You are either not logged in or not registered with our community. Click here to register.
 
December 04, 2016, 02:29:29 PM

Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

Click here if you are having problems.
Default Wide Screen Beige Lilac Rainbow Black & Blue October Send us your theme!

Hark!  The Herald!
Holiday Issue 2016

Wiki Blogs Dicebot

Author Topic: Dungeon Crawl Mafia - Game Over (Anyone May post here now!)  (Read 6826 times)

0 Members and 1 Guest are viewing this topic.

Offline ThatRPGuy

Re: Dungeon Crawl Mafia - DAY THREE
« Reply #150 on: February 03, 2016, 12:04:26 PM »
Here's the thing, a role that has to vote to kill is nothing new to Mafia and werewolves, same thing with a role that cannot vote to kill. Those characters are always on the town's side, they just have wonky vote conditions.

Vera is still relatively new to Mafia, I don't think she'd be familiar enough with the role to make that up, plus it's information she volunteered. She could have just told us she's chaotic good, and I think many players would very satisfied. She didn't have to tell us about her voting requirement. To me, the extra information seems truthful, and fits what we know about her.

Frankly, I'm more concerned about finding the pacifist. Normally they're harmless (literally), but in a game with a minimum requirement for total votes to get a kill, based on the number of players, they could actually become a serious problem in late rounds of the game.

Online King Serperior

  • Elliquiy's Most Complicated Character Creator ~ King of the Futanari ~ Caretaker of Monster Girls ~ Please call me KS ~ Biggest Starcraft Fan ~ .jpg Deity ~ Muse Maestro ~ Elliquiy's Biggest Monster Musume Fan
  • Lord
  • Carnite
  • *
  • Join Date: May 2013
  • Location: Creating Secret worlds.....
  • Gender: Male
  • I am a Warlock on par with Magnus Bane!
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 0
Re: Dungeon Crawl Mafia - DAY THREE
« Reply #151 on: February 03, 2016, 12:12:13 PM »
Xavier huffs at the argument, "I still think that my having those boots would be useful to someone.  I am no pacifist myself, but I do not approve of those who sneak around like cowards to kill another in their sleep.  I won't argue if you are deadset on giving those boots to someone else, but I guarentee that someone will thank me long after I am gone."

Online Mintprincess

  • Addiction Personified * Full of WINCEST * Baby Spice Gem
  • Lady Mentor
  • Addict
  • *
  • Join Date: Mar 2013
  • Location: The Lone Star State
  • Gender: Female
  • Always and In All Ways
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 4
Re: Dungeon Crawl Mafia - DAY THREE
« Reply #152 on: February 03, 2016, 12:43:36 PM »
(In case you didn't know I'm 100% new at this too and have no idea what I'm doing ;) )

Online King Serperior

  • Elliquiy's Most Complicated Character Creator ~ King of the Futanari ~ Caretaker of Monster Girls ~ Please call me KS ~ Biggest Starcraft Fan ~ .jpg Deity ~ Muse Maestro ~ Elliquiy's Biggest Monster Musume Fan
  • Lord
  • Carnite
  • *
  • Join Date: May 2013
  • Location: Creating Secret worlds.....
  • Gender: Male
  • I am a Warlock on par with Magnus Bane!
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 0
Re: Dungeon Crawl Mafia - DAY THREE
« Reply #153 on: February 03, 2016, 12:44:46 PM »
((I also have no idea what I am doing either!  Just guessing, crossing my fingers, and hoping I am right!))

Offline ThatRPGuy

Re: Dungeon Crawl Mafia - DAY THREE
« Reply #154 on: February 03, 2016, 01:06:41 PM »
You guys are doing great! It takes a game or two to really know what to look for in a mafia game. Heck, I've run at least 50 of them between Online and Offline, and stuff still catches me off guard.

The biggest advantage people in my situation have is that we know a lot of the common roles that are seen in mafia games, and really, that's only an advantage in a game like this, where no information is given about what possible roles are in play. That's why a claim like Versaille's doesn't seem crazy to me, I'm pretty used to seeing the role of 'has to vote for a kill' and vice versa.

Online Mintprincess

  • Addiction Personified * Full of WINCEST * Baby Spice Gem
  • Lady Mentor
  • Addict
  • *
  • Join Date: Mar 2013
  • Location: The Lone Star State
  • Gender: Female
  • Always and In All Ways
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 4
Re: Dungeon Crawl Mafia - DAY THREE
« Reply #155 on: February 03, 2016, 01:12:45 PM »
Oooh. Well that makes sense.   (Out of character anyway! In character they would not 'know' roles either)

Offline Remiel

Re: Dungeon Crawl Mafia - DAY THREE
« Reply #156 on: February 03, 2016, 01:15:56 PM »
It did cross my mind that Verasaille could be on the side of evil simply because she's a Tiefling, but I would hope the game wouldn't make it that obvious.

