I haven't had a chance to look over everyone's stuff extensively just yet, but I'll comb through them carefully soon late tomorrow, or, more likely, Monday. Once I have everyone's sheets and backstories in, I'll fire this up.
Premier, if you have any questions or need any help navigating Pathfinder (or, as it's sometimes called, Mathfinder), I'll be more than happy to help, and I'm sure everyone else in the group would be too, because I have never known a player who doesn't love building characters.
Now, glancing over Tevreh, I'd probably prioritize Strength over Intelligence: while you add half your Int to attack vs Claimed opponents, you have a better chance to land hits if you put your 18 into Strength and your 14 or 15 into Int, and generally speaking, most maneuvers require you to land a hit to activate.
That said, looking over your backstory, there is a heavy emphasis on her Intelligence, and if it's more fun for you to play her with her current stat spread, don't let me discourage you. What's most important isn't building the most powerful character possible, it's having fun.
Exposed to Awfulness is associated with the Guardian mythic path, which is largely defensive in nature. If you want to bolster your character's survivability, it's a solid choice. If you're looking to be more of an offense-oriented character, you may want to trade it in for Stolen Fury.
Chulanowa, one option would be to have your character's Kellid forebears actually be refugees who fled to the Realm of the Mammoth Lords when Sarkoris, a Kellid realm, was consumed by the Worldwound, if you'd like to tie your character's backstory even more tightly to the Crusades and the Worldwound.