Delvers Company: (Currently Closed)

Started by Nastara, December 13, 2016, 02:19:14 PM

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MiraMirror

Humph, I am but a simple totally innocent rapier-wielding warrior!  I cannot compete with a flame goddess/pyromaniac. ;3;
On's and Offs -  Please read before asking for a story <3

Ershin

#26
Quote from: Nastara on December 14, 2016, 09:43:18 AM
Looks great! I can poke around and see whether we can find a healing ninja, though we can always play with theming!
Dungeon World has a pretty loose implied setting of basically D&D style things!  They don't have a set list of gods, specific cities, or anything like that.  Bit hodge-podge!
If you aren't put in the original party, would you be interested in the second one as well?

Thank you very much~ Nah, don't worry about finding a healing ninja, it was just a thought I was having while looking at the character image.
And yes, I'd still be interested in the second group, though my preference would be for the original if possible ~

Chulanowa


Ershin

Quote from: Chulanowa on December 14, 2016, 10:07:12 AM
Ooooh, tempted, but only one spot  :-X
One spot in the old group, but there's also a new group being formed with multiple spots open :)

MiraMirror

On's and Offs -  Please read before asking for a story <3

Chulanowa

Quote from: Ershin on December 14, 2016, 10:09:47 AM
One spot in the old group, but there's also a new group being formed with multiple spots open :)

Oh! well then!

pdragon

Well, as they say, the third time's the charm  :P



Name: Gwyndolin Grimrose
Race/Class: Human / The Shade (custom class)
Sex/Gender: Female
Interested In: Women, Trans, Futa, Feminine Monsters, Tentacle Monsters, essentially a bit of everything.
Brief Description: Physical: A tall, statuesque woman with long, slender limbs and thick womanly assets. She has pale skin, raven hair, and a dark complexion that some would call hauntingly beautiful, while others would just call haunting. Her face tends to rest at a more stern, serious expression than her mood actually reflects, and this combined with her dark powers sometimes makes her appear dangerous or unapproachable even when not her intention.

Personality: Surprisingly kind and nurturing given her dark and intimidating appearance. She at times attempts to play the "wise" or "motherly" figure within a group, however due to living most of her life isolated from the "normal" world she has difficulty grasping the finer points of socialization. She often misses the point of things (sometimes comically, sometimes frighteningly), and while she usually means well, her words and gestures sometimes come across as morbid and creepy rather than reassuring and friendly. She also has obsessive tendencies, becoming engrossed by something to a dangerous degree. This usually manifests itself in her arcane and intellectual pursuits, becoming so obsessed with researching or experimenting with something that she pays little mind to anything else, though has been known to manifest in more dangerous and intimate ways, like the time she became smitten with a fellow delver and ended up stalking them for months.
Familiarity With DW/D&D: Regular D&D player, have played Dungeon World once or twice before (with you  :P)
How Often Do You Elliquiy?: I typically try to post 2-3 times a week, though recently real life stuff has slowed down my post rate, am currently trying to get back into a more regular schedule.
Which Party?: Either's fine

appearance
What a thrill...with silence and darkness through the night....

Request Thread

Hexed

So I can't quite seem to find it.

On weapons what does messy and forceful mean?

And is there a list of terms somewhere or am I just overlooking it in that book you can download from the company?

Nastara

Quote from: MiraMirror on December 14, 2016, 09:50:40 AM
Humph, I am but a simple totally innocent rapier-wielding warrior!  I cannot compete with a flame goddess/pyromaniac. ;3;
D'awww, I love Yula!

Quote from: Ershin on December 14, 2016, 09:58:36 AM
Thank you very much~ Nah, don't worry about finding a healing ninja, it was just a thought I was having while looking at the character image.
And yes, I'd still be interested in the second group, though my preference would be for the original if possible ~
Okay, great! Thank you! :D

Quote from: Chulanowa on December 14, 2016, 10:34:49 AM
Oh! well then!
Yup! Somewhere on the lines of 5 or 6 spots total!

Quote from: pdragon on December 14, 2016, 01:29:45 PM
Name: Gwyndolin Grimrose
Race/Class: Human / The Shade (custom class)
She looks super fun! Thank you, pdragon!

