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Author Topic: Agents of Darkness [Interest Check/Recruitment] - Started 11-1-16  (Read 5200 times)

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Offline Bibliophilia

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Re: Agents of Darkness [Interest Check/Recruitment]
« Reply #25 on: October 12, 2016, 06:17:10 PM »
Carmen Sandiego | Darth Isabella
MASTER: Darth Revan

HOMEWORLD: Where in the World is Carmen Sandiego?  A parallel world, in which technology has far outpaced that on Earth 1, in which Carmen Sandiego was the most nefarious villain and wanted by all police and federal agencies, though her main nemesis was the ACME detective agency.  She was consistently foiled, though never captured, yet it seemed that the heist was the thrill for her, and not whatever she planned the heist for.  Her world is now a wasteland, utterly devastated by an invasion of villains come to take their tech.  As advanced as the world was, they were utterly unprepared for the brutal force of the villains, since their main bad guy had always been a beautiful, mysterious, genius thief who never used lethal methods.  It was during this invasion that Carmen was taken by Darth Revan.

APPEARANCE:  Carmen hasn't changed her look much, other than switching from her signature red trench coat and matching hat to crimson, hooded robes on occasion.  Well, that and her eyes are now a glowing amber, rather than their previous brown.

SEXUALITY: Omnisexual | The way to this woman's heart, or loins, is through her brain.  She has a weakness for brilliant, witty beings, no matter their gender, race, or species.
     
PERSONALITY: Despite going Darth, Carmen has lost none of her charm and sociability.  She is quite happy working with a team, though she can easily become exasperated with less brilliant minds than her own, especially if they're the ones in charge.  Still, she's prudent enough to know when to hold her tongue, when to speak up, and when to nod, smile and then do what she thinks is best, her orders be damned.  She can be somewhat condescending, though more often than not it's unintentional and she will apologize if called out on it.  She has little patience for brutes, and takes some amusement from teasing them, pranking them and basically making them look stupid, but she would never compromise a mission in this manner.

HISTORY:  Carmen's homeworld was invaded after the Veil dropped, when a group of villains learned about the advanced technology to be found there, and it was left a virtual wasteland due to the planet being unprepared for such a brutal attack.  Of course, Darth Revan didn't join the group in the invasion for technology, he was just starting to amass his followers and he had heard of the most wanted woman on that world.  Carmen Sandiego appealed to him for her genius mind and the fact that she didn't use lethal means, indeed her crimes were more of a thrill nature, rather than truly nefarious.  He had little difficulty finding her, given his gifts, and capturing her was as easy as could be, a fact that greatly annoyed his new apprentice.  However, over time, she came to appreciate the powers once they were under her control, and she lost her squeamishness over lethality under his tutelage.

She took to the Force with aplomb and proved to be a quick study, which was hardly a surprise to Revan.  He had expected she would make an excellent Sith, given her intelligence and the many skills she had already possessed.  Breaking her moral reservations proved somewhat harder, but far less difficult than the protagonists that he'd already broken.  After all, the world-class thief was already sporting a pretty flexible morality, and she had worked with criminals previously who were far less gentle than she had proved to be.  The first time she took a life, she found that the blood on her hands was of little concern.  She had always worried that killing would drive her mad, send her wailing and weeping in the world, crying 'Out damn spot!'  As it turned out, she felt very little following the first murder, and subsequently less and less following that.  She chalked this up to the fact that she was, most likely, a sociopath, which is what made her such a good thief.


POWERS:

Awakened Brilliance - Carmen Sandeago had one of the most intellectual minds of her homeworld, and when she began studying under Revan it improved further still. Using the force she can react to situations in an instant as if she had months of planning. Her higher thought essentially playing out dozens of scenarios, logistics and probable outcomes.

Probability Calculator - Even before meeting Darth Revan and learning to tap into the Force, Carmen's brilliance allowed her to plan for almost any eventuality, which made her impossible to capture and allowed her to pull off improbable thefts that dazzled and stunned the world.  Now, however, she has the ability to calculate millions of probable scenarios, which allows her to tweak those scenarios to bring about the outcome she desires.  Sometimes that means changing something in her environment to set of a chain of events, and sometimes that means subtly manipulating people to bring about a long-term plan.

