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Author Topic: Citadel of Winter [D&D Play By Post]  (Read 2042 times)

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Offline KarasuTopic starter

Re: Citadel of Winter [D&D Play By Post]
« Reply #50 on: January 30, 2016, 08:40:43 AM »
Way I figure it sweet Muse. She lost control and that put a bounty on her head.. She's sitll young by dragon's standards and that much power is going to force its way out of her somehow.

If PCs go after her bounty. I am certain they might want to understand the story behind it, as the details of it are so vague.

Offline indarkestknight

Re: Citadel of Winter [D&D Play By Post]
« Reply #51 on: January 30, 2016, 09:03:46 AM »
Question: To what extent are the timeline events surrounding Obould becoming the "Chosen of Gruumsh" and the establishment of Many-Arrows as a kingdom recognized in the North, complete with peace treaties in place, canon, as they are largely pre-Spellplague developments?

I'm entertaining the idea of playing an orcish prince, the first son Obould sired after becoming the Chosen of Gruumsh. (Even though orc stats are absolute rubbish.)

Offline Zaer Darkwail

Re: Citadel of Winter [D&D Play By Post]
« Reply #52 on: January 30, 2016, 09:05:47 AM »
Yeah, I do not intent abuse the bounty with Iorthir (he is CN and if he hears Kree's story he would symphatisize and not give her over for the bounty but rather join forces). But then again Muse can then bring in his NPC bounty guys who give no crap for Kree's story and then Iorthir (and potential rest of the party) joins in. Anycase updating my char now, also I ask as confirm are you okay for background skill rules? Background skill rules in pathfinder just means every level you get 1 skill point which can be spend on craft, K:architecture, K:dungeoneering, linquist or profession (to present past profession/career).

Offline indarkestknight

Re: Citadel of Winter [D&D Play By Post]
« Reply #53 on: January 30, 2016, 09:08:45 AM »
Yeah, I do not intent abuse the bounty with Iorthir (he is CN and if he hears Kree's story he would symphatisize and not give her over for the bounty but rather join forces). But then again Muse can then bring in his NPC bounty guys who give no crap for Kree's story and then Iorthir (and potential rest of the party) joins in. Anycase updating my char now, also I ask as confirm are you okay for background skill rules? Background skill rules in pathfinder just means every level you get 1 skill point which can be spend on craft, K:architecture, K:dungeoneering, linquist or profession (to present past profession/career).

2 per level. Complete rules on Background Skills.

Offline KarasuTopic starter

Re: Citadel of Winter [D&D Play By Post]
« Reply #54 on: January 30, 2016, 09:12:43 AM »
That's up to muse. I've never run with such rules, and he's your DM.. I'm just the flavor text :P

And  also Forgotton realsm isn't a setting I've actually played in too much.. so I'll defer to Muse's knwoledge therein ^^

Offline Muse

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Re: Citadel of Winter [D&D Play By Post]
« Reply #55 on: January 30, 2016, 09:16:43 AM »
Further House Rules and Clarifcations: 

Character's gain their home regions languege for free.  (That's Chondathan in Amn and many places to the north.  Consult Player's Guide to Faerun or ask me for help if needed.) 
Half Dragons are +4 ECL for this game.  Their breath weapons are based on total hit dice, not just racial. 
Campaing Specific Trait: 
   Draconic Lungs: Your half dragon character is strongtly in touch with her draconic ablities.  She may use her breath weapon 2 aditional times a day, but must still wait 1d4 rouns between uses. 

*  *  *

I haven't read the stories with Obold Many ARrows becoming Chosen of Gruumsh, either.  When I've used him in the past, at the climax of the war the Orcish forces were storming Silverymoon and Alustrial made the Moonbrige vanish, plunging Obold and his elite gaurd into the River Rauvin. 

We all know that villains who plumet into icy cold water from a greath height never come back, right?  :) 

Offline KarasuTopic starter

Re: Citadel of Winter [D&D Play By Post]
« Reply #56 on: January 30, 2016, 09:20:41 AM »
ooh nice house rules Muse ^^

Offline Muse

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Re: Citadel of Winter [D&D Play By Post]
« Reply #57 on: January 30, 2016, 09:21:20 AM »
I'm tenatively capping this group now with the following: 

Autocad
Dark Prince
Chulanowa
Faeli
In Darkest Knight
Karasu
Kimmy (She spoke to me in about it in skype.) 
Muse
Zaer Darkwail

Chime in if you want a spot on teh waiting list.  Starting OOC type threads now. 
« Last Edit: January 30, 2016, 09:29:04 AM by Muse »

Offline indarkestknight

Re: Citadel of Winter [D&D Play By Post]
« Reply #58 on: January 30, 2016, 09:22:25 AM »
Fair enough. Back to the drawing board, I suppose.

(I am a little confused, as it appears Zaer's character is ECL 5 and Karasu's is ECL 7).

Per FR rules regarding divine magic, are Oracles required to specify a patron god they receive their divine magic from?

