[D&D 5e] Acquisitions Incorporated; Internship Opportunities!

Started by Chulanowa, May 13, 2017, 07:58:18 PM

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CurvyKitten

#100
Quote from: Zaer Darkwail on May 15, 2017, 10:45:34 AM
Barbarian do not need armor. They get unarmored defense in 1st level where they add Con modifier (besides dex and bonus given by shield) to their AC. Ofc you can don and wear medium armor if you want to, but in 1st level going topless as barbarian actually makes more sense :P.

I only have a plus 2 in con, armor gave me a bit more oomph. But if the gm says lose I'll lose it. Topless drunken halfling twirling dervish, this keeps getting better and better. LOLZ

Chloe Milev

Shit, an Acq Inc game?  I'll have to think of something good/silly to try.  Wizardfolk the Lizardfolk?  A cat wizard with human familiar?  Two dogs in a trench coat?  Sir Bearington?  Of course most would turn any potential romance much more silly than erotic.  I'll be pondering.
Ons and Offs
Discord chloe milev
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Vreski

Quote from: Chulanowa on May 15, 2017, 02:07:48 AM
ooooh, a halfling that falls over when they use a greataxe!

And.. .Vreski, d'ya have a pirate captain lady that isn't anime-style? hate to be a nag, but it's like... there in the OP, please no photos / anime / manga   :-)

Aww, I was hoping my pic was cartoony/artsy enough. I decided on my character because of that pic. I'll change it though. I promise I read the OP. When I asked if I could be a goblin I was just doing so because it wasn't listed and I thought it wouldn't hurt to ask.

Quote from: Zaer Darkwail on May 15, 2017, 08:33:15 AM
To help dear Vreski I present options :)

Pirate lass gallery



Thanks Zaer! I'm going to go with this pic.


Chulanowa

Quote from: CurvyKitten on May 15, 2017, 11:05:11 AM
I only have a plus 2 in con, armor gave me a bit more oomph. But if the gm says lose I'll lose it. Topless drunken halfling twirling dervish, this keeps getting better and better. LOLZ

Well either way you have 14 AC. Me, I'm a fain of topless halflings.

Crash

Quote from: Chulanowa on May 15, 2017, 12:19:10 PM
Well either way you have 14 AC. Me, I'm a fain of topless halflings.

Really who isn't?

"Sorry, you must survive at least 3 games with me before we can chat like this."
Congratulations, you've unlocked Flirtatious Crash! - Envious

Doomblade403xxx

Quote from: Zaer Darkwail on May 15, 2017, 10:45:34 AM
Barbarian do not need armor. They get unarmored defense in 1st level where they add Con modifier (besides dex and bonus given by shield) to their AC. Ofc you can don and wear medium armor if you want to, but in 1st level going topless as barbarian actually makes more sense :P.

And considering when you rage weapons do half damage against you...who needs armor

Kathyan

And now there are lots of barbarians :o

Oh well, let's see how party ends :P I will be rolling for a trinket now
At 2017-05-15 13:12:29, Kathyan (uid: 58724) rolls: 1d100 Result: 85
And I get: A diary with seven missing pages, that will be easy to include in my story ^^

greenknight

Quote from: Chulanowa on May 15, 2017, 12:19:10 PM
Quote from: CurvyKitten on May 15, 2017, 11:05:11 AM
I only have a plus 2 in con, armor gave me a bit more oomph. But if the gm says lose I'll lose it. Topless drunken halfling twirling dervish, this keeps getting better and better. LOLZ
Well either way you have 14 AC. Me, I'm a fain of topless halflings.
That said, instead of hide armor, you can spend the 10gp on a shield for AC 16. Of course, you'd have to downgrade to a battleaxe, so YMMV. But you could also keep the option of AC 14 swinging the bigaxe with disadvantage and AC16 chucking hatchets.
When you bang your head against the wall, you don't get the answer, you get a headache.