Telepathy - The very basic ability to mentally communicate over small or vast distances with other individuals.  Carmen has developed this Force power under the tutelage of Darth Revan.

SKILLS: Charismatic, Genius, Beautiful, Acrobatic, Swordswoman

FLAWS: Sociopath, Arrogant, Weak, Nightmares

INVENTORY: Two red lightsabers, lots of attitude.
« Last Edit: October 13, 2016, 05:00:26 PM by Bibliophilia »

Offline FarFetched

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Re: Agents of Darkness [Interest Check/Recruitment]
« Reply #26 on: October 12, 2016, 08:51:23 PM »
~ Muffet ~
"If she invites you to her parlor, excuse yourself."

MASTER: Giovanni, The Lord of the Land

HOMEWORLD: The Underground- a world where monsters have been sealed away by man forever.

APPEARANCE: Muffet is a petite spider-monster with periwinkle skin and six slender arms. She stands in at only 5 foot 4 four, and always wears elegant silk clothes lovingly fashioned by her brothers and sisters. Her expression always seems fascinated and delighted, but the moment her mouth opens, two long fangs are revealed.

SEXUALITY: Muffet is a lesbian and a Dominatrix. She delights in taking and training slaves, both willing and unwilling. Unfortunately for her victims, submitting to Muffet can be very addicting, due to the unique properties of her venom. Once a slave has been fully broken, it is not rare for her to resell them for a profit if they are weak. She is running a buisness, after all~!
     
PERSONALITY: Muffet loves money. She is incredibly stingy when it comes to spending, and will always try to work an angle that will net her more wealth. She is easily bribed, and even easier to hire. As always, she is driven by a need to increase her own power and influence, so she can further help her fellow arachnids. Her dream is to unite all the spiders of the multiverse together under her banner, ending the oppression and extermination of her people that the Alliance threatens to incur. She will stop at nothing to pursue this goal.

Muffet has a coy personality. She speaks in an educated tone, but her voice always bears a hint of unabashed whimsy. This innocent style of talking belies an extremely manipulative nature. In truth, Muffet loves nothing more than to trap others in webs, both figuratively and literally.

Though she was once much kinder (at least, to those who liked spiders), the subtle guidance of a fellow sister from a different council member has unlocked Muffet's sadistic side. She has found a particular delight in enslavement and selling slaves for profit. Just baking pastries isn't enough to fuel her cause anymore. Drugs, People, and Weapons are much more profitable commodities.

Despite her devotion to the Spider cause, Muffet's favorite food, ironically, is spiders. Arachnids are known to engage in passive cannibalism, and she is no exception to the rule. Most of the pastries she bakes are made with spider-based flour. Though the ingredient is offputting, her baked treats taste pretty good. All spiders under her banner are willing to fight and die for Muffet and her cause. She considers each pastry she makes a worthy sacrifice.

   
HISTORY: In her homeworld, Muffet was the leader of all spiders in the Underground. The spiders in that world used to be divided in two. Two clans of spiders were separated by a large, frigid wasteland known as 'Snowdin.' Snowdin was too cold for any normal spider to pass and survive. Muffet, the only humanoid spider throughout the spider clans, made it her solemn duty to reunite these groups. She started small, running a bake-sale in Hotland to raise the funds to transport all the spiders of one clan to her side of the frigid divide.

She was eventually successful, but it wasn't long before more hardship befell her kind. The Alliance.

In the Multiverse, Spiders have always had a bad rap. Most videogames with a spider depict them a staunch, mindless enemies. When the Alliance began protecting her world, they had little love for her people. Muffet was treated just like any other Giant Spider and hunted, while her brothers and sisters were mistaken for common insects.

The same story played out throughout the multiverse. The Alliance singlehandedly brought about the oppression and near-genocide of all spider kind. Muffet, playing witness to this gross mistreatment, hid away with her easily ignored family. On behalf of all spider kind, she swore, come hell or high water, arachnids would rise again.

And so, Muffet began funding her cause once more. At first, she merely sold pastries, but with time she found illegal dealings to be more profitable. She began running deals with Team Rocket, selling anything dangerous or profitable she caught in her web. Narcotics, weapons, you name it. Eventually, she proved herself reliable enough to be welcomed into their fold as a fully-fledged member.

