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Author Topic: [Shadowlight] D&D 5E Twin Campaigns - Opposing Parties - (Closed)  (Read 16526 times)

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Offline shmone else

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Re: [Shadowlight] D&D 5E Twin Campaigns - Opposing Parties - Accepting Concepts
« Reply #225 on: February 01, 2017, 02:24:38 am »
Back in my 3.x hayday, my table was 13 players big for years. So this is only a bit bigger than that, but again not all at once.

What god did you offend that they would punish you so?  :P

A second group of black hats sounds nice, predicated on it not burning out the GM; I feel like it might be better to go with fewer players rather than risk burning out since PbP games can be tough, but I also voted for another group so what do I know. If you think you can handle it then go for it though.

Offline WispyrTopic starter

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Re: [Shadowlight] D&D 5E Twin Campaigns - Opposing Parties - Accepting Concepts
« Reply #226 on: February 01, 2017, 02:47:35 am »
You are all being so quick to respond to PMs! O_O

I appreciate it, I really do. I just apologize if I'm slow getting back to you. There are 20 of you, and only 1 one me! And CS submission is always the hardest part. So bear with me, I'm working through them as quickly as I can I promise.


Offline ZameRagues

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Re: [Shadowlight] D&D 5E Twin Campaigns - Opposing Parties - Accepting Concepts
« Reply #227 on: February 01, 2017, 02:50:13 am »
I can only assume we're all excited. Just take your time and work through it all.

Offline Hobbes1266

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Re: [Shadowlight] D&D 5E Twin Campaigns - Opposing Parties - Accepting Concepts
« Reply #228 on: February 01, 2017, 02:55:49 am »
Fun fact: the hype is real.

Offline WispyrTopic starter

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Re: [Shadowlight] D&D 5E Twin Campaigns - Opposing Parties - Accepting Concepts
« Reply #229 on: February 01, 2017, 02:56:59 am »
Fun fact: the hype is real.
The hype is real. So much excitement for this - which is the best feeling ever.

Offline Zaer Darkwail

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Re: [Shadowlight] D&D 5E Twin Campaigns - Opposing Parties - Accepting Concepts
« Reply #230 on: February 01, 2017, 04:47:03 am »
Game which is strongly hyped for has promising future ;). Anyways I am okay with third group being black hats (more black hat concepts and makes sense black hats vs black hat conflict could occur). I myself run multiple group games here on E same time and one is super crazy and other a sandbox and third a more traditional one (but bit special as well as players play as dragons).

Offline Cataclysmic Archangel

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Re: [Shadowlight] D&D 5E Twin Campaigns - Opposing Parties - Accepting Concepts
« Reply #231 on: February 01, 2017, 05:18:44 am »
You are all being so quick to respond to PMs! O_O

I appreciate it, I really do. I just apologize if I'm slow getting back to you. There are 20 of you, and only 1 one me! And CS submission is always the hardest part. So bear with me, I'm working through them as quickly as I can I promise.

Silly sleep.  Just woke up, gave you one of the two replies.  I have to NOT follow your lead, and skip working during work to get you the rest.

Offline WispyrTopic starter

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Re: [Shadowlight] D&D 5E Twin Campaigns - Opposing Parties - Accepting Concepts
« Reply #232 on: February 01, 2017, 05:36:12 am »
Silly sleep.  Just woke up, gave you one of the two replies.  I have to NOT follow your lead, and skip working during work to get you the rest.
Work is a trap. Don't do it! They'll suck you in! Want you to do it all the time. Like... 30..40 hours a week at least! It's awful!

Offline Cataclysmic Archangel

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Re: [Shadowlight] D&D 5E Twin Campaigns - Opposing Parties - Accepting Concepts
« Reply #233 on: February 01, 2017, 05:43:06 am »
Work is a trap. Don't do it! They'll suck you in! Want you to do it all the time. Like... 30..40 hours a week at least! It's awful!

Dude, I'm on 45 at least, and have been since last November.

Offline WispyrTopic starter

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Re: [Shadowlight] D&D 5E Twin Campaigns - Opposing Parties - Accepting Concepts
« Reply #234 on: February 01, 2017, 05:44:29 am »
I feel like #Paychecks is appropriate. That's unfortunate. Screw that noise man. ><

Offline WispyrTopic starter

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Re: [Shadowlight] D&D 5E Twin Campaigns - Opposing Parties - Accepting Concepts
« Reply #235 on: February 01, 2017, 06:01:32 am »
PM List
Rummy Tum Tum
green knight
shmone else
Dominique
Arcannyx
Blythe
ZameRagues
Daeli
Phaia
Kathyan
CeruleanSerenity
EndofDivine
AribethAmkiir
Zaer Darkwail
Countdown0
MiraMirror
Hobbes1266
RedPhoenix

Trying to hit everyone who hasn't gotten at least one reply back yet first.
« Last Edit: February 01, 2017, 06:37:47 am by Wispyr »

Offline WispyrTopic starter

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Re: [Shadowlight] D&D 5E Twin Campaigns - Opposing Parties - Accepting Concepts
« Reply #236 on: February 01, 2017, 06:39:58 am »
Alright. To sleep with me. More of this tomorrow. Aribeth I was going to reply to yours tonight, but then I read your names section and went... Oh this is gonna be a big one, and I just knew that I didn't have enough brain for it tonight. xD

The concepts that are in are all really fantastic. I'm excited to get to the point where we can start sharing some of them. Thank you, again, everyone for your enthusiasm, and patience, and general eagerness.