O/O: https://elliquiy.com/forums/onsoffs.php?u=46150

Kathyan

Ok how does she look? ^^

Lilly Lee

'Pillaging 101, Daaad, why do I have to have to that class? for the sake of our ancestors, yes I know the Lee familee is known for our martial artist and fierce combatants but I do not want thaaaat, why can't I do go to magi school like mom?' No matter how much Lilly tried to convince her father, Bruss would not let, "Do what you want in your free time but you will not let your ancestors down." And so she did, she grabbed her mom old tome from the magical university, then she grabbed her books from magic highschool and finally she took her notebooks from elementary magic school until at least she was able to understand something, Lilly probably would not achieve great feats of magic but she was very happy. Chief Bruss was not so much as Lilly hardly passed Advanced Pillaging, Intimidating and Raging and she even almost failed P.E., something had to be done about this rebellious girl and it must be done quick.

As the leader of the Lee, Chief Bruss looked for an adventuring company that would accept his daughter without asking too many question, or none at all and soon enough he found the AI, they didn't asked questions, he didn't asked questions, everyone happy and so he then signed all the papers for her and sent her there, if she could manage to get a certification from them that would have more value than her grades he thought and that would keep ancestors happy. Lilly didn't objected to what she was told as it would mean father would not mess with her anymore, she took her books, her staff/scepter and her familiar and went directly into Acquisition Incorporated headquarters, "Salutations my most regarded new administrators, Lilly Lee, reporting to her assignments", she greeted in a very casual way.

Sheet

Barbarian (Path of the Ancestral Guardian)
Sage Background

Str 16, Dex 14, Con 14, Int 12, Wis 10, Cha 8

Skills: Arcana, History, Investigation, Nature, Perception
Languages: Common, Draconic, Primordial, Undercommon,
Feat: Magic Initiate(Wizard)
Spells: Ancestors Hand (Chill Touch), Prestidigitation, Find Familiar
Feature: Researcher

Equipment:
Great Scepter (Maul), 2 hand axes, An explorer’s pack and four javelins.
A bottle of black ink, a quill, a small knife, a letter from an ancestor posing a question you have not yet been able to answer, a set of common clothes, and a belt pouch containing 10 gp
A diary from one of her ancestors with seven missing pages.

Trait: I use polysyllabic words that convey the impression of great erudition.
Ideal: Emotions must not cloud our logical thinking.
Bond: I work to preserve a library, university, scriptorium, or monastery.
Flaw: I overlook obvious solutions in favor of complicated ones.

Chulanowa

Looks really weird.  ;D

And that IS a lot of barbarian.

Anyone feel like trading up for fighter / Paladin / ranger / Valor Bard / War or Tempest Cleric / Mountain Dwarf wizard with a hammer and medium armor?  O8)

Wizard? Druid? Got plenty of space for actual spellcasters. Whaddya say? I've got inspiration! -Shakes bag of D20's-

Kathyan

Haha yeah she is, first barbarian I make that doesn't have athletics ^^, and still have to decide on what familiar would be the best for a barbarian :P

Also guess Lilili could be compared to a wizard with a hammer :P at least for now

Rummy Tum Tum

Quote from: Chulanowa on May 15, 2017, 01:29:30 PM
Looks really weird.  ;D

And that IS a lot of barbarian.

Anyone feel like trading up for fighter / Paladin / ranger / Valor Bard / War or Tempest Cleric / Mountain Dwarf wizard with a hammer and medium armor?  O8)

Wizard? Druid? Got plenty of space for actual spellcasters. Whaddya say? I've got inspiration! -Shakes bag of D20's-

Why don't you give me that bag? I'm all the spellcaster you need ;)

CurvyKitten

Quote from: Chulanowa on May 15, 2017, 01:29:30 PM
Looks really weird.  ;D

And that IS a lot of barbarian.

Anyone feel like trading up for fighter / Paladin / ranger / Valor Bard / War or Tempest Cleric / Mountain Dwarf wizard with a hammer and medium armor?  O8)

Wizard? Druid? Got plenty of space for actual spellcasters. Whaddya say? I've got inspiration! -Shakes bag of D20's-

It's all good, I can withdraw my idea. I'll find some place to play her. And I will see if I can come up with another idea for this great game. Open to suggestions :)

Crash

I have most of Barnabas's character sheet done.  I hope to have it posted tonight.