POWERS:

Queen of Spiders - Muffet is able to convert and control lesser spiders that she encounters, or are born under her banner. Additionally, she also has a degree of shared empathy with spiders higher up on the invisible spider-hierarchy than she, and can persuade them to join her cause with the right prompting. As a Spider Queen, her worth is determined by the strength and span of her following. That influence will grow as she gains more followers. Currently, Muffet leads an army of thousands. Unfortunately, most of her soldiers are about the size of a centimeter. She is able to command her forces to organize and do her bidding, even when she is not present. The size of her army swells and shrinks as she bakes pastries, sets up bases, and endangers her spiders. Her current army is as follows:
------------------------T--------------------------------------------------------------------
Underground Spiders|
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|
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As Muffet's original followers, these tiny soldiers are (literally) Muffet's bread and butter. Though they are smaller than many of the gigantic spiders out in the multiverse, they are fiercely loyal and possess unusual amounts of intelligence. They cannot speak, but are appraising enough to run small-scale smuggling operations without Muffet's supervision. These spiders are her scouts, emissaries and craftsmen all in one. They can even be crushed into powder and baked into magical, healing pastries. Tragically, they instantly die in colder temperatures.
------------------------+--------------------------------------------------------------------
Muffin-Top Spiders|
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Using her own magic and the bodies of countless Underground Spiders, Muffet has created Arachnids made entirely from baked goods. Muffin-top spiders are the voracious and valiant guardians of all spider-kind. These breaded golems are only about five feet tall and eight feet in diameter. Their skin is soft and easily broken, but their jaws are strong and capable of devouring almost anything organic. They are, however, very stupid and unable to spin webs. Muffin-tops require the orders of Muffet or other Underground Spiders to not make a mess of everything. For traveling long distances, smaller spiders are able to hitch rides in a muffin-top's mouth, making them ideal for transportation. Currently, Muffet only has one Muffin-Top spider, whom she keeps as a pet.
------------------------+--------------------------------------------------------------------

Vile Venom; Wicked Webs - Muffet is made purely of magic and dust. As such, she can spin more than your average web. From her fingers, she is able to weave enchanted gossamer of any length and knitting from any of her hands. Though this gossamer can be burned away or dissolved with acid, it is highly resistant to magical spells. Most importantly, Muffet is able to choose who gets caught in her webs, and she can decide for it to become sticky and restrictive to anyone at the drop of a hat.

Her Venom is equally versatile. If Muffet successfully bites an enemy, the battle is all but over. She quickly incapacitates her prey by injecting them with an intricate spell-poison bearing an effect of her choosing. It can even nullify magical abilities. The potency and duration of these effects depend on how much venom she was able to inject, and how large her prey is. However, though powerful, her venom is exceedingly difficult to apply. Muffet has to physically deliver her venom via bite, and she's very easy to overpower. It is most effective on prey already caught, or nearly defeated.

Galvantua - Muffet was gifted a Galvantua as part of her acceptance into Team Rocket. She quickly found great delight in its ability to deliver painful shocks to prey caught in its web. What better companion could a sadistic spider woman ask for? The Galvantua, whom she renamed "Sparky," became a dearly loved pet. Sparky and Muffin, Muffet's other large pet, often work against each other to vie for their mistress's affection. Sparky currently knows 2 moves:
       NameDescription
ElectrowebGalvantula fires an electric web from it's mandables that delivers incapacitating shocks, wounding and slowing an enemy at once. It works well with Muffet's own webs to further entangle a foe.
ProtectGalvantula protects itself from all damage for a small amount of time. It cannot use other abilities while using protect.

SKILLS: Defensive specialist, Manipulative, Black Market Dealer, Magic Resistance

FLAWS:
Petite - Muffet isn't a physically strong fighter. If separated from her webs and her spiders, she becomes a very easy enemy to manage. Just like any spider, Muffet has to rely on traps, webs, and deceit to claim victory. Even her venomous finishing move can be stopped if her enemy isn't otherwise distracted.

Easily Bribed - Muffet will do almost anything if given enough money. This includes turning on her teammates, if enough coin is proffered. However, she will never, ever turn on her cause for the advancement of spider-kind.

