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Author Topic: The 7 Artifacts [DnD 3.5ish][New recruits, now starting a quest]  (Read 3615 times)

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Offline BigBuckBobTopic starter

The 7 Artifacts [DnD 3.5ish][New recruits, now starting a quest]
« on: December 05, 2008, 02:00:35 PM »
I started this before, right before getting an overload of things to do. Never started, I still have ll the ideas waiting to be let out.

I am looking to GM a D&D type game. I'm not really familiar enough with the rules to be strict, but it will be loosely based on 3.5.

Basic starting rules: 7th level and 20000 gp. Stats- 4d6 drop the lowest for each basic stat, one free re-roll for lowest stat. Plus one extra, for reasons to be explained later.

I figured out why things stay in the interest phase so long.
 
I'd say it can be as loose as the players decide. But mostly I mean, I'll be using 3.5 as a basis, but if I mess up or think a particular rule doesn't fit my style, then I'll alter slightly.

I'm willing to say any character will fit, unless someone finds a way to make me regret it.

The plot is a basic quest for magical artifacts. Each artifact will have it's own back story, powers, and guardian. There is no final enemy to face, no reason other then glory to collect them, at least nothing the characters know about. After discovering the first artifact it will revealed to be part of a legendary warrior's equipment, that he was buried in.
-Apparently, I lied. Magical artifacts was the only true thing about this statement.-

Also, if the players are interested in adding a sexual element, I can work it in. Just give an opinion and limits.

ooc/character sheets
http://elliquiy.com/forums/index.php?topic=25679.0

Thread
http://elliquiy.com/forums/index.php?topic=26252.0
« Last Edit: March 03, 2009, 08:29:17 PM by Buchanen »

Offline SinXAzgard21

Re: The 7 Artifacts [DnD 3.5ish][UN]
« Reply #1 on: December 08, 2008, 10:29:24 PM »
I'd be interested.  Just need what your character guide lines are and what level we start at.

Offline BigBuckBobTopic starter

Re: The 7 Artifacts [DnD 3.5ish][UN]
« Reply #2 on: December 08, 2008, 10:35:27 PM »
Basic starting rules: 7th level and 1400 gp. to spend on equipment
Stats- 4d6 drop the lowest for each basic stat, one free re-roll for lowest stat. Plus one extra, for reasons to be explained later.

I use http://www.pathguy.com/cg35.htm for my characters.

Offline BigBuckBobTopic starter

Re: The 7 Artifacts [DnD 3.5ish][UN]
« Reply #3 on: December 11, 2008, 04:27:51 PM »
Anyone else wish to play... I recall having two other people at one point. Before I vanished for awhile.

Online Elven Sex Goddess

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Re: The 7 Artifacts [DnD 3.5ish][UN]
« Reply #4 on: December 11, 2008, 09:46:42 PM »
I am interested, is thinking of playing a straight monk.  Though will see what is needed. 

Offline BigBuckBobTopic starter

Re: The 7 Artifacts [DnD 3.5ish][UN]
« Reply #5 on: December 12, 2008, 01:58:18 AM »
Sounds good. It seems like we've got two people, so long as you both keep checking.

Offline Far eyes

Re: The 7 Artifacts [DnD 3.5ish][UN]
« Reply #6 on: December 12, 2008, 04:27:45 AM »
Are spots still open I would be interested in playing?

Thinking of playing a caster of some sort, cleric or Psion if allowed

Offline BigBuckBobTopic starter

Re: The 7 Artifacts [DnD 3.5ish][UN]
« Reply #7 on: December 12, 2008, 04:55:33 AM »
Definately still open. Even after it starts I'll stay open for new applicants.

Offline BigBuckBobTopic starter


Offline Mystic Dragon

Re: The 7 Artifacts [DnD 3.5ish][UN]
« Reply #9 on: December 17, 2008, 10:31:37 AM »
Are you ok with monsters? I could make a pixie rogue if you are.

Offline BigBuckBobTopic starter

Re: The 7 Artifacts [DnD 3.5ish][UN]
« Reply #10 on: December 17, 2008, 03:18:31 PM »
Sounds good to me, but the game seems to not have any interest. OR at least, those who have interest never seem to hav einterest at the same time.

All those interested make a post to express you are still interested.

Online Elven Sex Goddess

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  • Lady
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  • *
  • Join Date: Jul 2006
  • Location: In the mind's canvas of life's eroticism.
  • Gender: Female
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Re: The 7 Artifacts [DnD 3.5ish][UN]
« Reply #11 on: December 17, 2008, 03:54:41 PM »
Still interested.

Offline BigBuckBobTopic starter

Re: The 7 Artifacts [DnD 3.5ish][UN]
« Reply #12 on: December 17, 2008, 03:58:59 PM »
I think that counts as at least two of you.

