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Author Topic: Marvel`s Champions: Intrest check (NEED FEMALE CHARS)  (Read 8093 times)

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Offline VoluptuousVixenTopic starter

Marvel`s Champions: Intrest check (NEED FEMALE CHARS)
« on: September 18, 2016, 11:15:08 AM »
    Marvel Champions [RPG]


      Welcome to silkNsatan `s  Marvel Champions, a free-form forum game!


      Welcome to silkNsatan `s  Marvel Champions, a free-form forum game!

      Players will be free to select from existing Marvel heroes to join Iron Mans Champions team. Ore choose to create new heroes. These heroes may be Inhuman, Genetically Enhanced, Alien or Mutant Characters. There are Plenty of Xmen based games here on Eliquiy so I would like to focus little bit less on mutant characters and X-men characters, that been said if you present a good case for them I will allow them.

      Player Expectations:

      • Players are expected to get along in the OOC. And also in PMS
      • Players are expected to NOT God Mode*.
      • Players are expected to be considerate of their character's powers in relation to the powers of other characters in game. Such as in fight scenes.
      • Players will be expected to mark all adult posts such as R and NC17 for adult content.
      [/li][li]Players will maintain a similar posting frequency with those they are playing with.[/li]

      * On the topic of God Moding, we would like to state categorically that we will not tolerate it. We will talk out any fight scenes in the OOC section to make sure we are being just and fair and no one is coming off as an all powerful character. *

      GM Prompts

      1.  The Champions are a team of up coming heroes who are ben trained by Avengers members.

      2.  The Game loosely takes place after Marvel Civil War 2, so events such as the death of Bruce Banner/Hulk and War Machine/James Rhodes have occurred. Hakweye/Clint Barton is  in a shield prison for the murder of Banner.

      3.  The Champions live and are taught in the Avengers facility which is on the city limits of New York City.

      4.  The Champions teachers include Iron Man/Tony Stark, Captain America/Sam Wilson, Thor/Jane Foster, The Vision, Black Widow/Natasha Romanov, Quicksilver/Pietro Maximoff, Scarlet Witch/Wanda Maximoff, Hercules, Thing/Ben Grimm, Doctor Strange/Steven Strange, Luke Cage, Iron Fist/Danny Rand, Lady Gamora and Starlord Peter Quill.

      5.  Most champions have had to *Come Out* as young heroes to their family's in order to enrol at the school.

      6.  The following heroes are enemies now of Stark and be default at odds with the Champions. Carol Danvers/Captain Marvel, Agent Maria Hill, Black Panther/King T`challa, Spectre/Monica Rameau, Alpha Flight, Spider-Man/Peter Parker, Captain America/Steve Rogers, She Hulk/Jenifer Walters, Human Torch/Johnny Storm, Winter Solider/James Barnes, The Thunderbolts, Hyperion and the Supreme Squadron.

      7.  The Inhuman Queen Medusa does NOT approve of any of her kind joining Iron Man and his friends. Such as Kamhala Khann/Ms Marvel who has been ex communicated from Inhuman Society.

      8.  The Guardians of the Galaxy are grounded on Earth for breaking too many international laws. The Fantastic Four and the X-men have both disbanded.

      9.  The time displaced X-men five are available to play.

      10. When joining you may claim two characters, one student and one teacher.   

      (All players will be asked to add one GM prompt!)

      The Teams:

      1.  The Avengers consists of Iron Man, Thor 2, Captain America 3, Vision, Hercules and Wasp 2.
      2.  The X-men have disbanded after their conflict with the Inhumans. Mutants are nearly extinct.
      3.  The Fantastic Four are still disbanded with Reed and Sue still in the negative zone.
      4.  Peter Parker has moved to Europe to further Parker Industries' on a international scale.
      5.  SHEILD is once again run by Nick Fury JR, Maria Hill and Phil Coulson.
      6.  Luke Cage and Iron Fist are also running Heroes for Hire in the city of New York.

      The Champions Base

      Remotely located at upstate New York. Tony Stark has converted the Starks Industry Air field into a New Avengers/Champion's base. Most of Champions now live on sight along with some of the Avengers themselves such as Sam Wilson/Captain America,  Nadia Pym/Wasp, The Vision and Hercules. The base is huge and has a dorm room for girls and one for boys on separate floors. It has a recreation center, catering and living quarters, several QuinnJets and training facility's.

      The Quinjets
      The Quinjets has always possessed Mach capability as well as Stealth ability and Vertical Thrusters. Designed by SHIELD after the Stratojet had been destroyed by Count Nefaria. A quinjet is a 8-seat version jet, it was upgraded with Hank Pyms technology and given a cloaking device. Needless to say, they have gone through many of these jets with time, and the newer ones have been created and modified by Stark to have even greater capability. The craft is intended to be a trans-sonic transportation device that can carry all current members of the Avengers plus several passengers. The Jets are equipped to fly long-duration, high-altitude reconnaissance missions and shorter trips, as well as to any climate. A mission specific add-on pod can be equipped for several pre-planned or exotic mission scenarios. It is also outfitted for battle with several offensive systems stations which control the built-in laser guns. There are now currently 3 Quinjets in service with the Avengers, one for each of the field teams. Including The Avengers Unity Squad now lead by the Mutant Cable.

      F.A.Q. First Storyline. "Steve Rogers Agent of HYDRA!"

      « Last Edit: December 15, 2016, 10:07:03 AM by SilkNSatan »

      Offline VoluptuousVixenTopic starter

      Re: Marvel`s Champions: Intrest check
      « Reply #1 on: September 18, 2016, 11:19:15 AM »

      Hero Name: Mz Marvel

      Legal Name: Kamala Khann

      Origin of Powers: Inhuman

      Age: 17

      Sexuality: Hetrosexual


      Nuhuman Physiology: Kamala is a human with latent Inhuman heritage whose powers were activated by the Terrigen Bomb. On top of having the typical enhancements allotted to an Inhomo Supremist; Kamala is now a polymorph, which grants her the following abilities:

      1)Morphogenetics: Kamala can stretch, deform, expand, or compress her entire body or parts thereof into any contiguous shape she can imagine for a variety of uses:

      2)Elongation: Kamala can extend her limbs, torso, or neck to great distances.

      3) Size Alteration: Kamala can through unknown means, adjust her height and stature adding upon her already impressive physical abilities. Either shrinking to the size of an action figure to growing as tall as a building structure.

      4)Accelerated Healing Factor: Kamala is capable of rapidly healing from injuries such as bullet wounds. However, use of her other powers interrupts the healing process, requiring Kamala to maintain her normal appearance while recovering.

      5)Extensive healing also leaves Kamala heavily-fatigued and hungry. However, it appears the more she utilizes her healing ability, the less malleable her cells become, which prevents her from using the full range of her morphogenic abilities.

      6) Appearance Alteration: Kamala possesses the power to alter her physical appearance including her hair and clothing, and could even alter her appearance enough to mimic inanimate objects; however, Ms. Marvel feared she had lost this ability due to her healing factor reducing the elasticity of her cells.

      Special Skills and Other:

      She can speak multiple languages such as English and Pakastanti. She is a rather talented writer.

      == Disadvantages ==

      Kamala holds her *heroes* in such high regard it can sometimes cloud her judgment when in the field. She lacks self confidence and the ability to  have belief I herself which can hold her back with her powers. She can also be judgmental towards others such as her first few encounters with Nova. Her family and friends are important to her and if her foes found out about them she would in turn in very vulnerable. Electromagnetic Pulses: Ms. Marvel's body is vunerable to EMPs, which can weaken her elast abilitys.

      Equipment: Avengers-communicator. Biokinetic Polymer Suit: Invented by Bruno as part of his scholarship application to Rutgers, when the polymer (or "super snot") is applied to a flexible substance, the substance becomes extremely malleable. The increased elasticity allows Ms. Marvel to focus less on transforming her clothing during her metamorphoses. Unfortunately, the suit is highly susceptible to damage by exposure to water.


      Kamala Khan is a Pakistani-American born in Jersey City, the daughter of Yusuf Khan and Muneeba Khan. Her parents moved to the states from Karachi, Pakistan. Though respectful of her heritage, Kamala always felt different; she had nerdy interests, and strict parents. She was also a fan of superheroes, having devotedly followed the career of Carol Danvers, the former Ms. Marvel who had recently started going by the nom de guerre Captain Marvel.

      One night, Kamala snuck out of her house against her parents' wishes to attend a party on the Jersey Waterfront, only to be teased and ostracized by her classmates Zoe Zimmer and Josh Richardson. As Kamala walked home in anger and disappointment, Jersey City was suddenly enveloped in the Terrigen Mists, which had been released by the hand of the Inhuman king Black Bolt, and Kamala fell unconscious from exposure. As her Terrigenesis began due to her Inhuman lineage, Kamala was presented with a vision of Carol Danvers chastising her for disobeying her parents and asking her what she wanted in life, to which she replied "I want to be you." Once the vision faded, Kamala woke up and broke out of her Terrigenesis cocoon wearing a replica of Danvers' previous Ms. Marvel costume and literally transformed into Carol Danvers as part of her subconscious desire.

      Shocked and scared at the sudden change, Kamala's body repeatedly altered itself as her mind and body struggled to gain control over her newly-developed shapeshifting powers. When she saw Zoe fall into the river while trying to keep a drunken Josh off of her, however, Kamala (still in the Ms. Marvel form) instinctively came to her rescue by enlarging her hand to pull her out of the water. As Kamala returned home, she realized that merely looking like her idol was not what she wanted at all, but also that rescuing Zoe made her feel happy. After returning home, she was grounded by her angry parents, as her friend Bruno had told them that she escaped to the party.

      A few days later, Kamala went to visit Bruno at his work and clear the air with her friend, but she instead found him dealing with a thief trying to rob the place. Kamala morphed into Captain Marvel and stopped the thief by squashing him, only to be shot as he escaped. Unconsciously morphing back to her normal self as her body healed, Kamala told Bruno about what had happened to her and asked about the robber. Bruno told her that his brother Vick had gotten involved with someone called the "Inventor" and was robbing money for him. Wearing a swimming burkini and mask, Kamala traced Vick's escape to an abandoned house in Greenville, filled with teenage guards and robot spiders. Vick was tied up in the basement by the Inventor's subordinate Doyle as punishment for his botched heist. Kamala's initial rescue attempt failed as she was overpowered by Doyle and his army of robot spiders, and her escape to her home was met by her upset parents. After being told by her father that she was born when her mother was believed unable to conceive children and thus was considered to be special, Kamala took it to heart and spent the next day with Bruno developing her powers and making a costume. She later went back to successfully rescue Vick from Doyle. Though she earned the Inventor's wrath for her actions, Kamala swore that she would protect Jersey City from him as Ms. Marvel.

      After a few more attacks from the Inventor, Kamala went into the sewers to investigate strange noises. She found the Inventor with some genetically modified alligators only to be saved by Wolverine, who was looking for a runaway student, Julie Harrison. Together, they defeated the Inventor's alligators. They then defeated the megagator that the Inventor created before getting stuck in a machine trap. After they broke out of the trap the Inventor set for them, they found Julie hooked up to a bunch of wires and realized that her body was being used to power the trap. She gave them a warning that there were other children that the Inventor had done this to before slipping into a coma. Wolverine figured out that Kamala was part Inhuman and made a call to Medusa informing her of Kamala, telling Medusa that she was special. Medusa sent Lockjaw to aid Kamala and to keep an eye on her.[13] Kamala, still unaware of her Inhuman lineage, took Lockjaw home and kept him in her backyard.

      She began to research Julie Harrison. She found that the last post Julie made on Facehead before she disappeared was geotagged. After finding out that Lockjaw could teleport, she got him to transport them to the location she got from Julie's post. When they arrived they found that the place was an abandoned power plant. They fought one of the inventor's robots and opened it up to find a kid inside of it. The kid went into a coma and they took him to the hospital, unaware that the robot left a tracer on Kamala.
      She went to school and was in the middle of class when one of the Inventor's biggest robots came and destroyed half the school looking for Ms. Marvel. Kamala couldn't morph into someone else and tried to hide her face as she fought the monster with the aid of Lockjaw. Kamala succumbed to her injuries because she couldn't heal fast enough. Medusa came and teleported Kamala and Bruno to New Attilan where Vinatos healed Kamala. Kamala was then informed of her Inhuman lineage and decided to go against the Inventor alone, against the wishes of Medusa and Vinatos. She went with Vick and Lockjaw to the Inventor's lair because she believed that the teenagers there were being held hostage and forced into the machines as power sources. But the children were there of their own free will and didn't want to be rescued. The Inventor brainwashed them into believing that they were worthless and that their only use was for raw power. The Inventor sent a robot that kidnapped Lockjaw. Kamala convinced them of self worth and got them to help her break into the Inventor's real lair to stop him and save Lockjaw. When they finally arrived, the Inventor informed them that he has many teenagers already captured. The Inventor, who had been watching Kamala for a long time, had also kidnapped Nakia. The Inventor brought out his biggest robot to defeat Kamala but she shrank and went inside of it to and took control. The Inventor used an electromagnetic pulse to weaken her elasticity which made her slowly start to grow inside the machine. Luckily, one of the teenagers released Lockjaw who destroyed the robot before it could crush Kamala. She got Bruno to call the police who came and arrested The Inventor.

      == Character Extras =]
      Played By: silkNsatan
      Face Claim: Freda Pinto
      Ons:  Romance| Foreplay | Slow, Passionate Kissing | Being Teased | Tension | Receiving Massages | Breast Play | Seize difference | Costumed Sex |  Oral
      Offs: Violent Sex | Dry Sex | Humiliation | Bondage | Sensory Deprivation | Animals | Toilet | Being Humilaited

      Offline TamaRose

      Re: Marvel`s Champions: Intrest check
      « Reply #2 on: September 19, 2016, 11:19:10 AM »

      Hero Name: Wolverine

      Legal Name: Laura Kinney

      Origin of Powers: Mutant

      Age: 17

      Sexuality: Pansexual


      Superhumanly Acute Senses: X-23 possesses superhumanly acute senses that are comparable to those of certain animals. She is capable of seeing at much greater distances, and with perfect clarity, than an ordinary human. She retains this same level of clarity in near-total darkness. Her sense of hearing is enhanced in a similar manner, allowing her to both hear sounds that ordinary human's can't and to hear sounds that ordinary humans can, but at much greater distances. X-23 is able to use her highly developed sense of smell to track targets by scent with an impressive degree of success, even if the scent has been eroded by natural factors, such as the weather.

      Bone Claws: X-23's skeleton includes two retractable bone claws in each arm and one in each foot that she can extend and retract at will. These claws are housed beneath the skin and muscle. Unsheathing them causes her skin to tear and bleed, but the wounds are quickly dealt with by her healing factor. X-23 can unsheathe any number of these claws at once, although she must keep her wrists and/or feet straight at the moment the claws emerge. The claws are naturally sharp and tougher than normal human bone, allowing X-23 to cut through most types of flesh and natural materials.

      Uni-Power: Laura has been occasionally seen wielding the powers of Captain Universe, and has the mark on her hand.

      She has been classified as a severe threat by both the O*N*E and Nimrod.

      Regenerative Healing Factor: Like Wolverine, X-23's primary mutant power is an accelerated healing factor that enables her to regenerate damaged or destroyed tissue with far greater speed and efficiency than an ordinary human. She is capable of fully healing injuries resulting in massive tissue damage and blood loss such as multiple bullet wounds, slash wounds, and puncture wounds within a matter of minutes. Her healing factor is developed to such a degree, she is capable of reattaching severed limbs, such as a hand. She has also proven capable of regrowing an entire arm on her own (Elixir was incapacitated at the time).Her healing factor may fluctuate with her psychological state as battle wounds tend to heal very quickly, but her self inflicted cuts appear to remain visible for some time.

      Foreign Chemical Immunity: X-23's natural healing also affords her the virtual immunity to poisons and most drugs. She can be affected by some drugs, such as tranquilizers, if she is exposed to a massive dose.

      Disease Immunity: Due to her highly efficient immune system, X-23 is immune to all Earthly diseases and infections.

      Superhuman Stamina: X-23's muscles produce considerably less fatigue toxins during physical activity than the muscles of an ordinary human. She can exert herself at peak capacity for about 24 hours before fatigue begins to impair her.

      Superhuman Agility: X-23's agility, balance, and bodily coordination are enhanced to levels that are beyond the natural physical limits of even the finest human athlete.

      Superhuman Reflexes: X-23's reflexes are enhanced to levels that are beyond the natural physical limits of the finest human athlete. In at least one case she reacts to and slices in half with her claws a bullet fired at her face from nearly point-blank range.

      Superhuman Durability: She was capable of fighting the Hulk without sustaining any severe injuries and surviving energy blasts from Nimrod (even if she required healing and nearly died).

      Longevity: Presumably, because X-23 is a clone of the mutant Wolverine, her healing factor will also provide her with an extended lifespan by slowing the effects of the aging process.


      Wolverine's Suit


      Adamantium Claws: X-23's claws have been coated with the nigh-indestructible metal Adamantium. As a result, her claws are virtually unbreakable and are capable of cutting almost any substance, with the exceptions of Adamantium itself and Captain America's shield. Her ability to slice completely through a substance depends upon the amount of force she can exert and the thickness of the substance. Also, since the bones of her hands and wrists are not laced with Adamantium, it is likely that the reverberation of her claws could conceivably break her hands with significant force. Unlike Wolverine, the presence of Adamantium in her body is not sufficient enough to interfere with her bones' normal function of generating blood corpuscles, although it is as possible that some degree of her immune system is distracted by the presence of the foreign substance. Her claws can cut through the Hulk's skin and eyes.


      Induced Berserker Rage: She has also been subjected to conditioning in which a specific "trigger scent" has been used to send her into a berserker rage, killing anything in sight.

      Powerful Energy Blasts: Injuries such as being hit with blasts of energy from Nimrod that caused her to age can't be healed, if she had been hit with it again she most likely would have died.



      When a top-secret program attempted to recreate the original Weapon X experiment that involved the feral mutant Wolverine, they failed to secure a test subject who could survive the bonding process of the virtually unbreakable metal Adamantium to their skeleton. Seeking to take the project in a new direction, the project's director, Doctor Martin Sutter, recruited renowned mutant geneticist Doctor Sarah Kinney and tasked her with creating a clone.


