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Author Topic: Uncanny Avengers rpg: Intrest check  (Read 1928 times)

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Offline SilkNSatanTopic starter

Uncanny Avengers rpg: Intrest check
« on: April 25, 2016, 10:32:38 AM »

Uncanny Avengers[RPG]

The Red Shadow

Wolverine gives a eulogy at the funeral of Professor X, which is held at the Jean Grey School, while Havok visits Cyclops in prison to discuss Cyclops' actions as the Phoenix. Afterwards, Captain America and Thor meet with Havok, where Captain America offers him the chance to lead a new Avengers squad. They are attacked by a lobotomized Avalanche and unite to defeat him while saving as many civilians as possible. While paying her respects to Professor X at his grave, Scarlet Witch is confronted by Rogue about her role in everything that has happened to the X-Men and the mutant race. While arguing, they are attacked by Red Skull's S-Men, who defeat them both and steal Professor X's body. In his lair, the Red Skull is seen removing Professor X's brain as part of his plan to gain the power to "eradicate the mutant menace".

While looking for survivors after Avalanche's attack, Wolverine questions Captain America's choice of having Havok lead the team and Thor vows to resolve the mutant conflict. Meanwhile, through a televised appearance of "Honest John, the Living Propaganda", Red Skull is able to make certain people kill their mutated friends. In addition to this, Rogue is seen escaping after being captured by the S-Men and Scarlet Witch is tempted by Red Skull to repeat the events of House of M. Rogue attacks the Scarlet Witch and they fight until they both discover the lobotomized body of Professor X. Red Skull arrives and reveals that he has fused his brain with Professor X's brain. Red Skull also reveals that he is a clone of the original Red Skull that was created in 1942 and held in cryogenic stasis in the event that Germany lost World War II.

Using Professor X's telepathy, Red Skull provokes ordinary citizens of New York into joining the S-Men in a mass assault against even potential mutants and force Scarlet Witch and Rogue to allow themselves to be attacked, even managing to take control of Thor after Red Skull had Honest John take the form of Odin to manipulate him. When fighting Wolverine, Red Skull has Goat-Faced Girl negate Wolverine's healing factor so that Thor can land a cataclysmic blow on Wolverine. However, Red Skull is unable to completely control Captain America, and an attack against him disrupts his powers long enough for Rogue and Scarlet Witch to break free.

As the Scarlet Witch fights the mind-controlled Thor, Red Skull once again tries to tempt Captain America into joining his anti-mutant crusade. With some help from Havok, Scarlet Witch removes Thor from the battle allowing Havok and Rogue to aid Captain America against the Red Skull overpowering him until Dancing Water saves him. With the people around them free, Havok tells them that the attacks on the mutants wasn't their fault. Back at the Avengers Mansion (the base for the newly coined Avengers Unity Squad), Captain America and Havok look at leads to find the S-Men and Havok expresses doubts over his own leadership. The Scarlet Witch attempts to start again with Rogue, who refuses, stating that she is joining the team to honour Xavier and keep an eye on Wanda. Thor tells Wolverine that he hasn't failed Professor X's dream.

The team makes their debut as the Avengers Unity Squad (which also contains Sunfire, Wasp, and Wonder Man as the team's latest recruits) during a press conference that debuts them. The press conference is then crashed by a resurrected Grim Reaper who attacks the Avengers Unity Squad while claiming that he is now unable to die. During the fight, Rogue absorbs some of Wonder Man's powers and seemingly punches Grim Reaper harder than normal which apparently kills Grim Reaper.

Apocalypse Twins

In 1013 AD at a Scandinavian inn, Thor is in a bar fight when he is attacked by Apocalypse, who acts to safeguard the future due to information given him by Rama-Tut. Thor finds that Apocalypse is wearing Celestial-built armor that can withstand the powers of a god. Thor returns to Asgard and demands an audience with his father Odin, but when Odin asks him to take the high road, Thor turns to Loki for help. Loki leads him to a hidden scroll in Odin's library which could bless a weapon to pierce Celestial armor, only for "Loki" to later be revealed as Kang the Conqueror. Thor returns to London and slays the 11th Century's version of the Horsemen of Apocalypse. He then breaks into Apocalypse's craft and manages to cut his armor open with his axe "Jarnbjorn", but Apocalypse escapes. In the present day, Kang the Conqueror appears at the final resting place of Baron Mordo in Brazil. Kang then takes the axe Jarnbjorn and appears to have a plan for the weapon.

Havok clears Rogue's name with S.H.I.E.L.D for killing Grim Reaper having her start an investigation into Magneto. While Wasp shows Havok her clothing line to promote mutants, a Celestial ship controlled by the Apocalypse Twins crashes into S.W.O.R.D.'s Peak base with Captain America and Sunfire aboard. Sunfire lets Captain America escape while Thor flies towards the wreckage. Thor breaks pieces of the falling wreckage, and with the help of Sunfire, prevents casualties. Thor and Sunfire travel throughout space to the Apocalypse twins ship, and are teleported away upon entering. Meanwhile, the remaining members of the team, travel in the Quinbird, on a search for the twins. In South Sudan, Captain America exits his pod, and is attacked by local soldiers. He travels to an demolished Church for shelter, and finds a message with his name on it there. In Akkaba metropolis, Thor and Sunfire learn how their manipulation long ago, was in the twins favor. The twins then cause an explosion seemingly killing all de-powered mutants, who lost their powers long ago at the hands of the Scarlet Witch, and the Avengers Unity Squad.

Ragnarok Now

A storyline in which all the world's mutants are living on Planet X, following the destruction of Earth by the Celestials. While most of the mutant population has accepted the new status quo—believing that the Scarlet Witch died willingly to save them, while the Avengers tried to stop the inevitable—the remaining free Avengers (Havok, Thor and Wasp, aided by Beast) must work with Kang and his Chrono-Corp to defeat Eimen. Having rescued Wolverine and Sunfire from being tortured on the Apocalypse Ark, the Avengers use Kang's technology to project their minds back into their past selves, and stop the Celestials before they can strike. The timeline is successfully altered by the Avengers, when Rogue (empowered by numerous heroes) and Sentry slow Exitar's descent long enough for Thor to slay Exitar using the axe, Jarnbjorn, preserving the Earth from its destruction in the previous timeline. Despite Kang's attempt to steal the power of the Celestial for himself, the tables are turned when Havoc and Sunfire steal the Celestial's cosmic power and use it against Kang. Kang retreats, as Immortus appears with his Chrono-Corps, but Sunfire is converted to an energy-based form when his body is destroyed, Simon's essence is trapped within Rogue, Havok is left badly burned, and Havok and Wasp are left devastated by the apparent loss of their daughter (conceived in the future and taken by Kang to protect her from the change in the timeline).

The Avengers saved the day and returned the timeline to as it should be. Kang was defeated, not long after the Avengers were faced with a battle which span across several realities as Doctor Doom inherited the powers of a god. But he was stopped by his old nemesis Reed Richards. Everything returned to normal and now Steve Rogers hopes to unit Mutant, Inhuman and Human alike with a New Avengers UNITY squad. But with several of his friends licking their wounds after the *Secret Wars* getting them to re-join his noble crusade will be an uphill battle.   

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Infermation:

1. This game will be focussing on Action primarily taking place in New York City.

2. The game is set in its own continuity with its own timeline in place but based loosely off the 616 marvel verse.

3. "Homebreweds" characters are allowed.

4. Characters like Jean Grey, ARE all allowed but not poessing godlike powers i.e the Phoenix force, no "Mary Sues".

5. Characters ages and backstory's willy varies but no character under the age of 16.

6. Created characters need to fit realistically into the marvel canon. IE be a mutant or an inhuman, give reason for their powers.

7. Just because a canon character was in a relationship in the comics doesn't mean your PC was.  It's up to the individual players.

8. This is not a sex focused game but rather a story focussed game. However it still will feature scenes when they occur.