Post up some character sheets. Do whatever you plan on doing with them, don't wait for me to answer questions. I'll find a way to make it work .  Anything I think your missing we can deal with after we've gotten started. Link is in the first post.

Offline Mystic Dragon

Re: The 7 Artifacts [DnD 3.5ish][UN]
« Reply #13 on: December 17, 2008, 04:07:53 PM »
I need my books to make the sheet, but expect a Female Pixie/Rogue 3. Since I don't have the books right now I can't check DMG, but isn't 1,400 gold rather low for 7th(I can barely get a decent set of armor for that :p)?

Offline BigBuckBobTopic starter

Re: The 7 Artifacts [DnD 3.5ish][UN]
« Reply #14 on: December 17, 2008, 09:37:05 PM »
Considering the phrases 'check my book' and 'isn't that too low' I'd have to say you're probably the most familiar with the rules of anyone that has expressed interest. So I will reiterrate, that I plan on rewarding creativity. Make it sound feasible, and I'll go with it.

How about this. One set of average armor, one average weapon [one each ranged and melee], and 1400 to get yourself something fancy.
If this still seems off, go ahead and follow whatever standard you think would work, I'll likely approve.. I only put a price in because I've been confused before when not given a price range.

Online Elven Sex Goddess

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  • Addict
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  • Join Date: Jul 2006
  • Location: In the mind's canvas of life's eroticism.
  • Gender: Female
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Re: The 7 Artifacts [DnD 3.5ish][UN]
« Reply #15 on: December 18, 2008, 03:17:17 PM »
Jezell Moonwhisper

Female Elf Monk 7
Lawful Good
Representing Asherah

Strength    14   (+2)
Dexterity    18   (+4)
Constitution    12   (+1)
Intelligence    13   (+1)
Wisdom    17   (+3)
Charisma    17   (+3)
   
Size:    Medium
Height:    5' 1"
Weight:    115 lb
Eyes:    Green
Hair:    White
Skin:    Pale

Total Hit Points: 43

Speed: 50 feet [monk]

Armor Class: 18 = 10 + 4 [dexterity] +3 [wisdom] + 1 [monk level]

      Touch AC: 18
      Flat-footed: 14

Initiative modifier:   + 4   = + 4 [dexterity]
Fortitude save:   + 6   = 5 [base] + 1 [constitution]
Reflex save:   + 9   = 5 [base] + 4 [dexterity]
Will save:   + 8   = 5 [base] + 3 [wisdom]
Attack (handheld):   + 7   = 5 [base] + 2 [strength]
Flurry of Blows:   + 6/ + 6       [includes strength modifier]
Attack (missile):   + 9   = 5 [base] + 4 [dexterity]
Grapple check:   + 7   = 5 [base] + 2 [strength]

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
   58 lb. or less
59-116 lb.
117-175 lb.
175 lb.
350 lb.
875 lb.

Languages:   Common Elven Sylvan

Unarmed Damage: 1d10+2 [strength]

Sling [1d4, crit x2, range inc. 50 ft., 0 lb, bludgeoning]

Feats:
      Deflect Arrows [monk  2nd bonus]
      Improved Trip [monk 6th bonus]   
      Dodge   [1st lv]
      Mobility [3rd lv]   
      Improved Unarmed Strike [monk inherent free at 1st]   
      Stunning Fist [monk 1st bonus]   
      Improved Natural Attack   [Damage one step better with Natural attack][6th lv]

Skills
      
Balance    Dex*    6 =    
+4
      + 2 [tumble]
   
Climb    Str*    7 =    
+2
   + 5          
Diplomacy    Cha    10 =    
+3
   + 5    + 2 [sense motive]
Hide    Dex*    9 =    
+4
   + 5    
Jump    Str*    17 =    
+2
   + 5    + 2 [tumble] + 8 [speed 50]
Listen    Wis    10 =    
+3
   + 5    + 2 [elf]
Move Silently    Dex*    9 =    
+4
   + 5    
Perform_1 (dance)Cha    8 =    
+3
   + 5    
Search    Int    3 =    
+1
      + 2 [elf]
Sense Motive    Wis    8 =    
+3
   + 5    
Spot    Wis    10 =    
+3
   + 5    + 2 [elf]      
Tumble    Dex*    11 =    
+4
   + 5    + 2 [jump]

Elf

    * + 2 dexterity / -2 constitution (already included)
    * Immune to magical sleep
    * + 2 racial bonus to saves vs. enchantments
    * Low-light vision
    * Proficient with longsword, rapier, longbow & shortbow
    * + 2 racial bonus on listen, search, and spot checks

Monk

    * AC Bonus for Wisdom
    * AC Bonus for level (begins level 5)
    * Flurry of Blows
    * Unarmed Strike
    * Bonus Feats (levels 1 2 & 6)
    * Evasion (level 2)
    * Fast Movement (level 3)
    * Still Mind level 3)
    * Ki Strike (level 4)
    * Slow Fall (level 4)
    * Purity of Body (level 5)
    * Wholeness of Body (level 7) Heal twice level/day hit points.
   