Offline Autocad

Re: Citadel of Winter [D&D Play By Post]
« Reply #59 on: January 30, 2016, 09:26:11 AM »
*chimes*

Offline Muse

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Re: Citadel of Winter [D&D Play By Post]
« Reply #60 on: January 30, 2016, 09:26:29 AM »
*blinks* 

Did I leave you off of the list, Darkest?  My bad. 

*Uses the Scorpion move to drag Darkest into the game.*  "Get over here!" 

And again my bad.  ECL 3 for half dragons.  ^_^;; 


Offline Zaer Darkwail

Re: Citadel of Winter [D&D Play By Post]
« Reply #61 on: January 30, 2016, 09:26:47 AM »
What language Iorthir would have for being native from Great Glacier? Great Glacier is further north than Amn is (but fine if he picked up chondathan as part his merc career as he did merc jobs further south).

Offline Muse

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Re: Citadel of Winter [D&D Play By Post]
« Reply #62 on: January 30, 2016, 09:28:39 AM »
No, Darkest, you're on my list.  It's Autocad who was supposed to be on the list but isn't.  Ack! 

"Get over here!"  *Edits* 

Zaer: Your starting langueges would be Common, Damaran, and Elven. 

Offline indarkestknight

Re: Citadel of Winter [D&D Play By Post]
« Reply #63 on: January 30, 2016, 09:29:09 AM »
Eheh, yes, I was on the list. I meant back to the drawing board in terms of character concept, since it sounds like an orc prince of Many Arrows wouldn't fit your vision of the political landscape of the North very well.

Offline DarkPrince

Re: Citadel of Winter [D&D Play By Post]
« Reply #64 on: January 30, 2016, 09:32:13 AM »
So Amn is where the campaign will begin? And thanks for the backstory! It helped clear up quite a few lingering questioms I had. Now... what to make?

Offline Zaer Darkwail

Re: Citadel of Winter [D&D Play By Post]
« Reply #65 on: January 30, 2016, 09:39:51 AM »
Well, Kree as our protagonist is sorceress but she has bit muscle and skill to use her spear around (and breath attack), so long run perhaps become hybrid of melee and offensive caster. Iorthir (my char) is figther with shield and big sword and with big attitude/presence also with +16 intimidate checks (and faster than anyone probably with +9 Ini score and he can rage like barbarian so he is solid front line aggressive tank).

Offline Muse

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Offline Autocad

Re: Citadel of Winter [D&D Play By Post]
« Reply #67 on: January 30, 2016, 09:50:01 AM »
Yay!

Offline Muse

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Re: Citadel of Winter [D&D Play By Post]
« Reply #68 on: January 30, 2016, 09:51:21 AM »
[url-https://docs.google.com/document/d/1AMDIbMIBQQGcdGafc5oeEc8ZN8yKn7N59C_GTbBmeEI/edit]Risti[/url] is a Psion (a nomad.)  She's mostly a lythe, agile manister right now, but will become more phsycialy formidable as we advance.  (She's to become an ellocator. 

Offline KarasuTopic starter

Re: Citadel of Winter [D&D Play By Post]
« Reply #69 on: January 30, 2016, 09:52:58 AM »
Rolls to be filled would be a healing type, supportive casters.. or things liek bards or summoners.. really enjoy yourself and make whatever you feel ^^

Offline Zaer Darkwail

Re: Citadel of Winter [D&D Play By Post]
« Reply #70 on: January 30, 2016, 09:54:31 AM »
Plus skill monkey albeit with 36 point buy and with background skills (if approved, still waiting Muse to give thumbs up or down for this officially) would have lots skills.

Offline DarkPrince

Re: Citadel of Winter [D&D Play By Post]
« Reply #71 on: January 30, 2016, 10:01:52 AM »
I'm considering a Mindchemist Alchemist for artillery/bardic lore type things but I am not sure yet. Part of me still wants to make a Gunslinger since I'm never allowed to do that and other parts just keeping shouting ideas at me like a horde of schizophrenic howler monkies.

Offline indarkestknight

Re: Citadel of Winter [D&D Play By Post]
« Reply #72 on: January 30, 2016, 10:05:35 AM »
[url-https://docs.google.com/document/d/1AMDIbMIBQQGcdGafc5oeEc8ZN8yKn7N59C_GTbBmeEI/edit]Risti[/url] is a Psion (a nomad.)  She's mostly a lythe, agile manister right now, but will become more phsycialy formidable as we advance.  (She's to become an ellocator.

You're gonna need to give people permission to view that, Muse. As is, we can't see her.  :P

Offline Autocad

Re: Citadel of Winter [D&D Play By Post]
« Reply #73 on: January 30, 2016, 10:08:55 AM »
Claiming the mounted halfling of Amn spot!

The question remains: paladin or cavalier? Hmm... feel free to chime in with your thoughts.

Offline Zaer Darkwail

Re: Citadel of Winter [D&D Play By Post]
« Reply #74 on: January 30, 2016, 10:14:09 AM »
I myself would vote for paladin because paladin has lay of hands feature which is very useful means to heal/recover people after and during fights. Also overall class features in paladin appear more juicy/inviting than cavalier. But if want focus pure physical damage and skill as rider then cavalier is better choice.