Unabashed Cannibal - Muffet is willing to eat anything lively enough to be caught in her webs. Especially you. Her occasional, "accidental" hungry looks can appear eerie and terrifying at to others.

INVENTORY:
Plenty of ill-begotten Money - If nothing else, being a member of Team Rocket pays well. Giovanni is generous to the business minded. Unlike other council members, there is good money to be made within Giovanni's crime syndicate; so long as he has a stake in all profits, of course. In such a profitable career, Muffet collects wealth like a feverish magpie and uses it to devastating effect. It is her one and only true weapon.

Theme Song

Theme Song 2



This Muffet is brought over from another game, but I modified her a good bit to fit the setting.

Overall, Muffet is basically a fantastic support character. She ties up enemies so other people can come smash them. Plus, many of her abilities have great out-of-combat applications. Scouting, Base-building, Bartering, Enslaving, Torturing, etc. Just like Giovanni, what she lacks in power she makes up for with money and a wide array of utility.
« Last Edit: October 14, 2016, 09:52:02 AM by FarFetched »

Offline Vergil1989

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Re: Agents of Darkness [Interest Check/Recruitment]
« Reply #27 on: October 12, 2016, 10:39:10 PM »
Depending on a few things in my currently tumultuous RL situation right now, I might be willing to join this one.  Having said that, I have a couple of questions.  What Dark Council members are still free, if any, and what would people think of Carmilla, the Lord of Shadows and Queen of the Vampires, joining this game?  Yes she has a history with Dracul, but I had planned for her to be over her obsession with the Prince of Darkness lol.  That's not saying they can't still have fun of course, but I'm thinking she'd take great delight in capturing heroes and corrupting them, breaking them, in her own unique fashion given the fact her first incarnation was a bit more bondage heavy.  Anyway, if you're curious as to what's going on, check my A/A page, but depending on what I hear in the next few days, I might be updating with some good news hopefully.

Offline Blue NovaTopic starter

Re: Agents of Darkness [Interest Check/Recruitment]
« Reply #28 on: October 12, 2016, 10:48:06 PM »
Okay so heres what he have so far

Lustful Bride (Approved)
Karoline Denton - Albert Wesker
BarbaraGordon (Approved)
Embrace - Diablo
Bibliophilia (Approved, just need powers)
Carmen Sandiego - Darth Revan
FarFetched (Approved)
Muffet - Giovanni

Making threads tonight

Niki is playing either T-elos from Xenosaga or Morrigan from Dark Stalkers
Rel is going to do Bayonetta under Dracula.
Warlock might play some kind of terrifying alien thing >.>
Bane is playing either Dovakin from Skyrim or Shepard from Mass Effect (which they would probably avoid Alduin or Sovereign, or perhaps they sided with them)

Depending on a few things in my currently tumultuous RL situation right now, I might be willing to join this one.  Having said that, I have a couple of questions.  What Dark Council members are still free, if any, and what would people think of Carmilla, the Lord of Shadows and Queen of the Vampires, joining this game?  Yes she has a history with Dracul, but I had planned for her to be over her obsession with the Prince of Darkness lol.  That's not saying they can't still have fun of course, but I'm thinking she'd take great delight in capturing heroes and corrupting them, breaking them, in her own unique fashion given the fact her first incarnation was a bit more bondage heavy.  Anyway, if you're curious as to what's going on, check my A/A page, but depending on what I hear in the next few days, I might be updating with some good news hopefully.

Thanks for your interest Virgil, Well I think Rel not sharing Dracul so you would have to rip him away from her lol
« Last Edit: October 12, 2016, 10:59:07 PM by Blue Nova »

Offline Vergil1989

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Re: Agents of Darkness [Interest Check/Recruitment]
« Reply #29 on: October 12, 2016, 11:06:05 PM »
I love that we have a Carmen Sandiego lol.  I had to laugh when I saw her name on this, but she was one of my favorites from when I was a kid.  To see her now though, the stuff of wet dreams I say.   ;D

I will say that I'm hoping that we don't get a Renegade Shepard, Fem or otherwise only because I just can't see them being willing to join the Dark Alliance.  That and I'll admit that I love FemShep too much lol.  That aside, I've actually considered doing a Mass Effect character instead of Carmilla, only because the one I'm considering would be Morinth, a kind of alien vampire woman in her own right honestly.  She's an incredibly interesting character though, not to mention a tragic one in some ways, but she'd be evil in this for sure.  That and she's intelligent, cunning, and exceedingly long lived without any help given her physiology.  Some of the characters here would be right up her alley.  But again I'm curious what you guys might like more, that and again, it depends on what happens with my RL situation.

