Here are some tentative rules of The Game to give you a better idea of how this story will work:
Each character will come to The Game wearing 8 articles of clothing. Things worn in pairs (shoes, socks, thigh high stockings) count as one. For example, a possible starting outfit would be skull cap, t-shirt, watch, jeans, belt, boxers, shoes, and socks. These 8 articles of clothing will become part of your character profile, along with your character's physical description, character photo (optional), and character ons/offs/kinks/fetishes (player's option).
The game is Blackjack Dice, played with 3 ten-sided dice (using E's Dicebot).
Each round, one player is the House, and will roll last. The other three players play against the House, not each other, referred to as Players. The three Players each roll their 3D10s, and total the sum, trying to get as close to 21 without going over. After the initial roll, a Player may roll an additional D10 as many times as they want, adding to their total. Anytime the sum goes over 21 the Player busts, an automatic loss. Rolled 1s can be used as either a 1 or an 11. A roll of 3 sevens is a Blackjack, an automatic win. The House must stand on 17 or higher, and must roll on 16 or lower.
At the end of the round the Player's totals are compared to the House's total. The House wins all ties except for a Blackjack. If the House beats at least one Player, the House wins the round. If the House beats two Players, it's a Double Win; if the House beats all the Players, it's a Triple Win. If the House wins, the low-roller is the loser. If all the Players beat the House, the overall high-roller wins the round, and the House loses.
The winner of the round wins a Chip (see below), and draws a card from the action deck. Unless otherwise specified on the card, the Winner tops (gives), and the Loser bottoms (receives). A Win is a normal action card, a Double Win leads to a naughtier action card, and a Triple Win is even naughtier. The players themselves will build the action deck together before play begins.
A Chip may be used by its holder at ANY time after the action card is revealed, to swap themselves in out of the action (even if they didn't win that round), and swap with the player of their choice.
Once we know who the players will be, I'll work with them through PM on the specifics of the action card deck(s).