      Using the only available genetic sample from Weapon X, which was damaged, they were unable to salvage the Y chromosome after twenty-two attempts. Kinney proposed they create a female clone, and though her request was initially denied, she still went ahead and produced a viable female subject, prompting Sutter to reconsider. Despite resistance from his protégé Doctor Zander Rice, whom Sutter had raised after Rice's father had been killed by a bestial Wolverine at the original Weapon X Project, Sutter allowed Kinney to proceed. As revenge for her insubordination, Rice forced Kinney to act as the surrogate mother for the clone, and she gave birth to "X-23".


      Seven years later, raised in captivity X-23 was trained to be a weapon. Kinney did her best to ensure the child retained some semblance of humanity, but her efforts appeared to be in vain. After seven years, Rice had X-23 subjected to radiation poisoning in order to accelerate the activation of her mutant gene, and forcibly extracted her claws and coated them with Adamantium. After Rice realized the child was growing soft, he blamed her sensei, one of the few people who treated her with kindness, and tested a chemical compound called "trigger scent" on him. The "trigger scent" causes Laura to kill mercilessly anything in her path, and thus she murdered her best friend. Rice already had a replacement in the wings, a woman named Kimura. Kimura was harsh and strictly punished X-23 for the death of her sensei.

      First Mission

      Three years later, X-23 was sent on her first field mission to kill Presidential candidate Greg Johnson. She was assigned the mission as somewhat of an "advertising" ploy. Numerous other missions followed, as X-23's services were sold to the highest bidder. She was left emotionally stunted as a result. Her missions took her to locations all over the world, including Saudi Arabia, Las Vegas, Japan, Colombia, the Congo, and many others. For one mission she was assigned to pose as the Kingpin's daughter and kill the ones who had captured her, bringing the head of their leader back. Rice, in an attempt to avenge his father's murder, abandoned X-23 on a particularly dangerous mission with A.I.M., but she survived against overwhelming odds and managed to return to the Facility. After her return to the facility Kimura punished her for not coming back with Rice.


      Sarah Kinney let her out once, not as an attempt to escape but instead to use X-23 to help her find Kinney's niece, Megan, who had been kidnapped. X-23 found and rescued her with ease. Ultimately, Rice persuaded Sutter to hand control of the program over to him, then secretly ordered X-23 to kill Sutter and his family. X-23 was able to kill Sutter and his wife but was unable to kill their son. Instead, she let him live. Later, Rice revealed to Kinney a chamber with dozens of incubation pods containing female clones before he fired her. Before fleeing the Facility with X-23, Kinney gave her one last mission - destroy the pods and kill Rice. However, Rice was able to exact revenge on Kinney from beyond the grave, as he had earlier exposed her to the trigger scent, sending X-23 into a rage that caused her to kill her mother. As she lay dying, Kinney named X-23 "Laura".

      X-23 traveled to San Francisco and tracked down Megan and Debbie (her mother's sister). Introducing herself as Sarah's daughter, she moved in with them. Although Megan experienced vivid nightmares of her abduction, her family believed these to be utter fantasies. X-23 informed Megan that the man in her nightmares was indeed real and that she had killed him.

      Debbie's boyfriend turned out to be an agent for the Facility who had been instructed to manipulate X-23 into killing Megan and Debbie using the trigger scent. However, the agent fumbled the assignment and was killed by X-23. Facility agents stormed the house, led by Kimura. X-23 managed to get Megan and Debbie to safety by handcuffing Kimura to a radiator and then triggering an explosion in the house, buying some time. After X-23 and Megan parted, X-23 decided to confront the man who made her creation possible -- Wolverine.

      X-23 tracked Wolverine to Xavier's mansion and engaged him in a battle, defeating him via tactics and maneuverability. However, she did not kill him. Instead, she told him why she had come. Wolverine revealed that he was aware of X-23's ordeal, having received a detailed letter from her mother. The talk was interrupted when Captain America came to arrest Laura.

      Laura teaming-up with Spider-Man

      As a captive of S.H.I.E.L.D., Laura was interrogated by Captain America and Matt Murdock. Despite the mayhem in her past, Matt Murdock accepted X-23's innocence. Captain America wanted X-23 to atone for the murders she had committed. However, he ultimately freed X-23 in order to avoid S.H.I.E.L.D.'s exploitation of her as their own weapon.

      X-23 surfaced in New York two years later and was found living on the streets by a pimp named Zebra Daddy, who took her in and employed her as a prostitute. X-23 met Kiden Nixon, a young mutant with the ability to freeze time when in danger. Together with Kiden's teacher, they rescued another young mutant, the feral Catiana, from an angry mob. Zebra Daddy tracked X-23 down, but with the aid of her new-found friends and the mutant named Felon, Zebra Daddy's thugs were defeated. X-23 killed him to save the lives of her friends.

      X-23 later took a job at the mutant-themed Wannabee's nightclub in the Mutant Town district of New York. It was there that she saved the life of the daughter of mob boss Don Parisi from a gang of thugs, whom she killed. The deaths inadvertently implicated Wolverine, prompting his teammates in the X-Men to investigate. X-23 instinctively attacked Wolverine on sight, but he was eventually able to calm her down. She led the X-Men to Parisi's daughter. After aiding the X-Men against Parisi's super-strong mutant enforcer Geech, X-23 fled the scene. She later returned to help the X-Men save victims of a car accident, after which she was enrolled at the X-Men's Xavier Institute.

      X-23 quickly became very protective of Wolverine, attacking his teammate Bishop after he felled Wolverine during a training session. She also took to observing Wolverine on the mansion's security monitors. During one such viewing, an anomalous energy spike prompted X-23 to investigate. Encountering Spider-Man at the source of the signal, X-23 initially mistook him for an enemy and attacked. The pair ultimately teamed up to save the young mutant Paul Patterson from an alternate reality version of the armored Avenger Iron Man (Tony Stark). The arrival of the heroic Captain America and the super-spy Black Widow helped turn the tide.

      X-23 secretly followed Wolverine on his investigation of strange activity in the Canadian Rockies. Ambushed by the Hauk'ka, evolved Saurians from the Savage Land, X-23 managed to escape and alert the X-Men. Traveling to the Savage Land, X-23 and the X-Men teamed with the Land's lord Ka-Zar and his circumstantial allies, the Savage Land Mutates, to prevent the Hauk'ka from destroying human civilization by controlling the weather-manipulating X-Man Storm.

      X-23 as Captain Universe

      Sometime later, X-23 was approached by the cosmic Uni-Power in hopes of making specific use of her healing ability. Although she initially resisted its attempts to bond with her, and she remained reluctant even though it pleaded with her. She ultimately agreed to aid it and became Captain Universe for a brief period of time.

      New X-Men

      After M-Day, X-23 was one of the few students who hadn't lost their powers. The depowered students and staff were sent home; however their bus was bombed by anti-mutant religious zealot Reverend William Stryker and his Purifiers. Subsequently, Emma Frost had the surviving students engage in an free-for-all brawl, with those deemed to be the best performers assigned to a new team of trainee X-Men. Despite Frost's attempts to omit her, X-23 was among those students who made the grade.

      Shortly afterwards, following Stryker's attack on the depowered students, X-23 heard Dust talking to Icarus, who had fled the Mansion. Dust intended to meet Jay, but Laura told her it was a trap. She eventually had to knock out her roommate to keep her safe. Donning Dust's burka X-23 came to Stryker's compound and was shot. After a few minutes spent healing and playing possum, Laura returned to the Mansion to see it being attacked by Purifiers. Laura fought valiantly and helped fend off the intruders.

      The kids grew to be more receptive of Laura following her part in stopping Stryker's attack, in which she single-handedly killed three Purifiers who had incapacitated Surge, Hellion, and Emma Frost. Subsequently, she started to bond with her friends, using her enhanced hearing to find out what happened to Icarus for them, learning that Stryker killed him.

      After Surge received a distress call from Forge, X-23 followed the team to Dallas to rescue him from the sentinel Nimrod. At the height of the desperate battle she managed to cut through to the interior of the machine with her claws, allowing the sentinel to be defeated. She was mortally wounded during the battle by Nimrod's energy blasts and was unable to heal herself. In order to save X-23, Hellion supercharged his telekinetic powers (thanks to Emma Frost's telepathic unlocking) in order to rush her back to the mansion where she was healed by Elixir.

      As Hellion recovered his strength, and found that his power levels had been massively enhanced, Laura kept watch over him. Emma confronted Laura, asking her to leave the school because of the trigger scent. Their confrontation was cut short by Cessily coming to Laura's defense. Cessily pursued Laura, the two went out for coffee. However, the cafe was attacked by Kimura and her minions, who had come not to capture Laura, but Cessily. Laura went back to the Xavier Institute where Hellion informed he was going with her to attack against the Facility. The two found a facility hideout where Laura interrogated a man at gun point. Julian was shocked when X-23 shot him in the head upon securing the information she needed. After an encounter with Kimura, the two found Cessily in liquid form, barely able to compose herself. They were attacked by Predators and saved by the combined forces of the X-Men and the New X-Men

      X-23 aided the X-Men in their fight against the Hulk. X-23 managed to knock over the Hulk and tore his eyes out. Eventually his eyes grew back, and he defeated X-23 by throwing her into a wall.


      When Cyclops ordered Wolverine to assemble the new X-Force, X-23 was tossed into the mix. As they caught up to Cable, the Reavers attacked, and X-23 attacked Lady Deathstrike, seemingly killing her. At Muir Island, X-Force attacked the Marauders and Predator X. When Predator X swallowed Logan, X-23 became angry and attacked, and Wolverine finally killed it.

      During X-Force's raid on a Purifer base, Purifer leader Matthew Risman brought out a captive Wolfsbane at gunpoint. While Wolverine called for the team to stand down, X-23 activated a concealed detonator that set off a series of powerful explosives she had planted earlier without telling her teammates. The explosion brought most of the base down around them but Risman was able to escape with Rahne during the chaos.When X-Force regrouped later, Wolverine admonished Laura for being so reckless with the lives of her teammates and for letting Rahne get kidnapped. During their battle against the Purifiers, X-23 was able to complete her mission from Cyclops by killing Risman.

      X-Force was given a mission to capture the Vanisher and get back the Legacy Virus he managed to get his hands on. X-23 went with Archangel and Wolverine to complete the mission, but it ended in failure. When X-23 tried to kill herself due to becoming infected with the Legacy Virus, Elixir stopped her and got rid of the Legacy Virus.

      Messiah War

      X-23 later moved with the X-Men to San Francisco, where they were accepted as heroes by the mayor, having rejected the Fifty State Initiative. X-23 was roomed with Armor and Pixie. Laura left behind a towel covered with blood, which the latter brought to Emma Frost.

      X-23 was finally reunited with Kiden Nixon. Sadly this future version of Kiden was hooked up to several machines and was used as a generator in order to create a temporal anomaly that disrupted time travel technology, essentially trapping X-Force (which was lethal for them if they didn't return within 33.5 hours), Cable and Hope in that era. While X-23 agonized over killing Kiden or not (Kiden herself asked for death) the matter was taken out her hands when Domino shot and killed her. X-23, Domino and Proudstar were dispatched back in order to save Boom-Boom, however both Domino and Proudstar fell ill due to the time travel. Feeling grateful for saving her friend and ending her suffering, X-23 disabled the time travel devices on the other two and went back in time in order to save Boom-Boom herself. She arrived just in time to stop the Leper Queen before she could kill Boom Boom out of spite for X-Force not killing her. X-23 then collapsed in exhaustion. H.A.M.M.E.R. then stormed the building, giving medical care, while they took X-23 in for questioning.

      She was taken back to the Facility. There Laura was reunited with Kimura, who sawed off her left arm. Agent Morales arrived and helped Laura to escape. The rest of X-Force arrived and took Laura and her severed claws home. Laura was able to regrow her arm, and, at her request, Dr. Nemesis replaced the regrown bone claws with her original adamantium claws.

      Finding Herself

      After the return of the so-called "Mutant Messiah", Laura began having nightmares of a demonic Wolverine. Cyclops suggests she try volunteering at a nearby halfway house for depowered mutants. Laura blacked out, and found the building burning down around her. She was taken to a hospital, and believed she was responsible for the fire and the deaths of almost all the occupants. Wolverine (currently possessed by a demon) entered and attempted to convince Laura that she has no soul. She stabbed him just as Julian walked in. Following this, Laura decided to leave Utopia to go out and find herself so that she could be more than just a killer. Gambit tracks her down after taking an interest in her, believing that he can help her find herself.

      They first encounter Miss Sinister who convinces them to come with her to one of Mr. Sinister's hideouts where she has been taking care of several children that Mr. Sinister experimented on. Miss Sinister betrays them however and reveals that Mr. Sinister has been taking over her body and in order to evade death she attempts to move her consciousness into X-23's body. The process fails however and Gambit triggers the self-destruct sequence and escapes together with X-23. Their next journey takes them to Madripoor where they encounter Malcom Colcord who is trying to restart the Weapon X program, as well as Daken, Wolverine's son. Gambit, X-23 and Daken make an uneasy alliance despite Gambits better judgement and they manage to drive Colcord out.

      They find out that Colcord has been developing the trigger scent that drives X-23 into a killing rage and has found a way to make it effect ordinary people. They follow the scents trace to Paris where they encounter Wolverine and newly turned vampire Jubilee. They all team up to find the scent and manage it but fail to find the person running things. X-23 also strikes up a new friendship with Jubilee. They next travel to New York where they encounter the Future Foundation. A demon king has escaped from his prison and due to her previous status as host of the Enigma Force X-23 is instrumental in re-imprisoning him.

      Laura misadventures in babysitting

      With the help of the Enigma Force, X-23 manages to return him to the dimension that is his prison and escape, saving Valeria Richards in the process and earning the trust of the Future Foundation. She is asked to babysit Valeria and her brother by Sue Storm but is pulled into the Collector's space ship together with the kids and Hellion who stopped by in order to win Laura back. They manage to defeat the Collector and make their way back but upon returning, Laura breaks all ties with Hellion. She and Gambit eventually part ways, as Laura chooses to go the Avengers Academy, not feeling that she belongs with either X-Men team anymore while Gambit chooses to go to Westchester with Wolverine.

      Avengers Academy

      After the events of Fear Itself, Laura joined the Avengers Academy. Reptil, possessed by a future version of himself, made a comment to Hazmat, making her think that Laura was hitting on Mettle. She butts heads with Hazmat for quite some time until she proves herself to truly be on the Avengers' side. She chooses to stay with the Avengers after freeing her former X-Man peers to fight in the Avengers vs X-Men conflict. Right now she has been kidnapped by Arcade and the others in Avengers Academy.

      Circle of Four

      X-23 tracked down to Las Vegas the man who stole her blood, who turned out to be Blackheart. He cloned her and bonded the clones with symbiotes, creating Symbiote Warriors.

      Laura then made an alliance with Venom, Red Hulk (who was there chasing Venom) and Ghost Rider (who noticed the presence of Blackheart). Each four of them fought their Anthithesis until they were all finally killed. Laura killed the Symbiote Warriors and then she moved to Blackheart who distracted her by telling her since he created her clones he knew if the clones had souls or not and she was herself a clone. Wanting to know if she had a soul or not she stopped, and Blackheart mockingly told her that she was in hell and she was suffering which meant she did have a soul. Then he seemingly killed her by throwing her into lava.In Hell, Mephisto offered the heroes a new chance to live in exchange for defeating Blackheart. While X-23 found Blaze, the other three managed to get the Spirit of Vengeance, which had been trapped by Blackheart, and wanted to get it to Blaze, so he would become Ghost Rider again. During the battle, Red Hulk and Venom were thrown away by Blackheart, Flash gave the symbiote to Red Hulk and it bonded with him as well as the Spirit, thus becoming the new Ghost Rider.

      Blackheart was defeated when Ghost Rider used a mirror which created Antitheses, being defeated by his. Meanwhile, X-23 and Flash were trying to help Johnny Blaze to return Hell from the dimensional portal and destroy it. When Las Vegas returned to normal, Red Hulk returned the symbiote to Flash and the Spirit of Vengeance to Alejandra. After the Secret Avengers arrived, X-23 left the scene.

      Avengers Arena

      X-23 along with 15 other people were kidnapped by Arcade and transported to Murderworld. Arcade forces all 15 people including X-23 to take place in a game of kill all or be killed. Arcade has stated he will only allow 1 of the 16 to live.

      The games begin after Mettle sacrifices himself for Hazmat. As the groups separate Laura joins the remaining Avengers Academy students, which included Reptil, Hazmat, and Juston Seyfert. The group were then accidentally attacked by the female Deathlok named Rebecca Ryker who attacked Hazmat as a defense protocol.

      After a few days a unknown enemy has begun to attack the camps. Laura begins to investigate the attacks. During the search Juston disappears after he was attacked while repairing his Sentinel. Laura soon came into contact with Cammi who she spared after she found out that it was not her attacking the camps.

      Laura later meeting up with Hazmat and Reptil encounter the Runaways, Nico and Chase for shelter, in exchange they will share food. The team agree, that until Reptil is suddenly hurt by a fire blast which Laura and her team believe is Chase doing. The group then banishes Nico and Chase away as the trio remain together.

      Reptil begins to recover later on and informs both X-23 and Hazmat that it wasn't Chase but Deathlocket who attacked him. It wasn't too long after that Hazmat stepped on a switch to activate a trigger scent causing Laura to go feral and attempt to kill her team members. Hazmat and Reptil manage to escape, and left Laura on her own. She would later encounter Juston Seyfert once she regained her senses, and see that he was alive but in bad condition.

      All-New X-Men

      Following her rescue from Murderworld, Laura somehow ended up wandering the streets of Miami in an amnesiac state, where she was rescued from a Purifier attack by Kitty Pryde and the time-displaced original X-Men. They returned her to Cyclops's base, where she panicked upon awakening inside a Weapon X facility and attempted to flee, the situation being exacerbated by confusion over seeing younger versions of Cylops, Jean, Iceman, Beast and Angel. The teenaged Scott managed to catch up with her and managed to calm her down after recognizing Cyclops's scent. Though still confused, her memories started to return. When the X-Men attacked the Purifiers, they were caught off guard by Jason Stryker and captured. At the Purifier's base, X-23 was captured and tortured nearly to death repeatedly by the Purifiers with videos of Murderworld. The rest of the X-Men managed to escape, and found X-23. When Cyclops found Laura, she surprised him seeing the stress she was under, Cyclops surprised her with a hug, explaining to the bemused X-23 that it looked like she needed one.