Quote from: Hexed on December 14, 2016, 08:30:56 PM
So I can't quite seem to find it.

On weapons what does messy and forceful mean?

And is there a list of terms somewhere or am I just overlooking it in that book you can download from the company?
Messy, forceful, and other such things are narrative tags! Forceful means attacks made with it throw shit around, knock people back, and generally are FORCEFUL. So if you smack someone with a forceful warhammer, BAM they are stumbling back from you! Or maybe you need Forceful to break through a shield!  Messy means it's tough to use it in a way that doesn't leave a big mess, but it can freak people out if they see the horror show that is using your messy weapons!

In terms of terms and stuff, I'm sure I can find one!  I'll post it tomorrow!  Otherwise, let me know if you have specific questions!
Delvers Company: Origins (Starting Soon!)
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pdragon

Thank ye kindly, I'm glad you like her. it was a toss up between her and a
drunken great bow archer
(couldn't find a decent archery focused class).
What a thrill...with silence and darkness through the night....

Request Thread

Nastara

If you'd like me to, pdragon, I can take a look at some archery based classes! There are likely a couple of them kicking around!
Delvers Company: Origins (Starting Soon!)
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Hexed

Huh. That's going to be interesting then. One of the options for Initiate is a set of two choices for their unarmed attacks. One of the options adds Forceful and Messy to your blows.

<.<  >.>

Was seriously considering that option too. That is going to make her fighting with a smile even... funner.

Pretty sure gonna set her as an Initiate so just have to figure out race. And flesh the descrip and personality out even more.
Oh! The class playbook/sheet/whatever it is. That I've been looking at. Jackie Chan wannabe
Thanks for the answers!

But another question for you. One of the level up options is you may take a move from a different class at your lvl -1. While the class itself has no restrictions are there any avoid at all cost combos to be aware of? Like the cheesy option of nabbing all the +x armor when unarmed moves from the fighter type classes? :D

pdragon

Quote from: Nastara on December 14, 2016, 10:11:27 PM
If you'd like me to, pdragon, I can take a look at some archery based classes! There are likely a couple of them kicking around!
Nah its cool, I wouldn't be able to handle juggling two characters anyways (if that's even allowed). Though thanks for the offer.
What a thrill...with silence and darkness through the night....

Request Thread

TheSithChicken

Quote from: Nastara on December 14, 2016, 09:43:18 AM
I hear you on collecting playbooks.  I've got a whole freaking folder of playbooks that I've never gotten to the table!
In terms of tone, I'm generally looking towards high flying fantasy, definitely not the gritty shit-farmer of OSR running blindly into the darkness.  Characters are already pretty big and heroic, they do big and heroic things and that's my intention from session 1!  I'm not familiar with the Slayer, but I don't see any reason that The Necromancer wouldn't work if that's your thing!  If it helps, Delvers Company is a mercenary group that does all kinds of adventures for folks, so being motivated by gold, fame, and good times works pretty well for characters!  No reason something a little darker couldn't work for that though!
Let me know if that isn't helpful!  Honestly, I think pretty much any playbook would work!

The Slayer is a GrimWorld playbook. Long story short - they are hunters addicted to killing. They are cool and thematic but probably not appropriate for your game. I've settled on the Masked Mage but if you aren't feeling that one I can make something else. Part of me wants to play with fire as a Channeler or something else. Feel free to ask any questions you might have or raise any concerns.

Name: Serena
Race/Class: Halfling/The Masked Mage (If you don't have let me know and I'll give you the details in PMs)
Sex/Gender: Female
Interested In: Open to more or less everything not in my hard offs
Brief Description:

Serena has spent her life becoming other people and perfecting the arts of crafting what others saw. She practiced guile and magic and breaking hearts with equal fervor. Her earliest years had taught her that command over the hearts and desires of others was worth a thousand swords. Take a castle by force and armies will come to take it from you. Amass a hoard of gold and thieves will come in stealth or from the skies with fire to steal it. Ascend a throne and people will spend their lives to put a dagger in your back. Make them love you with sweet words, promises, and a little pleasure - and they will give it you willingly with a smile on their lips. Men will fight against threats till their dying breath but will walk barefoot into hell for love.