"Sorry, you must survive at least 3 games with me before we can chat like this."
Congratulations, you've unlocked Flirtatious Crash! - Envious

Bibliophilia


Crash


Barnabas
Deep Gnome Artificer (Gunsmith) 1 (Folk Hero)

Personality:  Being a Deep Gnome with dark beady eyes and wrinkles that mirror a perpetual sneer you would think that Barnabas was a down right evil, sneaky git.  You would be totally wrong.  He really can’t help how he looks, he gets that from his parent (who really are sneaky, evils gits).  Barnabas is however perpetually annoyed at the gaggle of gnomish fanboys and girls that seem to pop up at the most inconvenient of times. He never wanted to be seen as the Deep Gnome equivalent of the great thespian Antonio Bendarix.  When not annoyed by his pseudo celebrity he tinkers things for his friends and plays guitar.  Barnabas tried to hide his identify with a dark wide brimmed hat and smoky black sunglasses, but that only made him cooler to his fans and started a brief fashion trend among Deep Gnomes.  This didn’t last long as wearing dark sunglasses underground resulting in a number of embarrassing fatalities.

History:  Barnabas never intended to be anything special.  He liked building stuff is all.  The louder and more obnoxious sounding the device the better. He was set for a life of relative obscurity as that weird Deep Gnome her liked to tinker (some whispered that his mother had a fling with a Rock Gnome).  That all changed when his town miners disturbed the lost tomb of Im’ago Nagetcha unleashing a Beholder into their midst.  Yes it was only a Spectator Beholder, but still it ran roughshod over the town, sowing madness and death. 

Barnabas came face to five eyed face with the monster in the town square with his newest, loudest invention and with one thunderous crack he felled the beast with his Thunder Cannon.  At least that is how the story goes.  Barnabas was really just trying to get out of town before he became beholder food and it was just bad luck that he faced off against the beast.  Most fail to mention that the Spectator was also sluggish and sleepy from glutting itself on the town guard and most of its most prominent family.

Barnabas was instantly elevated to the status of town hero, which meant everyone was all up in his business.  He chaffed under the hangers on that followed him everywhere and interrupted him every time he sat down to build something.  Any time a new threat arose the town began to turn to him for protection, without any hint of compensation for the danger they were putting him in.  This would not do.  So with much fanfare he announced that he was going to go out into the overworld and seek fortune and glory in the land of the big’ins.

Much to his chagrin his legend has followed him from gnomish community to gnomish community where they whisper of the steely eyed thunder slinger whos' deep drawl strikes fear in the hearts of fiends and lust in the hearts of young Gnomes.

Sexuality: What’s that?  Everyone wants to pigeon hole you.  Yes, I know what a pigeon is.  They are delicious.

Reason for Application:  To get away from the minor celebrity that seems to follow him among the common folk.  Maybe working with Acquisitions Inc. will give him the opportunity to try out new inventions and perfect his thunder cannon.


Character Sheet


Barnabas
Race: Deep Gnome
Size/Speed: Small/25ft
Class/Level: Artificer (Gunsmith) 1
Background: Folk Hero (RUSTIC HOSPITALITY: Since you come from the ranks of the common folk, you fit in among them with ease. You can find a place to hide, rest, or recuperate among other commoners, unless you have shown yourself to be a danger to them. They will shield you from the law or anyone else searching for you, though they will not risk their lives for you.

Proficiency Bonus: +2

Attributes/Bonus/Saving throw (*Proficient)
Str: 8/-1/-1
Dex: 14/+2/+2
Con: 14/+2/+4*
Int: 17/+3/+5*
Wis: 10/+0/+0
Chr: 12/+1/+1

Hit Points: 10

Hit Dice: 1d8

Proficiencies: Light and Medium Armor, Simple Weapons

Languages: Common, Gnomish, and Undercommon

Tools: Thieves Tools, Tinker’s Tools, Alchemist’s Tools, Vehicle (Land), Haberdasher’s Tools, Smith’s Tools

Skills (* Proficient)
Acrobatics (Dex): +2
Animal Handling (Wis): +2*
Arcana (Int): +5*
Athletics (Str): -1
Deception (Chr): +1
History (Int): +3
Insight (Wis): +0
Intimidation (Chr): +1
Investigation (Int): +5*
Medicine (Wis): +0
Nature (Int): +3
Perception (Wis): +0
Performance (Chr): +1
Persuasion (Chr): +1
Religion (Int): +3
Slight of Hand (Dex): +4*
Stealth (Dex): +2
Survival (Wis): +2*

Racial Abilities
Superior Darkvision: Your darkvision has a radius of 120 feet.
Gnome Cunning: You have advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Stone Camouflage: You have advantage on Dexterity (stealth) checks to hide in rocky terrain

Class Abilities
Magic Item Analysis: Starting at 1st level, your understanding of magic items allows you to analyze and understand their secrets. You know the artificer spells detect magic and identify, and you can cast them as rituals. You don’t need to provide a material component when casting identify with this class feature.