9.  GM ran plots and allow for character/player developed plots as well, who are encouraged to make suggested plotlines.

10. The game is "sandbox" in style.

~~~~~~~~~~~~~~~~~~~~~~~~~~


This is a freeform game, so fight scenes shall be discussed and planned with GM approval. I.E the outcome of a fight as we are not using a Dice system to determine such factors within the story. In many superhero fights luck and chance are factors to the eventual outcome and that will be taken into consideration here.

Former villain's may have been *Reformed* and are now heroes, but you need to explain that in their bios. It needs to be a credible reason. For example is Sabertooth still effected from the aftermath of the AXIS storyline and now has no violent tendencies?
 
Each player may start off and submit Bios for TWO characters to start off with. But if you claim more then one character you must be willing to write double the amount expected of a player with one character.

Your GM for this game will be silkNsatan (main GM). Assistant GM`s are blackstone and Silence



Claimed Characters

Captain America/Steve Rogers
Black Widow/Natasha Romanov
Wolverine/Laura Kinney
Gambit/Remy Le Beau
Shadowcat/Kitty Pryde
Blade/Roin

     


NPCS



For Approved Characters and Face Claims, and Players Please PM the GM



Character Sheets:


Hero Name:

Legal Name:

Origin of Powers:

Age:

Sexuality:

Description (Appearance):

Powers:

Special Skills and Other:

Equipment:

History:

== Character Extras =
Played By:[/b]
Face Claim: 
Ons: 
Offs:

Please PM your questions to SilkNSatan for approval.

« Last Edit: April 26, 2016, 09:23:37 PM by SilkNSatan »

Offline SilkNSatanTopic starter

Re: Uncanny Avengers rpg: Intrest check
« Reply #1 on: April 25, 2016, 10:38:30 AM »
== Character Bio ==

== Personal Information ==
Legal Name: Natasha Romanov
Alias: The Black Widow
Age: 25 (In appearance) Real age unkown
Sexuality: HetroSexual
Part of New York Residing In: Formerly Avengers Mansion and Avengers Tower/Stark Tower

== Physical Description == 

Tall and curvy, with smooth light skin and long red hair. Natasha loves combining red and black together in her attire. She can make her appearance look anyway she wishes given she is an expert in disguise. Her casual appearance is practical but sexy at all times.

== Persona == 
A mistress of seduction and of lies, Natasha is the perfect spy, with a determination to survive no matter the cost.

Natasha as "Red in her ledger" and as such feels she has a lot of mistakes to correct. She thrives on her guilt in many ways.

She has had romantic relationships with Hawkeye, Daredevil, and Iron Man.

Her Romance with Hawkeye has turned into a solid lasting friendship, however her time with Matt Murdock was very intense and as such the two have difficulty been in the same room together, for years after the stayed friends with benefits. She only seduced Tony Stark when they met as part of her mission but since then he has gone on to be a good friend and ally to her. 

Natasha does not particularly have a social life of her own; she dedicates most of her time to her espionage work.
She has great deal of respect for Captain America as he understands her and she has worked with him on multiple occasions in both super heroics and espionage. Natasha is often his first choice as a second-in-command officer in the Avengers, enabling her to utilize all of talents.       

== Advantages ==
◾Peak Human Strength: Her physical strength is at the peak level of natural physical limits of a woman of her height, weight and build. She is capable of lifting up to 500 lbs.

◾Peak Human Speed: Her speed is also enhanced to the peak of human capability. Natasha is as fast as a human can be without being classified as superhuman.

◾Peak Human Agility: Natasha's natural agility is heightened to a level greater than that of an Olympic gold medalist. She can coordinate her body with balance, flexibility, and dexterity easily.

◾Peak Human Reflexes: Her reaction time is similarly enhanced and functions with superhuman efficiency and capability.

◾Peak Human Durability: Natasha's bodily tissues have been augmented to the pinnacle of human development. Though she can be injured in the typical ways other humans can be, she possesses exceptional human strength, endurance, and stamina.

◾Peak Human Senses: Her five senses are enhanced and function at the peak of human perfection.

◾Extended Longevity: The Super Soldier serum variant has also extended her lifespan by dramatically slowing her natural aging process. Although she is almost 70 years old, she has the youthful appearance and vitality of a woman in the physical prime of her life.

== Disadvantages ==

She is vulnerable to magical attacks as recently made aware to her when she fought against Illyiana Rasputin during the X-men VS Avengers war. Natasha is also subseptiable to mind control from a telepath on the level of the X-men, such as Psylocke ore Emma Frost. Natasha can also be taken down by energy based attacks and the elements but she would put up one hell of a fight. And on a personal note the Super Soldier serum has kept her in her physical prime, its effects on her body have made pregnancy impossible. Natasha`s past means not even those closet to her can ever fully trust her one hundred per cent.

== Background ==

It was rumored that Natasha Romanova was somehow related to the last ruling czars of Russia, but this was never proven. Nothing else was known about her prior to World War II.

There are varying accounts of Romanova's early life. One account states that Nazis set the building Natasha was living in on fire in Stalingrad, and her mother threw her out the window to a Russian soldier before dying in the fire. The soldier’s name was Ivan Petrovitch, and he watched over Natasha for her entire life, remaining by her side as her chauffeur.

While under Ivan's protection, many adversaries attempted to attack her. Baron von Stucker abducted Natasha and presented her to the Hand in Madripoor. There, she was to become their Master Assassin until Captain America, Logan, and Ivan saved her. As Natasha grew and matured, she proved to be an amazing athlete and scholar, while gaining distinction in the USSR as a ballerina. The Soviet government intelligence (KGB) decided that the skill set of this couple would make them superb special operatives, and split them up while Alexi was away on a mission. Trained as the Red Guardian, Alexi became the Soviet Union’s answer to the United States’ Captain America. Natasha was told that her husband died in an experimental rocket crash, and was drafted into the KGB. She became their best operative from being trained in the infamous Red Room Academy, becoming excellent at fighting and information gathering. During this time she had some training under the Winter Soldier. It was there she was first dubbed the “Black Widow.”

Black Widow was assigned to assist Boris Turgenov in the assassination of Professor Anton Vanko for defecting from their country by infiltrating Stark Industries in America. Tony Stark, the original Iron Man, continually foiled her schemes against Stark Industries. Romanova later met the novice archer Hawkeye and set him against Iron Man, and later helped Hawkeye battle Iron Man. Unfortunately, Hawkeye's association with Russian spies would label him a criminal in his early career. But both eventually came around and became heros. She worked with the Champions of Los Angeles, who disbanded due to bankruptcy, and attempted a partnership with Hercules without success. In time, Black Widow came back to the Avengers and became a co-leader, managing ops at home base while Black Knight lead in the field. When the majority of the Avengers were killed during the Onslaught saga, she was unable to rebuild the team while fighting off lawsuits from the Maria Stark Foundation. She always felt as if the Avengers dissolution was solely her fault.

== Character Extras =

Personal Weaponry: The Black Widow's Gauntlets are wrist cartridges containing various tools of the spy trade: tear-gas pellets, a radio transmitter and spring-loaded cable.

Special Weaponry: Various automatic weapons and firearms, combat knives and explosives as needed. She also uses a device often referred to as the Widow's Bite that is capable of emitting highly potent electric shocks with a maximum of about 30,000 volts.

Source of Paraphernalia: Formerly Soviet Union, S.H.I.E.L.D., Avengers

= Face Claim: = Scarlett Johanson
 
Ons: The male form, Role Play, S and M, Big penis, oral, anal, sex outdoors, leather play, rough sex, tender sex  and dirty talk.

Offs: Underage, animals, scat and vore.

Offline SilkNSatanTopic starter

Re: Uncanny Avengers rpg: Intrest check
« Reply #2 on: April 25, 2016, 10:41:11 AM »



Hero Name: Wolverine

Legal Name: Laura Kinney

Origin of Powers: Mutant

Age: 18

Sexuality: Hetrosexual

Description (Appearance): Standing at 5'1" and weighing only one hundred and ten pounds, Laura Kinney appears as your typical fair-skinned young woman.  Generally, Laura dresses in dark clothing and adds just enough cosmetic around the eye to contrast her light green eyes.  Because of the healing factor, she retains a scarless body and a taut physique. Laura tends to wear dark make up and dark clothing. Her favourite colours are Red and Black.

Powers:
Regenerative Healing Factor:  Wolverine's primary mutant power is an accelerated healing factor that enables her to regenerate damaged or destroyed tissue with far greater speed and efficiency than an ordinary human.  She is capable of fully healing injuries resulting in massive tissue damage and blood loss such as multiple bullet wounds, slash wounds, and puncture wounds within a matter of minutes.  She has also been shown to be able to reattach limbs; for example, she reattached her hand in seconds after she severed it to escape the restraints placed on her.  The effects of her accelerated healing powers extend to her body's immune system, rendering her immune to disease and infection. She is also immune to most drugs and toxins, although she can be affected by certain drugs if given sufficient dosage. Given the regenerative nature of her cells, it's implied her powers will heavily retard the aging process.

Wolverine's skeleton includes two retractable bone claws in each arm and one in each foot that she can extend and retract at will.  These claws are housed beneath the skin and muscle.  Unsheathing them causes her skin to tear and bleed, but the wounds are quickly dealt with by her healing factor. X-23 can unsheathe any number of these claws at once.  The claws are naturally sharp and tougher than normal human bone, allowing X-23 to cut through most types of flesh and natural materials.  The claws have been coated with the nigh-indestructible metal Adamantium. As a result, her claws are virtually unbreakable and are capable of cutting almost any substance, with the exceptions of Adamantium itself.  Her ability to slice completely through a substance depends upon the amount of force she can exert and the thickness of the substance.

Special Skills and Other:

Wolverine possesses the ability to quickly process multiple information streams (e.g., threat assessment) and rapidly respond to changing tactical situations.  Due to her enhanced sense of smell, Laura is a dangerous tracker and has memorized many different scents.  Her muscles produce considerably less fatigue toxins during physical activity than the muscles of an ordinary human. She can exert herself at peak capacity for about 24 hours before fatigue begins to impair her.  Her reflexes, agility, balance, and bodily coordination are enhanced to levels that are beyond the natural physical limits of even the finest human athlete.

== Disadvantages ==
Her healing factor may fluctuate with her psychological state as battle wounds tend to heal very quickly, but her self inflicted cuts appear to remain visible for some time.  She must keep her wrists and/or feet straight at the moment the claws emerge.  Since the bones of her hands and wrists are not laced with Adamantium, it is likely that the reverberation of her claws could conceivably break her hands with significant force.  he has also been subjected to conditioning in which a specific "trigger scent" has been used to send her into a berserker rage, killing anything in sight.  Her heightened senses also leave her vulnerable to sonic attacks and very bright flashes of light.

Equipment: Her costume and X-communicator.