      Based on Laura's intelligence the team launched an attack against William Stryker, Jr., which failed catastrophically and the entire team was captured, though upon recognizing them as having come from the past, Stryker refrained from killing them to prevent damage to the timeline. Laura, however, he tortured by showing her the footage from Murderworld that Arcade released to the internet, including prominent imagery of her attacking the other kids in a trigger scent-induced rage. Seeing herself in this state, and the knowledge that the entire world has also seen it, finally broke her control, and when Cyclops broke free and rescued her, she threw herself into his arms for comfort.

      X and the rest of the team returned to base following their escape from the Purifiers, but they would have little time to relax. Laura was busy blowing off steam in the Danger Room under Kitty's supervision when the Shi'ar, having learned that Jean Grey had returned, attacked and took her captive. Laura fought in her defense along with the rest of the team, but was neutralized, and the Shi'ar escaped to put Jean on trial for actions her elder self committed while in possession of the Phoenix Force.

      The Guardians of the Galaxy arrived just as the Shi'ar fled, and the teams joined forces to bring her back. The Guardians' ship was attacked by a Shi'ar warship covering the kidnappers' withdrawal, and though Laura intended to join in the defense, Gamora declined her assistance, though praised her courage, leaving her and the rest of the X-Men to sit and wait. The arrival of Corsair and Starjammers turned the tide of the battle,and the teenaged Scott was stunned and overwhelmed to learn his father was still alive. As he went to digest this in private, Laura followed after him and, after a brief conversation, returned the hug he gave her when they first met, noting that he needed it.

      Upon arrival at the Shi'ar homeworld, Quill helped to formulate the plan of attack. X-23, knowing Jean's scent, volunteered to track her. However Gladiator, having anticipated their arrival, met them upon disembarking, and a fight between the combined forces of the X-Men, Shi'ar, and Starjammers against Gladiator's forces began, in which X-23 participated. Ultimately, the conflict was resolved by Jean herself, who had already escaped imprisonment and manifested a new power combining her telekinesis and telepathy, and drawing upon the psychic energy of all those around her. Gladiator ultimately stood down, and Jean and the X-Men were permitted to depart.

      Upon returning to Earth, Cyclops chose to remain with his father and departed the team, asking Laura to help keep an eye on his friends. Distraught by his leaving, Laura decided to leave the team herself, with only the teenaged Warren realizing she was doing so. She rebuffed his attempt to convince her return, however, and continued on her way. Much to her surprise she ran into Cyclops, who claimed to have returned. However this turned out to be a ruse, and with her guard down Raze, who had disguised himself as Scott, easily overwhelmed and gutted her, before disguising himself as her in turn and infiltrating the X-Men's base.

      Laura herself, however, survived his attack and hurried back to find the X-Men under attack by the future Brotherhood. Jean used her telepathy to mask Laura's presence, and enabled her to catch Xavier, Jr. off guard, at which point she severely wounded him with her claws, breaking his control over the X-Men and enabling them to fight back. During the conflict it was discovered that Molly Hayes, Deadpool and Beast had been mentally controlled by Xavier, and that Xorn no longer existed. While Laura fought Raze to a standstill, Xavier attempted to flee, only to be captured.

      In the aftermath of the battle, Warren invited Laura out on a date to unwind, to which she reluctantly agreed.Their first date led to a deeper relationship between Angel and X-23.

      All-New Wolverine

      After he met his demise, the news of Logan's death reached Laura. Angry and upset, and questioning her role in life now that the man she looked to most for guidance was gone, she departed the X-Men to do some soul-searching. After a talk to heart with former Alpha Flight member Colin Hume; in honor of Logan she had dyed the forelocks of her hair blue and gold, and remarked to Kitty that she not longer felt angry about Wolverine's death, just sad, but that she has also found a source of pride in their relationship. After the events associated during her time with the Wolverines, Laura would ultimately honor Logan's past by carrying on his mantle as the all-new Wolverine.

      Sometime after taking up the mantle, an anonymous tip about an assassination planned in Paris led Laura to the city to investigate. She was shot through the head protecting the intended target, but healed, and tracked the shooter to the Eiffel Tower. Laura managed to disable the masked assassin after a short fight, but rather than be taken alive the woman called in a predator drone to finish the job, before committing suicide by jumping off the tower. She and Warren pursued the drone through the skies over Paris, and she was able to bring it down before it could finish off its target. Laura then returned to the Eiffel Tower and located the corpse of the assassin. Removing her mask confirmed Laura's hypothesis: the woman was her clone. She and Warren then fled the scene, with Laura determined to both stop, and save, the assassins.

      Upon returning to New York, she visited Alchemax Genetics to discuss the clones with its director and security chief. Laura then encountered one of the clones, Gabby, hiding in her apartment, who she realized was the one who tipped her off about the assassination. Gabby denied Chandler's accusations before fleeing. Laura tracked her to a hideout in the sewers where she was captured and interrogated by the remaining Sisters - Bellona and Zelda. Alchemax, however, followed her and attacked. Laura managed to subdue them and prevent Bellona from killing them, before they were ambushed by Taskmaster. Laura managed to subdue him, and she and the sisters fled through the streets of New York with Mooney in pursuit. She disabled his vehicle, allowing the girls to escape, and issuing a warning to Mooney that they were under her protection, before leaving him bleeding in the street to meet up with the Sisters. However upon arrival she learned a new piece of the story the: The girls were dying. Unable to turn to any of her usual contacts, she instead took them to the Sanctum Sanctorum, seeking the aid of Doctor Strange.

      After an altercation with a portal to evil in Strange's living room, he teleported them all to a hospital to investigate what was killing the girls. After examining Zelda, Strange discovered nanites inhabiting their brains that were responsible both for their inability to feel pain, and their declining health. Unable to operate on them directly, Strange teleported the girls to one of Hank Pym's labs to borrow an Ant-Man Suit.They were interrupted by Wasp, who agreed to help Laura enter Zelda's blood to fight the machines. They were successful, however attacking the nanites triggered a distress call alerting Mooney to their location. He tracked them down and fatally wounded Zelda before Laura and Jan were able to escape her body and subdue him. With her dying breath Zelda begged Laura to stop holding back, and to go after Alchemax. Jan offered the help of the Avengers, but Laura refused, insisting it was her and the surviving Sisters' responsibility to punish Alchemax for their transgressions.

      Wolverine and the surviving Sisters allowed Mooney to escape, and lead them back to Alchemax's bunker. Laura infiltrated the base by disguising herself as Bellona and allowing herself to be "killed" as a ruse. Upon awakening in the morgue, she captured the scientists there and forced them to upload all data on Chandler's activities to S.H.I.E.L.D.'s servers, and contacted Maria Hill to call her in to clean up. While Bellona and Gabby dealt with Mooney, Laura intercepted Chandler and hobbled him before he could escape, ensuring his capture when Hill's forces arrived. She and Gabby then left the bunker together.

      Following the destruction of Alchemax Genetics, Laura allowed Gabby to stay with her while it was decided what was to become of her. Gabby preferred to stay with Laura, however Laura intended to find a safe place elsewhere that Gabby could live a normal life, away from the chaos and danger of a superhero. Gabby's resistance and fear of being left alone dredged up painful memories of Laura's own desire to have a family with Logan, and it took a visit by Squirrel Girl for her to realize the best place for Gabby all along was with her. She relented, and asked her new sister to stay.

      Civil War

      Following an incident off the coast of the United States, in which several S.H.I.E.L.D. operatives vanished while disrupting an arms deal, Maria Hill contacted Laura to request her assistance investigating the disappearances. The only clue was the wreckage of the boat the arms dealer was using, and a box pulled from the water. Hill specifically contacted Laura because the first person she called in, and who also disappeared, was an alternate universe Logan. When Agent Fitz opened the box at Hill's direction, Laura caught the scent of its contents and realized what happened, warning Hill to pull her helicarrier to a safer altitude. However the warning came too late, and the carrier came under attack by Fin Fang Foom, who was attracted by the pheromone — essentially a chemical aphrodisiac — contained within the box, and likely attacked both the missing S.H.I.E.L.D. agents and Logan as well. Laura resolved to get them back, and allowed herself to be swallowed by Foom.

      While Laura climbed down through Foom's digestive tract, Iron Man and Captain Marvel arrived to assist keeping Foom away from population centers. Laura managed to rescue the half-digested Logan, escaped back up out of Foom's mouth, and instructed Gabby to take him somewhere safe. Meanwhile, she covered herself in the pheromone and used it to lure an amorous Foom out to sea. Laura was distressed when she returned home that evening to discover that Gabby brought Logan there to recover, as she adamantly refused to accept that he was her Logan. However Logan awoke, and struck her speechless when he revealed that he recognized the apartment, and that it was where he raised her.

      == Character Extras =]

      Played By: TamaRose
      Face Claim: Mila Kunis
      Ons: Pain, Sexual tension, Oral, Anal, Spanking, Whips, Biting, Scratching
      Offs: Scat, Vomit, Spit, Snot, Golden Showers

      Online Bowen

      Re: Marvel`s Champions: Intrest check
      « Reply #3 on: September 19, 2016, 07:53:37 PM »

      Hero Name: Nova
      Legal Name: Samuel 'Sam' Alexander
      Origin of Powers: Nova Helmet, Xandarian Worldmind
      Age: 17
      Sexuality: Heterosexual

      Sam Alexander is a 17 year old from Carefree, Arizona who lives with his parents and younger sister. His father always told him stories of adventures in space and the Nova Corps, however Sam always believed him to be a drunk. One day when he comes home, Sam discovers his father missing and has an accident while looking for him. Waking up in hospital, he is greeted by Gamora and Rocket Raccoon, who inform Sam of his father’s true legacy as a member of the Nova Corps, leaving Sam his helmet. After putting on the helmet, Sam discovers a recorded message from his father and begins to test out his new found abilities, and flies to the moon and finds the Watcher. After the Watcher tells Sam of a coming alien invasion Sam returns home and meets Gamora and Rocket Racoon who train him to use his abilities properly and then sends him into space to stop the approaching Chitauri armada.

      His helmet grants him these powers and abilities because of its access to the Nova Force.

      Flight: As Nova, Sam is able to fly at great speeds beyond escape velocity and past lightspeed. Able to fly from galaxy to galaxy under his own power.

      Energy Manipulation:
      Like most Novas, Sam is able concentrate the power of the Nova Force into a beam or a ball of energy and fire it from his hands. He can also utilize the energies he generates to create protective or reflective force fields, power star-ships, focus it into an energy razor capable of decimating ships, amplify his own striking power by covering blows in nova force energy or even his whole body with said energy to strike like a cannon round, detect and remove toxic elements within a living being, and much like his predecessor; the ability to create hyperspace portals which shorten the distance between different points in the universe.
      *Molecular Acceleration : During battle with a War Bringer robot on Knowhere, Nova utilized his nova force energy in the most creative way, taking a bunch of cables from the Celestial head and supercharging them with his power turning them into a hyper-charged guillotine.
      *Solid Energy Constructs/Simulated Telekinesis: While training with Gamora and Rocket Raccoon, Sam was able to move Rocket Raccoon's favorite gun with his mind. This power seems limited and he is the only Nova ever shown to use this power.

      Superhuman Strength: Sam has access to the same strength as that of a centurion from the Nova Corps. Possibly more since he has the share hold of the Nova Force Within his helmet, he helped Beta Ray Bill stabilize a descending cargo ship the size of a city and carried around a boulder of condensed solid gold created from the heart of a supernova.

      Superhuman Speed: Can move at incredible velocities even while running, concentrating his speed mostly on flight though, but more than able to move through the galaxy and back to earth with utmost ease.

      Superhuman Durability: As a Nova Sam has an uncanny amount of resistance to abrasion and concussive force, having once been knocked halfway across the world by Hulk's evil Kluh persona and only suffering a concussion, having come out of a portal and re-entered Earth's atmosphere from deep space, and taken concussive blasts from incredibly powerful entities, relics, and war engines.

      Xandarian Worldmind: His helmet carries the remnants of what's left of the Nova Corps' Xandarian Worldmind, as such through the device Sam is bestowed a plethora of unique attributes through its usage.
      *Universal Translation: The helmet can make any alien species' language appear to him as English.
      *Cosmic Awareness: Sam's Nova helmet flashes him different colors to depict different scenarios. It also allows him knowledge of most situations going on near him.
      *Enhanced Intellect:  Through the helmet's Worldmind Sam gains a vast increase in congnative capacity, filling his mind with knowlegde and understanding about the universe as a whole and the scores of countless alien societies and cultures living within it.
      *Hardlight Holographic Projection: Sam has shown he can use a combination of the Nova Force and the Xandarian Worldmind to create convincing visual displays.
      *Cosmic Atlas:  The helmet acts as a universal positioning system that enables Samuel to find his way around the galaxy as well as discern the location of just about anything the helmet picks up on like fallen nova sightings, distress signals, and foreign elements in a living body.
      *Affiliate Recognition:  Able to discern certain individuals from around the universe and their current affiliations.

      Sam can speak some Spanish due to his mother using the language frequently. He has also started to teach himself Morse Code, though his understanding of it is still imperfect.

      Strength level Can lift well past 20 tons. His power grid indicates that he can lift up to between 75 and 100 tons.

      His powers are dependent of his Helmet.

      Since his battle with Kluh, he suffers memory disorders

      == Character Extras =]
      Played By: Bowen
      Face Claim: Steven R. Knight
      Ons: Romance| Foreplay | Passion | Being Teased | Tension | Giving Massages | Costumed Sex | Being Outside/Different Locationsl| Oral| A little Pain| Sexual tension| Anal| Spanking| Biting| Scratching
      Offs: Violent Sex | Dry Sex | Humiliation | Bondage | Sensory Deprivation | Animals | Toilet | Being Humiliated | Any secretions other than sweat and cum

      Online Bowen

      Re: Marvel`s Champions: Intrest check
      « Reply #4 on: September 19, 2016, 08:33:57 PM »

      Hero Name: Captain America
      Legal Name: Steven Grant Rogers
      Origin of Powers: Super Soldier Serum, Training, Equipment
      Age: Appears in early 30's
      Sexuality: Heterosexual

      After the outbreak of World War II in Europe, a young HYDRA agent disguised as an American patriot named Steve Rogers attempted to enlist in the U.S. Army but was rejected, due to his skinny, anemic physique, and was classified 4-F. However, he garnered the attention of certain people including scientist Doctor Abraham Erskine who was searching for suitable volunteers/test subjects for a top secret experimental program designed to create an army of Super-Soldiers. As a result of Operation: Rebirth, Steve Rogers gained speed, strength, flexibility, endurance and agility of nearly superhuman levels. These heightened abilities coupled with his unwavering courage and “never say die” attitude eventually made him Captain America, a living legend.

      The Super-Soldier Serum (SSS) metabolized and permanently enhanced all of Rogers' bodily functions to beyond the peak of human potential. Dr. Reinstein described this potential as being "the next step in human evolution," while still remaining completely human but often called the "Perfect Man." The secret of the SSS formula was lost upon Dr. Erskine's death. Nick Fury's intel classified him as power level 8.
      Artificially Enhanced Physiology: Rogers has no superhuman powers, although as a result of the Super-Soldier Serum, he was transformed from a frail young man into a "perfect" specimen of human development and conditioning. Rogers is as intelligent, strong, fast, agile, and durable as possible for a human being to be without being considered superhuman. The SSS is definite, even if he chose to live an unhealthy lifestyle, none of his abilities would weaken.

      Enhanced Strength: Rogers' physical strength is enhanced to the very peak of human potential. Captain America had been seen bench pressing 544 kg/1,200 lbs on each side of the bar, which is consistent with his strength level, as benching is easier than military press lifting. This strength also extends to his legs, enabling him to leap 6m/20ft out in a single bound and 10ft/3m into the air without a running start. He can snap steel handcuffs and chains, and is capable of breaking through wooden walls and steel doors with a single kick.

      Enhanced Speed: Rogers can move at speeds faster than even the finest human athlete. He can run at speeds of up to a mile in a minute (60 mph).

      Enhanced Durability: His bones and muscles are denser and harder and so are amplified to the highest human potential, making him very durable. He is durable enough to the point that if a person beats him with a metal bat stick, the bat would break and Rogers would show little discomfort. This is how he survived other forms of extensive punishment throughout his career such as falls from several stories like when he landed on a car from 2000 feet with no injury.

      Enhanced Agility: His agility is greater than that of an Olympic gold medalist. He can coordinate his body with balance, flexibility, and dexterity.

      Enhanced Reflexes: Rogers' reflexes border on superhuman level. His reaction speed is 20 kph, which makes it possible for him to dodge gunfire even in point blank range from multiple gunners at the same time.
      Enhanced Stamina: Rogers' body eliminates the excessive build-up of fatigue-producing chemicals in his muscles, granting him exceptional endurance and lung capacity. He can exert himself at peak capacity for a hour without any rest and before showing any signs of fatigue.

      Accelerated Healing Factor: Rogers' healing speed and efficiency is at the highest limits of human potential, which means he can heal faster than most humans. The white blood cells (WBCs) and the SSS in his body are efficient enough to fight off any microbe, foreign body and others from his body keeping him healthy and immune to all infections, diseases and disorders, also Rogers cannot become intoxicated by alcohol, drugs, or impurities in the air and is immune to terrestrial diseases. He is also immune to hypnosis or gases that could limit his focus. He is genetically perfect.

      Enhanced Mental Processing: His mental performance operates in the most efficient and rapid manner possible, and able to processes the world in the most advance and efficient manner. He possesses perfect pattern solving/recognition, limitless information storage/retrieval, perfect perception/observational skills, and logical/philosophical structuring. His mind also processes information quickly, giving him an accelerated learning aptitude. Rogers can also quickly analyze multiple, limitless information streams (e.g., threat assessment) and rapidly respond to changing tactical situations. He possesses an eidetic memory (he never forgets anything and has perfect instant recall), he can read at superhuman speeds, has perfect deductive/reasoning skills, and can intuitively understand what's going to happen and how to deal with it. This enables him to remember any military tactic and apply it to any situation, making him the best tactician in history.