Offline Kathyan

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Re: [Shadowlight] D&D 5E Twin Campaigns - Opposing Parties - Accepting Concepts
« Reply #237 on: February 01, 2017, 07:01:25 am »
You are all being so quick to respond to PMs! O_O

I appreciate it, I really do. I just apologize if I'm slow getting back to you. There are 20 of you, and only 1 one me! And CS submission is always the hardest part. So bear with me, I'm working through them as quickly as I can I promise.

20 of us?, soooo 4 groups?  ;D

Anyway I think the idea of a third group is great, as long as you can handle it of course ;)

Offline Cataclysmic Archangel

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Re: [Shadowlight] D&D 5E Twin Campaigns - Opposing Parties - Accepting Concepts
« Reply #238 on: February 01, 2017, 07:19:33 am »
Since Wispyr is asleep, can someone give me a quick breakdown on Multi-Class with the proficiencies?

Specifically, Skills.  Works out that Paladin/Warlock have the same saves, but for Skills... do I get two from each?  Or do I never get new skills after the first level?

Offline Zaer Darkwail

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Re: [Shadowlight] D&D 5E Twin Campaigns - Opposing Parties - Accepting Concepts
« Reply #239 on: February 01, 2017, 07:40:56 am »
Only multiclass cases where you get skills are with rogue, bard and ranger. So if start figther and multiclass to warlock, you do not gain new skill profiency. You can train tool profincies with gold (and language as well).

Offline Cataclysmic Archangel

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Re: [Shadowlight] D&D 5E Twin Campaigns - Opposing Parties - Accepting Concepts
« Reply #240 on: February 01, 2017, 07:45:53 am »
Thanks.  That was the only part I couldn't figure out, because the MC page basically said 'you get everything except what's listed below'.

Offline Zaer Darkwail

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Re: [Shadowlight] D&D 5E Twin Campaigns - Opposing Parties - Accepting Concepts
« Reply #241 on: February 01, 2017, 08:16:22 am »
Yeah, you do not gain skill profiency so easily (I think rogue gives 2 skills and bard and ranger 1). You do get armor/weapon profiency of given class though.

Offline Cataclysmic Archangel

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Re: [Shadowlight] D&D 5E Twin Campaigns - Opposing Parties - Accepting Concepts
« Reply #242 on: February 01, 2017, 08:19:16 am »
You do get armor/weapon profiency of given class though.

Not entirely, though.  Looks like if you multiclass into a heavy armor class, you only get medium.

Offline Cataclysmic Archangel

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Re: [Shadowlight] D&D 5E Twin Campaigns - Opposing Parties - Accepting Concepts
« Reply #243 on: February 01, 2017, 09:51:57 am »
Yeah... the downside of building to the background, and not the crunch... it's costing me some armor proficiencies and HP because I'm starting with Warlock and moving into Paladin.

Offline Zaer Darkwail

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Re: [Shadowlight] D&D 5E Twin Campaigns - Opposing Parties - Accepting Concepts
« Reply #244 on: February 01, 2017, 12:42:28 pm »
Well, if you were send out as outcaste from commuity being warlock, then you could had 'trained' to be paladin and thus be 1st leve in that but then your lineage/bloodline was discovered and then you were thrown out.

Offline MiraMirror

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Re: [Shadowlight] D&D 5E Twin Campaigns - Opposing Parties - Accepting Concepts
« Reply #245 on: February 01, 2017, 12:47:49 pm »
Can't wait to share in-depth stuff on these characters. <3

Offline greenknight

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Re: [Shadowlight] D&D 5E Twin Campaigns - Opposing Parties - Accepting Concepts
« Reply #246 on: February 01, 2017, 02:43:00 pm »
Only multiclass cases where you get skills are with rogue, bard and ranger. So if start figther and multiclass to warlock, you do not gain new skill profiency. You can train tool profincies with gold (and language as well).
It also costs time to learn tool and language proficiencies, to the tune of 250 downtime days (days when you don't adventure). The gold is incidental to keeping food in your belly and a roof over your head during that time. The biggest limiter is the DM's allowance of the time.
« Last Edit: February 01, 2017, 02:45:33 pm by greenknight »

Offline Cataclysmic Archangel

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Re: [Shadowlight] D&D 5E Twin Campaigns - Opposing Parties - Accepting Concepts
« Reply #247 on: February 01, 2017, 02:58:17 pm »
Well, if you were send out as outcaste from commuity being warlock, then you could had 'trained' to be paladin and thus be 1st leve in that but then your lineage/bloodline was discovered and then you were thrown out.

It's SOoooo much more complicated than that.

It also costs time to learn tool and language proficiencies, to the tune of 250 downtime days (days when you don't adventure).

Luckily I have more skills than I can ever want.  I just went chronologically, and that cost me proficencies/hp.  I have more languages than I expected, too.

Offline Phaia

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Re: [Shadowlight] D&D 5E Twin Campaigns - Opposing Parties - Accepting Concepts
« Reply #248 on: February 01, 2017, 04:41:56 pm »
Are we actually building character sheets already?

Phaia

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Re: [Shadowlight] D&D 5E Twin Campaigns - Opposing Parties - Accepting Concepts
« Reply #249 on: February 01, 2017, 04:43:40 pm »
Are we actually building character sheets already?

Phaia

Trying to >.>