History: A top-secret program is tasked to replicate the original Weapon X experiment that bonded adamantium to the skeleton of Wolverine. The project is taken in a new direction: Dr. Martin Sutter recruits renowned mutant geneticist Doctor Sarah Kinney to develop a clone of Wolverine. Also on the team is Sutter's protege, Dr. Zander Rice, who was raised by Sutter after his father was killed by the original Weapon X.  Since the only genetic sample from Weapon X is damaged, Kinney is unable to salvage the Y chromosome. Kinney proposes the creation of a female genetic twin. Her request is denied; Rice is opposed to the idea. After 22 failed attempts at reconstituting the DNA using a duplicate X chromosome, the 23rd sample yields a viable sample to combine with an embryo. Although Kinney is allowed to proceed, Rice exacts revenge for her insubordination by forcing her to act as the surrogate mother of the specimen. For nine months, Kinney's every move is monitored. Finally, she gives birth to "X-23".  After seven years, Rice subjects X-23 to radiation poisoning in order to activate her mutant gene. He extracts her claws, coats them with adamantium, and reinserts them back into her hands and feet – a procedure performed without affording the child any anesthetic. Rice creates a "trigger scent" that drives X-23 into a murderous rage when she detects it.  X-23 is then trained to be a hired assassin, ordered to kill "anyone ... everyone ... for a price."  Kinney's niece Megan is abducted by a serial killer; she smuggles X-23 out of the facility to rescue her. X-23 tracks the abductor to his apartment, kills him, and frees Megan. Kinney is fired when she returns and is escorted off the base. Shortly thereafter, Rice assigns X-23 to eliminate Sutter and his family. He orders her to keep it secret.  X-23 reveals to Sarah that Rice is responsible for the murders. Before Kinney leaves, Rice reveals a chamber containing the incubation pods for subjects X-24 through X-50.  Kinney drafts a letter to her daughter, assigning her a final mission: destroy the pods and kill Rice. X-23 succeeds and meets her mother, and they prepare to flee. However, prior to his death, Rice exposed Kinney to the trigger scent. X-23 goes into a murderous frenzy and kills her mother. As she lies dying, Kinney tells X-23 that her name is Laura and that she loves her, and hands her the letter and pictures of Charles Xavier, Wolverine, and the Xavier Institute.

After being arrested by S.H.I.E.L.D. agents, X-23 awakens bound and gagged in the company of Captain America and Matt Murdock, who proceed to interrogate her about her past. X-23 describes how she traveled to San Francisco and tracked down Megan and Debbie (her mother's sister). Introducing herself as Sarah's daughter, she moves in with them. Although Megan experiences vivid nightmares of her abduction, her family believes these to be utter fantasies. X-23 informs Megan that the man in her nightmares was indeed real and that she killed him.  Debbie's boyfriend turns out to be an agent for the Facility who has been instructed to manipulate X-23 into killing Megan and Debbie using the trigger scent. The agent fumbles the assignment and is killed by X-23. Facility agents storm the house, led by the woman who served as X-23's handler, Kimura. Kimura had treated X-23 harshly in the facility, punishing her even if the missions went according to plan.  X-23 manages to get Megan and Debbie to safety by handcuffing Kimura to a radiator and then triggering an explosion in the house, buying some time. After X-23 and Megan part, X-23 decides to confront the man who made her creation possible, Wolverine.  X-23 tracks Wolverine to Xavier's mansion and engages him in a battle, defeating him using tactics and maneuverability. She does not kill Wolverine, instead telling him why she came. Wolverine reveals that he is aware of X-23's ordeal, having received a detailed letter from her mother. The talk is interrupted when Captain America comes to arrest Laura.  Despite the mayhem in her past, Matt Murdock accepts X-23's innocence. Captain America wants X-23 to atone for the murders she has committed. He ultimately frees X-23 in order to avoid S.H.I.E.L.D. exploiting her as their own weapon.

X-23 surfaces in New York City and is taken in by a pimp named Zebra Daddy. She works as a prostitute who caters to sadomasochistic patrons. X-23 continues to cut herself with her own claws, is mostly mute, and proves unable to free herself from the grip of Zebra Daddy. Upon meeting Kiden Nixon, a young mutant with the ability to freeze time when in danger, and Tatiana Caban, a mutant who can take on the physical attributes of whoever and whatever she comes into contact with via their blood, X-23 starts to come to her senses. Although she runs away from Zebra Daddy, he tracks her down. With the aid of her new-found friends (and the mutant named Bobby Soul), Zebra Daddy and his thugs are defeated: X-23 kills him to save the lives of her friends.  X-23 takes a job as a waitress at the mutant-themed "Wannabee's" nightclub in the Mutant Town district of New York.  She defends Jade Parisi, daughter of mob boss Don Parisi, against some thugs who berate her for having a mutant boyfriend. X-23 kills some of the thugs and helps Jade escape and go into hiding. The deaths inadvertently implicate Wolverine, prompting his teammates to investigate. X-23 attacks Wolverine on sight, but he eventually calms her down. She leads the X-Men to Parisi's daughter. After aiding the X-Men against Parisi's mutant enforcer Geech, X-23 flees the scene. This encounter is later revealed to be partially arranged between X-23 and Wolverine in order for her to encounter and ally with the X-Men without revealing her past.  She later returns to help the X-Men save victims of a car accident, after which she is enrolled at the Xavier Institute and assigned a room with Rachel Summers and Kitty Pryde.  X-23 behaves protectively towards Wolverine, observing him on the mansion's security monitors and even attacking his teammate Bishop after he floors Wolverine during a training session.  During one of her sessions at the mansion's monitors, an anomalous energy spike prompts X-23 to investigate. She encounters Spider-Man at the source of the signal, mistaking him for an enemy, she attacks him. The pair ultimately team up to save the young mutant Paul Patterson from an alternate reality version of Iron Man known as Iron Maniac. The arrival of Captain America and the super-spy Black Widow help turn the tide, with Spider-Man and X-23 destroying Iron Maniac's equipment using their own version of the classic Fastball Special.  X-23 secretly follows Wolverine on his investigation of strange activity in the Canadian Rockies. Ambushed by the Hauk'ka, evolved Saurians from the Savage Land, X-23 manages to escape and alert the X-Men. Traveling to the Savage Land, X-23 and the X-Men team-up with the Savage Land's lord Ka-Zar and his allies, the Savage Land Mutates, to prevent the Hauk'ka from destroying human civilization by exerting control over the weather-manipulating X-Man, Storm.

Laura joins the X-men and then Later Wolverines special task force X-force, she leaves the X-men after Wolverine falls out with Cyclops and the team splits. She goes it on her own for awhile and teams up with the Fantastic Four, Red Hulk, Agent Venom and Ghost Rider over the corse of six months. She now has returned to the fold and taken up the mantle of the Wolverine in Logans absence.

== Character Extras =]
Played By: silkNsatan
Face Claim: Megan Fox
Ons:  Vanilla Sex | Foreplay | Slow, Passionate Kissing | Being Teased | Tension | Receiving Massages | Breast Play | Sex outdoors | Being Bitten
Offs:  Anal | Dry Sex | Humiliation | Bondage | Sensory Deprivation | Animals | Toilet | Being Gagged | Being Collared
« Last Edit: April 25, 2016, 10:45:42 AM by SilkNSatan »

Offline BlackStone

Re: Uncanny Avengers rpg: Intrest check
« Reply #3 on: April 25, 2016, 01:40:36 PM »
Character Bio

Personal Information
Legal Name: Steven Grant Rogers
Alias: Captain America
Age: 25 (In appearance) Real age 98
Sexuality: HetroSexual
Part of New York Residing In: Formerly Avengers Mansion and Avengers Tower/Stark Tower
Quote:  "Well, things aren't so bad. Food's a lot better, we used to boil everything. No polio is good. Internet, so helpful..."


Physical Description
Steve Rogers stands six feet and two inches tall with a shoulder span that is over three feet and with a solid, muscular physique of a man that engages in regular and intense physical exercise.  Steve is deceptively heavier than what he looks like due to the increased muscle and bone density in his physical makeup.  His eyes are a cornflower blue and his hair is a blond that slightly varies in shade depending upon the season but an universally be described as blonde.  His hair is cut short in what would be considered the military style back in the 1940's.  His skin has a natural tan color year round.


Personality
Many would consider Steve Rogers the role model for Boy Scouts across the world, but that would not be correct.  Steve has a very strict moral compass that is true, and his world view point tends to run nearly black and white, but that does not mean that Steve is a boy scout, or a pacifistic.  Steve grew up in the shadow of what was considered the greatest evil and threat the world had known, and even though he was what people told him he was a weakling and unsuitable for military service, Steven did not let that stop his drive and determination to see that threat ended.  Through and through Steven Rogers is a soldier, and as a soldier his sole focus could be boiled down to two things, the mission and stopping the enemy, and he is dedicated and driven to seeing both through.  This at times has caused some conflict with his sense of loyalty that is a deep part of him when his friends, or worse, his country, are at odds with his morality and what he considers, the mission.


Advantages
Super Soldier Serum
  • Peak Human Strength: Steve's physical strength is at the peak level of natural physical limits of a man of his height, weight and build, bordering and at times crossing over into the superhuman.  Steve has been known to dead lift near a 1000 pounds and squat near double that.  His muscle, connective tissue, and bone density have been altered so that attempting to lift those weights would not result in physical harm to him, but anything more than one ton in weight is pushing his very limits.
  • Peak Human Speed and Endurance: Steven can run six times faster than that Olympic level athletes and has for short periods of distance accelerated up to seventy miles per hour.  His normal long distance speed averages our to near forty miles per hour and he can keep that pace for hours, and could easily run the distance between New York City and Boston in under six hours without tiring.
  • Peak Human Agility: Steve's agility and reflexes are that of six times faster than that of an Olympic level athlete and border on the superhuman.
  • Extended Longevity: The Super Soldier serum theoretically has extended Steve's lifespan.  It has enabled him to survive in cryogenic suspension without any ill effect for more than seventy years.  Other people exposed to variants of the serum, such as Nick Fury and Natasha Romanov have experienced longevity and there is every expectation that Steven Rogers will experience similar benefits.


Skills
  • Melee Combat: Steve Rogers is considered the greatest living hand to hand combatant and mixed martial artist in the world, and has over his lengthy career had bested enhanced beings many considered that Captain America should had no chance to defeat.  His hand to hand skills combined with his above normal human strength make him one of the most difficult opponents to face off against.
  • Weapon Specialist: Already a difficult opponent unarmed, with his famed and legendary shield, many would argue that Captain America is unbeatable, and he had had years of combining his hand to hand skill with that of his shield.  Such is Steve's skill with the shield that he can calculate how to throw the shield so it will deflect off of multiple surfaces or people and return right back to his hand.
  • Marksman: Trained in the Army, Steve is considered a marksman with pistols and rifles, even if he rarely employs them in combat.


Equipment
  • Shield: Legendary in nature, Steve still employs a shield three feet in diameter crafted from a unique vibranium and true adamantium alloy that has been attempted to be duplicated yet never successful, even if those attempts lead to the eventual discover of true adamantium.  For all intents and purposes  the shield is indestructible, and has even withstood the onslaught of the mad Titian, Thanos while wielding the Power Infinity Stone.
  • Uniform: For as good as he is with his shield, Steve can't use it to protect him from all angles of attack.  For the other times, or the rare times he does not have his shield, Steve's uniform is a reinforced titanium weave sandwiched between two layers of beta cloth that can protect Steven from the penetrating power of modern military firearms as well as resistant to extreme changes in temperature.  The knuckles. palms, forearms, top of the knees, and boots of his costume have been reinforced for extra durability and added striking power in combat.