      Enhanced Senses: Rogers' senses of sight, hearing, smell, taste, and touch are at the highest possible limits of human potential. He once said that he is able to dodge bullets because he sees faster than them.

      Advanced Longevity: The SSS halts Rogers's aging due to perfect cells. Sersi stated he will indefinitely maintain his youth.


      Master Tactician and Strategist: Rogers is an accomplished strategist. He had been widely considered one of, if not the greatest, tacticians on the planet, both on and off the battlefield. He is able to formulate battle strategies and his brilliant tactical sense allows him to alter any strategy to fit the changing need of the situation.

      Master Martial Artist: He is an expert in hand-to-hand combat being very skilled in multiple martial arts through his training in military combatives and instruction under various private instructors (he may have learned most of his initial knowledge from WW2 trainers such William Fairbairn and Rex Applegate who pioneered most the methods utilized in that period). Rogers utilizes Boxing, Judo and various other disciplines with his gymnastics ability creating a style that suits his strengths and enables him to use his knowledge to the best of his ability. He is considered one of the finest martial artists on Earth.

      Master Shield Fighter: His years of training and experience with his unique shield, as well as its physical properties, allow him to accomplish amazing feats with the item. Aside from bashing foes and blocking incoming attacks, he is able to throw it with nearly perfect aim. Rogers can hit multiple targets with the same throw by means of ricochet, and could even achieve a boomerang-like return effect, allowing him to strike enemies from behind or retrieve the shield without objects to ricochet from.

      Advanced Military Operator: He is well-versed in all Armed force disciplines including intelligence gathering, escape arts, assassination, demolition, survival tactics, hunting, swimming, mountaineering, march/drill skills, map making and reading, decoding cipher and other secret code messages, reading and making wood craft signs and other secret code languages, disguising, interrogation, computers, explosives, communication systems, vehicles and electronic appliances used in armed forces.

      Master Acrobat: His years of training and experience have made him an expert acrobat, gymnast, and aerialist. He often utilizes these talents in combat for both evasive and offensive purposes.

      Indomitable Will: Rogers is a very strong-willed person. He is able to overcome most forms of temptation and resist the effects of extreme pain, drugs and toxins to a great extent. Rogers accepts his own mortality, and refuses to rob any sapient being of their freedom. During the Destiny War, he destroyed the Forever Crystal, deciding it was too dangerous to exist, despite the many benefits of its power. Rogers is also capable of resisting all forms of mind control; only the strongest willed individuals have a chance of enslaving him.

      Professional Sketch Artist: He has great artistic skill which he developed from childhood. Rogers often worked as a freelance illustrator and sketch artist even loaning his skills to the NYPD for a time. He enjoys drawing and does so with his free time.

      Expert Marksman: He can throw most projectile weaponry with great aim and is well-versed in the use of firearms, though he prefers not to use them.

      Expert Swordsman: Steve is proficient with swords and staffs, but is more comfortable with his shield.

      Weapons Proficiency: He does not typically utilize weapons other than his shield, but in desperate situations he wields additional weapons to ensure victory. He is proficient in wielding swords, daggers, throwing knifes, staffs, sticks, tonfa, axes, maces and even firearms.

      Multilingual: Rogers is fluent in English, German, Russian, Spanish, Japanese, at least some French, and some Italian. He might be lingual in other languages.

      Expert Vehicular Driver: He is proficient in driving cars, motorcycles, trucks, jets, tankers, helicopters, motorboats, submarines, and some types of trains and utility vehicles.

      Captain America's Uniform: As Captain America he wears a water and fire retardant costume, which is made of Kevlar, nomex and light weight titanium. The costume also offers a medium level of resistance to electric shocks and force impacts i.e., falls from 30 meters height and The suit cannot be pierced by normal conventional sharp edged materials like sharp wood, glass, iron, copper and aluminum. The suit also gives some resistance to high temperatures. He carries a voice-operated, wireless communicator in his left ear, which has its frequencies blocked making it highly difficult to trace its call.

      Utility Belt: Rogers wears a utility belt containing mission-specific equipment such as a first aid kit (containing tweezers, antiseptic gel coated band aids, bone and muscle pain reliever spray cans and antidotes for some toxins.), military cable, lock picks, grenades, and several other materials.

      Transportation: Rogers regularly uses both a high-performance motorcycle and a van. As an Avenger, he travels via Quinjet or Sky-Cycle and formerly aboard SHIELD or military vehicles while on assignment.

      Captain America's Shield: Captain America's only weapon is his shield, a concave disk 2.5 feet in diameter, weighing 12 pounds. It is made of a unique Vibranium-steel alloy that has never been duplicated. The Shield was cast by American metallurgist Dr. Myron MacLain, who was contracted by the U.S. government to create an impenetrable substance to use for tanks during World War II. During his experiments, MacLain combined Vibranium with a steel alloy he was working with and created the disc-shaped shield. MacLain was never able to duplicate the process due to his inability to identify a still unknown catalyst that played a role in the metal bonding (an experiment to recreate the process resulted in the creation of Adamantium). The shield was awarded to Captain America by the government several months after the beginning of his career. The shield has great aerodynamic properties: it is able to slice through the air with minimal wind resistance and deflection of path. Its great overall resilience, combined with its natural concentric stiffness, enables it to rebound from objects with minimal loss of angular momentum. It is virtually indestructible: it is resistant to penetration, temperature extremes, and the entire electromagnetic spectrum of radiation. The only way it can be damaged in any way is by tampering with its molecular bonding.

      He also used small throwing disks, concussion bombs, grapples that morphed from spheres, a grapple-hook gun, substitute shields, firearms during wartime, and an exo-armor (enabling flight, superhuman strength, speed and protection from all types of assault and miniature exploding rockets that could be fired from the gauntlets).

      == Character Extras =]
      Played By: Bowen
      Face Claim: Steven R. Knight
      Ons: Romance| Foreplay | Passion | Being Teased | Tension | Giving Massages | Costumed Sex | Being Outside/Different Locationsl| Oral| A little Pain| Sexual tension| Anal| Spanking| Biting| Scratching
      Offs: Violent Sex | Dry Sex | Humiliation | Bondage | Sensory Deprivation | Animals | Toilet | Being Humiliated | Any secretions other than sweat and cum
      « Last Edit: October 27, 2016, 06:29:38 PM by Bowen »

      Offline TamaRose

      Re: Marvel`s Champions: Intrest check
      « Reply #5 on: September 22, 2016, 11:20:31 PM »

      Hero Name: Rogue

      Legal Name: Anna Marie

      Origin of Powers: Mutant

      Age: 25

      Sexuality: Pansexual


      Power Absorption: Rogue can absorb the powers, energies, memories, knowledge, talents, personality and physical abilities (whether superhuman or not) of another human being (or members of some sentient alien races) through physical contact of her skin with the skin of the other person. She is not limited to absorbing superhuman abilities.

      Wonder Man Powers: Rogue possesses the following abilities as a result of permanently absorbing the energy of Wonder Man into her body.

      Ionic Energy Form: The tissue and bones of her entire body have now been augmented in strength and to a certain extent. She is now composed of organic matter that is permeated with this form of energy.

      Superhuman Strength: Possesses vast superhuman strength, the limits of which aren't known, and she is listed above the class 100 limit. Her strength extends into her legs, as she is capable of superhuman leaps covering several hundred feet.

      Superhuman Speed: She can run and move at speeds that are beyond the physical limits of the finest human athlete.

      Superhuman Stamina: Her ion body grants him unlimited stamina and is therefore immune to fatigue.

      Superhuman Durability: Her bodily tissues are much harder and far more resistant to physical injury than the bodily tissues of a normal human. Rogue is highly resistant to penetration wounds, even from high caliber machine gun shells. She can also withstand tremendous impact forces, such as falling from great heights or being repeatedly struck by superhumanly strong opponents, without being hurt. She is also resistant to extremes in temperature.

      Superhuman Agility: Her agility, balance, and bodily coordination are all enhanced to levels that are beyond the natural physical limits of even the finest human athlete.

      Superhuman Reflexes: Rogue reflexes are similarly enhanced and are superior to those of the finest human athlete.

      Superhuman Hearing: Her hearing has been enhanced to a superhuman degree.

      Energy Vision: Rogue can see beyond the usual spectrum visible to the human eye.

      Flight: Rogue is now able to fly through the air at great speeds, the exact limit of which isn't known. She can fly at speeds in excess of 700 mph.

      Immortality: Rogue is functionally immortal. Because of the ionic energy that empowers her, she no longer ages and is immune to disease and infection. This same energy sustains Rogue's physical vitality far more efficiently than the biochemical process that sustain ordinary human life. As a result, she no longer requires food, water, or oxygen.

      Ionic Regenerative Healing: Rogue's ionic form can heal itself from gunshot wounds, surgery, and even severed limbs.

      Special Skills and Other: Rogue has displayed acrobatic skills she apparently learned from Gambit. Rogue can also speak fluent French, and while on an alien world, proved to be an excellent swordsman, having been taught by her brother Nightcrawler. Rogue's skills also depend  on who she has recently absorbed.

      == Disadvantages ==

      Losing control. Killing someone.

      Equipment: None


      Early Years

      Rogue's parents, Owen and Priscilla, married early in their relationship and lived in a back-to-nature hippie commune in Caldecott County, Mississippi. Born as Anna Marie, she also enjoyed the attentions of her Aunt Carrie on her mother's side. The commune's failed attempt to use Native American mysticism to reach the Far Banks resulted in Priscilla's disappearance. Carrie took over Anna's care and, in her grief at the loss of her sister, was a strict and authoritarian guardian. Anna Marie was a rebellious child and her equally poor relationship with her father prompted her to run away from home as a young teenager.

      This also prompted the nickname "Rogue".

      At some point, Rogue grew close to a boy named Cody Robbins. During their flirtation, Rogue impulsively kissed Cody, at which point her latent mutant power to absorb the life energy and psyche of others with skin-to-skin contact emerged. Cody was left in a coma from which he would not awaken. Rogue was traumatized by the experience and she wore body-concealing clothing that eliminated the possibility of accidental skin contact. Rogue was not able to control her absorption power at first; any skin-to-skin contact activated it, and she sometimes retained residual memories of the people she touched. Rogue wished she did not have to cover up so much around folks, to protect them from her.

      Brotherhood of Evil Mutants

      Not long after, Rogue was approached by Mystique, who sought her out on the advice of her precognitive partner, Destiny. Mystique ultimately took Rogue in as a daughter. In time Mystique turned Rogue's loneliness, envy, bitterness, and despair into anger, thus recruiting her into the Brotherhood of Evil Mutants.

      Rogue fought alongside the Brotherhood against many superheroes, including the X-Men, ROM, Dazzler, and the Avengers and was a devastating enemy to them all. For her first mission, Rogue encountered the super heroine, Ms. Marvel (Carol Danvers). Rogue and Ms. Marvel fought and, through prolonged contact during which Ms. Marvel fought valiantly to retain her consciousness, Rogue absorbed Ms. Marvel's alien-based powers and memories permanently. Rogue gained Ms. Marvel's incredible strength, near-invulnerability, the power of flight, and a rarely-used mild form of ESP referred to as a "seventh sense" (though this last ability has been largely forgotten). After absorbing Ms. Marvel, Rogue was ordered to defeat the Avengers and attacked them at their mansion headquarters. Rogue was able to absorb Captain America and Thor, but was forced to retreat. After regrouping with the Brotherhood, Rogue and the Brotherhood attacked Ryker's Island, to release Destiny, but the Avengers defeated them, only Rogue and Mystique escaped.

      Rogue battles Dazzler

      Next, Rogue and Mystique were seen at the Pentagon, where they battled Storm, Wolverine, and Carol. Rogue was able to absorb Wolverine and Storm's powers, but Storm sent Rogue out of the Pentagon with a cyclone. Later, Rogue and Mystique liberated the Brotherhood from Windust Prison and battled ROM. During the battle, the Brotherhood was again captured, and only Rogue, Mystique, and Destiny escaped. Renaming themselves the Sisterhood of Evil Mutants, Rogue, Mystique, and Destiny sought revenge on the X-Men and decided that Angel would be an appropriate source of information. When the trio attacked Angel, Dazzler defeated the them. Rogue vowed revenge on Dazzler, becoming increasingly jealous of her popular and attractive lifestyle. Going against Mystique, Rogue attacked Dazzler, but the Heroes for Hire drove her off. After Dazzler's sister, Lois London, killed a homeless man in self-defense, Dazzler and her sister fled New York and Rogue attacked them, while on a bus. The sisters were able to escape and Rogue returned to Mystique. Rogue began to train constantly to defeat Dazzler.

      Rogue battles X-Men

      After having absorbed Ms. Marvel's life-force and gaining her personality and powers permanently, Rogue began to go through a life-changing period. Rogue was now "remembering" the comparatively more-normal childhood that Carol Danvers had lived and seeing the wrong-doings of Mystique and her team for what they were. Rogue was also feeling as though she was losing her own personality in the mix of residual memories, sometimes entirely succumbing to the Carol personality. Rogue began to dislike the life she was leading more and more, but feared losing herself forever in the absorbed memories of others.


      Desperate, Rogue turned to Professor Charles Xavier and the X-Men, where Binary attacked her on sight. Professor Xavier's charity towards all mutants led him to welcome her into his School for Gifted Youngsters, regardless of his team having previously fought Rogue, and in spite of the X-Men's own strong disagreements. Professor X psychically examined Rogue and invited her to join the X-Men and live at the mansion, with the team even threatening to leave if she was allowed to stay. Professor Xavier reminded them of their ideals as X-Men and they gave her a chance. Rogue was an adult and required no tutoring from Professor X, but trained in the use of their powers, in the Danger Room.

      With the X-Men, Rogue traveled to Japan to attend the wedding of their team member Wolverine. At first, enraged at seeing Rogue had joined the X-Men, she earned his trust by saving the life of his fiancé while Viper and Silver Samurai poisoned the X-Men and battled him. Over time, Rogue eventually earned the respect of all the X-Men and became a valued, trusted member of the team. After a quick battle with Mastermind, Mystique attempted to “rescue” Rogue from the X-Men, thinking Prof. Xavier forced her leave the Brotherhood, only to have Rogue tell her that she joined of her own freewill.

      After finding out that Michael Rossi was in danger, Carol's residual personality took over and Rogue attacked a S.H.I.E.L.D helicarrier which prompted Nick Fury to send out an all points bulletin on her. In an attempt to take Rogue down, Henry Gyrich and Valerie Cooper had Forge create a neutralizing gun, and while Gyrich fired at Rogue, Storm was hit with the gun on maximum setting. As a result, Storm was stripped of all her powers.

      The X-Men battled the Juggernaut and Nimrod. Rogue absorbed the powers of most of her teammates to defeat Nimrod.

      Dazzler joined the X-Men and fought Juggernaut by herself and was defeated. Rogue led her small team of X-Men to rescue Dazzler and defeat Juggernaut. Rogue was forced to confront and cooperate with Dazzler, a one-time adversary who she attempted to kill.

      After returning to New York, Storm decided that, in order to safeguard their friends and families from their many enemies, the X-Men must fake their deaths and become an underground proactive strike force.

      Rogue was approached by Mystique and informed that Destiny had foreseen that the X-Men would die in Dallas. Tracking Storm, the X-Men arrived at Forge's Eagle Plaza, in Dallas, Texas, where they were attacked by the Freedom Force and Rogue was captured. After the initial battle, a rift opened in the sky of Dallas and a chaos ensued of different weather patterns right next to each other and beings and creatures from the past appearing and attacking. The X-Men and Freedom Force formed a temporary alliance with each other to save the citizens of Dallas until Colossus decided to enter Eagle Plaza. After gaining access into the Starlight Citadel, the X-Men battled the Adversary and, after Rogue absorbed his power and opened a portal to seal him in, gave their lives to imprison the Adversary, with a spell cast by Forge. However, the Omniversal Guardian, named Roma, restored the X-Men to life and freed the Adversary under the notion that there could be no order without chaos. The events had been broadcast over a live television news feed and the world believed the heroes to be dead. After being resurrected, the X-Men decided to use the opportunity to go underground and keep their rebirth secret.

      The X-Men resurfaced in Australia, where they defeated the Reavers. They claimed their base and teleporter, Gateway, a mute, mutant aborigine with the ability to create gates with his bull roarer. Roma appeared and presented them with the Siege Perilous, a gem that created a portal which granted any person who walked through it judgment and a new chance at life, with a new career, home, and so forth and had magically made them invisible to any sort of mechanical perception.

      After Maddie went missing, the X-Men battled the Press Gang and Genoshan Magistrates, where Rogue and Wolverine were captured and taken to Genosha. While in captivity, Rogue and Wolverine were stripped of their powers by Wipeout and contained where the guards "took a few liberties" with Rogue. Embarrassed, Rogue allowed the Carol Danvers personality to take-over and escape, rescuing Wolverine. Rogue, still under Danvers influence, and Wolverine, followed Phillip Moreau to the Mutates' camp, until they were attacked and the X-Men arrived to rescue them.

      At times when Rogue would become unconscious, or in extreme stress, Danvers' personality would take-over. Rogue and Dazzler formed a tepid friendship, which was tested several times as Rogue envied Dazzler's relationship with teammate Longshot. Rogue even dressed and posed as Dazzler to court the man's attention.

      Rogue was taken-back to the guards of Genosha molesting her and she began to shut-out the Carol personality completely. After destroying her room, because the Carol personality remodeled, Dazzler recommended that the women of the X-Men had a social event. The X-Women went to a mall in Beverly Hills and, after they indulged in a day of shopping and frivolity, rescued Jubilee from the M-Squad.

      After the Carol personality visited the Wall and her old apartment, Rogue reasserted herself just-in-time to battle Master Mold and Nimrod, while wearing Carol's old Ms. Marvel uniform. While battling, Master Mold absorbed Nimrod, killed Senator Kelly's wife, and continued to reconstruct all of the X-Men's damage. Dazzler threw the Siege Perilous at the Master Mold's decapitated head and Rogue sacrificed herself, to ensure the Sentinel would go through, and disappeared.