On another note, we have two dwarves!  Do we really need two dwarves?  Isn't one dwarf enough? :P

Online Mintprincess

  • Addiction Personified * Full of WINCEST * Baby Spice Gem
  • Lady Mentor
  • Addict
  • *
  • Join Date: Mar 2013
  • Location: The Lone Star State
  • Gender: Female
  • Always and In All Ways
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 4
Re: Dungeon Crawl Mafia - DAY THREE
« Reply #157 on: February 03, 2016, 01:22:48 PM »
I have no idea what a teifling is lol. 

And hey! We dwarfs are awesome! I have beautiful hair! And a very beneficial spell that I'm worried talking about will make me a target of our bad guys.  It would help to do it first (as like you Remy I have to cast it on someone else). It's a good spell! Very helpful.   

And I won't turn your skin colors with it! Although that's kinda helpful too.  And look how helpful I was with derwaysh! His hair made him suspicious and look what he did there!!!! He ran off with the stuff! And the shiny! For being clueless I'm good at this!

Online King Serperior

  • Elliquiy's Most Complicated Character Creator ~ King of the Futanari ~ Caretaker of Monster Girls ~ Please call me KS ~ Biggest Starcraft Fan ~ .jpg Deity ~ Muse Maestro ~ Elliquiy's Biggest Monster Musume Fan
  • Lord
  • Carnite
  • *
  • Join Date: May 2013
  • Location: Creating Secret worlds.....
  • Gender: Male
  • I am a Warlock on par with Magnus Bane!
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 0
Re: Dungeon Crawl Mafia - DAY THREE
« Reply #158 on: February 03, 2016, 01:29:37 PM »
"Ay!  We Dwarves are quite useful indeed.  However, I don't have any skills of the arcane type, but I am limited unless I know the difference between those whom I am dealing with.  I need information to maximize my potential, otherwise, I am only good at hacking at giant bugs and other vicious beasts.  Because of that, I don't envision myself as a priority target of either elimination or killing since my usefulness depends on what I know, which is nearly nothing."

Offline ThatRPGuy

Re: Dungeon Crawl Mafia - DAY THREE
« Reply #159 on: February 03, 2016, 01:33:46 PM »
Guys, shhhhhh, don't tell the bad guys which of you have powers and not.

Online Mintprincess

  • Addiction Personified * Full of WINCEST * Baby Spice Gem
  • Lady Mentor
  • Addict
  • *
  • Join Date: Mar 2013
  • Location: The Lone Star State
  • Gender: Female
  • Always and In All Ways
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 4
Re: Dungeon Crawl Mafia - DAY THREE
« Reply #160 on: February 03, 2016, 01:37:38 PM »
Well at this point if we don't talk about something we won't get anywhere?  I mean no one has a clue to who is bad.  :/

Online Verasaille

Re: Dungeon Crawl Mafia - DAY THREE
« Reply #161 on: February 03, 2016, 01:38:46 PM »
Oh this game is far from doing the obvious! Yes, it is not always wise to talk about your powers. In fact I am a bit suspicious of those who do, because they can be lying.

I have not played this before either, not this way anyhow. I am not sure I like the strictness of the defined roles. Still getting used to it.

Offline Remiel

Re: Dungeon Crawl Mafia - DAY THREE
« Reply #162 on: February 03, 2016, 01:39:40 PM »
Mint, a Tiefling has demonic blood, I believe.  Usually they are the spawn of incubi/succubi and mortals.

Offline ThatRPGuy

Re: Dungeon Crawl Mafia - DAY THREE
« Reply #163 on: February 03, 2016, 01:42:55 PM »
Mint, a Tiefling has demonic blood, I believe.  Usually they are the spawn of incubi/succubi and mortals.

Hot!!

Online Mintprincess

  • Addiction Personified * Full of WINCEST * Baby Spice Gem
  • Lady Mentor
  • Addict
  • *
  • Join Date: Mar 2013
  • Location: The Lone Star State
  • Gender: Female
  • Always and In All Ways
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 4
Re: Dungeon Crawl Mafia - DAY THREE
« Reply #164 on: February 03, 2016, 01:49:49 PM »
Ooooh!

Also Vera the rules say you can't claim to do things you can't do.  So if someone talks about something they did they should be telling the truth. 


Quote
You may not pretend to take any actions that you do not have the power to take (i.e. post that you are killing someone during the day if you do not have this ability).


#not pretending!

Online Verasaille

Re: Dungeon Crawl Mafia - DAY THREE
« Reply #165 on: February 03, 2016, 01:54:45 PM »
But there is also this:

The bad guys and any third parties that exist have been given fake roles to claim. These fake roles will also be revealed when they flip.

So a fake role means they can say things that would indicate what they might be able to do, not necessarily what they can?