Thunder Cannon: At 1st level, you forge a deadly firearm using a combination of arcane magic and your knowledge of engineering and metallurgy. This firearm is called a Thunder Cannon. It is a ferocious weapon that fires leaden bullets that can punch through armor with ease.

You are proficient with the Thunder Cannon. The firearm is a two-handed ranged weapon that deals 2d6 piercing damage. Its normal range is 150 feet, and its maximum range if 500 feet. Once fired, it must be reloaded as a bonus action.

If you lose your Thunder Cannon, you can create a new one over the course of three days of work (eight hours each day) by expending 100 gp worth of metal and other raw materials.

Arcane Magazine: At 1st level, you craft a leather bag used to carry your tools and ammunition for your Thunder Cannon. Your Arcane Magazine includes the powders, lead shot, and other materials needed to keep that weapon functioning.

You can use the Arcane Magazine to produce ammunition for your gun. At the end of each long rest, you can magically produce 40 rounds of ammunition with this magazine. After each short rest, you can produce 10 rounds.

If you lose your Arcane Magazine, you can create a new one as part of a long rest, using 25 gp of leather and other raw materials.

Combat
Armor Class: 14 (Studded Leather)
Initiative: +2

Weapon/to Hit/Dmg/Range
Hand Axe
Light Hammer
Light Crossbow
Thunder Cannon/+4/2d6+2 Piercing Damage/150ft – 500ft (Bonus Action to reload)

Equipment
Thieves’ Tools
Smith’s Tools
Shovel
Iron Pot
Common Clothes
Belt Pouch
Dungeoneer’s Pack

Trinket: A piece of crystal that glows faintly in the moonlight.

Money: 10gp

Spells Attack Bonus/Spell DC: +5/13
Spell Slots: 0

Spells

Rituals
Detect Magic (Ritual)
Identify (Ritual)

Cantrips
Mending




"Sorry, you must survive at least 3 games with me before we can chat like this."
Congratulations, you've unlocked Flirtatious Crash! - Envious

Cold Heritage

Would it be okay if I held off making a sheet until I know if I'm one of the six who get picked?

Oh, and also, I guess, shoot. I'm heading out of town on Thursday the 18th and won't get back until the 22nd. If that rules me out, fair enough, and no hard feelings.
Thank you, fellow Elliquiyan, and have a wonderful day.

Doomblade403xxx

Quote from: greenknight on May 15, 2017, 01:22:22 PM
Well either way you have 14 AC. Me, I'm a fain of topless halflings.
That said, instead of hide armor, you can spend the 10gp on a shield for AC 16. Of course, you'd have to downgrade to a battleaxe, so YMMV. But you could also keep the option of AC 14 swinging the bigaxe with disadvantage and AC16 chucking hatchets.

You cannot wear armor to use the unarmored defense. It's either your wearing armor or not wearing it. The only armor you can use with unarmored defense is a shield.

Doomblade403xxx

Quote from: Kathyan on May 15, 2017, 01:22:54 PM
Ok how does she look? ^^

Lilly Lee

'Pillaging 101, Daaad, why do I have to have to that class? for the sake of our ancestors, yes I know the Lee familee is known for our martial artist and fierce combatants but I do not want thaaaat, why can't I do go to magi school like mom?' No matter how much Lilly tried to convince her father, Bruss would not let, "Do what you want in your free time but you will not let your ancestors down." And so she did, she grabbed her mom old tome from the magical university, then she grabbed her books from magic highschool and finally she took her notebooks from elementary magic school until at least she was able to understand something, Lilly probably would not achieve great feats of magic but she was very happy. Chief Bruss was not so much as Lilly hardly passed Advanced Pillaging, Intimidating and Raging and she even almost failed P.E., something had to be done about this rebellious girl and it must be done quick.