Either way, she'd likely join up either with Shao Kahn or Alduin since both are pretty powerful in their way, but I like the idea of either of my prospective ideas being able to Shout lol.
« Last Edit: October 12, 2016, 11:10:28 PM by Vergil1989 »

Offline Rel Mayer

Re: Agents of Darkness [Interest Check/Recruitment]
« Reply #30 on: October 12, 2016, 11:34:30 PM »

I will say that I'm hoping that we don't get a Renegade Shepard, Fem or otherwise only because I just can't see them being willing to join the Dark Alliance.  That and I'll admit that I love FemShep too much lol. 

I actually think it would be very possible for a renegade version of Shepard to exist in this world. Mostly because a writer can craft their backstory to align it to whatever they may be wanting to do with the Dark Council. Not to mention that you're basically able to create the personality you want with Shepard, considering that Shepard was part of an RPG that you could pick the dialogue option. There really isn't an official description of their personality.

Not to mention that I don't know if it's right to say that one person's concept wouldn't do 'something', because you don't think the lore would go that way. I feel like it smashes writer creativity if you put heavy lore stamps on it.
« Last Edit: October 12, 2016, 11:36:28 PM by Rel Mayer »

Offline Vergil1989

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Re: Agents of Darkness [Interest Check/Recruitment]
« Reply #31 on: October 12, 2016, 11:39:38 PM »
You're right Rel, completely in fact, it's just my personal bias and love for the character talking honestly.  I wasn't trying to say you couldn't play whoever you wanted though, I was just expressing an opinion.  Besides, both Carmilla and Morinth would love her for different reasons lol.  Jokes aside though, I'm genuinely interested in most of everyone's here thus far, so it'll be interesting to see who else we get.

Offline Vergil1989

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Re: Agents of Darkness [Interest Check/Recruitment]
« Reply #32 on: October 12, 2016, 11:52:00 PM »
Morinth, Dragon Priestess Initiate
MASTER: Alduin, the Bane of Kings

HOMEWORLD:  Mass Effect

APPEARANCE:  Morinth has been described as the apex predator, and that couldn't be more accurate.  Her beautiful if pale blue skin, her sensually charged scent, her soft and alluring voice that promises so much, the graceful way she moves, all of this and more is designed to draw people to her and keep them there.  Preferring to dress in either skintight black commando leathers or a variation on her mother's Justicar armor, as seen in the top picture, no matter the clothes or lack thereof, Morinth always looks her best.

SEXUALITY:  Bisexual, but has a strong preference for women of artistic ability or intelligence.
     
PERSONALITY"Look into my eyes and tell me you want me.  Tell me you'd kill for me.  Anything I want."

Morinth is a hedonist, she loves clubs and dancing, and while she often uses drugs, she controls her consumption of such substances, they don't control her.  They're merely a lifestyle choice.  She is sophisticated and alluring, cunning and intelligent, but also sociopathic and deadly.  She can disappear for fifty years without a trace, but she is utterly drawn to those of strength, of those that have a creative spark.  Her sheer will is overpowering, dominating, but she has been hunted for almost as long as she has lived.  She doesn't make friends, she makes allies, and she seduces the rest as potential prey for her biological need to 'feed' in her unique fashion.  While she does her best work in a dance club, she's just as deadly on the battlefield, having trained or absorbed the skills necessary to survive whatever life could hope to throw her way.  Violence for its own sake bores her, but a show of dominance, either through intellectual pursuits or fighting, excites her.  She's a hunter, predatorial, but she can be surprisingly deep and gentle when the mood strikes her.  Her only weakness are her sisters, and while she'd never try and meet them in person, Morinth has sent them messages in the past, trying to reconnect with the only family that might accept her.

