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Author Topic: On a Quest to Rediscover - D&D 5th ed - Recruitment  (Read 3519 times)

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Offline ShadowFox89

Re: On a Quest to Rediscover - D&D 5th ed - Recruitment
« Reply #75 on: August 15, 2016, 09:19:42 PM »
 How big of a group are you going for? We have 9 applications and the original post says the ship has room for 10....

Offline Premier

Re: On a Quest to Rediscover - D&D 5th ed - Recruitment
« Reply #76 on: August 16, 2016, 01:32:33 AM »
Said 5-6 Crew in the Original post! I think the rest of the spots are for NPC's we find along the way.

Or more place to stash loot. Can never have enough loot stashing space.


Offline CeruleanSerenity

Re: On a Quest to Rediscover - D&D 5th ed - Recruitment
« Reply #77 on: August 16, 2016, 01:49:00 AM »
Why not both? NPCs can count as loot.

Just pile them together like some sort of harem-hoarding dragon.

Offline HopeFox

Re: On a Quest to Rediscover - D&D 5th ed - Recruitment
« Reply #78 on: August 16, 2016, 01:52:26 AM »
I'm hoping to bring back at least one new wife. I've only got two, and one of them is human, so I'll need a new one soon!

Online Guancyto

Re: On a Quest to Rediscover - D&D 5th ed - Recruitment
« Reply #79 on: August 16, 2016, 01:54:06 AM »
With Druids we're gonna need some room for a botany lab/conservatory, too.

You can fit a crew of thousands if most of them happen to be plants and insects, and when worst comes to worst you can defend the ship with BEES.


Offline AndyZ

Re: On a Quest to Rediscover - D&D 5th ed - Recruitment
« Reply #80 on: August 16, 2016, 01:57:48 AM »
Spoiler: Click to Show/Hide

Online Guancyto

Re: On a Quest to Rediscover - D&D 5th ed - Recruitment
« Reply #81 on: August 16, 2016, 02:01:16 AM »
Hmph. Everyone else wants to bring aboard their honeys...

Online SainTopic starter

Re: On a Quest to Rediscover - D&D 5th ed - Recruitment
« Reply #82 on: August 16, 2016, 02:10:56 AM »
Said 5-6 Crew in the Original post! I think the rest of the spots are for NPC's we find along the way.

Or more place to stash loot. Can never have enough loot stashing space.

Yeah, as said in the first post it is gonna be 5-6 person party. The extra space is for the party to put their bee keeping equipment, flower pots and random shizzle they find on the journey there. Possibly also for storing wives and other NPCes. I definitely encourage turning the ship really homely by hauling all the random shit you find on it ;D

Offline A Painter

Re: On a Quest to Rediscover - D&D 5th ed - Recruitment
« Reply #83 on: August 16, 2016, 02:13:28 AM »
Why not both? NPCs can count as loot.

Agreed.  I had one campaign, with a similar concept to this except it was dimensions rather than a world, and we eventually collected a whole caravan of NPCs with different functions.  While most of what they did was babysit our gryphon and horses and make a joke once in a while, they would come up with additional perks and added unexpected flavor to the story, which was probably one of my favorites part of the campaign.
« Last Edit: August 16, 2016, 02:14:59 AM by A Painter »

Offline AndyZ

Re: On a Quest to Rediscover - D&D 5th ed - Recruitment
« Reply #84 on: August 16, 2016, 02:19:11 AM »
Oh, so are only 5-6 of the concepts getting selected?

Offline tyr4n02r

Re: On a Quest to Rediscover - D&D 5th ed - Recruitment
« Reply #85 on: August 16, 2016, 02:23:46 AM »
Agreed.  I had one campaign, with a similar concept to this except it was dimensions rather than a world, and we eventually collected a whole caravan of NPCs with different functions.  While most of what they did was babysit our gryphon and horses and make a joke once in a while, they would come up with additional perks and added unexpected flavor to the story, which was probably one of my favorites part of the campaign.

Unless we of course raid another ship!
With Druids we're gonna need some room for a botany lab/conservatory, too.

*high fives Guan

Offline ShadowFox89

Re: On a Quest to Rediscover - D&D 5th ed - Recruitment
« Reply #86 on: August 16, 2016, 02:26:02 AM »
Yeah, as said in the first post it is gonna be 5-6 person party. The extra space is for the party to put their bee keeping equipment, flower pots and random shizzle they find on the journey there. Possibly also for storing wives and other NPCes. I definitely encourage turning the ship really homely by hauling all the random shit you find on it ;D

 Sounds like plenty of space for Jaya to break each room in....