Disadvantages
  • For all of his martial skills and enhanced abilities, Steve Rogers is still human, and as such attacks that could injure a human will be life threatening to him as well.  Also while he does possess what many would consider an indomitable will, metal attacks from those that possess mental powers have succeeded against him in the past.
  • Some designer narcotic drugs in the past have had an adverse effect on Steve's physiology.  When he was exposed to the drug known as ICE, it caused Steve to go into a near berserk like rage.  In the past only a full blood transfusion and dialysis have removed the drugs from his system, but left Steve as a normal, physically fit male. for several months till super soldier serum replicated in his system.
  • There have been times when Steve's sense of loyalty to his friends have come to odds with the mission, and as such could happen again in the future.
  • Steve Rogers is a man out of time from a culture and time that is considerably different than the one he was raised in, and as such can come off as stuffy and old fashion, especially in romanitc or sexual situations.


Character Extras
Played By: Blackstone
Face Claim: Chris Evans
Ons:  Vanilla Sex | Foreplay | Slow, Passionate Kissing | Being Teased | Tension | Receiving Massages |
Offs:  Anal | Vore | Humiliation | Animals | Toilet |
« Last Edit: April 28, 2016, 04:04:49 AM by BlackStone »

Offline Captain Whitebread

Re: Uncanny Avengers rpg: Intrest check
« Reply #4 on: April 25, 2016, 05:49:30 PM »
CHARACTER NAME:Cannonball
REAL NAME:Samuel Guthrie
AGE:30
SEXUAL ORIENTATION:Heterosexual (His O/Os are not mine...)
AFFILIATION:New Mutants; X-Men: X.S.E; Mutant Liberation Front,; X-Corporation; X-Force; Hellions; Hellfire Club

APPEARANCE/COSTUME:

       

New Mutants          X-Men (2)             X-Force                  X-Men         X-Force (2)


APPEARANCE WITHOUT COSTUME:

Face Claim: Ryan Kwanten

Height:  6'

Weight: 181 lbs

Hair: Blonde

Eyes: Blue-Grey

POWERS/ABILITIES: Cannonball possesses the ability to bodily generate thermo-chemical energy and release it through his skin. Accompanied by smoke, flame, and condensation, the equal and opposite reaction to this energy release propels his body through the air like a human rocket. Originally, Cannonball was unable to stop the propulsion until his immediate store of energy was depleted or until he hit an object of sufficient mass to stop him. With practice, however, Cannonball can now cut off his propulsive power at will. As a side effect of forming the thermo-chemical energies over the surface of his body, Cannonball is rendered virtually invulnerable while in flight. Accompanying the release of energy is a half-inch thick energy field that channels the explosion and protects his skin from the direct effects of the blast. It also negates momentum and related effects, thereby cushioning his body from any impact up to a half-minute from the depletion of his energy. Cannonball's "blast field" extends to any person or object with which he is in physical contact, and he can extend it further by concentrating to form a protective shield, even while standing still. Cannonball is also able to absorb kinetic energy through the field he generates and use it to either strengthen his field or redirect it as concussive force. Cannonball once recovered from mortal injuries that left him seemingly dead. It has been theorized that Cannonball's recovery was an indication that he was an External, one of a group of immortal mutants. However, since it has subsequently been demonstrated that even Externals can be permanently killed, doubt has been cast on his alleged immortality.


WEAKNESSES: Blast Energy can be depleted, leaving him temporarily powerless.


HISTORY: History: Sam Guthrie is a mutant whose superhuman powers first emerged when he was trapped with co-workers in a coal mine collapse. His emerging powers allowed them to escape. He was then recruited by Donald Pierce, a renegade member of the Hellfire Club, to use as a tool to destroy other young mustants he had discovered, and Professor Charles Xavier, who had also discovered these mutants, new recruits of Xavier’s. However, during the battle, Guthrie refused Pierce’s order to kill them, and Pierce tried to kill him in retaliation. Xavier saved the entire group by defeating Pierce.

Xavier realized that Guthrie was not evil, and invited him to join his newly formed training group, The New Mutants. With the NM, Guthrie had many adventures, including trips to the future and past, to alternate worlds, to Asgard, and into deep space. Guthrie quickly rose to the position of co-leader of the group. He was with the group up until they disbanded and became X-Force under the leadership of Cable.

As X-Force, the group continued to adventure, but demonstrated considerable growth, both in character and ability. The group had ’grown up‘, and finally took the reins away from their adult leaders to strike out on their own. Sam became the group’s leader in every way until he was “graduated” to the X-Men by Professor X.

Sam spent only a short time with the X-Men, eventually returning to his friends in X-Force after Operation: Zero Tolerance, once more becoming that group’s mainstay. Recently the group has undergone a dramatic change, and has placed Pete Wisdom, the British Black Air agent, as it’s overall leader. Sam has experienced some subtle changes to his abilities, as he has discovered some more subtle (and not so subtle) uses.

In their first mission, however, Wisdom was killed by the mad geneticist, Nilas Roman. X-Force continued to operate without him for many months, even faking their own deaths and acting as a pro-mutant terrorism group, going so far as to kill groups and companies that abused and killed mutants. To avoid recognition, Sam dyed his hair and beard black, which led to him looking quite a lot like the late Pete Wisdom. After a disastrous encounter with Wisdom’s sister, Romany, however, X- Force broke up and went their separate ways, though they still got into a fight with the new media-friendly X-Force (now X-Statix) over the team’s name.

Sam eventually joined the European branch of the X-Corporation, operating out of Paris, France with some former X-Force and Generation X members, as well as some new faces. The mutants were lured into a trap in the tunnel connecting Paris and Great Britain by the Weapon Plus project - an incident that cost dozens of lives among the humans and the life of another member of X-Corporation.

After helping with the relief work, Sam decided to retire from the world of mutant affairs. He happened across his old flame, Lila Cheney, and spent some time travelling the galaxy with her rock band. Eventually returning to Earth, the couple, back together again, took up residence in Paris. Cannonball kept himself updated on the various adventures and mishaps the diverse X-teams were facing and finally decided he could not hide from his old life anymore. He contacted Storm and signed on as a member of her outsider group of X-Men, as he figured that their dream of making sure that humans and mutants played nice with each other was right up his alley.


PERSONALITY: Cannonball is the only remaining original member of the original New Mutants squad. Though he often seems a hayseed farm-boy overly supplied with naivete, he has a plethora of otherwordly experience, has been to space and other dimensions, and has been a (short-lived) member of the X-Men. His determination in the face of overwhelming odds never wavers, and he remains his generation’s staunchest supporter of Xavier’s Dream.

Sam was a country boy who saw the world through the veil of his own naivete, but who had dreams of something bigger, ala Luke Skywalker. And just like Luke, the dreams came true bigger than he expected. But he has grown into what may be called a soldier for the Dream. He has been influenced by many different mentors and friends, from Cable to Xavier to Magneto, and his world view encompasses almost everything he has seen and done. To consider him Cyclops, Jr. is not far off the mark.

Sam is brave, gentlemanly, considerate, loyal to his friends, unassuming, unpretentious, and so on. Because he has seen that life is too short and too precious for anything but your best.

Sam has been best friends with former teammate Roberto DaCosta (Sunspot), and until recently had a romantic relationship going with Tabitha Smith (Meltdown).


EQUIPMENT: Uniform, pair of cyber-sunglasses that functioned as a wireless broadband computer network linked with other similar glasses


KNOWN ENEMIES: Too many to list http://www.comicvine.com/cannonball/4005-1496/enemies/


« Last Edit: May 02, 2016, 08:03:03 PM by Captain Whitebread »

Offline Sasquatch421

Re: Uncanny Avengers rpg: Intrest check
« Reply #5 on: April 26, 2016, 01:45:27 PM »
Color me interested, just let me think up a character or two...

Offline TheVillain

Re: Uncanny Avengers rpg: Intrest check
« Reply #6 on: April 27, 2016, 11:49:35 AM »
Had an idea or two for characters myself. The first is an OC that I am having a problem getting a picture for him. It'll make sense in context. Hoping to see more ladies join up though.



Hero Name: White Star

Legal Name: While his real birth name is an untranslatable series of scents, he is registered with the Shi'ar Empire as W'Sar.

Origin of Powers: Alien, most of his "powers" are simply the evolved traits of a species of extraterrestrial lifeforms known as the Mephitisoids from the planet Tyrl'sart.

Age: Mid-20's Equivalent

Sexuality: While Human and Mephitisoid sexualities work differently, W'Sar can be approximately described as a Polyamorous Bisexual with a Female Preference. [Player however is Heterosexual. W'Sar may end up having homosexual encounters but I'd be rubbish RPing them so they'll probably be "off-camera".]


Description (Appearance): W'Sar stands about 6'1" and looks mostly physically fit if you can tell he occasionally goes a day or two without food. He does appear to be generally humanoid but beyond that his alien heritage is pretty obvious. A Mephitisoid, W'Sar's species took a different evolutionary path, often simplified as if his people evolved from Skunks instead of Monkeys. W'Sar has yellow eyes, is completely covered in a black and white pelt, and has a fully prehensile skunk-like tail. In W'Sar's case his pelt is mostly white though there are large black symmetrical patches like on his thighs, or the black patch in the middle of his chest that his a white tuft in the middle of it that looks roughly like a compass star.

W'Sar has had to improvise and against his will has been wandering the galaxy, living off supplies and ships he could steal, scavenge, con, or manipulate others into giving him. As such some articles of clothing are obviously originally meant for other forms of life. He does have a Mepitisoid's sense of style, and like all members of his species he's mostly color blind. As such his clothes still manage to appear will picked if almost entirely using a black-and-white color scheme. For the most part he's a fan of white long coats, black pants, and a white star design on what he's wearing that passes for a shirt. He also is usually wearing obvious technology and weapons, though this can vary depending on whose sector of Space he's in.


Powers:
By the standards of the Mephitisoids, W'Sar has no powers and has been surviving on his own through sheer guile, improvisation, and engineering prowess. Mephitisoid Biology does however have some noteworthy differences from standard Human capabilities however.

Mephitisoid Quickness: The Mephitisoid homeworld of Tyrl'sart has a little less oxygen in it's atmosphere and about 10% more Gravity. As a result W'Sar is a little stronger, a little faster, a little more agile, and has faster reflexes then the average Human. Nothing too dramatic though, a human being can certainly be faster, stronger, and more flexible - it just usually requires specific training to accomplish this.

Mephitisoid Senses: Mephitisoids have excellent Night Vision, and their sense of Smell is nothing short of Superhuman. It is so good that they are the only known sapient species in the Universe who developed a primary language based on Smell before a language based on Speech or Visual Signs. A group of Mephitisoids may spend years among themselves without speaking a single word, just sticking to their Scent-Speech when they're just among their own kind.

Mephitisoid Biology: Mephitisoids are naturally born with small claws in their fingertips and toes and fully prehensile skunk-like tails. In olden times getting declawed or having their tails removed was a form of punishment, and the Shi'ar do encourage Mephitisoids to have their claws and tails surgically removed but few of them do. As a male, W'Sar's claws are smaller then average but he has not been declawed.