     Class    HP rolled    
Level 1:    Monk    8    
Level 2:    Monk    8    
Level 3:    Monk    4    
Level 4:    Monk    2    + 1 to strength
Level 5:    Monk    6    
Level 6:    Monk    6    
Level 7:    Monk    2    

   
Jezell Moonwhisper's Equipment:

      Sling bullets (group of 10) x1   5 lbs
      Backpack  2 lbs
      Bedroll    5 lbs
      Chalk
      Fishhook
      Flint and steel
      Oil flasks x3     3 lbs
      Pouch x2   1 lb
      Torches x1  1 lb
      Waterskins x1  4 lbs

      Total 21 lbs

Extra roll;

Roll Result: Asherah rolled: 4d6, keeping 3 dice
Comment:
Result: 4, 2, 6, 3,
Total: 13

Background coming and such if game gets off.

Offline Far eyes

Re: The 7 Artifacts [DnD 3.5ish][UN]
« Reply #16 on: December 18, 2008, 03:34:40 PM »
For lvl 7 by the book yes it is low, but as the DM sead its that amount I am fine by it being that amount.

As I understand the rules of DnD will be mostly used to get away from the small problems that free form games usually develop ware everybody gets awesome at some things and some people becom god :P


Offline BigBuckBobTopic starter

Re: The 7 Artifacts [DnD 3.5ish][UN]
« Reply #17 on: December 18, 2008, 04:06:13 PM »
Far eyes and Asherah have now both submitted chracters. Please repost in the ooc thread. Hopefully I get one from MYstic as well.

I'll work on an intro and such, but I'm working on school stuff the next couple days, so it might not get posted until the weekend.

Offline Mystic Dragon

Re: The 7 Artifacts [DnD 3.5ish][UN]
« Reply #18 on: December 18, 2008, 05:03:10 PM »
I'm almost done- I need to get feats and equipment, everything else good to go.

Offline kongming

Re: The 7 Artifacts [DnD 3.5ish][UN]
« Reply #19 on: December 18, 2008, 11:19:14 PM »
Hiya. I had been trying to think of ideas before diving in, but now I have an idea, I'd like to join if there's room. I can make a character sheet quickly.

I would like to play a cute little Mephit girl, using a class invented by Frank & K, "Conduit of the Lower Planes". Basically, she can fly about while Small size, and has a number of spell-like abilities to cast to help her teammates. Would this work?

Offline BigBuckBobTopic starter

Re: The 7 Artifacts [DnD 3.5ish][UN]
« Reply #20 on: December 18, 2008, 11:31:20 PM »
I don't see why not. The more the merrier.

Offline Mystic Dragon

Re: The 7 Artifacts [DnD 3.5ish][UN]
« Reply #21 on: December 19, 2008, 12:44:34 AM »
Sheet posted in character thread. Let me know if she works for you ;D

Offline BigBuckBobTopic starter

Re: The 7 Artifacts [DnD 3.5ish][UN]
« Reply #22 on: December 19, 2008, 01:01:09 AM »
In the first post I made a passing mention of sexual content, but I never heard anything. 
Before I get started, is it expected or wanted?

If it is made part of it, it isn't a major part of the plot. Although it could be.

Offline Far eyes

Re: The 7 Artifacts [DnD 3.5ish][UN]
« Reply #23 on: December 19, 2008, 06:13:38 AM »

I seam to have missed the character sheet thread link, could you re post it.
Sexual contact yes, as long as it isn’t the plot is cool and wanted.

*Waves at kongming*

Online Elven Sex Goddess

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  • Location: In the mind's canvas of life's eroticism.
  • Gender: Female
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  • My Role Play Preferences
  • View My Rolls
  • Referrals: 1
Re: The 7 Artifacts [DnD 3.5ish][UN]
« Reply #24 on: December 19, 2008, 06:50:09 AM »
In the books [DMG]  the starting gold for a 7th level is 19000 gold pieces.     It you want to use that.

Also I did not pick out any magic yet for the character.   Is that based upon approval case by case then.


Here is the magic items I like to add and costs, for approval.

Monks Belt    [Damage and AC bonus is as 5 levels higher as Monk.]  cost 13000 GP,  wt 1 lb

Circlet of Persuasion  [+3  competence bonus to Charisma checks]   cost 4500 GP