At the height of their power and knowledge, a magitek society spanning the whole globe crashed. They had opened gates into strange alien places hoping to exploit their natural resources. At first it looked to be the next big thing after the first void ships, something that might boost the society into new Golden Age so vibrant that the current era of prosperity would seem like the hunger years in comparison. New gates were built everywhere without worry, and, as is often the case with powerful magics, it all slipped out of hand. Things began pouring out fast - too fast! Titanic creatures, quasi deific aliens and demonic races ravaged the world in a war of biblical scale. The planet was shaken to its very core. Mountains rose from nothing and fell into deep sea graves in moments, the sky burned in more colors than mortal eye could comprehend, all was plunged into chaos. One magitek city
was lucky to close their gates in time and destroy them all. The mages of this city of Arcanz channeled all the excess energy of the ley line city stood on into their dome and sealed themselves from the outside world.
Centuries have passed living in the fear of the unimaginable wars that might still rage outside Arcanz. Life in the isolated city has had its problems even with the advanced technology. Shortage of natural water, food, space and the limited mana supply of the ley line have forced them through hard times. There were rebellions, there were times when infighting within the ruling council almost plunged the city into a civil war, but they endured - the people were good at heart. Generations of humans and other shorter lived mortals have known nothing but the megacomplex under the starless dome. Only the oldest of the elves and few who have sustained themselves through magic remember what the world was like. However, this was not to be forever. Without any warning the ley line began flickering and was suddenly quenched almost entirely. Arcanz lost majority of its mana supply overnight - the dome fell.
For the first time in over half a millenia they saw the world outside and it took everyoneís breath away. The beautiful unsullied landscape of fresh waters running through seas of green with rocky peaks pushing through and rising into snow topped mountain ranges. Outside was not the warzone they feared it to be, but... paradise? Things were quickly put into motion by the high council. Citizens were drafted to defend the city and a good portion of the able and strong were sent to investigate the ley line upstream. Towards the now unknown world spreading around Arcanz were dispatched numerous smaller ships with independent and capable crews on a quest to rediscover this lost world your ancestors once knew as home.
You are one such crew now sailing through the skies of a brand new renewed world aboard the airship Memento. Visiting distant lands, ancient ruins and alien vistas your mission is to explore.
This will be a D&D 5th edition game focusing heavily on exploration of the unknown fantasy world and hopefully on the growth of your characters as individuals and as a group. I heavily encourage making personalities capable of creating drama, romance and all the fun that comes with a well designed adventurer party. The game going to run a little bit episodic, I think, your party finding a new cool area or some ruins and exploring them. You can of course decide where you'll go. I don't have the whole world mapped out (though I do have a map
that will reveal itself as you travel) so if you want to look for certain types of areas or some specific ruins or follow clues you find along the way that is totally fine! There may be plots and I have some hooks ready for larger plots, but most of those are to happen in the background as your party explores and adventures. As you might imagine it is not going to be a world reeking of sex. You can make a pervy character and perv around with other party members as you like, but NPCs will have a bit more realistic balance between slutty and prude.
The party already has one wizard, my co-GM Lunar Raven
. He will sometimes help manage combat scenes and to handle some NPCs and such things to make sure everything runs smooth.
You have a small flying ship with bedrooms for maybe 10~ man crew and space for a lot more if you get creative. Fuel lasts for about 400-500 miles in average weather depending on the climate (colder areas need more for keeping the place warm). Idea is that ship needs to re-fuel at some magically active locations every now and then, forcing the players to make plans around those occasions. Food supplies for 4 months, though likely a non issue if some are druids. Onboard ou have everfull mug style water supply capable of dispensing 100 liter a day in total (hot water for showers). You will have a way to report back to Arcanz about your findings through a magical journal capable of sending messages across long distances, but need not divulge everything. I think the only magitek city NPC that there will be at the start will be your contact back home.
You will be a small crew of 5-6 characters total. No NPCs in your crew so donít make passive observers or the ship and story wonít move. Youíll be all lvl 7 at start, so quite experienced in whatever field you have focused in. Your characters should have some motivations for coming on-board and they will all know each other beforehand, but donít focus on those bonds before we know the whole party. You won't have a leader so make sure you will be OOC fine with the party not agreeing to always go along with each individual's decisions.
This is the first character sheet that I'll use to pick me players and characters that will have some synergy with personalities and playstyles. You can fill it in here or send a filled version to me via PM. This isnít first come first serve. You can add more details to this mini sheet to it if you like. Character pictures are encouraged to be more in the anime or comic-style or some other artwork. I'm going to be using pictures from that spectrum myself too.
[floatright][img height=300]picture url here[/img][/floatright][b]Name:[/b] and possible titles and aliases.
[b]Race/Class:[/b] All core races and classes are allowed (multiclassing too). You may have to convince me if you want some weirder race. You can refluff the classes as you like.
[b]Sex/Gender:[/b] All welcome. I'll try to make sure there is some balance.
[b]Interested In:[/b] This is mostly what YOU the player are interested in, but not a place to link your O/o (Iím gonna read them anyway and I expect you read mine). What do you want to explore in your character? Romance, some fun love triangles, a particularly fun mental illness? What kinds of plots would you be most interested in to run into whilst exploring - epic battles against titanic dragons, intrigue between new powers that have risen during Arcanz's isolation? What kinda kinks do you want to see if your character has a chance to run into some smuttier fun? This part is mostly just so you can give me more ideas so you can throw any plot hook ideas you like here.
[b]Brief Description:[/b] At least some physical, some personality, enough to get the core concept through loud and clear. You can sketch some background too.
[b]Pace preference:[/b] Daily? Weekly? Constantly but only on weekends? One paragraph, two, three, one page per post? What is your posting preference?
I'll produce a bigger more detailed character sheet once I've picked the characters. Be prepared to explore your character's background beyond what you write in the initial sheet
We may be prepared to take one or two newbies to 5th edition D&D too, but then you will need to be prepared to read the book yourself too and some general familiarity with role playing systems is preferred.
If you have any questions about the setting, theme or anything at all please donít hesitate to post them. The city of Arcanz itself is pretty basic magitek type city and since we are not going to focus on it Iím going to leave its lore pretty blank. You are of course more than welcome to come up with all the cool organizations, cultures and traditions surrounding your character!