Red hair, chest lengthBuild:
Ever since Amanda was a little a girl, she noticed things others did not. She could see things moving in the shadows and could hear whispers calling her name. When she told her parents, they said it was just her overactive imagination, but she always knew the things were real because they were damn well there and watching her. She started seeing and hearing them at school and none of other kids could see or hear them. During a lesson, she could see a scaly head peering at her from behind the teacher's desk making faces at her while the class continued. She screamed and the teacher sent her home for hysterics. Even the child psychiatrist deemed Amanda with an overactive imagination with night terrors. It wasn't until she told her grandmother about them, that at last an adult took her seriously. Her grandmother took her onto her lap and murmur comforting words.
"I'll make a charm for you, my dear. It'll keep the nasties away and let you enjoy your childhood, but when your powers manifest, the charm will not work no longer, but fear not, I'll be there to help you."
The charm worked like, well, a charm. As soon as she slip the home made necklace over her head, she saw no more shadows and heard no more whispers. Yet, at the back of her mind, she knew they were there, the charm just kept her from seeing them. Soon, she was able to enjoy her life again and resumed her usual activities as a child and her parents simple believed she had gone through a phase.
After Amanda's fifteenth birthday, she found she was able to do things the other kids couldn't do. Sometimes she could make a breeze go astray or cause rain drops to miss her during a storm. The creatures came back, but more so. They even tried to to grab her whenever she came too close to a shadow or dark doorway. Then she called her grandmother who invited her over to tell her about their family history.
Their family goes back to the Salem witch trials where most of their number was killed during the witch hunts. "We are not witches, not exactly, we don't brew potions or worship any evil gods or devils. But we do have power in our blood, a power that comes from long ago when our people once lived on an island that had sank into the ocean. I do know what our race is called, but others have called us Elementals. We have power over the elemental properties of fire and wind, even water and rock. Sometimes the power skips a generation and when your mother's powers didn't manifest, I had hoped it had died as our blood had become too thin from breeding with mundane people.
"We can become very powerful, but that power comes with a price that you are familiar with. We draw the attention of the dark creatures that attack us from the shadows and they would use us for their own ends. My power has vanished from age and through my lack of using it, but you have potential for great power, Amanda, and I will teach you the way my mother taught me."
Amanda spent the next two years training with her grandmother in her isolated cottage on the outskirts of town. When her parents divorced, she moved in with her to get away from the arguing and the way her parents tried to force her to choose between them. Her grandmother taught her how to divert the wind to go in the direction she wanted and how to use water to scry and most of all, how to defend herself from the things who would use her power for their own.
Shortly after her 17th birthday, Amanda was at home alone while her grandmother was at the store when there was a knock at the door. And then Amanda found herself in a limo with her belongings packed to go to a new school.Talents:
Amanda has a budding magical talent that centers on the elements. She has come far under her grandmother's tutelage, but can go further under the right training. She can control wind to blow at near hurricane force and can use water to scry for current or future events, but this talent is not always dependable. She can use fire as a short range weapon and split rock. And she's a decent cook when she gets access to a kitchen and the right ingredients. Flaws:
Amanda has potential as an Arcanist, but it draws monsters and creatures towards her whenever she uses it. She has no idea what their intentions towards her are, but nothing good, she could be sure. Amanda tends to get frustrated when she doesn't get the results she wants and tends to mope or pout from her own failures. Notes:
Might add more to this later.