Online SainTopic starter

Re: On a Quest to Rediscover - D&D 5th ed - Recruitment
« Reply #87 on: August 16, 2016, 02:28:09 AM »
Oh, so are only 5-6 of the concepts getting selected?

Max 6 man party in total with the co-GM character so 4-5 concepts, but I'm probably leaning towards 5 at the moment.

Offline ShadowFox89

Re: On a Quest to Rediscover - D&D 5th ed - Recruitment
« Reply #88 on: August 16, 2016, 02:34:52 AM »
 Well, we currently have 9 applications,  so about half won't make it in.

Online SainTopic starter

Re: On a Quest to Rediscover - D&D 5th ed - Recruitment
« Reply #89 on: August 16, 2016, 02:45:09 AM »
Pretty much, which is why I was considering ending recruitment once everyone who had expressed interest has had a chance to make their sheet.

Offline tyr4n02r

Re: On a Quest to Rediscover - D&D 5th ed - Recruitment
« Reply #90 on: August 16, 2016, 03:43:58 AM »
(Head count: how many pplz left to post their sheet?)

Offline Lunar Raven

Re: On a Quest to Rediscover - D&D 5th ed - Recruitment
« Reply #91 on: August 16, 2016, 04:00:39 AM »
I think AndyZ.  Muse has shown interest, but is uncertain due to schedule.  Chulanowa has shown interest and said he'd see what he can come up with.  Countdown0 has indicated he may be unable to do so.

Offline Arcannyx

Re: On a Quest to Rediscover - D&D 5th ed - Recruitment
« Reply #92 on: August 16, 2016, 07:18:33 AM »
Apologies for being quiet.  Both my bookmark and my Notify failed me, so I just had to dig through to find the post again and catch up on 2.5 pages of posts.

Offline Chulanowa

Re: On a Quest to Rediscover - D&D 5th ed - Recruitment
« Reply #93 on: August 16, 2016, 09:43:33 AM »
Yup, still interested. Just had a lot going on  :-\

Will have time after work today (hopefully!) to start hammering something together.


Offline Mister Ugly

Re: On a Quest to Rediscover - D&D 5th ed - Recruitment
« Reply #94 on: August 16, 2016, 12:21:09 PM »
What is still needed in the way of concepts?

MU

Offline Arcannyx

Re: On a Quest to Rediscover - D&D 5th ed - Recruitment
« Reply #95 on: August 16, 2016, 12:44:32 PM »
2 mages, 2 bards, 2 druids, 1 rogue, 1 dps fighter and 1 tank.

We seem heavy on brain and light on brawn.

That said, I'm familiar with the bladesinger concept from 3.5, but where is it in 5e?

Offline Lunar Raven

Re: On a Quest to Rediscover - D&D 5th ed - Recruitment
« Reply #96 on: August 16, 2016, 01:02:39 PM »
That said, I'm familiar with the bladesinger concept from 3.5, but where is it in 5e?
Sword Coast Adventurer's Guide campaign source book, page 141.  Nifty book and one of the better ones released for 5e.

Offline Premier

Re: On a Quest to Rediscover - D&D 5th ed - Recruitment
« Reply #97 on: August 16, 2016, 01:40:01 PM »
2 mages, 2 bards, 2 druids, 1 rogue, 1 dps fighter and 1 tank.

We seem heavy on brain and light on brawn.

Very much depends on how people build! There's a lot of brawn potential in here.

Offline tyr4n02r

Re: On a Quest to Rediscover - D&D 5th ed - Recruitment
« Reply #98 on: August 16, 2016, 01:51:19 PM »
2 mages, 2 bards, 2 druids, 1 rogue, 1 dps fighter and 1 tank.

We seem heavy on brain and light on brawn.

Yea Im kinda going Mage-Knight

EDIT: OOOooh "And a partridge in a pear tree!" I know this song!
« Last Edit: August 16, 2016, 02:01:18 PM by tyr4n02r »

Offline Arcannyx

Re: On a Quest to Rediscover - D&D 5th ed - Recruitment
« Reply #99 on: August 16, 2016, 02:51:48 PM »
In that case, I think I'm going to bow out.  Lots of people, some who will be disappointed, and I don't want to step on ideas (as mine certainly was 'mage-knight' also)  I shall save the idea for another D&D game.

Cheers!