Where she comes from no one is really sure as her answers change from person to person. Day to day. No one is honestly sure if she was actually hired by the Delver's Company or if she slipped in among them and simply proved too useful to approach about it. A few things though have been learned about her. It is known that all of her family are mages but while the others (and how many and even names) may change from telling to telling her brother is always described as another Masked Mage. Some of her comments have shown that her family were most likely into organized crime. And that she left home not out of any real moral protest but a dislike for the drudgery of the business.

Serena is known to be whimsical and stubborn when it comes to hard work but loves the glamour and the carousing that comes with adventuring. She is generous with coin but less out of charity and more out of the inattention of the born wealthy. She has a strong love of finery though her clothes are more likely to be illusory than not - a thing she likes to tease in flashes and reveals. Pleasures of the flesh are a passion and a tool to her that she has no problem indulging in. She loves to talk but has little interest in the nitty-gritty of people's lives.

Most days she looks much like the picture beside this description. Think of it as her default setting but as a shapeshifter whose very clothes are an illusion I am not going to invest too much time describing her here. If I get in game I will be doing a lot of time describing what she looks beneath different masks.

Familiarity With DW/D&D:   I have played D&D for a very long time. 20+ years. I have had Dungeon World for a couple of years and collect playbooks and settings for it. I have 50+ playbooks for it.
How Often Do You Elliquiy?: I try for everyday but it generally evens out to about every other day. It has been like that for the last month and a half due to illness and a death in the family.
Which Party?: New party

Chulanowa

well, gives me something to mull while toiling away at work

Nastara

Quote from: Hexed on December 14, 2016, 10:14:45 PM
Huh. That's going to be interesting then. One of the options for Initiate is a set of two choices for their unarmed attacks. One of the options adds Forceful and Messy to your blows.
But another question for you. One of the level up options is you may take a move from a different class at your lvl -1. While the class itself has no restrictions are there any avoid at all cost combos to be aware of? Like the cheesy option of nabbing all the +x armor when unarmed moves from the fighter type classes? :D
Oh yeah, it means brutal!  So she'd be like, scary-fighting!  Looks like an interesting class!  Definitely some fun flavorings on it!
Nope!  As long as you can take the move!  That one does not let you choose a starting move (because it specifies level -1), so it must be an advanced move.  Don't choose an advance moved based on something you don't already have (for example, some kind of maximized spells from the Wizard doesn't help any if you can't cast spells!), but apart from that, it's just to GM approval (so if you pick something from a weird playbook and I'm like, 'Oh Shit, that's SUPER broken!' then we can discuss).

Quote from: pdragon on December 14, 2016, 10:25:41 PM
Nah its cool, I wouldn't be able to handle juggling two characters anyways (if that's even allowed). Though thanks for the offer.
No problem! Yeah, each player just playing one character (for now at least), I just wanted to be sure that the archer wasn't your first choice :)

Quote from: DarkPrince on December 15, 2016, 01:44:43 AM
The Slayer is a GrimWorld playbook. Long story short - they are hunters addicted to killing. They are cool and thematic but probably not appropriate for your game. I've settled on the Masked Mage but if you aren't feeling that one I can make something else. Part of me wants to play with fire as a Channeler or something else. Feel free to ask any questions you might have or raise any concerns.
Name: Serena
Race/Class: Halfling/The Masked Mage (If you don't have let me know and I'll give you the details in PMs)
GrimWorld is actually a shocking hole in my knowledge of Dungeon World stuff!  I know Inverse alright, a couple of other oddballs, I know the community well enough that certain names pop out as people I know, but apart from the knowledge that GrimWorld has death moves, I don't know much about them!
Looking at the preview edition of the Masked Mage, it looks like it should be good to go!  Unless the Advanced Moves are freaking batshit crazy or something like that, it looks powerful in some realms, weak in others, and delightfully flavorful.  Definitely looks to have a darker (grimmer even?) bent to it, but there's nothing wrong with that!
In terms of the death move: This campaign I'm not using death moves other than the standard Black Gate setup.  My reasoning for that is that a majority of playbooks don't have a death move and I don't want to spend the time to dig through and find custom death moves for the ones that don't AND that if a character does die, I want to quickly get that player back into the action in some cool, interesting way!  Don't want to spend the time tracing through the consequences of some of the GRANDER death moves.  The Masked Mage's death move seems kind of weak compared to the GrimWorld death moves I've seen though, so I hope this won't discourage you!  As a matter of fact, sending in a different masked individual sounds like it could TOTALLY be a 7-9 result.
Does that seem okay to you? I am open to discussions!

