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Author Topic: Playing with Polls - How much flexibility?  (Read 492 times)

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Offline Top CatTopic starter

Playing with Polls - How much flexibility?
« on: March 20, 2017, 05:01:17 PM »
I didn't want to go making some unnecessary testing threads, when there's information already out there, and the right questions just need to be asked...  8-)

The idea I have is running a multi-player game with the concept of an audience-driven choose-your-own-adventure. Sort of like twitch gaming - get a vote, follow the path most chosen. But at the same time, I don't want to clutter up any forum with a new Poll thread every time a new choice needs to be made.

With that in mind - is it possible to rewrite an already-existing Poll, and reset the votes anew? Maybe use that as an OOC thread for the story, with the OP/Vote changing constantly?

Offline Blythe

Re: Playing with Polls - How much flexibility?
« Reply #1 on: March 21, 2017, 03:02:07 AM »
With that in mind - is it possible to rewrite an already-existing Poll, and reset the votes anew? Maybe use that as an OOC thread for the story, with the OP/Vote changing constantly?

I believe so, yes. When in doubt, you can test it by adding a poll to this thread and fiddling around with it to test out the limits of how a poll could work. I believe you should be able to change/add vote options, reset votes to 0, and even remove the poll if you wish to add a new one later, though I'm not 100% on that.

Offline Oniya

Re: Playing with Polls - How much flexibility?
« Reply #2 on: March 21, 2017, 01:10:23 PM »
I'm pretty sure that during the nominations, Blythe's poll was edited a number of times.  At a bare minimum, if you remove and replace each voting option with something new, it should remove the votes that no longer have a matching option.