Technologically-Evolved HumanGeneral Overview
Along with The Severed and Alchemists, Mechanists are perhaps the closest relatives to Pre-Impact humanity. Forced to live in space stations and on the moon for over a century, they give perhaps the best glimpse of what humanity may have evolved into had The Impact never occurred. They are just as much human as they are computer and machine. Their bodies have developed a natural affinity for connections to metals, synthetic materials, circuitry, and electrical currents.Personality Traits
Mechanist personalities are as diverse as those of their Pre-Impact ancestors though they are undoubtedly more curious and yet logical at default. After being stranded in space for centuries, they are the youngest race as far as Caelia is concerned. They have yet to venture to all corners of the revived planet to see the new world, uncover lost Pre-Impact cities, and revive lost technologies. They are also driven towards self-advancement through the upgrading of their personal tech.
Most Mechanists have a laser-like focus on whatever tasks they have chosen to complete or have been inspired by and may often go days or weeks without adequate rest to see said task finished. The tech-oriented race is at the same time nearly as hedonistic as the Fae. When they aren't throwing themselves into work or some other important focus, they have a tendency to indulge in augmented reality and virtual experiences.
As a result of these traits and influence by their Fae neighbors, Mechanists are a inventive, lively, and creative, yet focused, logical, and mechanical when the need arises. Which side of a Mechanist is running things at the moment can usually be answered at a glance or with a simple question.Physical Description
Mechanists are easy to spot for the most part. It is common for them to replace damaged or weak limbs with sleek, metallic variants or to do so simply to be stronger, faster, or more efficient. Even those that don’t or those that prefer synthetic, skin-like replacements give themselves away through clothing lined with circuitry, thin, metallic lace on their hands or elsewhere, irises that glow with tiny, rapid numeric or coded calculations, and the holographic displays they frequently use.
Armors and some clothing of the middle and upper classes and soldiers are usually sleek, shining affairs of symmetrical, lightweight and metallic materials with glowing lines and shapes. Shock troopers and mech pilots tend wear heavier gear or portable powered exoskeletons called down from drones. Scavengers tend to wear bulkier equipment and gear that looks to have been recycled or damaged numerous times.
To uninformed onlookers, Mechanists will randomly appear to be distracted or daydreaming, even in the middle of conversations. Those that are Mechanists or know them well understand that the race does that to calculate any number of things, from the odds of success at a task, to the trajectory of an object they intend to throw or fire, to the most effective route towards a known destination. They may even be filing away important memories or information within their expanded minds. Factions
Mechanists tend to divide themselves along class lines, whether intentional or not. Inventors and Explorers are the best paid and most famous of their people and it is often easy to tell them from others as their tech tends to be of the highest and purest grades. They get updates and new products faster than any others.
Engineers, designers, builders, doctors, and others that work in technological and medical fields are usually referred to by the catch-all term 'Inventors' and are at the forefront of the Mechanists' ever advancing technology. They are driven to stabilize, improve, or invent new devices that contribute heavily to Mechanist lifestyles. 'Peacekeepers' such as Soldiers, Security Officers, and Special Agents do their part in the ongoing war against the Loreseekers, work to keep the peace within Mechanist society, and track down stolen technology or trace hackers. 'Explorers' focus on venturing beyond the borders of Mechanist territories to seek out the ruins of Pre-Impact cities or technology that can be re purposed for present-day use.
Farmers, merchants, and other professions that are not focused on the war effort or advancement of technology live life as the middle class of Mechanist society and are simply known as 'Citizens'. Their lives are comfortable enough, for the most part, but they will never strike it rich or see themselves getting honored for their accomplishments unless they somehow find some way to introduce a surprising innovation or invention to society.
Survivalists are the lowest on the Mechanist totem pole. Theirs is a motley crew of society’s rejects, from criminals, to disgraced or discredited inventors, to battlefield deserters. The technology they possess is often stolen, recycled, or looted from dead soldiers or explorers. They often live in slums on the outskirts of Mechanist cities where they plot to ambush other Mechanists or try to devise new ways to lift themselves out of poverty. Lifestyle
In and around their massive cities, the Mechanists are the most powerful race on the planet. They install and maintain massive towers that allow them to safely manipulate and convert magical energy within range. These Mana Towers fuel everything, from hoverboards, bullet trains, and drones for transportation to Spellcannons, mechanized exoskeletons, laser rifles and swords, and other highly-advanced and extremely powerful weaponry and devices.
Mana Towers are also responsible for maintaining hospitals, medical implants, and the Augmented Reality Overlays Mechanists use to interface with nearly everything. Mechanist “magic” is actually the rapid conversion of magical energy through towers or portable devices into raw, energized data they access via command prompts, then direct in powerful bursts.