HISTORY:  Morinth has been on the run for near four hundred years.  She has seen things that most people could have only imagined, but even she was taken by surprise when she learned about the Veil separating the different worlds from each other.  When that happened, the asari was all too happy to explore the suddenly immensely sized universe at her fingertips, but her mother found her first before she could slip away from the space station, Omega.  While she got away, Morinth was relentlessly pursued by Samara, and eventually her Mother was able to shoot her ship down.  Crashing on a world that was beyond the Veil, the asari stumbled from the wreckage of her vessel, where she was eventually found, face down in the frigid cold and the snow.  Luckily or perhaps chosen by fate, Morinth found herself in a stone temple deep underground, being nursed back to health by a beautiful Altmer elf.  Having never seen her like before, Morinth was immediately drawn to this strange woman, and while her universal translator didn't allow her to initially understand the elf, some things don't need translation.

Seducing the woman with subtle signals and body language, Morinth had her soon wrapped around her little finger, much to Alduin's curiosity and amusement.  When she grew sufficiently bound to the asari, Morinth struck, melding with her, and the Altmer died with a look of pure ecstasy on her face, and Morinth found herself able to understand and comprehend the natives she had since met.  More importantly however, she now knew how to speak to the Dov, which meant that she could speak to the black dragon Alduin.  Something about the ultimately powerful being spoke to the dark recesses of her black soul, and Morinth found it a simple thing to bend the knee to the godlike dragon.  While she is still very new to the faith and beliefs of her fellow Dragon cultists, they've since left Nirn and spread out per their dragon's orders, to bring his divine rule everywhere they go, but also to corrupt anyone they can get their hands on.  For Morinth though, it provides a rare opportunity to experience much more than she could have done so before, to broaden and expand her horizons as she desires.  And while Samara is still hunting her, Morinth is very sure that the next time they meet, it would be the last time.


POWERSArdat Yakshi - By melding her nervous system with that of a potential mate, Morinth can kill or comatose her victims in which case they'll expire a couple weeks later.  In turn she becomes smarter, more powerful, and deadlier after each coupling. She has spent centuries as a fugitive from asari justice, surviving by her wits and cunning.  Couple this with a talent for dominating the minds of others, and she has kept herself alive despite the odds.

Biotic - All asari are natural biotics, but not all of them train themselves to use their abilities.  Morinth has however gained a lot of experience and knowledge in her own unique method, and has become powerful enough to stand up against the likes of Samara, her mother, who is an exceptionally powerful and masterfully trained Justicar.  Morinth's powers include the ability to use Throw, Pull, and Dominate during battle.  Her Ardat Yakshi ability simply makes things...easier with the last, and much longer lasting once she has her hooks in.

Shouts - Having 'melded' with a Dragon Priestess loyal to Alduin, or at least she was before Morinth came into her life and corrupted her, Morinth learned the Bend Will shout, and as a side effect of having stolen the priestess's talents, has the potential to learn many more.  She also has the Unrelenting Force shout, but she considers it too brutish and unwieldy for her liking, but she'll use it if she has little choice.

SKILLS:  Dueling, military level CQC and biotic ability, and marksmanship with submachine guns and assault rifles.  Much more recently though she has picked up the ability to understand and learn how to use magic, but she doesn't have any experience in the art...yet.  As a little known fact, Morinth is able to mimic her mother's tone and vocal patterns near perfectly, having used the skill to slip away more than once.

FLAWSArdat Yakshi - The source of her strength is also her greatest weakness.  Not only are all AY completely sterile, unable to have children at all due to their mutation, but each time an AY melds with a partner, their nervous system completely overpowers their mate's, flooding their bodies with the most intense pleasure they've ever experienced, but at the cost of their life.  Even if they survive, a victim of an Ardat Yakshi meld soon expire a couple weeks later from the fatal cerebral hemorrhaging that develops as a result, leaving them in a coma until then.  Victims often look like their very souls have been ripped away from them, and in a way that isn't wrong.  But this has a side effect for the AY as well.  Each time they kill in this way, it's like a powerful narcotic flooding their bodies, making it very hard for Morinth to refuse the call of a meld with whoever might be nearby.  The more she does it, the more she needs to do it.  A clever enough and exceptionally strong willed opponent can use that against her.

