I know there's already at least two other X-Men games being organized right now but I couldn't resist bringing up this idea. So, I call this one 'Days of Future Ruin'. Basically it's like Days of Future Past, but before any possibility of time travel reveals itself to be used by anyone to try and reverse time and change the horrible future of the world. Those who have seen the series Wolverine and the X-Men
will have a good idea of what this setting will look like, with a few changes. That being said, here is the meat and potatoes of the story:
This will be 5-10 years in the future (from today) with the mutant-targeting giant robots being mass-produced by Bolivar Trask and his associates as an anti-mutant measure. However, his Master Mold program, a sentient AI, takes his mission further, asserting Sentinel dominance over all of humanity, not just mutants. Thus great war and conflict happens all over the globe. Most humans are simply killed, and those the Sentinels detect to be mutants are merely captured (regardless of how injured or crippled they become in the process) and put into what will become an incredibly large, central Sentinel Headquarters and mutant concentration and labor camp. Mutants have been fitted with collars to limit their powers to be used only in service to the Sentinels' specific projects (construction, digging, production, food and resource preparation). While the prison camp resembled a desert wasteland with a big fence around it in the aforementioned show, this one would resemble something more like the interior fenced-in area of the humans' base in Avatar, with vegetation, space to move around, and large production factory-like buildings for maintaining and creating Sentinels.
Charles Xavier is believed to have been killed early on in the attack on the X-Mansion which scattered the X-Men all over the globe, but eventually most of the ones confirmed to have survived find themselves under Sentinel dominion in the labor camp. Those who have made deals with the Sentinels prior to their conquest continue to serve them, hunting down renegade mutants and humans who have not yet been exterminated or subjugated (similar to Bishop's arrangement). It seems that all hope has been lost for mutant-kind. But one day, every last one of the captive mutant slaves (and even the ones that are in league with the Sentinels) receives a message that brings tears to their eyes. Charles Xavier himself speaks to each of them simultaneously in their minds. He. Is. Alive.
And he's hiding in a place where the Sentinels cannot find him. However, he is without much support and will not be able to remain outside the range of the Sentinels' ability to detect indefinitely. He urges them, however they can, to escape, and he will direct them to his location so that a means of rebuilding what he believes to be a temporal gate that can allow people to travel back in time and change this bleak future.
Master Mold is in charge of all Sentinels but they each have slight autonomy and not all are the same model. But Master Mold's aims are more sinister than anyone can guess at:
While he is sentient he longs to feel what living organisms do and wishes to inhabit one of their bodies as well as his computerized body. For this, he believes he requires the abilities of Charles Xavier, who he happens to know is alive and simply cannot locate for the time being. But in the meantime, he is urging the mutant captives to breed all they want, secretly hoping one will produce an all-powerful mutant he can choose as his host, or perhaps one with Xavier's same capability to speed up his re-awakening.
Cohabitation and reproduction is permitted and even encouraged among the captive mutants. The mutants are also allowed to have matches against one another (or even Sentinels sometimes) where their collars are suspended and they can use their powers to whatever degree they wish to defeat their opponent, even if it becomes a fight to the death. The winners are rewarded with privileges by the Sentinels, but usually with scorn by their fellow mutants. This, Master Mold believes will divide their community and prevent a strong rebellion from occurring.
With all of this going on, I feel like it has a great deal of possibilities. It puts a natural level of control and restraint on anyone who wants to choose mutants with insanely powerful abilities since it will restrict when they can use them, and gives the maximum number of possibilities as well. So, if you think this is anything even remotely resembling a good idea, express your interest and make suggestions if you have any flashes of inspiration.
I would like to add that, while Wolverine has been confirmed to have been captured, he has since vanished and not even the Sentinels know where he is, though there is no sign of him having escaped, either via cutting a hole in any of the perimeter barriers or having activated any of the electronic doors. His presence is felt, however, in acts of sabotage or messages of hope, but he has not yet made direct contact with any of his fellow captives, except that his broken, blood-covered collar has been put in a prominent place to show that he was brave enough to remove it despite the explosive charge being likely to kill him before his healing factor could circumvent that. So he's basically the phantom, and inside man making trouble and helping the cause in his own way until he figures out how to make the biggest possible jailbreak happen.
Here is our OOC thread for anyone who's already submitted a profile or who is very interested: https://elliquiy.com/forums/index.php?topic=255132.0
The IC thread is up, so please follow the pattern of header that I put up so each post is readily identifiable: https://elliquiy.com/forums/index.php?topic=255133.0
And our sample profile template. Go ahead and post them in this thread here so everyone can see them ASAP and potentially get some ideas for forging relationships between characters as early on as possible. It's first-come, first-served so hopefully you have a few different favorites in case some of them are taken. I'll abstain from choosing one at first and focus on controlling NPC Sentinels and Master Mold but once we get into the swing of things, Ill take up one or two depending on the rhythm (and others can feel free to double-up as well).Comic Book Appearances, at least one of which w/ Costumes (feel free to use a new one in every IC post)Face Claim (please include name if possible; again, feel free to use a new one in every IC post)Birth Name / Mutant Name:Sex and Player's Preferred Orientation:Personality:Any Family/Close Relations:History:
Start with a bit about life before the conflict, during (like how long it took them to get captured) and current day, specifically what tasks they are forced to perform, whether menial or with the aid of their powersPowers:
Since the collars are in effect most of the time, most can be as powerful as you like based on whatever version you're usingNon-Mutation-Related Abilities:
Gifted intellect, martial arts skills, lockpicking, medical training, etc.Alignment:
Are you a prisoner looking for your first chance to break out? Are you someone who has given up hope on life and wouldn't resist if the opportunity presented itself? Are you one of the Bishop-type a-holes who works willingly for the Sentinels to hunt down mutants in the wider world and/or keeping order and preventing riots or escape attempts within the slave camp?