Mephitisoid Pheromones: There was a time in Galactic History where the Mephitisoids themselves were feared conquerors, and it's rumored that their Scent-Speech can be used to manipulate the minds and moods of other sapient beings around them. These rumors are actually kind of true if exaggerated. There is no such thing as Mephitisoid "Mind Control" but they can, and W'Sar has, use their natural pheromones to try to influence the moods of beings around them. As a male, W'Sar's pheromones are in fact stronger then average for his species but he can't control anyone's mind by any stretch.


Special Skills and Other:
Improvisation: W'Sar has had to survive on his wits for a long time now, and honestly he's gotten very good at it. He's not the most brilliant tactician in the Universe - his skill isn't that he can come up with a great plan tomorrow, but that he can come up with a plan that's at least pretty good in seconds.

Hand-to-Hand: While not an officially trained martial artist, he has picked up an array of fighting moves from the various space ports and planets he's bounced between. The collection of moves together approximately functions like advanced knowledge in mixed martial arts.

Engineering: W'Sar's main claim to galactic fame is that he's an excellent engineer and xenotechnologist. Few beings in the galaxy are as capable of getting the technology of separate species to work together as one whole machine. W'Sar's skill with machines is too the point that he can create small space "life boats" capable of short hyper-space jumps out of salvaged and stolen parts of technology from other planets and get them to work together.

On a Superhero team, W'Sar can easily function as the Weapon's Master and Technological Specialist.


== Disadvantages ==
Mephitisoid Vision: Mephitisoids may of evolved excellent night vision, but they're also very color blind by human standards. There's a reason W'Sar (and Hezipah of the Starjammers) wear relatively simple color combinations often of black-and-white.

Mephitisoid Heat Tolerance: Tyrl'sart is a little further out in it's parent star's Goldilocks Zone then Earth, so average temperatures are a little lower. As a result W'Sar like any other Mephitisoid doesn't have the same level of heat tolerance of humans, risking medical problems like Heat Stroke at noticeably lower temperatures.

Mephitisoid Endurance: Mephitisoids evolved from a more predatory creature then humans did, a creature more reliant on quick, decisive strikes for it's hunting strategy. As a result Mephitisoids tend to have less endurance then Humans, though that's more because Human Endurance is so high in comparison to most sapient races in the galaxy.


Equipment: W'Sar has spent years surviving on his wits and what technology he can cobble together, so his equipment can change day to day depending on what's available. At the moment White Star's equipment is a bit light.
-A Voraxian Translation Matrix
-A Xandarian Rebreather
-Lyth Fibers; Surprisingly effective body armor when woven into clothing.
-High Efficiency Rocket Boots
-Plasma Blaster
-"The Lifeboat"; A barely functioning spaceship. It is good enough to keep him alive and moving but it's visually obvious that it's made of parts either salvaged or stolen from at least 6 different space-faring civilizations. The real surprise is that it's actually capable of jumps into hyper-space, if only for a few seconds at a time before something breaks.


History: The official archives of the Shi'ar Empire lists W'Sar's people as the Mephitisoids and their homeworld as Tyrl'sart. They acknowledge that those aren't the true names but the Mephitisoids are the only known sapient species in the universe whose primary language is based on smell instead of sight or sound, so the real names are untranslatable to non-Mephitisoids. The official historical archives also say that the Mephitisoids are a savage, violent people ruled by instincts and that their conquest by the Shi'ar has led to the longest period of peace in their history. Now would be the time one would argue that this is propaganda written by the winners, and to some degree that is true - but even the Mephitisoids admit there's some truth to that.

The Mephitisoids evolved in Tyrl'sart into a species that is roughly humanoid, but it's clear that their ancestor was more along the lines of a predatory skunk-like creature then a simian. Their scent-spray defense mechanism evolved into something more complex, including their main method of communication. This led to other evolutionary quirks too, like a relative rarity of male Mephitisoids. They are the only known sapient species in the universe known to be able to control their scent and use this to talk to each other. This has led to a wildly different path of history, one that they usually don't share with outsiders. So the Shi'ar Archives don't have any real specifics about Mephitisoid history until about 1200 years ago with the Unification Wars.

The Mephitisoids were not a peaceful people, that is completely true. Conquerers trying to carve out a galaxy-wide empire on their own, helped along by their discovery that their pheromones can also be used to influence the moods and minds of other sapients around them. For a while, it looked like the Mephitisoids would win the war, because with every world conquered the Shi'ar had new subjects but the Mephitisoids had a new army. According to the Shi'ar Archives, the Shi'ar came out victorious in the end when they manage to kill the admiral of the Mephitisoid fleet known only as "The Butcher", the rest of the Mephitisoids simply gave up after that. There is evidence that this is a lie, but that's an adventure for someone else.

What is known is that the Mephitisoids were the last great rivals for the Shi'ar before they conquered the whole galaxy, and with the Mephitisoids now part of the Shi'ar Empire it is true that Tyrl'sart is experiencing an unprecedented period of peace and prosperity under Shi'ar Rule. Tyrl'sart is also the only planet under the Shi'ar that's been under martial law during it's entire stay in the Empire. Politically, it has to be. Everyone's always a little afraid of what would happen if Mephitisoids were allowed to leave their homeworld freely with what is rumored to be a species-wide mind control ability, instead of under the strict Imperial Laws travel too and from Tyrl'sart has today. With this in mind the Shi'ar make it a point to give Mephitisoids everything they need, except permission to leave their homeworld without a good reason.

That's perhaps the most perverse and darkly amusing part of all of this to W'Sar, that technically he's breaking Shi'ar Law just by being out in the Black. He knows he'll be apprehended the moment he succeeds but in the end he just wants to make it back Home. That's all he wants, to get back Home safe and sound. Thanos, the Mad Titan, has other plans though, plans for W'Sar that could have Universal implications. W'Sar doesn't know exactly what he wanted, he just knows that one day - about 5 Earth years ago by his calculations - Thanos attacked Tyrl'sart and among other things kidnapped several males. As far as W'Sar knows Thanos dissected the others for reasons he doesn't understand, maybe something to do with their pheromones? He just knows that Thanos was dissecting them one by one, and the survivors had to escape if they were going to stay alive.

W'Sar managed to escape by rigging up a device to trick an escape pod into thinking he was Thanos and running away. He doesn't know if anyone else made it, he doubts it in fact but now isn't the time to mourn. He can feel the eyes of Thanos's agents at every turn as he tries to make it home to Tyrl'sart and the Shi'ar Empire, from a place so far away that the natives had never even heard of the Shi'ar. Something that isn't even possible unless they were several galaxies apart.

For 5 years, W'Sar has been trying to keep his head down and keep the "Lifeboat" moving toward Home. For 5 years he's been a thief, con-artist, and scavager trying to keep in the Lifeboat supplied with the parts and things it needs. It's a small ship, small enough that it's too small for most long-range ship scanners. It has almost nothing in terms of fire-power but it's quick, it's even capable of Hyper-Space travel if usually only for a few seconds at a time. For 5 years he's been hopping between stars and civilizations to keep moving, to try to find a safe harbor from the Mad Titan. He thought he'd have to make it all the way to Tyrl'sart in the Shi'ar Galaxy before he'd finally be able to say he gave Thanos the slip, but too his surprise his own long range scanners picked up that he was within hyper-space range of Earth.

The Shi'ar Empire knows of Earth, the Shi'ar have nothing but praise for the X-Men in fact as they've saved the Empire once or twice on their own. Finding Earth could mean finding the X-Men, and through them finally being able to contact the homeworld and getting a ride home. In a safe place to hide out no less.

What he doesn't know is that Thanos was careful to make the attack on Tyrl'sart look like a terrorist attack by Mephitisoid Seperatists, that to the Shi'ar Empire W'Sar isn't a victim but the lead suspect in a mass murder that included a member of the Imperial Family. He's also unaware that whatever Thanos's plans are they also include the heroes of Earth especially the Avengers. For the White Star, Earth is only going to be beginning of his real troubles.


== Character Extras =]
Played By: TheVillain
Face Claim: Jensen Ackles [If he was part Skunk]
Ons:  Vanilla Sex | Foreplay | Tension | Sex outdoors | Group Sex
Offs:  Anal | Dry Sex | Humiliation | Animals | Toilet | Being Gagged | Being Collared

Offline TheVillain

Re: Uncanny Avengers rpg: Intrest check
« Reply #7 on: April 27, 2016, 01:51:26 PM »
The second is something a bit more traditional fare for these kind of games. :D


Hero Name: Spider-Man

Legal Name: Peter Parker

Origin of Powers: Some of Spider-Man's powers come from Peter Parker's scientific genius, such as his webs and webshooters. However, the majority of his powers came from being bitten by a spider that had passed through the beam of an experimental particle accelerator.

Age: 29

Sexuality: Heterosexual


Description (Appearance): Pete's never been the kind of guy whose been good at getting his hands on Money. The gag that a man's fashion sense will immediately improve dramatically after getting married was completely true in Pete's case. Usually along the lines of lose jeans, a t-shirt or a button up shirt, very geek. When there's no reason to expect anything but relaxation it's usually whatever is comfortable. Otherwise he's been described as a late bloomer, a nerdy kid who grew up a bit into a not bad looking guy- if the common opinion is that MJ married beneath her in certain society circles.


Powers:
Doing Whatever A (Proportional) Spider Can: Spider-Man can cling to most surfaces, has approximately Class 10 superhuman strength, and is roughly 15 times as agile as a regular human being. Spider-Man also possesses a sort of sixth 'danger' sense that has been dubbed 'Spider-Sense' that is linked with his superhuman kinesthetics allowing for avoiding most injuries. He also seems to have a deeper instinctive understanding of organic polymers, allowing for some feats of chemistry like the creation of his trademark webs. The rumors that he also has organic web-spinners, poisonous stingers, consumes human blood, and the ability to talk to spiders are all wildly unfounded.

Surprisingly Fast: The combination of his superhuman agility with his artificial webbing allows him surprisingly high speed and maneuverability in distance travel as long as there are plenty of points to grab onto like in an urban environment.


Special Skills and Other:
Peter is an accomplished Scientist, Inventor, and Photographer. He's also rated as a Class 5 fighter, more then a match for the best martial artists on the planet.
---

== Disadvantages ==
The Mission: Spider-Man is psychologically fixated on the idea that with great power comes great responsibility. As a result he'll 'gladly' charge into battle with far stronger opponents if he thinks lives are at stake.

Skin-Tight Suit: While he honestly made the suit so tight to assist with motion and to make it easy to covertly transport, Spider-Man suit and physique has proven to be rather distracting to women- enemies and allies alike.

Wise-Cracker: Something about the Mask brings out the confident comedian in Spider-Man. Wise Cracks Galore. He thinks he's funny and that he's goading his opponents into making mistakes- mostly he's just annoying.


Equipment: Over the years Spider-Man has constructed a wide range of devices to help with his crime-fighting. This includes but isn't limited to twin web-shooters, spare web cartridges under his belt, spider-tracers attuned to his spider-sense, a belt-mounted signal light, and a compact camera. The webshooters come in metal and hard plastic varieties, can detect low web fluid levels, and propel tracers.