Luxury - Morinth has a taste for the finer things in life, having accumulated a fortune over the years under dozens of false or stolen names.  Unfortunately it's also a weakness, because she has a set pattern to her methods, setting up a lavish den where she can safely seduce and kill her victims.

Hunter - Morinth is as clever as any predator species, but she is also as cautious.  However, like any hunter, she has her favorite hunting grounds and patterns.  She might have a hundred escape routes planned, she might be a powerful combatant, but the right kind of bait can make her throw caution to the wind.

Willpower - While she's only come across three people that could ever resist her unnatural charms and seductive techniques coupled with her genetic abnormalities that allow her to dominate those around her, it has happened.  While it will take her a few moments to recover from the surprise, those moments could mean all the difference between life or death.

Experience - Just because Morinth can absorb the skills, powers, and abilities of anyone she mates with doesn't mean she can master them with the same ease.  She needs to train just like anyone else, mind and body both.

Asari - The only advantage asari have to humans beyond their natural biotic ability are their exceptionally long lives.  They are not stronger or faster than anyone else, even if this particular asari is the apex predator.

Central nervous system compatible - While Morinth is more than capable of killing others through other means, her preferred method is through the meld.  However, her victim has to have a compatible central nervous system to hers, and while most sentient beings do, there are a few that can resist her or are immune outright.  Inorganic beings like cyborgs and robots however can't be melded with at all.

INVENTORY:  M-76 Revenant assault rifle, M-9 Tempest, and an Akavari Skyforge katana.  The last has a story to it, feel free to ask about it...if you want to take the risk.  Beyond that, Morinth has a large sum of credits that she can have changed to whatever currency she might require depending on where she's going, given enough time.
« Last Edit: October 13, 2016, 12:56:36 PM by Vergil1989 »

Offline Vergil1989

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Re: Agents of Darkness [Interest Check/Recruitment]
« Reply #33 on: October 13, 2016, 01:14:19 AM »
I can make whatever edits are requested, but I DO have a start to Morinth's powers and abilities.  I'll get the rest done once I've gotten some sleep and done some research on YouTube because the wiki was surprisingly lacking in certain areas.

Offline Warlock

Re: Agents of Darkness [Interest Check/Recruitment]
« Reply #34 on: October 13, 2016, 03:38:41 AM »
Decided on going with the Fourth Overlord, aligned with Diablo. Viewing the Lord of Torment as his estranged father, makes a certain, twisted, sense considering the fate of his actual father.

Online AndyZ

Re: Agents of Darkness [Interest Check/Recruitment]
« Reply #35 on: October 13, 2016, 04:15:50 AM »
There are just way too many characters I don't know anything about, and I don't really want to hold things up in confusion.  It's probably best if I just step aside and let everyone else have fun ^_^

Offline Aiden

Re: Agents of Darkness [Interest Check/Recruitment]
« Reply #36 on: October 13, 2016, 10:36:21 AM »
Damn, I had an idea but forgot it was restricted to video games, I was think of Red Reddington from the Black List.


Hmmm, there is always the Joker. >.>

Online AndyZ

Re: Agents of Darkness [Interest Check/Recruitment]
« Reply #37 on: October 13, 2016, 10:38:37 AM »
I guess that leaves the question of just how inclusive the term "video game" is, since apparently there's a Blacklist App Game.

https://itunes.apple.com/us/app/the-blacklist-conspiracy/id1032451280?mt=8

Offline Rel Mayer

Re: Agents of Darkness [Interest Check/Recruitment]
« Reply #38 on: October 13, 2016, 11:28:45 AM »
Hmmm, there is always the Joker. >.>

>.> <.<

Although I think you'd play the Black List guy very well!

Offline Aiden

Re: Agents of Darkness [Interest Check/Recruitment]
« Reply #39 on: October 13, 2016, 11:32:50 AM »
Damn, now I went to play both, im gonna stew on this.

Offline Rel Mayer

Re: Agents of Darkness [Interest Check/Recruitment]
« Reply #40 on: October 13, 2016, 11:34:29 AM »
Damn, now I went to play both, im gonna stew on this.

I still think your Mario idea was hilarious and golden!