      Rogue was stripped of her powers for a time, as well as the remaining portions of Carol's personality that had haunted her. Rogue ended up powerless in the Savage Land, where she was taken in by Magneto. The two briefly toyed with a romance. Rogue ultimately saw through Magneto's noble facade when he killed the high priestess Zaladane, who had amassed an army of Savage Land natives. Rogue's perception of her potential lover shaken, she returned to the X-Mansion. When Rogue regained her powers, she fully returned to the X-Men.

      While she was gone, a new member had joined the X-Men. Rogue and Gambit were immediately attracted to each other and quickly fell in love. Rogue and Gambit's relationship was often been strained, much thanks to her inability to control her absorption power and his dishonesty. Incidentally, Cody Robbins, the first person to fall victim to Rogue's powers, was later killed by Gambit's ex-wife Bella Donna.

      It was eventually discovered that Mystique had two sons: the now-deceased anti-mutant politician Graydon Creed and Rogue's long-time teammate, Nightcrawler. Rogue and Nightcrawler consider themselves to be siblings, although the revelation has not particularly altered their friendship.

      When the Galactic Council transformed Earth into a maximum-security penal colony for hundreds of extraterrestrial criminals, Rogue absorbed the attributes of Z'Cann -- a telepathic alien shapeshifter who had joined Cadre K, Xavier's Skrull equivalent to the X-Men. Z'Cann purposely touched Rogue to activate the mutant's abilities as the two evaded bounty hunters. Z'Cann used her telepathy to amplify Rogue's capacity to assimilate memories, causing her powers to mutate.

      During an invasion of aliens from another dimension, Rogue begged Sage to use her jump-starting powers to evolve Rogue to a point where she could control all of the various powers inside of her. Sage agreed, and Rogue became a one-woman army, able to use the powers of anyone she had absorbed in the past, exhibiting a multitude of powers at once.

      In that same invasion, Rogue was confronted by Vargas who was said to be "a new species all together". Vargas wanted to kill her to preserve his own life; he showed her a page from one of Destiny's diaries that indicated Rogue would kill him. Rogue fought Vargas off and sped to rescue Gambit from the machine that was using him to power a trans-dimensional gate. The power beam trapped her with him and they were both stabbed by Vargas. Wounded but still alive, Rogue pursued Vargas, ambushing him by replacing his statue of Psylocke and eventually using all her abilities to defeat him (and perhaps kill him, though the exact outcome of their fight is still uncertain). Both Gambit and Rogue survived by a near margin, though Rogue had to enter the Astral Plane to force Gambit to live.
      Following the repulsion of the invasion, Rogue realized that the Destiny Prophecies were only possibilities and that trying to follow them was more dangerous than ignoring them. She also learned that she had inherited a mansion in New Orleans from Destiny, and the X-Men retired there to recuperate. Rogue soon left the team with Gambit, since they both emerged powerless from their ordeals and wanted to further explore their relationship.

      While on the road, Rogue and Gambit met some mutants who hated normal humans. Rogue asked them to leave, but they provoked a fight, and Gambit and Rogue (both powerless) fought them. They lost, and their opponents destroyed Rogue's bike. Shortly thereafter, Rogue and Gambit met a young mutant going by the name of Paint, who possessed the power to "paint" tattoos by touch alone. Rogue complimented Paint on her tattoos and in return, Paint gave Rogue some tattoos of her own.

      Rogue ended up staying at a beach house in Valle Soleada, a town wherein mutants and humans coexisted peacefully. She subsequently received a visit from Bishop and Sage and, after a series of events involving an investigation into the murder of a human girl's family, Rogue and Gambit sign up with Bishop and Sage to help stop Sage's enemy and former boss Elias Bogan. After the battle Rogue asked Sage to restore Gambit's abilities, which she did.

      Rogue and Gambit returned to the X-Men. Over time, Rogue's own abilities returned naturally. However, she no longer possessed the abilities she had absorbed from Ms. Marvel. Rogue and Gambit were both put on Havok's team. On their first mission back, the X-Men battled against a Chinese mutant team to rescue Xorn. They succeeded and brought Xorn back to the X-Mansion with them.

      The X-Men then faced a new Brotherhood in Philadelphia. The Brotherhood followed them back to the Mansion and attacked them at home. Rogue notably fought Black Tom Cassidy, while the other X-Men fought off the rest of the Brotherhood. Black Tom almost killed Rogue, but she was saved by Northstar.

      Rogue then traveled down south to save a young mutant girl from her powers. While there, she met Campbell Sainte-Ange, a young man who was immune to Rogue's lethal touch. Also while there, Rogue forcibly absorbed knowledge from her Aunt Carrie that explained that Rogue's mother had traveled to the Far Banks, a dream-realm, to stop her father from getting there himself. Rogue encountered the incorporeal spirit of her mother therein, and absorbed her memories. After the reunion, her mother's trapped spirit could finally move on. Rogue subsequently went back to her Aunt Carrie and made amends with her.

      Rogue then returned to the X-Men and had to fight against the monstrous Golgotha, large creatures with limited telepathic abilities. During this ordeal, Rogue and Gambit got into a fight, and he left. Wolverine revealed he always had feelings for Rogue, and kissed her. While recovering from Logan's mind, Rogue received a call from Emma Frost, who was trying to kill Havok, mistakenly thinking Havok to be Cyclops. Rogue absorbed both Havok and Polaris' powers when the X-Men fought a herd of Golgotha in space.

      She later gained Sunfire's powers after absorbing them when he was dying, subsequent to his battle with Lady Deathstrike, who amputated both his legs.

      Rogue returned to the Mansion and found that Gambit was being seduced by the latest X-Kid Foxx. Foxx was actually Mystique in disguise, who sought to break up Gambit and Rogue. She believed she had found someone better for Rogue, and was not particularly fond of Gambit. The X-Men voted and Mystique was allowed to be a probationary member of the X-Men, a decision neither Rogue nor Gambit liked.

      Rogue was given command of an X-Men team by Cyclops. She also dealt with Gambit's transformation into Death. To face the Children of the Vault she chose Iceman, Cannonball, Karima Shapandar, Mystique, Cable, Lady Mastermind, and an unwilling Sabretooth as her squad.

      Mystique seemingly tried to repair her relationship with Rogue, but was rebuffed. Rogue's team defeated the group known as the Children of the Vault. Afterward, Rogue declared her team would be leaving the X-Mansion. Rogue was hospitalized after a battle with Pandemic. Cable, desiring Rogue's help in defeating the Hecatomb, forced Rogue awake. Pandemic infected Rogue with a virus, Strain 88, altering her powers by amplifying them into an instantaneous death-touch. In defeating Hecatomb, Rogue absorbed psyches of eight billion entities that had been stored inside it.

      The team moved to Rogue's hometown of Caldecott for Rogue to recover. As Cyclops and Emma Frost arrived to help Rogue cope with the immensity of the voices in her mind, Marauders arrived seeking the Destiny's diaries. As part of the attack, it was discovered that Mystique was working with the Marauders and for Mister Sinister. Mystique shot Rogue and took her back to Mr. Sinister's base, who only kept Rogue alive because she held all the information of Destiny's Diaries within her mind. Gambit, who had joined the Marauders and Mr. Sinister again, was protective of Rogue and accused Mystique of being too careless in how she captured her. Gambit tried to get her to wake up after she had fallen into a trance overcome by the minds she absorbed and expresses his apologies for what he had done before rejoining Sinister. Rogue had flashes of memories, both of her and Gambit during the time that they had known each other, and of the millions of minds she absorbed, while in her coma-like state before briefly waking up and recognizing Gambit. She told him she had a nightmare, before spouting incoherent words and mysterious coordinates.

      Messiah Complex

      The X-Men attacked the Marauders' Antarctic base in order to rescue Rogue and the mysterious first mutant baby born since M-Day. However the baby eventually took precedence and the X-Men did not recover (or even see) Rogue.

      Mr. Sinister, in possession of the mutant baby, relocated the Marauders to Muir Island. While standing by Rogue's bedside, Mystique was visited by Mr. Sinister who told her that there would be no cure for Rogue and she would eventually die. Without warning, Mystique ambushed Sinister and shoved his face onto Rogue's. The instant contact seemingly killed Sinister.

      Mystique, in keeping with the words of the Destiny Diaries, placed the baby's face in direct contact with Rogue's, with the understanding that Rogue would awaken from her comatose state. The baby was not affected by Rogue's power, and Rogue awakened shortly after. Realizing what Mystique had done at the risk of killing the baby, Rogue said she was tired of people's lives being destroyed by Mystique and grabbed Mystique's face barehanded, fully absorbing her powers and consciousness. Mystique was left on the floor incapacitated as Rogue told Gambit that when the baby touched her, it removed all the psyches of everybody she had ever touched and that only herself and Mystique were left in her mind. She told Gambit she needed to be alone and told him not to follow her.

      X-Men: Legacy

      Rogue was traveling around the Australian outback on a motorcycle. Rogue returned to the X-Men's former headquarters in Maynards Plains, Australia. She spoke to Mystique (a part of Rogue's psyche) telling her that no one else could help her with her powers and that it was down to her to figure out how to control them.

      One day, a woman appeared in town claiming to be an anthropologist from Melbourne University. Rogue made it clear she could stay as long as she wanted, but to keep out of her way. The anthropologist approached Rogue with questions about some of the remains she had found in the town. Rogue said she didn't know and to leave her alone. The anthropologist followed her and explained she had a different identity. The anthropologist was then targeted by a low flying Shi'ar spaceship and revealed that she was really Danger and informed Rogue she was going to get her revenge on Professor Xavier for using her as a conduit. Danger created an amalgamation of several past events in the X-Men's history prominently involving Rogue in the town using her hard light capabilities. As Professor Xavier and Gambit searched for her, Rogue evaded old versions of the X-Men and the Marauders that were part of Danger's creation. She was finally cornered by the Marauders, and refused to let Mystique take control and save her as the fake Scalphunter shot at her. Mystique took over Rogue's body to save her and fought off the Marauders, returning Rogue's control to her body.

      Rogue then wandered to the fake Tokyo Tower and tried to find the Institute, deducing that the projections around her were changing at ten-minute intervals, altering the environment around her. However, Rogue didn't get far as she ended up in Antarctica, witnessing the moment she abandoned Gambit after his trial. She regretted her decision, telling Mystique that she really hadn't moved on. It's at that point that Cody appeared before Rogue, repeating his greeting from the night her powers manifested. Rogue just stared at him in shock.

      Eventually after the Professor, Gambit, and a group of Shi'ar pirates managed to shut down Danger. However, the Professor reactivated her and she defeated the pirates in turn. After this, it was revealed that Rogue's powers never truly developed past their initial "nascent" stage, which was the reason why her powers never functioned properly. The Professor, now aware of this fact, used his telepathy to tear down the mental walls that kept Rogue's powers from developing (the walls were created as a side effect every time she absorbed other people starting with Cody, and even more so with Ms. Marvel), as well as removing the mental echo of Mystique. Finally Rogue kissed Gambit, with no ill side effect, revealing that she was in control of her absorption power.


      Rogue, Gambit and Danger decided to go to San Francisco in order to regroup with the other X-Men. On their way there they were intercepted by Pixie who teleported them into the city, which was in a state of chaos due to the anti-mutant and pro-mutant movements. Cyclops sent all three out in order to locate several missing students and brought them home. During their mission Rogue faced off against the new Ms Marvel. Finding that she couldn't touch her opponent, Rogue resorted to a trick and fled the site.

      Later on she joined Gambit, who has been injured by Ares, along with Danger. Ares did not take her seriously and dismissed her both as an opponent and her attempts to calm things down. Rogue grabbed Ares and absorbed his powers. Ares was dismissive of her attempt and claimed that she couldn't absorb him, a boast that proved wrong as she weakened him enough for Gambit to blast him bloody and stunned. Having for the moment absorbed some of Ares' power she easily dispatched a small group of H.A.M.M.E.R. agents with superhuman strength and proceeded to steal their tank, along with Gambit and Danger, in order to find the rest of the students.

      Rogue found Trance as her powers were flaring out of control creating powerful uncontrollable bio-electric blasts. Rogue tried to help calm Trance and help her gain control when Ms. Marvel appeared. After taking out Gambit and Danger, Rogue and Ms. Marvel fought; Rogue was losing until Trance regained control and jumped in to help Rogue. Trance learned that her astral form was able to punch Ms. Marvel when they were both intangible. After Gambit stunned Ms. Marvel, they teleported back to base where Trance received medical attention.


      When Emplate returned to find mutants to feed on, Rogue volunteered to enter his base and try to stop him, despite Gambits protests. Rogue finally managed to defeat him and save Bling who had been taken captive by Emplate.

      Post "Age of X"

      After the events of "Age of X", Rogue became torn between her feelings for Gambit and Magneto. Gambit stated that she had to be ready for him for good before he could be with her again, and that he would be waiting for her when she was ready. After Rogue confronted Magneto about his past, she spent a night with him, promising nothing else. Afterwards, Rogue joined Professor X, Frenzy, Legion, Magneto, and Gambit on a mission to capture several of Legion's personalities that escaped after Age of X. The final battle with Legion's personality Styx resulted in Rogue temporarily absorbing many of Legion's powers, which led her to finding the location of Havok, Polaris, and Marvel Girl; the mutants that were left in space after the X-Men's mission to stop Vulcan.


      After the Schism between Wolverine and Cyclops, Rogue had great trouble deciding whether to stay in Utopia or follow Wolverine to Westchester. She went around Utopia getting the opinions of various different people to help her decide, but finally decided to go to Westchester due to her love of helping and teaching the children. She and Magneto agree to keep in touch as they continue their relationship long distance.

      Avengers vs X-Men

      Rogue was reluctant to join the fight against the Avengers, despite being urged to do so by both her students and fellow X-Men. She refused to do so due to it reminding her of the bad person she used to be, even after She-Hulk, Falcon and Moon Knight came to monitor the school on behalf of the Avengers. After She-Hulk injured kids whom she mistook for monsters, Rogue finally attacked them however.The Avengers were all defeated and Rogue realized that she couldn't stay on the sidelines of the fight and decided to join the battle, together with several other members of staff.

      After the Phoenix chose Cyclops, Colossus, Magik, Namor and Emma Frost as its hosts and they began fixing the world, Rogue assisted them, using her powers to replenish natural resources and aid people. She was approached by Ms. Marvel who wanted to talk to her. Rogue distrusted her however and attacked her. Ms. Marvel was captured by Magik who transported her to a prison she had built in a volcano. Here the Avengers were imprisoned in a piece of Limbo where demons kept them imprisoned by making them fight their worst fears in their minds. Rogue was horrified and attempted to break Carol free. Magik noticed however and sent Rogue away to an alien planet.

      While on the alien planet Rogue found herself in the middle of a battle between two races and in an act of self-defense she attracted the attention of both races and fled the battlefield. While trying to find food she almost eat something bad if not for Chahr who warned her of the effect of the fruit. Chahr asked for Rogue help to defeat the other race that's called the swarm and in return they would do all they can to help her return to her world. At that night the Swarm attacked her shelter and while fighting them she used up all Ms. Marvel powers.[9] The Swarm attempted to assimilate her but due to Rogue's experience fighting off foreign control and maintaining her state of mind, they failed and resolved to bring her before the Swarm's Queen. The Queen also attempted assimilate Rogue but in doing so, Rogue was able to access a locked away memory in the Swarm's Hive Mind. This memory showed the Queen meeting with the king of Chahr's people. The two monarchs agreed to make war in order to make sure that their populations stayed thin enough for them to able to continue living off the planet.

      The Queen was enraged and attempted to kill Rogue, as well as exiling the Swarm member that had brought her there. Rogue and the exiled Swarm managed to escape and bonded together in an effort to survive. In the end, Rogue brought peace to both of two races by showing the conspiracy between the King and the Queen. As promised, Chahr gave Rogue an item which brings Rogue back to Earth.

      Finally arriving on Earth, Cyclops has gone made by possessing the Phoenix Force all by himself. Rogue tried to save civilians which were trapped under the rubbles made by Cyclops' attack. With the help of Magneto and several normal people who willingly help, Rogue saved most of the civilians but one who was injured too much. In the middle of rescue mission, Magneto surprisingly proposed to Rogue. After the rescue mission, Rogue spent time with Magneto, and gently turn down Magneto's proposal before sharing a kiss.

      Uncanny Avengers

      During Charles Xavier's funeral, Rogue encountered the Scarlet Witch at Xavier's grave. Rogue took offense to seeing Wanda there, and the two began fighting. Their battle was interrupted by the arrival of the Red Skull and his team of altered humans. Rogue and Wanda were both captured and taken to the Red Skull's base.[10] Rogue managed to escape from her captors and encountered Wanda, who was now being mind controlled by the Red Skull, who immediately attacked her. The two fought their way into Skull's laboratory where they found the now brainless corpse of Charles Xavier. This was enough to snap Wanda out of her mind control and Rogue vowed that she would kill the Red Skull for desecrating Xavier's corpse and taking his brain. However, they were immediately attacked by the Red Skull and his team. Scarlet Witch and Rogue were mentally controlled into allowing being executed by the mentally-controlled mutant-hating crowd Red Skull gathered, but snapped back once the Avengers Unity Division appeared to fight Shmidt. After Red Skull and his S-Men escaped, Rogue joined the Avengers Unity Division.

      In a divergent universe, the Apocalypse Twins' machinations led to the death of both Rogue and the Scarlet Witch and the destruction of Earth, with the only remaining human being the Wasp. The remaining members of the Avengers Unity Division from that dire future transported their conciousness to the present,and informed about what would happen if they didn't act different.

      By absorbing the powers of almost every Avenger and X-Men, Rogue prevented the Celestial Exitar (who had been tricked by the Apocalypse Twins into punishing Earth) from literally stepping on Earth and destroying it, while Thor slayed him with the Jarnbjorn, his old magical axe which was in possession of the Twins. The Avengers also destroyed the Twin's Tachyon Dam, a device which prevented any physical time-travel. By doing this, they accidentally allowed Kang (who had helped the future remaining Avengers to travel to the present) to arrive, along with his Chronos Corps, and absorb Exitar's blood, gaining enormous power.