Quote from: Chulanowa on December 15, 2016, 10:02:58 AM
well, gives me something to mull while toiling away at work
Mull away!  And let me know if you have any questions!


Also, people who have PMed me!  I'm right about to answer PMs!
Delvers Company: Origins (Starting Soon!)
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Elisyyr LeTharne

As you requested Nastara, I have posted it here.

Name: Avacyn of Innistrad
Race/Class: Angel-blooded Aasimar(Pathfinder race)/Paladin
Sex/Gender: Female, can be Futa if desired.
Interested In: This is mostly what YOU the player are interested in. Add more if you want to: Women/Trans/Futa/Feminine Monsters. Though I am flexible, so those are only preferences.
Brief Description: Personality; Righteous, kind of a prude. Freak in the bedroom. This is her from a previous tabletop session
Familiarity With DW/D&D: I've played both Pathfinder, and D&D 1.0-5e. Never touched Dungeon World.
How Often Do You Elliquiy?: I'm on daily, but not always available for lengthy replies immediately. I have weekends off, and usually one day in the middle of the week. This week it's Today.
Which Party?: Preferably New party, unless you feel I would fit the Old party.
~I like the sound of the broken pieces, I like the lights inside what she says, we got machines but the kids got Jesus, we like to move but we both don't need this! We like to dance but the dead go faster! Turn up the SLAM now barcode blaster, we want the cash all the junk you're after! Rise up control for the next tape measure! Teenage girls with ESP! Girls with guns on LSD!~

Nastara

Thank you, Elisyyr!  Keeping multiple PM threads straight with this thread breaks my brain.
Delvers Company: Origins (Starting Soon!)
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Elisyyr LeTharne

Of course, I completely understand. I will be writing her Bio over, as the first time I just threw the jist of it in there so people would know. So if you'd like you check her previous session link in about 15 minutes it should be an easier more coherent read.
~I like the sound of the broken pieces, I like the lights inside what she says, we got machines but the kids got Jesus, we like to move but we both don't need this! We like to dance but the dead go faster! Turn up the SLAM now barcode blaster, we want the cash all the junk you're after! Rise up control for the next tape measure! Teenage girls with ESP! Girls with guns on LSD!~

Nastara

Okay!  No need to hurry on it or anything! I'm still likely a day or two away from grabbing someone for the old group and a bit longer than that for the newly forming group!
Delvers Company: Origins (Starting Soon!)
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Elisyyr LeTharne

Felt it need to be done anyway. So wasn't really rushing. Should you wish it is done. I will stop spamming your thread now. Till later!
~I like the sound of the broken pieces, I like the lights inside what she says, we got machines but the kids got Jesus, we like to move but we both don't need this! We like to dance but the dead go faster! Turn up the SLAM now barcode blaster, we want the cash all the junk you're after! Rise up control for the next tape measure! Teenage girls with ESP! Girls with guns on LSD!~

Nastara

Okay!  Sounds great!

Psh, I like conversation going on!
Delvers Company: Origins (Starting Soon!)
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TheSithChicken

Quote from: Nastara on December 15, 2016, 10:09:14 AM
GrimWorld is actually a shocking hole in my knowledge of Dungeon World stuff!  I know Inverse alright, a couple of other oddballs, I know the community well enough that certain names pop out as people I know, but apart from the knowledge that GrimWorld has death moves, I don't know much about them!

Very cool dark fantasy setting that contains rules for running it in Dungeon World and Fate systems. The Playbooks (Battlemaster, Channeler, Necromancer, Skirmisher, Slayer, Templar, and Shaman) are all really thematic and cool. Well balanced too. Some of my favorite playbooks for Dungeon World actually. I can totally gift you a copy of GrimWorld. I was a backer and have a couple of copies I can give away.