Offline Vergil1989

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Re: Agents of Darkness [Interest Check/Recruitment]
« Reply #41 on: October 13, 2016, 11:34:48 AM »
I think you'd be good with Red as well, besides, the Joker is overdone.  Anyway, I think I'm done with Morinth.  I didn't do anything regarding the state of her home world, mostly because she's a fugitive, so she wouldn't have cared or taken the time to learn what was going on beyond her own survival, but also because I'm not sure if we're getting a Shepard.

Offline Aiden

Re: Agents of Darkness [Interest Check/Recruitment]
« Reply #42 on: October 13, 2016, 11:35:48 AM »
I still think your Mario idea was hilarious and golden!

"It's me mario, bitch!"

Offline FarFetched

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Re: Agents of Darkness [Interest Check/Recruitment]
« Reply #43 on: October 13, 2016, 12:10:50 PM »
Been reading up on the Council members this morning, and plotting the things that could be done with them later down the road. Lots of fun things to do, really, especially with Sylvanis / Diablo way down the line.

I'm also interested to see how Giovanni(Senpai) works with the other Council members. I kind of feel like he's the one that many Council members dislike for his cowardice, but have no choice but to work with, because he's basically running the group's chain of supplies. Everyone has an army, but he's the only one who can arm and feed the rest of them.

EDIT: By the way, what rank will the players be starting at? Recruit?
« Last Edit: October 13, 2016, 12:20:40 PM by FarFetched »

Offline Vergil1989

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Re: Agents of Darkness [Interest Check/Recruitment]
« Reply #44 on: October 13, 2016, 12:22:40 PM »
I rather see Morinth being naturally drawn to the likes of Revan, Carmen, and the Queen of Blades, as well as Dracula in his way.  Someone like Giovanni might have resources, but his cowardice would be a total turn off to her.  Shao Kahn has strength but he's too driven by violence for her liking.  However, Bayonetta and depending on how they're written, the Dovahkiin and Shepard would also be people she'd enjoy getting to know...intimately.  Someone like Reddington would fascinate her utterly though.

EDIT  Recruit for me yeah, or rather Initiate, but I assumed we were starting at the bottom so I wrote accordingly.
« Last Edit: October 13, 2016, 12:24:38 PM by Vergil1989 »

Offline la dame en noir

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Re: Agents of Darkness [Interest Check/Recruitment]
« Reply #45 on: October 13, 2016, 12:32:55 PM »
I could possible pull out Isabela for this!

Offline FarFetched

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Re: Agents of Darkness [Interest Check/Recruitment]
« Reply #46 on: October 13, 2016, 12:43:49 PM »
I could possible pull out Isabela for this!

:D ~!

I can't wait!

Offline Vergil1989

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Re: Agents of Darkness [Interest Check/Recruitment]
« Reply #47 on: October 13, 2016, 12:52:38 PM »
Dragon Age 2 Isabella?  I'd most certainly love to seduce her if given the chance lol.

Also FarFetched, so long as Muffet didn't try to enslave Morinth, I could see her and your girl getting along quite well.  That and she might be one of the few people she can't kill through her meld, likely as a biological quirk or just her physiology.

Offline FarFetched

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Re: Agents of Darkness [Interest Check/Recruitment]
« Reply #48 on: October 13, 2016, 01:02:03 PM »
Makes sense; Muffet is literally made of dust and magic, with a resistance to the latter. Without blood, there's not much to hemorrhage with that mind-melding!

Muffet and Morinth definitely have similar tastes, though. Muffet doesn't enslave coworkers unless they're into that sort of thing, so it should work out well!
« Last Edit: October 13, 2016, 01:03:37 PM by FarFetched »

Offline Vergil1989

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Re: Agents of Darkness [Interest Check/Recruitment]
« Reply #49 on: October 13, 2016, 01:11:38 PM »
As luck would have it, Morinth I could see allowing Muffet to tie her up and enjoy a rare night of ecstasy without fear of killing her partner even if she did inadvertently tried to meld with the spider, which she would but it would only enhance the experience for them both in this case I think.  It'd be akin to a regular meld I imagine, sharing sensations rather than what normally happens with her lovers.  Granted, Morinth would be left with her need to meld unfulfilled, but she'd be quite happy otherwise lol.