      As the Infinity Watch arrived to help the Avengers fight the Chronos Corps, Havok and Sunfire confront and ultimately defeat Kang, who was forced to flee along with his soldiers. After the crisis was over, Rogue was in the process of being driven mad by all the heroes she had absorbed. The Scarlet Witch cast a spell to return those powers to their owners, although Rogue still retained the powers and the very essence she absorbed from Wonder Man.She had also lost her ability to freely touch others.

      During the events of World War Hate, Rogue left the Avengers Unity Division and fought with the inverted X-Men against the Avengers and humanity. After the reinversion spell was cast, almost all returned to their normal state and Rogue rejoined the Unity Division as the team's new leader.Their first adventure took them to Counter-Earth to look for Quicksilver and Scarlet Witch. They were unexpectedly captured by the citizens of Counter-Earth and Rogue was stripped of Wonder Man's consciousness, but not his powers, by the Master Scientist.

      After flying through a Terrigen Cloud to rescue some mutants, Rogue began to suffer from Terrigen poisoning.

      == Character Extras =]

      Played By: TamaRose
      Face Claim: Young Raquel Welch
      Ons: Flirting, Oral, Romance, Light Bondage, Spanking, Intelligence, Personality, Kissing, Threesomes, Dirty Talk, Voyeurism.
      Offs: Scat, Vomit, Snot, Golden Showers, Extreme Pain

      Offline Deathnote

      Re: Marvel`s Champions: Intrest check
      « Reply #6 on: September 24, 2016, 05:04:08 PM »

      Hero Name: Pandemic

      Legal Name: N/A

      Origin of Powers: Symbiote (Klyntar)

      Age: ??

      Sexuality: Er... Gynesexual?


      Symbiosis: Like other corrupted Klyntar, Pandemic has the ability to force-ably bond with a host and feed off of their adrenaline.  While bonded, they can amplify their host's strength, speed, and agility.  A reasonably fit human host would be able to compete with Spider-Man.  Symbiotes aren't able to bond with hosts who have high levels of vitamin C in their blood streams. There are several levels of biological symbiosis, or "bonding" that can be achieved between a symbiote and its host, each with different biological consequences.  Symbiotes that have fully bonded with their hosts have a more biologically complex symbiosis with their hosts, and can share thoughts and memories with them.

      Humanoid Form: Unlike other corrupted Klyntar, Pandemic has developed the ability to take on a humanoid form independently of being bonded to its host, for a maximum duration of twelve Earth hours.

      Super-Strength: While in humanoid form, Pandemic is about as strong as the average human.  When bonded with a host, however, Pandemic can amplify the host's strength by a factor of approx. 225 times.  The average human male would be about on par with Spider-Man.

      Superhuman Speed, Agility, and Reflexes: Pandemic can also amplify his host's speed, agility, and reflexes.  The host becomes 15 times faster and reacts 15 times quicker than usual.

      Superhuman Durability and Stamina: Even when not bonded to anyone, Pandemic's body is highly resistant to physical injury, capable of withstanding assault from high-caliber bullets as well as attacks from super powered individuals. When distributed at a typical thickness over the host's body, the Symbiote is capable of absorbing bullets from small-arms weapons firing conventional ammunition. The Symbiote is however particularly vulnerable to both sonic and heat-based attacks.

      Genetic Memory: The symbiote possesses some limited psychic ability, making it capable of obtaining information from its hosts and even other people and symbiotes simply by touch. It can, however, be forced to forget information if the symbiote is inflicted with heavy trauma.

      ESP (Spider-Sense): The host is also granted an extrasensory ability similar to Spider-Man’s spider-sense.

      Constituent-Matter Generation and Manipulation: Pandemic can use the same substance comprising the symbiote in the form of constituent black matter, and he can generate tentacle-like appendages from various parts of his body, which he often uses either in combat situations or to restrain someone.  Pandemic can also manipulate his matter to enlarge or stretch his body in order to augment his attacks. He can morph sections of his body, such as his hands or feet, into spikes, blades, axes or a shield.

      Accelerated Healing Factor: He is capable of healing injuries in the host at an exceptionally fast rate. The symbiote is even capable of healing injuries and illness that current human medical care cannot such as cancer.

      Camouflage Capabilities: The symbiote is capable of mimicking the appearance of any form of clothing, camouflaging with its surroundings, and even mimicking other people.

      Wall-Crawling and Web Generation: By virtue of having partially bonded with Spider-Man, Venom and its descendants (including Pandemic) all have spider-like powers, including the ability to cling to surfaces and produce organic webbing. Most can also avoid detection by Spider-Man's "spider sense".


      The Symbiote is extremely sensitive to sonic and thermal attacks, making it vulnerable.


      Born from Toxin as the 1001th symbiote of his lineage, Pandemic was accidentally created in a secret lab in a casino in Las Vegas.  His parent, Toxin was once bonded with a police officer named Patrick Mulligan and the two of them became heroes.  Around two to three years ago, Toxin was removed from Mulligan by Blackheart, who beat Pat Mulligan to death in a gutter, and contained in a secret lab in a casino in Las Vegas.  Blackheart used pieces of the captured symbiote to bond with clones of X-23, creating the symbiote warriors.  These symbiote warriors were later killed by X-23 herself.

      Before creating the four symbiote warriors, Blackheart's first attempt at creating a new symbiote using one of Toxin's seeds proved to be a failure in his eyes.  Due to Pandemic's genetic memory, he inherited memories of Mulligan's attempts at teaching Toxin right from wrong and the value of restraint.  These memories were only mere flashes of the past, but it was enough to set the newly born symbiote on the path of heroism.  It became clear right from the start that this symbiote would not be able to fulfill his purpose of turning one of X-23's clones into a living weapon.  As a result, Blackheart ripped Pandemic from his X-23 clone host, killed the clone, and placed Pandemic back into storage.

      Sometime later, when Flash Thompson, Red Hulk, X-23, and Ghost Rider (Alejandra) went up against Blackheart, Pandemic found his opportunity to escape.  During the ensuing battle, an explosion created a small crack in the symbiote's tank, which he then used to create an opening that he could escape out of.  After the events of the Circle of Four and Las Vegas was returned to normal, Pandemic spent the next few months exploring this new outside environment.  He discovered he not only had the ability to assume a humanoid form without the need of a host, but he could also mimic the appearance of a normal human being.  He also discovered... chocolate!  Symbiotes depend on their hosts for a steady supply of phenethylamine, a chemical found as a neurotransmitter in the human brain.  This same chemical, however, can also be found in processed chocolate.  With his shape-shifting abilities, he was able to sustain himself by raiding vending machines for chocolate bars.  At first, he was only able to maintain his human form for a short period of time, but with practice he was able to extend the duration to approximately twelve hours.  During this time, he learned as much as he could about human society and culture.  He learned the value of monetary currency, picked up a few odd jobs here and there, and earned money to buy even more chocolate.

      It would be while he was living in Las Vegas that he discovered his calling to be a superhero.  While out buying more chocolate bars, he came across a woman who was being attacked by three muggers.  Pandemic bonded with the woman and killed all three thugs, but this resulted in a horrifying experience in the woman's mind.  Sensing the woman's horror over killing the thugs, the symbiote immediately left her and became curious as to why she felt that way.  He did a little more research into superheroes and discovered that many of the more well-received heroes did not kill so indiscriminately.  This combined with his genetic memory of Mulligan teaching Toxin the value of restraint was enough to convince Pandemic to try less lethal tactics.  He would continue his superheroics in Las Vegas, sometimes by bonding with someone, sometimes by assuming humanoid form.  He has yet to find a host he liked and was willing to bond with him on a permanent basis.  Thus far, all of his bonds have only been temporary.

      == Character Extras =]

      Played By: Deathnote
      Face Claim: N/A
      Ons: Check my o/o's
      Offs: Check my o/o's

      Offline burntheart

      • Bringer of Doom
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      • Location: In the lost land under the bed
      • Gender: Female
      • When you're lost maybe it's just time to go home
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      Re: Marvel`s Champions: Intrest check
      « Reply #7 on: September 26, 2016, 09:33:29 PM »
      Hero Name: She doesn't have one(I'm Thyra, I don't have an alias, I am who I am!)

      Legal Name: Thyra Merylson (like a puny human name even starts to explain who I am, pfft, humans and their stupid need to have one's identity wrote down on a piece of paper)

      Origin of Powers: One of Loki's many children (dad really needs to learn to keep it in his pants)

      Age: 19

      Sexuality: Heterosexual (She likes males, regardless whether she is in the form of a male or a female at the time)

         Shapeshifting: What trickster isn't capable of changing shape or form? Want to be a fly on the wall for a conversation? She can. Want to turn into a huge fucking beast to maim someone? She can do that too. Want to hide in a crowd so no one will recognize you? Yup, check, she can do that. Wings? Oh please, it's just child's play. Point being she can freely shift shape and form from creature to creature, face to face, and body to body with ease. This does wear her out eventually and if she does several full transformations in a short span of time she'll find herself bent over and panting from the strain.
         Flight: While she can morph herself a set of wings and use them to fly she isn't limited to only using them, she can fly freely without any outside assistance.
         Pyrokenesis: Her mother was a fire giant (one of the denizens of jotunheim) and she inherited a nasty set of fire abilities. Hell, it doesn't matter how hot the flame she can withstand it, want to bathe in lava? Sounds like fun! She is capable of donning a full flame form and when threatened she does so without hesitation. She also has an unfortunate habit of not being able to control her fire when she gets mad, it usually leads to smoking palms, glowing red eyes, and a slow but steady stream of smoke with every exhalation. Occasionally it also leads to her hair turning into a literally fiery mane. 
         Healing Factor/Constitution: Want to beat her into a bloody pulp? Good luck, no, seriously, good luck. She'll let you beat on her and she'll just laugh at you for your trouble. Her dad got the snot beat out of him by the Hulk and didn't look that bad, she can take one hell of a beating, doesn't mean that she can't feel pain, she still feels it, she just tends to laugh at it.
        Now you see me: Did she just pull some kind of annoying prank on you? Can't find her and then she pops up and laughs before she completely disappears again? Yup, that sounds about right, ah, the joys of being a trickster, nowhere to be found when the one you pranked wants to take a hunk out of your hide. If she's pulled a prank on you and you can't find her that would be her self preservation instincts hard at work, you won't find her until you've cooled off and are no longer threatening her continued existence.
         God-like Strength: She's the daughter of a god and a fire giant, that in itself should tell you why she's strong considering that she inherited their strength.

      Special Skills and Other:
         Weapon Mastery: She was trained from a young age to be able to wield a variety of weapons, and as such she is capable and quite deadly with several varieties of melee weapons. While she may be a trickster she has a hidden side which is highly protective of those that she cares for and despite her normal trickery she has a very strong sense of morals that she sticks to. Surprisingly she fights as a halberdier, shield on one arm and a polearm in her other hand. Her shield is a massive round piece of work that is emblazoned with runes that help to deflect most projectiles, whether they are physical or magical. Her polearm is a guisarme with a nearly foot long spear head on the business end with two hooks, one facing away and one hooked towards her, she can pull an enemy in to be bashed with her shield, or she can keep them at a distance. To help balance the unwieldy polearm there is a weighted metal butt on the opposite end. There is also a green dyed horse hair tassel at the base of the spearhead to help shed blood and keep it from slicking up the shaft of the polearm. She also normally carries a small compliment of knives and a smaller side blade, usually something similar to a gladius in case she is relieved of her polearm in the course of a battle. She is also rather skilled with a bow if for no other reason than she likes taking pot shots at anyone that is flying overhead.

         Clarity: When chaos rages on the battlefield she finds herself with a clear head, every move makes perfect sense to her, the din of the battle is no longer distracting, the smell of blood ceases to unerr her, and she thrives in the chaos and when she reaches this point there is little that can jar her from the clarity.
         People Reader: She can get a pretty good read on people in a very short amount of time, within the time span of a few minutes she can form an opinion of someone and most of the time the opinion is spot on.


        Temper: Thyra has an extremely short temper, and if you manage to piss her off she is too busy raging and throwing fireballs at you to use any strategy or even remember to pick up her polearm or shield.  Your best bet on managing this is to start heckling her at the beginning of a fight before she can gain clarity.
        Large Bodies of Water: While she is capable of morphing into an aquatic creature she doesn't, it doesn't matter what form she is the water recognizes her as fire and seeks to extinguish her permanently. She doesn't swim, she doesn't do any amount of water that is greater than the contents of a bath tub or maybe a hot tub. While she enjoys fishing she likes to do it from the shore whenever possible. Oddly enough when she is soaking wet she is incapable of shifting form or using her magic or even flying, she isn't really sure why this happens, just that it does and she would love nothing better than for it to not happen. One of her biggest fears is flying over an ocean and getting caught in a downpour that kills her abilities and then she falls into the sea. For this reason she normally avoids flying over oceans.
         Short Attention Span: Thyra gets bored easily, and when she's bored she gets into trouble. If whatever someone is saying doesn't keep her attention her mind tends to wander.
         Resting Bitch Face: If she doesn't want to talk to you there is a definite tell, the resting bitch face. While she can normally be seen sporting an easy smile or at the very least have some sort of mischievous spark in her eyes, when she shuts everything down you know that she wants nothing to do with you. The resting bitch face is about the only time she is able to shut down her face though, most other times it's hard for her to lie to others as she can't keep a smile off of her face and if someone knows how to read a face it's pretty obvious to anyone as to what she's feeling at that point in time.
         Problem with Authority: She doesn't like it when people try to boss her around, she has a rebellious streak and when someone commands her to do something that rebellious side rears it's head and she starts trying to buck the system or stick it to the man or whatever you want to call it. Her hatred of authority tends to get her in trouble from time to time when she won't listen to someone that is trying to direct her in the midst of a battle. 

         A massive round shield and her guisearm. You can also include a series of small knives, her gladius and an assortment of other weaponry that she brought to Midgard with her. A massive carved horn recurve bow that was gifted to her by Kable, it takes someone of god like strength to string and draw the bow. She is rather fond of her bow.

         Thyra was born to a single mother, a fire giant. She was named such because as a child she was always raising hell, and a name meaning like thunder seemed to fit her. Her upbringing was unremarkable, and for the longest time she seemed to be a normal fire giant, a small being of flame that slowly grew into adulthood, then shit changed. That was when her father's contributions to her genetics started to show up and the fire giants found things randomly exploding, completely unexplained downpours of rain (which are extremely dangerous to being of fire) and they wound up tracing it all back to Thyra. They started asking questions and figured out who her father was and from there she was foisted off to Asgard, the giants had no want of a trickster in their midst. From the age of ten she spent her time in Asgard with no contact with her former family and this was where she met her 'Uncle Thor'. She made it her life's mission to make his life a living hell. Pranks everywhere, chickens being released in droves in the palace, guards finding their armor being laced with itching powder. This continued until someone finally cornered Thyra and put her to work, they started to train her. She was school in hand to hand combat before they even started on weapons, she was conditioned and exercised to the point that she couldn't hardly stand at the end of the day, yet alone have the energy to pull any pranks. She also trained with members of the other planes, learning their fighting styles and how to counteract different types of magic. She met a few dwarves, befriended a couple of the younger ones, one of which(Kable) made her shield and polearm as a gift, and by all rights he was the first person that she had a romantic relationship with. The relationship was short but was hot and heavy for the time that they were together. It ended when they finally realized that regardless of how much they cared for one another and the fact that a dwarf blacksmith and a half blood fire giant may get along and make a marvelous pair for forging equipment things weren't going to work out in the long run, their paths in life were taking them away from one another, he was being brought up to take over the clan after his father died, and she was just the bastard child of a trickster god and a fire giantess. He had a wife already arranged for the day that he came of age in the eyes of the dwarves and knew that the longer they strung their relationship out the more likely it was that there were both going to wind up hurt. They parted on good terms and are still good friends to this day. Part of the reason we wound up on Midgard was because her guardian, aka her Uncle Thor, thought that it would be good for her. When he first brought her over she made friends with the one known as Darcy and they got into all kinds of trouble, then Darcy introduced her to the internet and technology and Thyra took to it like a duck to water. She enjoys human music and went so far as to teach herself how to play several different instruments, sometimes even forming extra arms so she can play several at once. The instruments she taught herself were the guitar, violin(both as a fiddle and traditional violin), accordion(she just likes it for some reason, don't ask why), piano, trombone, bagpipes (because they seem to annoy everyone she's ever met, although she likes them for reasons other than that), bugle(she finds taps to be a heart wrenching song, along with the emotion that goes with it, so she taught herself to play the bugle so no one that ever served has to go without it as their burial. She attends the funerals of soldiers that have no one else and plays there. She does this strictly in the US because Thor hasn't authorized her to leave the country). Courtesy of Darcy she has a music player and a metric shit ton of illegally downloaded music. She was wasting her time on the internet and watching movies and tv shows on Netflix when Thor decided that enough was enough, she needed to do something constructive, learn to be a hero. She'd would rather pull her own teeth. So against her will she wound up enrolled, she is less than thrilled.

      Other: Thyra smokes a pipe, she has never cared for the rules of others and can often be seen smoking inside, until someone kicks her outside. It's a habit she picked up from hanging out with dwarves and the pipe she smokes is a fine piece made out of carved ivory and the carvings detail the story of Ragnarok. The pipe was another gift from Kable. She also tries to keep her wild mane of hair tied back or braided, depending on what she's doing. As much as she wishes it wasn't such a pain it's always uncontrollable when she's in her original form.

      Character Extras:
      Played By: burntheart
      Face claim: Jenna Thaim
      Ons: Teasing, biting, romance (although her idea of romance can be a little unusual at times), foreplay, making out, cuddling (what!? don't you dare make fun of me for this you damned human!), fighting for dominance, rough sex (but not brutal), spanking(as much as she loves being the dominant one if someone is willing to put up enough of a fight that they can spank her she really enjoys it).
      Offs: Anything involving human bodily waste (A little bit of blood at times doesn't bother her, she's a biter afterall), rape, being choked, dry sex, anal.
      « Last Edit: September 27, 2016, 08:24:55 AM by burntheart »

      Offline VoluptuousVixenTopic starter

      Re: Marvel`s Champions: Intrest check
      « Reply #8 on: September 29, 2016, 08:42:16 PM »

      Offline MasterOfMyFate

      Re: Marvel`s Champions: Intrest check
      « Reply #9 on: October 07, 2016, 11:32:12 AM »
      I'm a bit interested in playing Shang-Chi again in a Marvel game.