However, Mechanist technology will either degrade, malfunction, or completely shut down outside of Mana Tower or portable device range. Mechanist Data Casters that attempt to convert magical energy without the protection offered by devices and towers will be subject to debilitating Data Corruption that manifests as a physical computer virus within their bodies. Mechanists are still a very new race and their bodies haven’t fully evolved and adapted to the planet’s arcane atmosphere. Data Corruption leaves devastating pixelized scars on the victim’s skin, can completely destroy implants and sever connections, and cause internal tissue and organ damage.Relations
The Fae were the first race to welcome Mechanists to the new world. While the other races distrusted them the moment their ships crashed and they saw them clad in variants of the technology of old, many Fae embraced them and worked with them to repurpose their gear for the altered atmosphere.
The first great Mechanist city was founded in Fae territory and still stands as testament to their strong bond. Mechanists have them to thank for their shelter and support in their rough first century in the new world, while Fae enjoy the unique avenues provided by the Mechanists towards new and interesting experiences. Movies, music, games, and other unique offerings enrich the lives of both races.
More recently, a new offshoot calling themselves Faetechers have made their presence known in Fae and Mechanist society. These unique individuals are perhaps the greatest representation of both nations and their love for one another.
Mechanists also enjoy a pleasant relationship with The Severed and Alchemists. The former -should they not be superstitious about technology- reap benefits from selling metals and other materials to Mechanists while the tech-oriented race constantly works to find ways to improve the lives of the disconnected race.
Alchemists represent an alternative approach to finding new ways to thrive in a magical world. They are often guests in Mechanist cities where their unique experiments and formulae can sometimes result in the creation of new and useful materials to be utilized in technological advancements.
Guardians are both enemies and secret allies. Outwardly, Guardians are strong allies of the Loreseekers and most of their territories view Mechanists as an immense threat to the planet. They fear the rapid advancement of technology and a potential return of space travel. Should the Mechanists access the stars again, the planet is in danger of yet another Impact.
On the other hand, Mechanists have better-preserved records and footage of Thanatos than any race on Caelia as well as the means to uncover more information from the Impact moment and aftermath. Beyond that, Mechanist weaponry has been found to be extremely effective against the Distorted. Because of these factors, smaller factions of Guardians started to ally themselves with the Mechanists in secret to undergo missions to eradicate the Distorted once and for all.
The Empusae are guarded and cautious towards Mechanists. They’ve studied and infiltrated the heights of most nations but Mechanists are almost more living computers than they are human. While Empusae can take on almost any form and mimic various types of speech and spell, the exotic metals, circuits, and sophisticated technology of the new race are an extreme challenge. As such, Empusae have very little influence in Mechanist society and that worries them deeply.
Loreseekers have been at war with the Mechanists since the founding of their first cities outside of Alfheim. The technological race is a threat to nearly everything the Loreseekers believe in. To Loreseekers, The Impact was a lesson and warning for the world. Technology inevitably leads to ruin whether from abroad or from within. Technology is blasphemous and blatantly disrespectful of the planet itself and the mysterious deity that revived it.
Loreseekers are also aware that Pre-Impact humanity was even more powerful than they. If the Mechanists are allowed to advance and spread over the planet unchecked, they will be a direct threat to Loreseeker territory and strength. Propaganda and misinformation is spread by Loreseekers the world over in hopes of turning all other races against them and to fuel their military efforts at home.History
When The Impact occurred the humans that would eventually come to be known as Mechanists were left stranded on space stations and the moon. The aftermath altered the planet’s atmosphere in a way that completely rewrote physics and shut down all electric technology. Any ship that attempted a journey to Earth would immediately lose contact with the stations and moon and crash.
As such, these humans remained in space for over a century and mined the moon and nearby planets for the materials needed to sustain what was left of their people. To adjust for a life in space and on the moon, they embraced technology more than ever, for the less they depended on resources like food and water, the longer they could survive.
Unfortunately, being in space also meant that most of their finite resources went to maintaining their stations and colonies. Eventually things became bleak and embarking on a dangerous attempt at Earth one last time was the only surefire way to preserve their people. Instead of building and repairing to survive in space, they shifted their efforts to reinforcing their ships in the hope that the expert engineering and toughness would be the key to surviving earth’s new atmosphere.
The first attempts at migration resulted in crash-landings in Fae territories. Since they were well-received by the curious and mercurial people, they eventually came to have some understanding of the new world and soon built communication arrays utilizing the atmosphere’s magical energy. None of the landings went smoothly and there were heavy casualties all around, but at least the Mechanists -so named by the Fae- were back home.
In the decades that followed, the Mechanists began to settle in the ruins of Pre-Impact cities in order to uncover and repurpose lost technology and rebuild. It wasn’t until they began to lay claim to cities outside of Fae lands that the Loreseekers moved from sabotage to outright warfare.