Looks like a very great concept and one which I'd be interested in participating in. I'd like to pitch the following two character concepts (I'd rather play one or the other, but not both at the same time, at least for now):
Eldritch Knight/Sword-for-hireMode of Attack:
Trusty sword; tried, tested, true.One Thing In My Pack:
5' 9''; Weight:
Lithe and well-built, Valdis has messy, unkempt hair that looks like burnished bronze, and keeps the excess tied in a short ponytail. His appearance largely favours the human side of his heritage, with only the barest tapering of his ears, though his teal eyes are always considered his most striking feature and seems almost luminous. He tends to prefer neutral facial expressions when on business or adventuring, since he doesn't want to be regarded as someone with a temper, whilst his smile accentuates his youth (which he's decided isn't conductive to being taken seriously when trying to get a job or quest).Personality:
Valdis remains a fairly easygoing individual until there is a job at hand, in which case he is intensely focussed, almost to the exclusion of everything else. When he doesn't have to draw his blade, he affable and as generous as his pocket allows him to be. He presents an air of confidence without arrogance or servility. Matters of honour are important to him, not only his own, but also that of others; something he will arduously defend. His manner is marked by a certain degree of old-world genteelism, unless startled or angry.Likes:
In addition to player ons: outdoor adventures; exploring ruins (especially elven ones); sparring partners; peasant girls; tavern wenches; frustrated widows; socialising with half-elves, half-orcs, half-anything; chances to act gallantly/knightly; training with experienced magic-users and warriors; romance.Dislikes:
In addition to player offs: excessively arrogant or rude characters.Story:
Valdis grew up on a minor border village. His father was a wandering elven adventurer-mercenary, who made it a regular point to come an visit Valdis and his mother every few years or so, bringing stories of the outside world and some of the wealth he acquired in his travels, including a light gem which the boy treasured. Though his mother wanted him to take over the family inn become a innkeeper, he preferred to learn his father's craft with sword and magic when she wasn't looking.
Then one day, his father stopped coming and, instead, some of his companions came to deliver his sword. It was fairly easy, even for a young Valdis to figure out what it meant. Not too long after, he overheard an arranged marriage with his name in the matter. The prospect of being tied down and losing his chance to see the world was so daunting that he slipped out of the house in the early hours with his father's sword and has been marching the road until Amberdale was coming into view.
Axivinniusaluvien ('Ax' for short)Race:
WandererMode of Attack:
Claws and HornsOne Thing In My Pack:
Heavy cloak (Ax's main item of cloathing, and large enough to double as a big sack if need be)Height:
6' 5''; Weight:
Though generally centauric in nature, Ax is a bit more gaunt the normal centaurs, with unusual otherworldly colouration. More so, his legs are less horse-like and more cat-like in nature, a feature further accentuated by his razor crystalline claws. Due to this difference, he is a great deal more agile and nimble than the average centaur. Great curling, ram's horns on his head add to the difference. His humanoid torso is athletic and toned, and his facial features are gentle though he always seems a little smug. The unruly midnight locks of his hair contrast vividly with his bright blue eyes.Personality:
Ax always appears curious about something or other, and displays a lot of interest for his new surroundings. Occasionally, his homesickness makes him moody, but that's usually when he's spending time by himself - in the company of others, he's always active and cheerful (though his elation more often than not comes off as strange to others). Generally friendly, he always maintains a minimum of courtesy, even when in the company of those he dislikes or even hates. Boisterous around men, often flirty in the company of women, Ax's fae nature often means that he is hard-pressed to remain still when interacting with others, making him feel a little constricted when inside buildings not made for his size.Likes:
In addition to player ons: humanoids who are fascinated by him; physical competition; deep, primeval forests; dungeons; other fey creatures; music; wine & festivities; exploring; wearing out sexual partners.Dislikes:
In addition to player offs: extreme timidity; climbing on his back without permission; lifting his tail (touching is fine).Story:
Axivinniusaluvien comes from the realm of Faerie and had the misfortune of crossing an intersection of leylines during a lunar eclipse, the result of which left him stranded in this strange new (and often uncomfortably warm) land. Even so, he did not let it get him down and has been spending his time roaming around the lands he's come across, content to observe. Ambervale is the first major settlement he's come across and has taken to linger there since it is something new and exciting for him.