      Offline VoluptuousVixenTopic starter

      Re: Marvel`s Champions: Intrest check
      « Reply #10 on: October 07, 2016, 02:10:26 PM »
      Set up a bio

      Offline MasterOfMyFate

      Re: Marvel`s Champions: Intrest check
      « Reply #11 on: October 07, 2016, 04:15:07 PM »
      Hero Name: Shang-Chi

      Legal Name: *Same as name*

      Origin of Powers: Martial-Arts

      Age: 26

      Sexuality: Hetrosexual

      Orientation: Chinese/English decent

      Appearance:Shang-Chi, being of both Chinese and English decent, has a unkempt patch of brown/black hair that looks mostly black unless looked at closely with a pair of eyes to match the color. Being an average looker in comparison to other heroes, Shang-Chi's most physically appealing trait is his body at peak physical condition from years of training and doing "humanitarian" work. He doesn't have a set costume exactly, but his usual go to idea of combat uniform would be sweat pants tied with a black martial arts belt with a red bandana tied around his head and to top it all off with silver bracers on his wrists.

      Faceclaim: Jon Foo

      Brief summary of abilities/Skills:
      lthough possessing no superpowers, Shang-Chi has a lifetime of combat training behind him and is an expert in all known forms of terrestrial martial arts, enabling him to equal and best many superhumans. He is highly revered as the "Master of Kung-Fu." Although he prefers to fight empty-handed, Shang-Chi can also formidably use any martial arts weapon and is skilled at improvising weapons out of ordinary objects in his environment. Shang-Chi is also a skilled teacher, having most famously trained Spider-Man to become a skilled martial artist and having helped him develop a unique fighting style that complemented his spider powers.

      Shang-Chi is a master of meditation and relaxation techniques as well, allowing him to receive psychic premonitions, limit the spread of toxins in his blood stream, and render his pain receptors insensitive.

      Shang's mastery of chi allows him to disperse physical trauma across his entire body (as opposed to accumulating at any single point) and strike with enough force to break through reinforced steel. On many occasions, he has also demonstrated the ability to dodge and deflect bullets from automatic weapons after they've been fired, and he is quick and agile enough to keep up with the likes of Spider-Man.

      While possessing no superhuman senses, Shang-Chi is highly attuned to his surroundings thanks to his training and having spent most of his life thwarting his father's assassins. He is able to pinpoint the breath sounds and heart beats of silent aggressors, as well as the distant loading of firearms by gunmen.

      Shang-Chi is usually seen with a pair of bracers made of an unknown material, but known to be durable enough to deflect bullets. He is skilled with (and often utilizes) a wide variety of weapons, including the nunchaku, various types of swords, bo staff, Kali sticks, throwing stars and knives. After joining the Avengers, Tony Stark provided him with a pair of high tech nunchaku capable of discharging electricity as well as a pair of gauntlets capable of projecting energy blades. Recently, it appears that his bracers are also able to generate energy, allowing him to mimic Iron Fist's basic chi-amped punches. Despite his mastery of weapons and their accessibility however, Shang-Chi largely prefers to fight empty handed.


      Established Relationships (where applicable): To be discussed
      Desired Ons/Wishlist: Rough Sex(almost fighting or a battle to establish dominance but for funzies), Tethering interest in trying anal (giving/maybe pegging?), anywhere at anytime exhibitionism
      Absolute No-Nos: Non-con, scat, and gore

      Offline Captain Whitebread

      Re: Marvel`s Champions: Intrest check
      « Reply #12 on: October 08, 2016, 03:40:29 PM »
       Consider this space take.

      I've been asked to RP Teen Cyclops.   Character bio to follow some time after Canadian Thanksgiving

      Online TheVillain

      Re: Marvel`s Champions: Intrest check
      « Reply #13 on: October 17, 2016, 03:14:40 PM »
      If you don't mind an OC I did have an idea.

      Hero Name: Wildcard

      Legal Name: Tommy Santos

      Origin of Powers: Magic (Cursed Artifact)

      Age: 24

      Sexuality: Hetrosexual

      Powers: A genetic test can confirm that Tommy isn't a Mutant or an Inhuman, but little else about his powers is known for sure. He claims that they're a form of punishment, a preview of what awaits him when he dies. What is known for sure is that a "cursed" deck of playing cards has bonded to Tommy's skin, supposedly by the Devil himself.

      Limited Telekinesis - 'Wildcard' has a limited form of telekinesis, limited to only being able to mentally manipulate playing cards. If using the cards bonded to his own skin, he can also imbue them with supernatural properties like unnatural sharpness, durability, and flammability. This comes at a cost though as the cards are in effect a large portion of his skin now.

      Limited ESP - 'Wildcard' can project his consciousness and sensory abilities into the cursed playing cards bonded to his skin. In effect he has 54 "bugs" he can see and hear through at all times, even when they're miles away from his actual eyes and ears. Unfortunately, he has to deploy the card from his body for this to work.

      Limited Durability and Healing Factor - 'Wildcard' is significantly tougher and heals faster then a normal baseline human, though not 'scrapper' levels so. Enough that he can telekinetically deploy the cursed playing cards, and with them a large portion of his own skin, and still function. Skin cards that are destroyed are usually regenerated quickly.

      Special Skills and Other: Tommy Santos is considered a very talented card player, specializing in Poker and Blackjack. Frankly, the only reason you haven't seen him on TV is that he figures if he maintains a relatively low profile he can get away with occasionally cheating. Tommy's light and practiced fingers give him the slight-of-hand skill on par with professional stage magicians. He can throw playing cards with great accuracy even without his powers. He's also a gifted liar with a criminal record, though nothing more serious then pickpocketing and confidence ploys. He's a con artist and a thief, sure - but he's not a murderer.

      == Disadvantages ==

      Tommy's a drinker, a drug user (though nowadays nothing heavier then weed), a womanizer, a liar, and above all a gambler. It's hard to find a vice he hasn't at least dabbled in. It's enough that mystical entities consider his soul marked as a sinner. He does find it particularly difficult to resist his vices of choice, especially gambling and lying.

      The use of Tommy's powers also causes him a shocking amount of pain. Not enough to prevent him from using them but only because he has gotten used to some of it, and he's felt worse. It looks like Tommy has tattoos of a full deck of playing cards covering most of his body even when he isn't using his powers, though if you really pay attention you'd notice that the cards "shuffle", individual cards appearing to trade places with each other.

      Equipment: "The Deck of Dead Men's Hands". A cursed deck of playing cards, allegedly taken from the Devil's Casino of Souls itself. Allegedly, the Deck is meant as an instrument of torture for the souls of those whose gravest sin is related to Gambling. The Deck has been bonded to Tommy's skin and mind, as punishment for his own sins and to assure his damnation when he dies. The good news is that the Deck gives him some surprising psychic powers - at a cost.

      History: Tommy Santos never really had a chance as an upright citizen. His father was part of a gang that committed a string of B&E robberies up and down the East Coast, his mother a stripper. In fairness they weren't abusive, but they were pretty awful parents. Good enough to teach him that his wits will serve him better then brawn or his looks, and that if you keep a low profile you'll get away with more. He was going to be just another sob story of Hell's Kitchen until things took a turn for the strange.

      He later learned they're called Crossroads Demons. Evil entities that specialize in making deals, deals where the normal asking price is one's soul. He'd heard the stories. Sometimes, someone out at night will wander into "Aces Avenue and Eight Street", suddenly find themselves all alone in a silent intersection that's somehow in the middle of NYC. There you'll meet someone with Red Eyes who will offer to grant you a wish, in exchange for your soul. He didn't believe the stories until it happened to Tommy, and a "Nikki" with Red Eyes offered him a deal. Tommy was smart, and smelled a con that was too good to be true. So instead of agreeing, he turned and ran.

      Then the other stories started to trickle in of suckers who took the deal on the intersection of "Aces and Eigth Street". Stories of people getting what seems like their fondest wish, but somehow it keeps getting them killed horribly. Tommy was just going to do what his instincts told him to do and lay low, even thought things would be alright when suddenly the Kitchen actually managed to go three days without a major crime being committed. Until everyone in his neighborhood started getting the same dreams night after night, dreams of hellfire and damnation. It was the family on the apartment above his. All of them made a deal, their souls in exchange for Peace in the Kitchen at last. Including the Children.

      Tommy likes to think what he did next was a little bit heroic. He figured "Nikki" had come for him once, she'd come for him again. He started looking for "Aces Avenue and Eigth Street" on purpose, not to make a deal but put down a wager. "Nikki" was so amused at the idea of a Mortal thinking they can beat Demons at Poker that she agreed to the terms, if he brought his own buy-in. So he tricked the congregation at St. Micheal's Church on 26th into agreeing to chip in their souls. He did say just a little bit heroic.

      The game itself was played at a private table in the Casino of Souls itself, and incredibly Tommy Santos actually cleaned out all of his demonic opponents voiding all contracts and freeing Hell's Kitchen from it's demon predator at the Crossroads. However, he accomplished this by Cheating and while his opponents didn't catch him the Devil himself did. Mephistopheles let the victory stand, a reward for having the umitigated gall to even try to cheat at cards in Hell, but not without a price.

      Tommy Santos was in Hell only for the time it took to complete one more hand of poker and the demons were careful to not actually kill him, but it was enough time that most of his skin was flayed off and replaced by the cards of the Deck of Dead Men's Hands. It was only a couple minutes, but it was long enough to know that he absolutely has to be a good man from this point on. He absolutely has to somehow make the cut into Heaven - because if he goes to Hell when he dies his suffering will be legendary even by their standards. The problem is that he doesn't actually know how to be a good person, but maybe these "Champions" could show him how.

      Or at least keep him alive long enough for him to think of a con out of this problem.

      == Character Extras =]
      Played By: TheVillain
      Face Claim: Dave Franco
      Ons:  Foreplay | Tension | Breast Play | Costumed Sex |  Oral  |  Public  |  Unprotected
      Offs: NC | Dry Sex | Bondage | Sensory Deprivation
      « Last Edit: October 19, 2016, 01:36:21 PM by TheVillain »

      Offline Captain Whitebread

      Re: Marvel`s Champions: Intrest check
      « Reply #14 on: October 25, 2016, 07:57:08 PM »
      Hero Name: (Teen) Cyclops

      Legal Name: Scott Summers

      Origin of Powers: Mutant

      Age: 17

      Sexuality: Heterosexual

      Powers: Optic Blasts
      Cyclops possesses the mutant ability to project a powerful beam of concussive, ruby-colored force from his eyes. Cyclops's powers were originally believed to be ambient energies (such as solar radiation, photons, and cosmic rays) absorbed and metabolized by his body into concussive blasts that are released from his eyes. However, the energy supply of his optic blasts are later revealed to originate from a non-Einsteinian universe that opens up whenever he uses his optic blasts.

      His body is protected from the effects of the optic blasts and even the thin membrane of his eyelids is sufficient to block the emission of energy. The synthetic ruby quartz crystal used to fashion the lenses of Cyclops's eyeglasses and visor is resonant to his minds' psionic field and is similarly protected.

      The width of Cyclops's eye-blasts seems to be focused by his mind's psionic field with the same autonomic function that regulated his original eyes' ability to focus. As Cyclops focuses, the size of the aperture changes and thus act as a valve to control the flow of particles and beam's relative power. The height of Cyclops's eye-blast is controlled by his visor's adjustable slit. His narrowest beam, about the diameter of a pencil at a distance of 4 feet has a force of about two pounds per square inch. His broadest beam, about 90 feet across at a distance of fifty feet, has a force of about 10 pounds per square inch. His most powerful eye-blast is a beam four feet across which, at a distance of 50 feet, has a force of 500 pounds per square inch. The maximum angular measurement of Cyclops's eye-blast is equivalent to a wide-angle 35mm camera lens field of view (90 degrees measured diagonally, or the angle subtended by holding a magazine's pages spread open, upright at 9.5 inches from your eyes). The minimum angular measurement is equivalent to the angle that the thickness of a pencil would subtend at 4 feet (3.5 degrees, about a quarter of an inch viewed at 4 feet). The beam's effective range is about 2,000 feet, at which point a 1-inch beam has spread out to 10 feet square, and then has a pressure of .38 pounds per square inch. Cyclops's maximum force is sufficient to tip over a filled 5,000 gallon tank at a distance of 20 feet, or puncture a 1-inch carbon-steel plate at a distance of 2 feet.

      Special Skills and Other:

      Spatial Awareness: Cyclops possesses an uncanny sense of trigonometry, in this sense used to describe his observation of objects around himself and the angles found between surfaces of these objects. Cyclops has repeatedly demonstrated the ability to cause his optic blasts to ricochet and/or reflect off those objects in a trajectory to his liking. This is commonly called a "banked shot" when applied to this talent. Cyclops has been observed causing beams to reflect from over a dozen surfaces in the course of one blast, and still hit his intended target accurately. It is his sense of superhumanly enhanced spatial awareness that allows him to perform these feats as well.

      Expert Pilot: Cyclops is an expert pilot of fixed-wing aircraft, a skill he shares with his father. It has also been implied that his trigonometric sense improves his abilities in the air.

      Master Tactician and Strategist: Cyclops has been pushed into being a leader of either the X-Men or X-Factor and has developed exceptional leadership skills.

      Martial Artist: Cyclops also has training in martial arts and unarmed combat, holding black belts in judo and aikido. His level of skill is sufficient to defeat normal men but cannot hold his own against dangerous hand-to-hand enemies such as Wolverine and Ghost Rider.

      == Disadvantages ==

      Must wear glasses with ruby quartz lenses to prevent his optic blasts from destroying everything in sight.


      The path of Scott Summers of this universe seemingly followed the same of his Earth-616 counterpart until the day when Beast from an alternate future traveled to their universe in order to inform them they needed to return with him to the future. Scott and the rest of the X-Men accompanied him to a "future" where Scott had killed Xavier, and Jean was dead (with the school now named after her). The shock of this caused Jean's dormant telepathic powers to surface. While confronting the "future" Cyclops, Jean read his mind and was incredibly disturbed at what she had seen. This caused her to reject Scott. Under Jean's leadership, the team decided to stay in this time until its problems were resolved.

      Cyclops found himself shunned by the X-Men and other students at the school, and constantly under the watchful eye of Wolverine who was considering killing Scott to stop the older Scott from ever killing Xavier. He decided to leave the school and stole Wolverine's motorcycle. Wolverine chased him down to bring him back to the school, but Cyclops evaded him by blasting him away, continuing his escape. He traveled to a bank where he had kept a deposit box, hoping his future self had kept it. Guards at the bank were alerted to his presence, believing him to be his future self, and attempted to arrest him.

      Mystique disguised as Wolverine arrived and freed Cyclops, telling him she was an old friend of Professor Xavier, and told him that he alone could stop and kill his future self. She also told him that Wolverine had corrupted the school and was using it to turn the children into killing machines and that he was the only one that could set it back on track. When the real Wolverine arrived, Mystique escaped, but not before urging Cyclops to start keeping a list of mutants and their powers. Cyclops returned to the school with the real Wolverine.

      When Cyclops' future self came to the School in order to find recruits for his X-Men, the young Angel left with him, to young Cyclops' dismay.

      Cyclops and the other past X-Men were placed under the tutelage of Kitty Pryde, with whom they were to continue their training. Cyclops continued to uncover more and more about his future, including his marriage to Jean. He eventually uncovered the truth about Mystique, and foiled her scheme to buy Madripoor with the other X-Men.

      == Character Extras =]
      Played By: Captain Whitebread
      Face Claim: Tye Sheridan
      Ons/Offs:  He's still exploring what he does and does not like.  He hasn't got a lot of experience and therefore hasn't really explored his limits.

      Offline VoluptuousVixenTopic starter

      Re: Marvel`s Champions: Intrest check
      « Reply #15 on: October 27, 2016, 05:47:15 PM »

      Online kingmaster1

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      Re: Marvel`s Champions: Intrest check
      « Reply #16 on: October 27, 2016, 10:03:57 PM »
      I'll be making a character sheet for ol Amadeus Cho, can't resist playing a hulk ^_^

      Online kingmaster1

      • I was awoken by the sound of mockery!
      • Knight
      • Addict
      • *
      • Join Date: Nov 2011
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      • Gender: Male
      • ...Just waiting for the TARDIS to come back...
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      Re: Marvel`s Champions: Intrest check
      « Reply #17 on: October 27, 2016, 10:28:47 PM »
      Spoiler: Click to Show/Hide

      Spoiler: Click to Show/Hide

      Hero Name: Hulk (new hulk)

      Legal name: Amadeus Cho

      Origin of powers: Intense Gamma exposure

      Age: 19

      Sexuality: Bi-sexual


      Great Intelligence: Amadeus Cho's brain operates like a hypercomputer, performing an infinite number of simultaneous calculations. A hyper mind.  It allows him to identify the variables and quantum possibilities in any situation, and he uses this information to adjust the outcome to whichever is most favorable to him.

      Transformation: After absorbing the ability to turn into the hulk from Bruce Banner, Amadeus can transform himself into a Hulk through stimulation of Gamma Radiation.

       Absolute Strength: The Hulk possesses the capacity for essentially limitless physical strength. Cho's Hulk form allows him to display an incredible amount of the same potential strength, being capable of knocking down giant monsters and battling with alien warrioress's or asgardian gods.

          Superhuman Leaping: The Hulk is able to use his highly developed leg muscles to leap great distances.

      Limitless Stamina: The Hulk's body counteracts fatigue poisons that build up in his muscles during physical activity.

      Nigh-Invulnerability: In addition to immense strength, the Hulk's body possesses a high degree of resistance to physical injury, either from being hit or exposed to fire.

      Regenerative Healing Factor: The Hulk has regeneration & healing abilities, being able to instantaneously regenerate & heal superficial legions & regrow limbs immediately.

          Diseases Immunity
          Decelerated Aging

      Superhuman Speed: Regardless of his size, Amadeus's Hulk form's strong legs allow him to run at speeds that are well beyond the natural physical limits of even the finest human athlete.