History: Not bad for a Science Geek from Queens, eh? Peter Parker was born the son Richard and Mary Parker, a pair of government spies who died in a plane crash when he was very young. Fortunately he was adopted by his Aunt and Uncle, May and Ben. He'd come to think of them as his real parents if not biologically.

Growing up Peter would be discovered to be amazingly gifted in terms of academics and intellectual prowess- and in little else. A genius, but socially awkward with no athletic skill to speak of making him an easy target for bullies. The first of the three days that would shape Pete's world happened one day when he was 15. He had hoped to impress a female classmate with tickets to a demonstration on particle physics. She reacted about how you'd expect, but he went anyway. What nobody realized was that a tiny spider had descended into the path of the particle stream, and in its dying moments bit Peter Parker.

The world thinks Peter was overexcited by the demonstration or coming down with the flu at the time, but after those few days of bedrest Pete woke up to realize that he had undergone incredible changes. He was stronger, faster, way more agile, not to mention he didn't need glasses anymore.

Seeing an opportunity to help with the financial situation of his Aunt and Uncle, Pete originally tried to cash in on his powers. Most famously at open try outs for a local wrestling circuit where he handily defeated the professional wrestler Crusher Hogan for a cash prize. Unfortunately, when the manager skimped some of the money from him Pete got 'revenge' by watching and doing nothing when a bugler robbed the box office. He'd regret that forever, as later as that same burglar would shot and kill his Uncle Ben. That would be the second important day in Peter's life, the day when it was truly driven home that with great power comes great responsibility. Instead of becoming the next wrestling sensation, Pete became your Friendly Neighborhood Spider-Man and patrolled NYC as a local superhero.

That was 10 years ago. 10 years of growing up and experience, 10 years of wisecracks, 10 years of getting a rather impressive gallery of villains, 10 years of selling pictures of his alter ego to J. Jonah Jameson to try and pay the bills for him and his Aunt, and 10 years of being the guy that was there when someone needed it as much as he could. It wasn't easy, juggling being a superhero with high school, then college, and now grad school. Not to mention 10 years of his personal life- that god that the infamous Parker luck doesn't seem to apply to women. He'd always be the first to admit that he had a knack for landing girlfriends that by all rights should of been out of his league. At one point that included one of his villains, a thief known as the Black Cat. The relationship didn't work out but he likes to think he helped get her over to the side of the angels.

The third was the day he "died". One of his villains had managed to steal his body, but in doing so Doctor Octopus gained access to Pete's memories. Encouraging the villain to actually try to be a hero in his place, Doc Ock actually ended up sacrificing himself to save lives - unintentionally giving Pete his body back in the process. Except Otto spent a few months as Pete, unintentionally reworking his personal life and making improvements. Not the least of which is his finances, Pete Parker now owns several patents and is a multimillionaire with his own company to watch for. He's still having trouble getting used to the idea that he actually has money now.


== Character Extras =]
Played By: TheVillain
Face Claim: Nick Holt
Ons:  Women with a bit of curve too them. Spirited, brave. A lady with some class to her. And yes, those tight fitting uniforms the super-ladies wear does help. As for the bedroom he dabbles in a bit of bondage and is a bit kinkier then one would imagine a science geek would be, but ultimately he feels that sexuality is something that should be shared. Also, orgasms- lots of orgasms all around.
Offs:  People dying when he has the ability to save them. Villainy and hurting people. Bird Poop. Sowing his costume back together. When those street pretzels and hot dogs are older then the guy says they are.
« Last Edit: April 28, 2016, 03:27:15 PM by TheVillain »

Offline Sasquatch421

Re: Uncanny Avengers rpg: Intrest check
« Reply #8 on: April 27, 2016, 02:34:55 PM »
Crap, and here I was going to take Miguel O'Hara... 2 Spider-Men would be too much... I'll figure something else out...

Offline TheVillain

Re: Uncanny Avengers rpg: Intrest check
« Reply #9 on: April 27, 2016, 09:59:50 PM »
Says who? :D

Offline BlackStone

Re: Uncanny Avengers rpg: Intrest check
« Reply #10 on: April 27, 2016, 10:35:59 PM »
Widow, put in a request for lockable gags if we do get two Spider people...

Offline Sasquatch421

Re: Uncanny Avengers rpg: Intrest check
« Reply #11 on: April 27, 2016, 11:33:34 PM »
Says who? :D

No one really... Just be kind of confusing since they both go by Spider-Man. I could try and think something up, just not S-Man like he told Liz...

Widow, put in a request for lockable gags if we do get two Spider people...

The bright side of writing Spider-Man 2099 is that he doesn't wise crack like Peter or Mayday does....

For a secondary char I'm trying to decide if I retry Sunpyre, or perhaps Zuzha Yu maybe even bring in Ragnar the Bloody. If I could only remember my Darkbird char though or perhaps due the daughter of Morph and Jazinda?

Offline BlackStone

Re: Uncanny Avengers rpg: Intrest check
« Reply #12 on: April 28, 2016, 12:09:20 AM »
If you are not opposed to playing a female character you could do a Spider Woman or Spider Girl since both Spiderman and Spider Woman were on the New Avengers when they first debuted.  I am a huge fan of the Gwen Stacey as Spider Woman/Girl, and could be for some interesting plot hook rp with the interaction between Peter and Gwen.

Offline Ascia

Re: Uncanny Avengers rpg: Intrest check
« Reply #13 on: April 28, 2016, 10:00:30 AM »
Looks fun. No idea who I might play, though.

Offline Muse

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Re: Uncanny Avengers rpg: Intrest check
« Reply #14 on: April 28, 2016, 10:44:04 AM »
  *Waves*  Good morning.  Lois thinks I should join you. 

  i understand there was a phase where Jubilee augmetned her abilties with some gadgets?  Would that be acceptible? 

Offline Ascia

Re: Uncanny Avengers rpg: Intrest check
« Reply #15 on: April 28, 2016, 11:44:10 AM »
Thor open?

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Re: Uncanny Avengers rpg: Intrest check
« Reply #16 on: April 28, 2016, 12:01:34 PM »
Alright not a canon Marvel character,  nor quite a original character.   For Cavewoman is a independent comic.   So a cross over into the world of Marvel Universe and thus into the saga of 'Uncanny Avengers'.  Anyways thanks SilkNSataN for allowing me to bring her in.


Hero Name: Cavewoman

Legal Name:  Meriem Cecilbie Cooper

Origin of Powers:  Science

Age:  19

Sexuality:  Heterosexual - Bi curious

Description (Appearance): Hair; Dark brown,  Eyes; Green,  Height; 5'8",  Weight; 350lbs,  38DDD-24-36

Powers: 
*   Extraordinary  Agility;  The ability to leap between buildings as like in New York city. 
*   Enhanced Healing;  Accelerated healing, thou if indeed healing gluttons on food,  to help the healing speed.  Her body has regenerated from near death.   
*   Invulnerability; Resistant to high caliber ammunition or fall great distances and not be hurt. through it is not aegis and can take damage from really powerful blows.
*   Extraordinary Stamina
*   Super Hearing
*   Acute Sense of Smell
*   Extraordinary Speed;  Can run up to 30 miles and hour.
*   Extraordinary Strength; Velociraptor's arm out of its socket or yank and swing a street lamp around
*   Incredible Vision;  She can spot a ant up to two miles away.     
*   Extraordinary ability to hold breath for long periods

Special Skills and Other:
*  Expert Tracker
*  Expert Knife Thrower and hand to hand proficiency
*  Skilled in Wrestling
*  Skilled in Boxing
*  Powerful Swimmer

Equipment:

Hunting knife


History:  Meriem Cecilbie Cooper is born in July 1980 to parents Robert Addam Cooper and Gail Nicole Reicher, in the fictional town of Marshville, Oregon. After Robert dies of unknown causes, Gail turns to drugs, which leads her to fall in with an unsavory secret group of government agents. Eventually wanting to sever her ties with this group for Meriem's sake, Gail seeks the help of Meriem's scientist-inventor grandfather Francis Peacock Reicher affectionately called "Gramp." After first being thwarted, Gramp makes a mysteriously superhuman return, defeating the agents easily and taking 8 year old Meriem away on a hovercycle from the future.

At Gramp's laboratory, Meriem discovers a time machine and a body-enhancing device that allows a living being to pass through the time stream. It is here that she first meets Klyde, Gramp's 15 ft. gorilla who has been accidentally altered by the body enhancer. Gramp then enhances Meriem as well, but accidentally instead of going 70 years into the future Gramp, Klyde and Meriem are transported 70 million years into the past. Thus the trio begins an ongoing adventure through time while on the run from dinosaurs and a secret branch of the government.

Meriem and Gramp settle in a large cave and begin a struggle for survival. As events transpire, Gramp is killed early on by a Tyrannosaurus and Meriem leaves the cave. After a fierce fight with local carnivores, Meriem ends up naked when her clothes were torn off during the fight.

After more than ten years, and growing into a buxom 19-year-old, Meriem lived in the local jungles naked, savage, happy, and free. Dinosaurs were taught to fear her. Meriem becomes reunited with Klyde, who attacks her and almost kills her. She then returns to the cave. Not wanting to be naked and savage anymore, she eventually makes a jungle bikini (with dinosaur teeth hanging on the strings) out of a leopard-printed snakeskin blanket. She also avenges her grandfather by slaying the Tyrannosaurus responsible for killing him, but rescues two Tyrannosaurus hatchlings from Velociraptors. One named Harmony becomes Meriem's companion while the other named Peace became her enemy.

Later, the whole town of Marshville is transported into a prehistoric past. When this takes place, Meriem becomes their guide and protector in the prehistoric world, leading most of the Marshville citizens safely to the Pangaean Sea.

Meriem  suddenly finds herself thrust back into the future.  A future nearly twenty years in the future from her own time continuum.   In the midst of what is occurring in the Marvel Universe in New York city.   

== Character Extras =
Played By:
Elven Sex Goddess
Face Claim: Lucy Pinder
Ons & Offs: https://elliquiy.com/forums/index.php?topic=6659.0




Offline SilkNSatanTopic starter

Re: Uncanny Avengers rpg: Intrest check
« Reply #17 on: April 28, 2016, 04:24:06 PM »
Yes Ascia thor is open!

Offline BlackStone

Re: Uncanny Avengers rpg: Intrest check
« Reply #18 on: April 28, 2016, 05:08:00 PM »
Hey there Muse, yes your version of Jubilee is fine, just not the one where they made her a vampire. 

Asherah, great concept, like a spin on Sheena, Queen of the Jungle and also approved.   I will get with silk here and start getting some links going for people to post approved Bios and an OOC Lounge.

Offline Sasquatch421

Re: Uncanny Avengers rpg: Intrest check
« Reply #19 on: April 29, 2016, 01:19:10 AM »
HERO NAME: Sunpyre
LEGAL NAME: Leyu Yoshida
ORIGIN OF POWERS: Mutant
AGE: 19
SEXUAL ORIENTATION: Lesbian
HEIGHT: 5' 7"
WEIGHT: 125 lbs.
DESCRIPTION:


APPEARANCE:



POWERS:
    Solar Flare: Leyu's mutant powers enable her to absorb solar and other radiation to generate the process of ionized matter (usually air) through a mentally-triggered unknown biochemical process so that it is converted to plasma, the superheated state of matter. Plasma is the state in which matter making up the sun exists; hence, Sunpyre refers to her projecting "solar fire". Hence she can sheath her body in flame.
 
   Flight: She can use her powers to create super-heated air currents which push her forward through the air, enabling her to fly. Sometimes this super-heated air is visible as a trail of flame behind Sunpyre. The upper limit to the speed Sunpyre can achieve in flight is not yet known, although it is known to be greater than that of the Angel, who can reach 150 miles per hour.

   Plasma Blasts: She also has the ability to project the flames she generates as powerful blasts of energy.
 
   Plasma Emanation: Sunpyre can generate plasma temperatures which match those that can be generated by the Human Torch, reaching about 1,000,000 degrees Fahrenheit at maximum level. She can also use her power in a massive blast similar to Johnny Storm's "Nova Burst". However, Leyu has much more control over the area of effect, enough to where one person may feel like they have been sunbathing all day to total incineration of another target.