QuoteLooking at the preview edition of the Masked Mage, it looks like it should be good to go!  Unless the Advanced Moves are freaking batshit crazy or something like that, it looks powerful in some realms, weak in others, and delightfully flavorful.  Definitely looks to have a darker (grimmer even?) bent to it, but there's nothing wrong with that!

I wouldn't say it's necessarily darker. The Masked Mage is more morally ambiguous to me. It's Advanced Moves are fun but not btashit crazy. Actually I could gift you that one too if you want. I like sharing my collection.

Quote from: Nastara on December 15, 2016, 10:09:14 AMIn terms of the death move: This campaign I'm not using death moves other than the standard Black Gate setup.  My reasoning for that is that a majority of playbooks don't have a death move and I don't want to spend the time to dig through and find custom death moves for the ones that don't AND that if a character does die, I want to quickly get that player back into the action in some cool, interesting way!  Don't want to spend the time tracing through the consequences of some of the GRANDER death moves.  The Masked Mage's death move seems kind of weak compared to the GrimWorld death moves I've seen though, so I hope this won't discourage you!  As a matter of fact, sending in a different masked individual sounds like it could TOTALLY be a 7-9 result.
Does that seem okay to you? I am open to discussions!

Oh that's cool. I never expected the Death Moves to be used. I like the idea but it's not appropriate to every campaign. You would be surprised at how many of the playbooks have Death Moves in the Grim World book. There is a whole chapter on it with a few generic Death Moves in case you didn't want to use your playbook's Death Move or were playing a playbook without one. And it's a chapter worth reading. The Druid's Death Move is absolutely awesome.

Nastara

Quote from: DarkPrince on December 15, 2016, 12:41:59 PM
I wouldn't say it's necessarily darker. The Masked Mage is more morally ambiguous to me. It's Advanced Moves are fun but not btashit crazy. Actually I could gift you that one too if you want. I like sharing my collection.

Oh that's cool. I never expected the Death Moves to be used. I like the idea but it's not appropriate to every campaign. You would be surprised at how many of the playbooks have Death Moves in the Grim World book. There is a whole chapter on it with a few generic Death Moves in case you didn't want to use your playbook's Death Move or were playing a playbook without one. And it's a chapter worth reading. The Druid's Death Move is absolutely awesome.
May have just been dark with where my mind went with things first!  The 'servant with no face' as a piece of equipment had me like, 'Oooo, creepy horror elements! Dark!'  I don't want you to feel at all like you have to spend $$$ on this!  From what I've seen of the playbook, it looks like it's good to go, I trust the developer of it, and you can just let me know what things do as it goes!  I tend to do relatively little playbook tracking in practice.

Okay! I just wanted to be sure we were on the same page with Death Moves! I didn't want to potentially get to that point and then have to have an awkward conversation!  :)

I've got to read GrimWorld sometime!  With the holidays my gaming/reading time is currently like, 99% smutty rp stuff, but maybe I'll check it out after!
Delvers Company: Origins (Starting Soon!)
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TheSithChicken

Quote from: Nastara on December 15, 2016, 12:47:51 PM
May have just been dark with where my mind went with things first!  The 'servant with no face' as a piece of equipment had me like, 'Oooo, creepy horror elements! Dark!'  I don't want you to feel at all like you have to spend $$$ on this!  From what I've seen of the playbook, it looks like it's good to go, I trust the developer of it, and you can just let me know what things do as it goes!  I tend to do relatively little playbook tracking in practice.

Oh it can totally go dark. It definitely has that option. To me dark is the Slayer or the Templar. With no way of playing them that isn't dark. Those are brutal. Especially the Slayer. I will find a game for that one some day.

The Masked Mage's Advanced Moves are pretty much all giving them more options in disguising themselves, tricking others, and manipulating people. In fact that's pretty much all it does. It does have moves that give them bonuses for betraying an NPC who trusts them.

QuoteOkay! I just wanted to be sure we were on the same page with Death Moves! I didn't want to potentially get to that point and then have to have an awkward conversation!  :)

Being on the same page is awesome.

Quote from: Nastara on December 15, 2016, 12:47:51 PMI've got to read GrimWorld sometime!  With the holidays my gaming/reading time is currently like, 99% smutty rp stuff, but maybe I'll check it out after!

You should. It's really solid. If you'd like a preview I can get you the Playbooks free.