      Reactive Adaptation: A hulked out Amadeus has been abkle to survive within the crushing depths of the Atlantic Ocean without relative stress.

      Increased Psionic Resistance: When faced with the charms of Amaora the Enchantress Amadeus Hulk was able to resist her glamour's almost completely.

      Gamma Radiation/Energy Manipulation and Emission: Like the previous Hulk, Amadeus has shown evidence that he too can generate and manipulate various forms of irradiated energy, mainly gamma energy. Having become a type of "gamma battery" which creates and generates its own Gamma Radiation. When enraged enough he can emit it as a radioactive EMP that shorts out technology.

      Special skills and other:

      Expert hacker: His intense intelligence makes him a natural with advanced hacking algorithms and counter hacking.


      Performing mental calculations in rapid succession costs him immense amounts of energy leaves him exhausted and famished, requiring him to consume large amounts of food thereafter.

      Assuming the mantel of The Hulk had given Cho his own inner beast whom he constantly struggles with. Similar to banners Multiple personality Disorder, or when the gamma bomb test first created the hulk persona. Every time he transforms means Amadeus's inner hulk threatens to break free whenever he cuts loose with his rage.


      Spoiler: Click to Show/Hide

      == Character Extras ==
      Played by: Kingmaster1
      Face claim: John Cho
      Ons: Dominating, Plump asses, skimpy clothes, sexy dancing
      Offs: Scat, Guro, Fisting, extreme things of that nature

      Offline VoluptuousVixenTopic starter

      Re: Marvel`s Champions: Intrest check
      « Reply #18 on: October 28, 2016, 11:49:07 AM »

      Hero Name: Spider-Woman

      Legal Name: Jessica Drew

      Origin of Powers: Genetic Clone

      Age: 18 in appearance. (Over 3 years of actual existence)

      Sexuality: Bi Sexual (With a learning towards Red Heads)


      As a clone of Spider-Man/Peter Parker, Spider-Woman possesses superhuman strength, speed, stamina, agility, durability, reflexes, recuperative powers, balance, coordination, and sense of equilibrium.

      Spider Physiology: Spider-Woman's hands and feet have the ability to manipulate the inter-atomic binding forces of matter, allowing her to form temporary molecular bonds between her body and another object. This enables her to cling to solid surfaces and scale walls simply by placing his hands on them. She also possesses a "spider-sense" which alerts her to danger. This takes the form of a tingling sensation at the base of her skull. Through experience, Spider-Woman has learned how to sense differences in the various tingles she feels, determining whether a danger is potential or immediate, how intense a threat it is, what direction it is coming from, etc.

      Superhuman Strength: Spider-Woman possesses superhuman strength enabling her to press lift approximately 6 tons. Spider-Woman’s physical strength is sufficient to lift and throw objects as heavy as most standard auto mobiles with ease. She must also pull her punches and kicks unless fighting someone of similar or greater physical durability. Otherwise, her blows would prove fatal to a normal human being. She has demonstrated that she strong enough enable her to knock out people with normal durability with as little as a tap to the head. Spider-Woman’s physical strength also extends into her legs, enabling her to be able to jump to a height of several stories in a single bound.

      Superhuman Speed: Spider-Woman can run and move at speeds that are beyond the physical limits of the finest human athlete.

      Superhuman Stamina: Spider-Woman's advanced musculature produces less fatigue toxins during physical activity than an ordinary human. This allows her to exert herself physically for much longer periods of time before fatigue begins to impair her. At her peak, Spider-Woman can physically exert herself for several hours before the build up of fatigue toxins in his blood begins to impair her.

      Superhuman Durability: Spider-Woman's body is physically tougher and more resistant to some types of injury than the body of a normal human. Her body is more resistant to impact forces than anything else. She can withstand great impacts, such as falling from a height of several stories or being struck by a super-humanly strong opponent, that would severely injure or kill a normal human with little to no discomfort.

      Superhuman Agility: Spider-Woman’s agility, balance, and bodily coordination are all enhanced to levels that are beyond the natural physical limits of the finest human athlete. Spider-Woman is extraordinarily limber and her tendons and connective tissues are twice as elastic as the average human being, despite their enhanced strength. She has the combined agility and acrobatic prowess of the most accomplished circus aerialists and acrobats. She can also perform any complicated sequence of gymnastic stunts such as flips, rolls, and springs. She can easily match or top any Olympic record at gymnastics apparatus such as flying rings, climbing ropes, horizontal bars, and trampolines.

      Superhuman Equilibrium: Spider-Woman possesses the ability to achieve a state of perfect equilibrium in any position imaginable. She seems able to adjust her position by instinct, which enables her to balance himself on virtually any object, no matter how small or narrow. She has developed a unique fighting style that made full use of her agility, strength, and equilibrium.

      Superhuman Reflexes: Spider-Woman's reflexes are similarly enhanced and are currently about 15 times greater than those of an ordinary human. In combination with her spider-sense, the speed of her reflexes allows her to dodge almost any attack, even direct gunfire, if she is far enough away.

      Wall-Crawling: Spider-Woman has the ability to mentally control the flux of inter-atomic attraction (electrostatic force) between molecular boundary layers. This overcomes the outer electron shell's normal behavior of mutual repulsion with other outer electron shells and permits the tremendous potential for electron attraction to prevail. The mentally controlled sub-atomic particle responsible for this has yet to be identified. This ability to affect the attraction between surfaces is so far limited to her body (especially concentrated in her hands and feet) and another object, with an upper limit of several tons per finger. Limits to this ability seem to be psychosomatic, and the full nature of this ability has yet to be established.

      Organic Webbing: She has organic web shooters enabling her to release strong elastic adhesive webbing through her fingertips. Spider-Woman can use these webs for transportation (web slinging), binding foes, and creating sticky nets. Unlike Spider-Man, there appears to be no limit to how much organic webbing she can produce.

      Special Skills and Other:

      She is skilled in martial arts and is a fairly decent computer hacker. Trained by Agent Melinda May of Shield.

      == Disadvantages ==

      Spider Woman is vulnerable to magic, telepathy, energy based attacks and foes who poses strength that is superiors to her such individual's as say the HULK. Peter Parker, Miles Morales, May Parker, Mary Jane Watson are the closet thing she has to family and as such she can have them used against her if her enemies ever deduced her connection to Peter and the Spider Man legacy. Doctor Octopus and ROxxon are her main enemies' and she can become very angry when dealing with them. She has very low self esteem not seeing herself as a real person but merely as a *Clone*.


      After his villainous actions, Otto Octavius was given a chance to redeem his past crimes by using his scientific genius to work for the CIA and the FBI. Ben Reilly, Dr. Conners' lab assistant, was also given a similar deal for his involvement in creating Carnage. Using their collective scientific research and Peter Parker's DNA, they successfully created a new series of clones of Peter Parker, one of which was a female version of Peter Parker called Jessica Drew. By the time Jessica was aware of her own existence, she became a fully developed clone. Or that she was named after another Spider Woman called Jessica Drew. 

      When she first awakened, Ben explained everything to fill in the blanks for Jessica, that she was created to be specifically to work for the CIA and that her memories as Peter Parker were going to be wiped. Sometime later, before the process to be turned into Spider-Woman was completed, before her memories were manipulated by Cassandra Webb, the "Stacy Experiment" broke free, releasing the other clones, Kaine, Tarantula and Scorpion. The clones panicked and wanted to escape; Jessica tried to calm the clones down, but she opted to escape as well. After escaping, Jessica resolved not to let any of the clones to disturb Peter's life; Jessica didn't have the chance to stop them as she had trouble processing her thoughts. While sorting things out at the abandoned warehouse Peter and Mary Jane Watson hung out, she encountered a very upset Peter, accusing her of kidnapping Mary Jane. Jessica tried to explain herself, but as Peter furiously attacked her, she had to knock him out and escape the scene.

      Later, Jessica rescued Peter from being arrested by S.H.I.E.L.D., in order to help him find Mary Jane, and told him her story. They finally arrived to their destination, Jessica suspected that one of Peter's clone took Mary Jane to one of Osborn Industries' abandoned facilities. When they arrived there, they found an Oz-mutated Mary Jane fighting the imperfect clone Kaine, with an unconscious Tarantula near them. As Mary Jane was turned back to her human form by visualizing Peter, he demanded Kaine to know how he got Oz. Just then, Otto Octavius came in and took credit for giving Kaine the dangerous chemical. Jessica had to hold Peter back from attacking Octavius, as S.H.I.E.L.D. also arrived to the facility. Peter asked Mr. Fantastic to take Mary Jane to the Baxter Building in order to treat her, and Kaine was killed by S.H.I.E.L.D. agents when refusing to let MJ go. Otto was grateful for Fury's handling of the situation, and told Fury to take back his experiments, which he revealed to have been created under FBI orders.

      Peter made a deal with Fury. To be left ten minutes alone with Otto and the clones, and to surrender following that time. He and the clones attacked Otto, who revealed them that he could not only control his tentacles, but metal. He created a tornado of metal debris with which he killed Tarantula, and proceeded to recreate his arms to confront Jessica and Peter. Both managed to coordinate an attack and render Otto unconscious. After defeating Octavius, Peter intended to live up his end of the bargain and face Fury. Jessica reminded Peter that Fury made Spider-Slayers against him to kill him. Peter still insisted that he must face this matter as the security of his loved ones were at stake. Jessica wasn't willing to argue about this with him and escaped to the abandoned warehouse, where she later met Peter and noticed him that she was going to start a new life as Jessica Drew.

      Six month later, mutations and special abilities have been deemed illegal; Jessica continued to remain in New York and conducted her own personal operation at Roxxon Corporation, strongly believing that dark corporations such as them were up to no good and creating new bio-genetic weapons. Dreading the idea that new genetic monsters or more of herself might be made, she maintained a vigilant watch over Roxxon's research facility, believing something would happen. After an unknown biological creature of great blob-like mass exploded from inside-out Roxxon's building, Jessica was attacked by an alien-like creature, but escaped.

      Jessica later got in touch with Spider-Man and informed him about other attacks, and that they wasn't just on super-heroes, but multi-prong attacks on the powers and intelligence of the world. Because the first attack didn't finish off Peter, Jessica believed there would be a second wave to finish him off. Jessica made a strong argument that whatever threat was against them, Roxxon would be somehow related and they should set their sights on investigating. Jessica infiltrated Roxxon Industries under the alias Julia Carpenter and managed to be accepted into Roxxon Brain Trust. During Captain Marvel's battle against the remains of the Fantastic Four, the scientist group were put in a contained area and they all suspected Jessica as someone different. Jessica was unable to explain herself other than deny all accusations. She decided to escape, but failed as scientist Samuel Sterns revealed his ability to transform himself into a Hulk-like creature. Sterns quickly knocked Jessica out. Jessica awoke to find the Brain Trust ready to experiment and torture her for information regarding her allegiances and the alien attack. To her surprise, Otto Octavius revealed himself as the leader of the Brain Trust and informed them Jessica was his creation, his female clone of Spider-Man. The crew wasn't sure of Jessica's reasons, however, Otto presumed it was her way of getting closure against him. Just as he's about to perform a surgical procedure, Spider-Man intervened by webbing down everyone in the lab and freeing Jessica. Jesica was then recruited by Fury to join as an agent of SHEILD/she accepted and started her training under Melinda May.

      One night after returning to her apartment in the Triskelion, Nick Fury informed her about the surface of a new Spider-Man, Miles Morales, following Peter Parker's  apparent death. The following night, she confronted him. After accidentally knocking himself out, Miles was held in a cell in Triskelion, where his future was being decided by Jessica and Nick Fury. After Miles managed to defeat Electro, who escaped the Triskelion Medical Ward, Nick saw potential in him and instructed Jessica to give him a suit, which was given to him the following them, along Jessica's confirmation that he was officially the new Spider-Man. However Parker soon was revealed to be alive and now the city of New York had two Spider Men running around. Jessica however came under the attention of Steve Rogers and he asked her to join his team of young heroes known as the Champions.

      == Character Extras =]
      Played By: silkNsatan
      Face Claim: Emilia Clarke
      Ons:  Romance| Foreplay | Slow, Passionate Sex | Light S and M | Tension | Sex Outdoors | Oral | Dirty Talk| Costumed Sex |  Anal
      Offs: Violent Sex | Dry Sex | Humiliation | Bondage | Sensory Deprivation | Animals | Toilet | Being Humilaited

      Offline eternaldarkness

      Spider-Man (Miles Morales)
      « Reply #19 on: October 29, 2016, 03:25:32 PM »

      Legal Name: Miles Morales

      Origin of Powers: Human mutate; bitten by a spider genetically enhanced with the Oz Formula.
      Age: 17

      Sexuality: Heterosexual

      Spider Physiology: Miles Morales gained the proportionate abilities of a spider after being bitten by a spider which had been genetically-modified with the Oz formula.

      Superhuman Strength: Miles possesses Superhuman strength, capable of lifting at least 10 tons. His physical strength also extends into his legs, enabling him to be able to jump to a height of several stories in a single bound.

      Superhuman Speed: Miles possesses the proportionate speed of a spider, therefore he can run and move at speeds that are beyond the physical limits of the finest human athlete.

      Superhuman Stamina: Spider-Man's advanced musculature produces less fatigue toxins during physical activity than an ordinary human. This allows him to exert himself physically for much longer periods of time before fatigue begins to impair him. At his peak, Spider-Man can physically exert himself for several hours before the build up of fatigue toxins in his blood begins to impair him.

      Superhuman Durability: Miles' body is physically tougher and more resistant to some types of injury than the body of a normal human. His body is also more resistant to impact forces than most humans. He can withstand great impacts, such as being thrown through a plate-glass window, that would severely injure or kill a normal human.

      Superhuman Agility: Miles' agility, balance, flexibility and bodily coordination are all enhanced to levels that are far beyond the natural physical limits of an Olympic-level gymnast.

      Superhuman Equilibrium: Miles possesses the ability to achieve a state of perfect equilibrium in any position imaginable. He seems able to adjust his position by instinct, which enables him to balance himself on virtually any object, no matter how small or narrow.

      Superhuman Reflexes: Spider-Man's reflexes are similarly enhanced and are currently about 20 times greater than those of an ordinary human. In combination with his spider-sense, the speed of his reflexes allows him to dodge almost any attack.

      Wall-Crawling: Miles can cling to any surface using just his fingertips and feet. The extent to how much pressure he can stick to walls is thus far unknown, except that he can handle lifting his own weight.

      Spider-Sense: When danger is present, Miles feels a buzzing sensation in his head as a sort of early warning system, allowing him to react accordingly. His Spider-Sense seems to be greatly enhanced compared to that of Peter Parker. One example occurs the night that Peter is killed; Miles dreamed that he, himself, was being attacked by Electro, when, at the same time, the real Electro was preparing to hunt and murder Peter Parker many miles away. This suggests that Miles' ability may be borderline precognitive, as opposed to only warning of immediate danger.

      Bio-Electrokinesis: Miles possesses control over the natural electricity his body produces. He is capable of utilizing it for offensive purposes.

      Venom Blast: Miles can electrocute his enemies or destroy technology by releasing a small spark of electricity from his hands. After the initial spark, moments later the enemy will be electrocuted. It seems that there are varying degrees to this ability, as some opponents have been simply dazed where others have been completely incapacitated. It also seems more effective on people with genetic alterations, such as the Green Goblin and Venom. This power provides a great advantage as Miles can end a confrontation quickly with little collateral damage.

      Energy Burst: His most recently discovered power. Miles displayed the ability to powerful bursts of energy. After first using it, Miles is left exhausted. It's powerful enough to destroy much of the Hydra laboratory Miles was being held in. This ability can be triggered by extreme stress, or focus on Miles' part, as he consciously activated it in his escape from Black Cat.

      Spider-Camouflage: Miles, including his clothing, can blend into his surroundings, allowing him to sneak up on his enemies or, in some cases, flee from them. The resulting effect closely resembles that of invisibility.

      Regeneration: Miles is able to regenerate his injuries at a much faster rate than normal humans can. This was first displayed when the original spider-bite that gave him powers turned from "huge and gross looking" to a dot within ten minutes.

      Immortality (allegedly): Norman Osborn mentioned that immortality is a side effect of the Oz formula, because Miles' body was altered by the Oz formula, he would also have such power in theory.

      Basic hand-to-hand combat skills. Basic mechanical engineering and chemistry.

      Due to his relatively short time as Spider-Man, Miles' greatest weakness is his inexperience in being a costumed crime-fighter. He still is not completely sure what his powers make him capable of and this handicaps his effectiveness.

      Although he is very bright and seemingly mature for a 14 year-old, his age and lack of real world experiences is sometimes an obstacle in understanding the gravity of the situations around him. Miles has poor combat skills, relying on his reflexes and as he has said himself: luck.

      He has had no combat training beyond what he has learned from watching videos of Peter Parker in action and his own experimentation with his powers. This leads to him making tactical mistakes in fights, such as when he leapt into the center of a group of common thugs and was promptly floored with a punch to the face.



      == Character Extras =]
      Played By: EternalDarkness
      Face Claim: Demetrius Stephens
      Ons: Incest. Romance.
      Offs: Toilet. humiliation.
      « Last Edit: February 11, 2017, 05:47:59 AM by eternaldarkness »

      Offline Spynmaster

      Re: Marvel`s Champions: Intrest check
      « Reply #20 on: November 01, 2016, 02:57:33 AM »
      Any room left?

      Offline VoluptuousVixenTopic starter

      Re: Marvel`s Champions: Intrest check
      « Reply #21 on: November 01, 2016, 09:04:19 AM »

      Offline Spynmaster

      Re: Marvel`s Champions: Intrest check
      « Reply #22 on: November 01, 2016, 11:14:55 AM »
      Can I make an OC?

      Offline VoluptuousVixenTopic starter

      Re: Marvel`s Champions: Intrest check
      « Reply #23 on: November 01, 2016, 11:16:04 AM »
      Yup, I don't think we need anymore clones or mutants though,maybe a inhuman?

      Offline Spynmaster

      Re: Marvel`s Champions: Intrest check
      « Reply #24 on: November 01, 2016, 12:04:25 PM »
      Either that or a skilled human