   Heat Signature Sense: Ability to sense beings by the heat signature that they give off.

   Plasma Shield: Ability to manipulate the plasma around her to form an aura that can melt incoming bullets are stave off other attacks.

   Solar Shielding Psi-field: She is protected from the radiation she emits by a short-range psionic force field which automatically comes into being whenever air friction, and also prevents excessive amounts of light from the plasma from reaching her eyes so as to blind or damage them. Sunpyre's body emits a protective field whenever she uses her powers. However, it is speculated that she can generate power in excess of her natural protection.

SPECIAL SKILLS AND OTHER:
•   Languages: As with most well-educated children of Japan, Leyu is multi-lingual. Japanese is her native tongue, but she is also quite fluent in both spoken and written English.

•   Combat: Leyu is a moderately skilled combatant. She has taken several years of karate, as expected by her family. And she has learned how to use her powers to fight. Of course, she has nowhere near the experience of her brother, but that's part of the problem, isn't it?

•   Art: Leyu is moderately skilled in several traditional Japanese art forms, including painting, pottery, bonsai, flower arrangement, and calligraphy. These were expected of her, and she learned how. She is not exceptional at any of them.


•   Music: The one thing she ever did for herself is learn the violin and Leyu has a great singing voice.

WEAKNESSES:
  Without using her powers Leyu is simply mortal… She has no defenses against telepaths either.

EQUIPMENT: None

HISTORY:

   Leyu is Shiro Yoshida's younger sister. It seems that their father Saburo remarried after the death of Shiro's mother. At some unknown time it was revealed that Leyu possessed similar mutant powers. She took the identity of Sunpyre in her own mind at least as her family looked upon her brother more favorably. The need to prove herself drove her to swipe Sunfire’s costume a couple of times to try and prove herself, but that didn’t go as planned.

The first time was, when she joined the X-Men for a single mission, to help fight Magneto. Jean Grey had summoned her brother, but instead got Sunpyre, as Shiro was unavailable at the time. Despite Jean not knowing Sunpyre at all, she easily accepts her offered assistance as the situation was so extreme. Jean's makeshift team of X-Men consists of long-term allies Northstar and Dazzler.

There were also civilians Omerta and Wraith. Dazzler had problems of her own and with a Jean-assisted telepathic conference, Sunpyre learns of the child-like Age of Apocalypse villains. Thus, Sunprye is one of the few in current continuity to have any idea the Age of Apocalypse actually had happened. Sunpyre fights valiantly against Magneto, but almost loses her life when the master of magnetism constructs a metallic cocoon around her. After the mission was completed successfully, Sunpyre chose to return to her home instead of stay in the United States with the X-Men.

The second time was when the Japanese Government reached out trying to get her brother to rejoin their team the Big Hero 6. Leyu once again swiped her brothers uniform and joined in his place. When her father found out he voiced his displeasure and claimed that no matter how hard she tried, Leyu could never measure up to her brother.

It was also around this time when she came to the conclusion that she was a lesbian. Leyu had suspected this as men just never did anything for her, but a failed date finally confirmed it. Knowing how her family would react, Leyu repressed it and went about her days trying to be the daughter they wanted. She happened to find out though that one of her classmates was gay as well, so they started a relationship. This eased Leyu’s mind somewhat as she had someone, that she could be herself with.

As everything does this came to an end in a fight between her and her parents. Leyu came out and told them that she was lesbian. Her family rejected her and all but formerly disowned her and her lover rejected Leyu as well as the girl had no plans on ever coming out. With nowhere to go now Leyu heads for the United States, where she plans to finally find a way to become her own hero. The only member of her family to see her off is Leyu’s cousin Kenuichio Harada A.K.A the Silver Samurai, who gave her a gift of a couple of different uniforms of her own, made of unstable molecules.

PERSONALITY:

•   Inferiority Complex: Leyu has spent her entire life with it drilled into her that she just can't measure up. Second born, and a daughter at that, she could never compare to her brother, the great hero of the family and of the Japanese people. Nothing she did was ever good enough to earn the sort of praise that seemed to be her brother's birthright for the asking. She has a major chip on her shoulder about this. In the past, this has caused her to emulate her brother in her heroic persona, believing she needs to be harder and haughtier, to demand the respect she never seems to get from the people most important to her. Naturally, that hasn't worked out very well; even people outside the family largely view Sunpyre as an arrogant and redundant follow-on to Sunfire.

•   Eager to Please: Desperate for acceptance and positive feedback in her life, Leyu has always been eager to please those in authority over her, doing whatever they demanded, no matter how unreasonable. Even when Leyu is rebelling against their authority, part of her is desperately looking for their acceptance and praise. If someone in authority were to actually give her that kind of positive feedback, it could very well change her life.

•   Struggling Conformist: The only way to avoid her parents' glowering displeasure for most of her life has been to conform to the ideals they demanded of her, as a very traditional Japanese family. She was to be a polite, well-behaved, proper and traditional Japanese girl, obedient to her family, accomplished academically without ever challenging the family's patriarchs. She has always sought to obey this ideal, even hiding her sexuality over time for fear of their rejection and displeasure. And honestly having faced that displeasure and rejection, Leyu is struggling just to stay mentally afloat. She will likely revert back to conformist, obedient behaviors in hopes of making a new place for herself, even as part of her longs - begs - to rebel and forge her own path, everyone else's rules be damned.

•   Hidden Temper: Leyu has quite the temper, though she has spent most of her life keeping it under very rigid check, almost never letting it out. Her few forays in her costumed persona as Sunpyre were really her only outlets for her temper, and they were far between. With the rejections she has faced, Leyu's temper is that much stronger, and she is struggling that much harder to keep it bottled up. That temper pushed her to finally confess to her family, and look how that turned out!

•   Seeking Answers: Leyu has a very curious mind, always looking for answers. She wants to understand why it is that her father could never love her the way he did Shiro. She wants to understand why it is she too was born with the powers Shiro has mastered and embodied to the Japanese people. She wants to understand why it is she was born lesbian, because she is sure she would never have chosen this for herself. All of this fuels her scientific efforts, and her life.

•   Seeking Acceptance / Validation: What Leyu wants most in this world is to be accepted for who she is, to have her sense of self and her choices validated by others. If she could find that, it would literally change her life.

==CHARACTER EXTRAS==

PLAYED BY: Sasquatch421
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ONS: Acceptance, movie nights, cuddling, tight clothing
OFFS: Stuff that belongs in the bathroom, put downs, rejection

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Re: Uncanny Avengers rpg: Intrest check
« Reply #20 on: April 30, 2016, 03:15:08 AM »
Character Sheets:

Hero Name: Jubilee

Legal Name: Jubilation Lee

Origin of Powers: Tech-enhanced mutant. 

Age: 16

Sexuality: Bisexual and curious. 

Description (Appearance): Petite, svelte, and buxom.  Her silky black hair is long and straight.  Her asian eye folds are fairly distinctive, but her eyes are also adorably wide and expressive. 

Powers:
   Fireworks: Jubilee can generate and control small spheres of explosive plasma.  Though these aren't terribly damaging (By the standards of superpowers) she can control dozens at a time with extraordinary precision. 

   Heightened Endurance:  Like most mutants, Jubilee is marginally more healthy and physically resilient than a comparable baseline human, and possessed of a longer lifespan. 

Special Skills and Other:
   Apprenticeship:  During her three years with the X-men, Jubilee has accumulated a wide array of mutant lore, superhero trivia, and wolverine related anecdotes... 

   Physical Training:  Jubilee studded acrobatics and gymnastics intensively as a child.  During her time with Generation X, she continued this training and supplemented it with a general regimen of physical fitness and martial arts.  She's also an extreme skater. 

   Mall Rat:  Between the ages of 12 and 13, Jubilee lived on the streets.  Beyond working as a street performer, she learned to survive through sharp senses, cons, fast talk, and petty crime. 

Equipment:
   Hoverboard:  This alien technology personal transport collapses into a block the size of  Jubilee's palm.  When tossed down, it unfurls' into a convex disk the size of a large skateboard.  Gravity mirrors and complex gyroscopes keep it about nine inches above whatever surface--liquid or solid--it's passing over.  Acceleration is accomplished through 'tilting the disk in the direction you wish to travel.  It can reach speeds up to terminal velocity.  It also slows falls to manageable speeds. 

   Nanotech  Medichine Hive:  A piece of supertech Jubilee acquired in emulation of her friend Wolverine.  An oval shaped disk of chrome—slightly larger than a dollar coin—that attaches itself to the small of Jubilee's back.  It maintains and manufacture a swarm of medical nanites and a micro-tool pharmacopeia.  This combination of tools and advanced medicines speeds Jubilee's healing, prolongs her youth, and protects her from diseases and poisons.  Carefully monitored doses of stimulants can keep her conscious and stave off fatigue in carefully monitored doses.  In truly desperate situations, injections of Hyper-Adrenaline, Noe-Glucose, and performance enhancing drugs can briefly grant her truly superhuman physical prowess.  Jubilee is reluctant to use this option as it is both an extreme strain on her boyd and potentially addictive. 

   PAN: Jubilee's belt buckle is a super-tech microcomputer with a petabyte processor.  Holographic displays in her glasses allow her to interface with the computer using gestures with her gloves.  Earrings and a flesh-colored patch on her throat provide an auditory interface.  This machine includes a limited artificial intelligence assistant and wireless interlace with surrounding systems. 

   Perfected Boots:  Jubilee's boots have inch high heals, strong arch support, and advanced technology shock absorbers.  These features allow her to march longer and run faster.  They also have miniature rocket boosters that—when triggered by her PAN—allow her too perform astonishing leaps.  (The fuel reservoirs are fairly low, though.) 

   Specs: Jubilee's sunglasses are Shi'ar microtech.  Along with augmented reality interfacing, they telescopic, microscopic, and low light vision enhancements. 

   Wrist Mounted Grapple Gun:  The bracelet mounted to Jubilee's left wrist can propel a carbon nanofiber tether with a maximum length of 50 meters.  Remote control allows for a variety of anchoring systems ranging from magnetic to piercing three inches into concrete. 

   Yellow gloves:  Along with augmented reality interfaces, the knuckles of Jubilee's gloves are subtly reinforced and augmented to lend her punches the force of sledgehammers. 

   Yellow Jacket: Jubilee's leather jacket is woven through with a variety of advanced armors including a weave of nanocarbon fibers, impact dampening jells, and energy dispersing fabrics. 

History:


== Character Extras =
Played By:[/b] Muse
Face Claim:  Ai Shinozaki
Ons:    https://elliquiy.com/forums/onsoffs.php?u=16
Offs:
« Last Edit: April 30, 2016, 03:17:34 AM by Muse »

Offline BlackStone

Re: Uncanny Avengers rpg: Intrest check
« Reply #21 on: May 02, 2016, 07:24:02 PM »
Okay folks I got some links here for you folks.  Feel free to look them up and for those of you with approved characters, if I missed anything or want any changed please let me know.


