew in her heart this was the right path. She readied herself in every way that she could until it was time to leave her family's homestead and journey out to find her own path.

Enlisting in the NCR at the age of 22 she served with honor and distinction, committed to her cause and proud to have a purpose. For a time she served mostly with the 183rd Infantry Regiment, affectionately known as the 'Bug Stomperz' which specialized in insect extermination and other non human threats to the wasteland. Katherine fought the most disgusting horrors that the wasteland had to offer, and in time caught the eye of an NCR ranger when helping clear out a Fire Ant nest. He was impressed enough that he put forth for her to be selected to the Ranger program and undergo the training necessary to become one of the best that the NCR had to offer.

Her training was completed only a week before the Midwestern Brotherhood made contact with the Hidden Valley BoS and the NCR. Since it would take too long for the message to go all the way back to the capitol and then back to the Mojave with forces. Time was of the essence so that Mojave Garrison and those at the Hoover Damn parted with that they could in the interim while they dispatched runners back to the main force out West.

Among those sent was Katherine, because even a rookie Ranger was worth 10 regular soldiers. And the Midwestern Brotherhood needed all the help it could get to beat the Legion.

Extra: Anything else

Offline Matthias von Rosenritter

Re: Fallout Tactics: The Chicago War. (BoS/NCR vs. The Legion)
« Reply #1 on: May 26, 2017, 11:30:23 PM »
Quite an interesting premise! Considering how happy I was about the news regarding Bethesda having some mystery slots at E3, I am definitely interested. Probably more interested as a player because I have always managed to GM Fallout games and have never actually played in one.

Online Lustful BrideTopic starter

Re: Fallout Tactics: The Chicago War. (BoS/NCR vs. The Legion)
« Reply #2 on: May 26, 2017, 11:58:28 PM »
Thanks. Even though its not that creative to be honest :P

Still be cool to see what you come up with. I just hope we get someone to GM and build our crew of misfit soldiers because I am a terrible GM. X3 I should never be allowed to gm anything.

Still im glad to see my ideas generating interest. ^_^