Here is my new character submission. I decided to scrap Ran altogether and create a new concept, since you have given us the ability to create different races in a way with so many worlds.
Elven Sex GoddessCharacter Name:
Adventurer Hunter-Tracker / Mercenary Hunter-TrackerPhysical Features:
Ma'Maw is from a humaniod anthro feline race. She is approximately 5'9" and 188 lbs. Soft fur covers her completely with a bushy thick tail and a long flowing silvery blue mane. The silvery blue mane is over 4' in length. Her coloration is from a dark gray with light blue cheetah like spots. To a tan fur without the cheetah spots. A curvy thick voluptuous body type. Personality:
Inquisitive curious mind, with a playful nature when one gets to know her. For she is shy with others at first. Once her confidence and friendship is gained, they will have a loyal companion for life. Voices:
one, three, and seven Abilities:
Natural racial abilities of her racial species.
* Scent - the ability to distinguish individual scents with heighten sense of smell.
* Night Vision - She can see in the dark but in mono shade of black and white in darkness.
* Heighten hearing
* Retractable claws, that give her natural weapons.
* Running - Her race can get up to 50 mph in speed on a open plain. For short bursts of a hour at a time.Magic:
Racial inherent magical properties
* Feather fall - Felines are well known to be able to fall and land on their feet upright. This is a inherent magic that allows such in her racial species.
* Nine lives - Like the land upright, feline species are known for their nine lives. Unless vaporized of completely destroyed. She can resurrect from near like death or death itself. As her body magically repairs itself. This is not a infinite magical ability. For it depletes the magical mana inherent in her from what race she is. So thus is why it is called nine lives. This has no effect on natural death of old age or its her time due to such. Psyonics:
* Skilled advanced Tracker/Hunter on world.
* Longevity - compared to humananity, approximately 200 year life span
* Domicile skills - Cooking, cleaning and other matriarch duties. Weaknesses:
* Her culture practices a poly mating. Only mating mono for a time with the strongest (physical or clever) claiming the
best breeders. Which can lead to a miss understanding with other species and races in the galaxy as for example
humanity and their mono mating practice in general.
* Exhaustion - if uses her ability to run up to 50 mph, she will become completely exhausted for 4 hours following such
exertion, 2 hours if she naps.
* A horrible shot, she could not hit the broad side of a barn.
* Ma'Maw is on her eighth of the nine lives leaving only one more.Background:
Ma'Maw world is a class pre-industrial age world. That has just entered the phase of gun powder ballistic weapons. For the most part the planet and race is left to advance at its natural progression before being brought into the CFS as a full member. This does not mean that their is not contact with the planet and its native inhabitants. For the race is well known and prized for its tracking ability.
Through it is not illegal to poach. It is frowned upon by the governing body. Despite this mercenary cabals often poach members of the race from the planet for trackers and as scouts. Ma'Maw is one such that had been poached from her home world planet. That was over twenty years ago. As she was poached by the mercenary group called the 'Sons of a Thousand Worlds'.
At first being from a pre-industrial planet. The advanced technology is overwhelming for Ma'Maw. But time and being around such slowly sheds that weakness of out right fear and aversion. To where it is more of longer time in comprehending such and being able to use it for her. Also she learns that the the hairless apes cannot cope without putting coverings on. Her race being anthro species. Does not need to invest in covering i.e. clothing. For if the clime is cold she would grow a thicker fur, if it is more hotter clime her fur will thin for such. This caused a few incidents with a few of the hairless apes races. So she learn to cover her ample size mammary glands and genital areas. Because most of the hairless ape races had awful ability and could not smell if in heat or not. In her own rooms and at times in the close confines of the ship she will often wear just the bikini and occasionally not wear anything. It is a different story when she goes in the field she dons her armor. An when they visit a port or station, she will wear one of her dresses if her armor is not called for. She also has a waitress uniform, that she wears to work in when she picks up a odd job for employment. The Meeting:
Her mercenary company became involved in a rather brutal on world dispute between two rival fractions. With the side that they backed being crushed it became everyone for themselves. Ma'Maw is able to make it off world from the planet. However, it signaled the end of her days with the 'Sons of a Thousand Worlds'. Through hopping different trader vessels she ends up at the Red Station. 'Che'et'Ahs' is the racial name of her race. She currently resides on the station likely having found a domicile employment as a server/waitress at a establishment. Her race reputation as trackers and stealthy should land her a more adventurous employment. For the time with the mercenary group has given Ma'Maw a adventurers spirit. Starting Gear:
* Two dresses brown and lavender lace. Both are open back that plunges to accommodate her tail.
* Waitress uniform, short sleeve blouse and skirt that extends mid thigh.
* Backpack with waterskin
* Sears Roebuck and Co. Grenade launcher (4 shot clip before reload - loaded with a clip)
* 2 extra grenade clips.
* High tensile ceramic partial scout light armor
* 500 credits At 2016-05-01 12:36:59, MaMaw (uid: 714) rolls: 1d10 Result: 5 Character Ons/Offs:
For Ma'Maw's bi-sexuality is green, and water sports is red. These are the variations from my O&OPlayer Ons/Offs: https://elliquiy.com/forums/index.php?topic=6659.0