Uncanny Avengers: OOC Lounge
Uncanny Avengers: Character Bios

Offline Captain Whitebread

Re: Uncanny Avengers rpg: Intrest check
« Reply #22 on: May 02, 2016, 07:57:17 PM »
I was about to ask where two of my pics went, only to discover their source site moved them...

Found new ones...
« Last Edit: May 02, 2016, 08:03:21 PM by Captain Whitebread »

Offline SilkNSatanTopic starter

Re: Uncanny Avengers rpg: Intrest check
« Reply #23 on: May 05, 2016, 12:46:41 PM »
If people want 2nd chars I will allow it

Offline YourTroubleMaker

Re: Uncanny Avengers rpg: Intrest check
« Reply #24 on: May 05, 2016, 01:44:11 PM »
Hero Name: Iron Fist

Legal Name: Daniel "Danny" Rand

Origin of Powers: Mystical (Plunged his fists into the molten heart of Shou-Lau the dragon)

Age: 28

Sexuality: Heterosexual

Description (Appearance): (out of costume)

(In costume)

Powers: The Iron Fist is trained to be a "Living Weapon" making them one of the best martial artists in the world. They have mastered all of K'un-Lun's martial arts and many of those from Earth and has also trained in the use of all martial arts weapons and they possess the power to harness the mystical spiritual energy, or chi of Shou-Lao the Undying.

Chi Augmentation: Plunging his fists into the molten heart of Shou-Lao the Undying gave Rand the power of the Iron Fist, allowing him to focus his chi and enhance his natural abilities to extraordinary levels. Through concentration, Iron Fist can harness his spiritual energy, or chi, to augment his physical and mental capabilities to even superhuman levels. Recently his powers, skill, and awareness have been all augmented to vastly higher levels; while the extent is unknown, it was stated his sense of self has grown ten thousand fold and his capabilities now posses infinite depth. He no longer tires from using his chi and is capable of using his powers for greater tasks. Examples include destroying a train with the iron fist punch as it collided with his attack at full speed, healing himself from several external injuries, and detoxifying unwittingly ingested poison in his body with his chi.

Peak Human Strength: Typically, Iron Fist possesses the pinnacle physical strength of a human man of his particular age, height, and build that engages in intense regular exercise. He possesses the peak level of strength a human can reach without being considered superhuman. With the use of his spiritual energy, Iron Fist is capable of augmenting his strength to incredible superhuman levels which limits are unknown but he was able to go toe to toe with a being who easily manhandled the likes of Luke Cage, and brink down and break off a foot of a monster hundreds of feet tall with one strike.

Peak Human Speed: Iron Fist is capable of running and moving at speeds greater than even the finest human athlete and is naturally as fast as a human can be without being considered superhuman. Iron Fist can use his spiritual energy to augment his speed to incredible superhuman levels which limits are unknown. He was able to hit a large monster over a hundred feet tall, nearly a hundred times, in the span of a few seconds at speeds faster than the human eye can track/see, move faster than a bullet and so on.

Peak Human Stamina: Iron Fist's musculature is enhanced to generate less fatigue toxins than the musculature of humans. He can exert himself physically at peak capacity for over an hour before fatigue begins to impair him.

Peak Human Agility: Iron Fist's natural agility, balance, and bodily coordination are superior to those of any Olympic athlete that has ever competed, and is agile as it is humanly possible.

Peak Human Reflexes: Iron Fist's reaction time if superior to that of any Olympic athlete that has ever competed, and are enhanced to the point where they could be considered superhuman. His reflexes are so efficient that he can dodge point blank gun fire, catch arrows in mid flight, and has even been capable off snatching and tagging bullets out of the air etc.

Peak Human Durability: The tissues of Iron Fist's body are harder than those of humans. While still vulnerable to physical injury, Daniel is able to use his spiritual energy to augment his durability to vast superhuman levels. He was able to strike a train carrying "enough raw explosives to make the nuclear bombing of Hiroshima look like nothing more than a sparkler," and survive the explosion at point blank range, without any sign of harm.

Chi Enhanced Healing: If he sustains injury or illness, Iron Fist can focus his chi for the purposes of healing his injuries. On the brink of death after a battle with Radion the Atomic Man, Daniel received a vision of Yu-Ti revealing that "the Iron Fist is not a weapon but a force of will which could perform miracles including healing," saving his life. By focusing enough he can even purge his own body of poison, however Daniel experienced great pain in the process. Recently he has proven capable of healing himself almost unconsciously and does not feel drained in the slightest. He is also capable of channeling this energy into other people, allowing them to heal with more efficiency as well.

Iron Fist Punch: By summoning his chi and focusing it into his hand, he can draw upon the superhuman energy derived from the heart of the mystic serpent Shou-Lao and make his fist inhumanly powerful and super humanly resistant to injury and pain on a very high superhuman level. This "iron fist" technique does not involve a physical transformation of any kind, simply a psychic channeling of concentrated natural energy. With his fist in this state, Iron Fist can shatter wood and brick, rip through steel, and punch his opponents with extraordinary concussive force without sustaining injury to himself. He can hit with such vast force that he has knocked out incredibly durable Super humans such as the likes of Colossus with his Iron Fist, shatter Scorpion's tail, destroy Thunderball's wrecking ball weapon, smash through jets, mechs, and in extreme cases, he has brought down the Hammer Helicarrier with one strike, The act of summoning and using his chi for the Iron Fist technique used to mentally drains him after long periods of use but no more.

Mind Meld: Iron Fist can use his power to temporarily fuse his consciousness with another person, resulting in a sharing of knowledge, emotions, and memories.

Energy Absorption: At times, he has absorbed energy directed at himself and channeled it to augment his own power.

Energy Manipulation: Learned how to tap into energy fields, most notable the electromagnetic field

Heightened Awareness: Recently his awareness has increased to new levels. To what level it is unclear. His senses are so great he can hear the sweat running down the cheek of a person in another room, and even with his back turned he is able to sense when a complete stranger (The Iron Fist Killer.) is going to strike before they actually do.

Enhanced Sight: He has unusually keen eyesight, but it is unclear if it extends to superhuman level.

Environmental Adaptation: His entire body is oriented to combat, enabling him to adapt to any environment with minimal exposure.

Chi Manipulation: The Iron Fist grants Danny with many abilities that he has possibly not yet learned, such as channeling the Shou-Lao chi into a ranged weapon, such as a gun or bow, to increase its striking capabilities; this technique is used both by Orson Randall and Wu Ao-Shi. Also another ability demonstrated by Orson Randall is hypnosis, Danny has mastered this ability according to himself after being shown it. He has also shown the ability to project his chi as a concussive blast.

Special Skills and Other: Master Martial Artist: Danny is a master of K'un-Lun's martial arts and many of Earth's. Among them being Kunlunquan, Shaolinquan, Judo, Aikido, Karate, and has even displayed proficient boxing, loose brawling and street fighting tactics. Danny is one of the greatest martial artists who has ever walked the earth; having held his own against Wolverine and Captain America struggling more with Wolverine in a contest of pure skill, defeated the likes of Sabretooth while temporarily blind, and even defeated Spider-Man, Daredevil, Colossus, and Nightcrawler. Recently his skill has been augmented to unknown levels. He, for example, possesses infinite ways to kill a man, such as the Black-Black Poison Touch which uses his chi to kill anyone in the close vicinity.

Weapons Master: He has been trained in the use of almost all martial arts weapons.

Nervous System Control: He has near-complete control over his nervous system, enabling him to deaden himself to pain but not in a fight as it takes alot of concentration. He also is able pass lie detector tests.

Skilled Acrobat: Danny is a skilled acrobat and gymnast capable of many difficult feats.

Multilingual: He can speak fluent American English, Chinese and Japanese.

Strength level
Without increasing his strength with chi, Danny possesses the peak human level of strength a man of his age, height, and build that exercises intensively. He is capable of lifting at least twice his body weight and can press lift at the very least 350 lbs.

Equipment: Besides the suit, none.

History: Shou-Lao's death angered Chiantang , who sought to destroy K'un-Lun in response but was imprisoned by Master Khan. Shortly afterward, fought off jealous peers with the aid of Conal and Miranda, whom Conal had taught martial arts in defiance of K'un-Lun law. Fleeing K'un-Lun, Miranda and Conal were captured by K'un-Lun's ancestral enemies, the plant-beings called the H'lythri, and presumed dead. The dimensional nexus opened on schedule, and, as Iron Fist, traveled to, seeking vengeance on Meachum. Meachum knew of Danny's return and placed a bounty of ten thousand dollars on his head. The open contract left open to attacks from other costumed menaces such as the man called Scythe. Iron Fist eventually overcame Meachum's defenses, but on seeing Meachum was an invalid, he spared the broken man.

Meachum was instead slain by the ghostly Ninja, a servant of Master Khan. Blamed for the murder, Iron Fist eventually cleared himself with the help of two private detectives he befriended, samurai-trained Colleen Wing and cyborg ex-cop Misty Knight. Nonetheless, Iron Fist often had hostile relations with his new business partners, Meachum's brother, Ward, and daughter, Joy. Iron Fist's adventures continued against the likes of the Cult of Kara-Kai, worshipers of the goddess Kali; Warhawk , a war veteran turned assassin empowered by a process similar to that of Luke Cage; and the alien robot known as the Monstroid. In the process, he learned that the Ninja was using Colleen Wing's father, Lee, as a host; Iron Fist ended this magical possession.

Soon afterward, Iron Fist fought the Steel Serpent, a master martial artist specializing in the delayed death touch. The Serpent had twice in the past been defeated by Yu-Ti in attempts to take over K'un Lun, and he fell victim to his own power during his assault on Iron Fist. Rand then encountered a woman named Jade and defended her from agents of Dhasha Khan, a demonic warrior sorcerer who had conquered Feng-Tu; however, more of Khan's agents abducted Iron Fist and Jade, whom Iron Fist learned was the embodiment of humanity's nobility, her soul bonded with the cosmic Firebird. Iron Fist was defeated by Khan's enslaved warrior, the Silver Dragon, while Khan used his mystic Soulgem to rob Jade of the Firebird, which he used to transform Earth. Iron Fist defeated the Silver Dragon and discovered she was the spirit of his mother, Heather Rand. Iron Fist then defeated Khan in battle, using the Soulgem to restore Earth and return his mother to a peaceful afterlife. Although he had fallen in love with Jade and wished she could remain mortal, he knew that humanity needed the Firebird, and he used the Soulgem to restore Jade.

Over the next few months, Iron Fist became a noted crime fighter and clashed with enemies such as Master Khan, Scimitar, Chaka, the Wrecking Crew, Drom, the Backwards Man and Sabretooth. He sometimes worked with other heroic martial artists such as the Sons of the Tiger, the White Tiger, and Shang-Chi, the latter helping him save K'un-Lun from the sorcerer Quan-St'ar. Iron Fist then faced Davos, Lei Kung's banished son, who sought to steal the Iron Fist power. Also calling himself Steel Serpent, Davos briefly succeeded in usurping the power before losing it back to and being defeated by Iron Fist; his soul was imprisoned within the alien Contemplator's Anomaly Gem. Now, he finds himself on the Uncanny Avengers, itching to do good and fight the good fight.

== Character Extras =
Played By: YourTroubleMaker
Face Claim: Fin Jones
Ons: Rough sex, biting, foreplay, oral, submissive women, and a whole host of other things.
Offs: Lazy writing or things that don't feel naturally conducive.