As the leader of the Lee, Chief Bruss looked for an adventuring company that would accept his daughter without asking too many question, or none at all and soon enough he found the AI, they didn't asked questions, he didn't asked questions, everyone happy and so he then signed all the papers for her and sent her there, if she could manage to get a certification from them that would have more value than her grades he thought and that would keep ancestors happy. Lilly didn't objected to what she was told as it would mean father would not mess with her anymore, she took her books, her staff/scepter and her familiar and went directly into Acquisition Incorporated headquarters, "Salutations my most regarded new administrators, Lilly Lee, reporting to her assignments", she greeted in a very casual way.

Sheet

Barbarian (Path of the Ancestral Guardian)
Sage Background

Str 16, Dex 14, Con 14, Int 12, Wis 10, Cha 8

Skills: Arcana, History, Investigation, Nature, Perception
Languages: Common, Draconic, Primordial, Undercommon,
Feat: Magic Initiate(Wizard)
Spells: Ancestors Hand (Chill Touch), Prestidigitation, Find Familiar
Feature: Researcher

Equipment:
Great Scepter (Maul), 2 hand axes, An explorer’s pack and four javelins.
A bottle of black ink, a quill, a small knife, a letter from an ancestor posing a question you have not yet been able to answer, a set of common clothes, and a belt pouch containing 10 gp
A diary from one of her ancestors with seven missing pages.

Trait: I use polysyllabic words that convey the impression of great erudition.
Ideal: Emotions must not cloud our logical thinking.
Bond: I work to preserve a library, university, scriptorium, or monastery.
Flaw: I overlook obvious solutions in favor of complicated ones.

How does she look?

Magically delicious....sorry couldnt resist the pun

Chulanowa

Quote from: Cold Heritage on May 15, 2017, 09:42:30 PM
Would it be okay if I held off making a sheet until I know if I'm one of the six who get picked?

Oh, and also, I guess, shoot. I'm heading out of town on Thursday the 18th and won't get back until the 22nd. If that rules me out, fair enough, and no hard feelings.

It's no problem if you want to hold off on the technical parts of the sheet, sure.

greenknight

Quote from: Doomblade403xxx on May 15, 2017, 09:53:10 PM
You cannot wear armor to use the unarmored defense. It's either your wearing armor or not wearing it. The only armor you can use with unarmored defense is a shield.
???
I recommended the option of carrying a shield and not using it with a greataxe (because, two-handed) and using it with handaxes. I never said anything about armor besides spending the coin allocated for it on a shield instead.

And regardless of grouping all of the rules in with armor, a shield is explicitly not armor in 5e, it's a shield. It's why a monk's unarmored defense and movement call out shields as well as armor, and the ambiguity (specifically addressed in Sage Advice and errata) of grouping them brings the note in the barbarian's version.
When you bang your head against the wall, you don't get the answer, you get a headache.

O/O: https://elliquiy.com/forums/onsoffs.php?u=46150

Doomblade403xxx

Quote from: greenknight on May 16, 2017, 12:04:11 AM
???
I recommended the option of carrying a shield and not using it with a greataxe (because, two-handed) and using it with handaxes. I never said anything about armor besides spending the coin allocated for it on a shield instead.

And regardless of grouping all of the rules in with armor, a shield is explicitly not armor in 5e, it's a shield. It's why a monk's unarmored defense and movement call out shields as well as armor, and the ambiguity (specifically addressed in Sage Advice and errata) of grouping them brings the note in the barbarian's version.

Yes and i was adding that hide armor will not stack with unarmored bonuses

Bibliophilia


Chulanowa

And we see that Gillie has been polymorphed into a warforged. How? Dunno. Why? also dunno. is this a sign of things to come? Why are you asking me?

greenknight

Quote from: Chulanowa on May 16, 2017, 03:51:45 AM
And we see that Gillie has been polymorphed into a warforged. How? Dunno. Why? also dunno. is this a sign of things to come? Why are you asking me?
Man, that's no fun. I was hoping for a ninja turtle. XD
When you bang your head against the wall, you don't get the answer, you get a headache.

O/O: https://elliquiy.com/forums/onsoffs.php?u=46150