Offline RedPhoenixTopic starter

Re: Dungeon Crawl Mafia - DAY THREE
« Reply #166 on: February 03, 2016, 02:07:01 PM »
questions asked:  can we lie about our powers or not?

Yes. You can.

What you cannot do is make it look like you're using a power you don't have.

Example: 

I am using my power to steal bob's hat.

Is not allowed unless you actually have that power.

On the other hand:

"I can take anyone's hat anytime I want. I'm looking at you bob."

Is perfectly okay even if it is a complete lie.

Carry on! :)

Online Mintprincess

  • Addiction Personified * Full of WINCEST * Baby Spice Gem
  • Lady Mentor
  • Addict
  • *
  • Join Date: Mar 2013
  • Location: The Lone Star State
  • Gender: Female
  • Always and In All Ways
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 4
Re: Dungeon Crawl Mafia - DAY THREE
« Reply #167 on: February 03, 2016, 02:13:03 PM »
I guess that makes it more clear.   So... Now what do we do?

Offline ThatRPGuy

Re: Dungeon Crawl Mafia - DAY THREE
« Reply #168 on: February 03, 2016, 02:25:34 PM »
I'm still on board the "Lynch Remiel or Strangefate" train. Choo Choo!!

Offline RedPhoenixTopic starter

Re: Dungeon Crawl Mafia - DAY TWO
« Reply #169 on: February 04, 2016, 07:20:47 AM »
Votecount!

Elimination

3 - James Moriarty (Blythe, Remiel, Verasaille)
2 - Verasaille (James Moriarty, Mintprincess)
1 - Remiel (ThatRPGuy)
1 - Nobody (Strangefate)

Exploration

3 - Against (Strangefate, ThatRPGuy, Verasaille)
2 - In Favor (Mintprincess, Remiel)

(You don't need to vote against exploring, since not exploring wins by default, but since people are voting for it I may as well count it!)

Boots of Elvenkind

2 - Strangefate (Remiel, Strangefate)
1 - King Serperior (King Serperior)
1 - Remiel (Mintprincess)
1 - Verasaille (Verasaille)

With 11 votes in Play, it will take 6 to decide! The day will end 6 PM PST on Friday, or when a party member has six votes to be thrown out!

36 1/2 hours until deadline!

Offline ThatRPGuy

Re: Dungeon Crawl Mafia - DAY THREE
« Reply #170 on: February 04, 2016, 08:26:16 AM »
Okay, if town doesn't start eliminating players, we're going to lost for certain. In that interest, I am changing my vote to James Moriarty, since he already holds majority, and it's very clear Remi won't win this round's votes. Still think you're shady, Remi.

Offline Strangefate

Re: Dungeon Crawl Mafia - DAY THREE
« Reply #171 on: February 04, 2016, 09:46:30 AM »
Say, Fate, I'd sure like to know why you've voted for Nobody on day 3...

Because I honestly donít feel throwing someone out at random is a great idea.  In these kind of games I think voting is really important but weíre all just guessing at this point.  So I donít know if weíll get much information out of it.  The only ones who know anything about who to vote against are the killers.  So I feel like the odds are very much against us making the right choice.  Weíre probably going to eliminate one of our own, and then go on a wild goose chase trying to eliminate the people who voted for that person.

I also disagree with your stance on the dungeon after thinking about it further.  Enough so that Iím changing my vote.  The powers change things.  They could potentially make gambling on random eliminations (which always favors the villains IMO, just due to simple numbers) unnecessary.  Right now we still have more heroes than killers presumably, which means the balance of powers and magical items favors us.  We should want more of them, not less. 

Basically youíre arguing that we canít explore the dungeon because a hero might die and thatís too risky.  We have to eliminate someone however, even though the odds are in favor of it being one of us rather than a killer.  I find the logic a little inconsistent, and am not sure I trust you at this point. 

I would like to change my vote to I Want to Explore the Dungeon

And I also want Bob's hat  :P

Offline ThatRPGuy

Re: Dungeon Crawl Mafia - DAY THREE
« Reply #172 on: February 04, 2016, 10:28:12 AM »
I'm pretty sure not every hero is going to develop powers, and stand by that exploring is a bad idea until at least one baddie is off the table.

My reasoning that we NEED to start eliminating players during the day phase is because it is literally impossible to win if we just proceed to the night phase every round without trying to do anything, giving the baddies a chance to slowly trim us down, meanwhile every day phase everyone is making more info public just to try to get the ball rolling. Right now we are on a path to simply hand the game to the bad guys.

Hopefully everyone here knows that a wrong guess for elimination isn't instant guilt. The fact is, we're on the third round, down three people in two days, even without a night kill one night and zero lynching. That is a way bad rate of loss for our team, even if one of those was neutral. We can't afford to keep doing nothing. We can't afford to keep risking more losses. We can't afford to keep making our potential roles public when we're an open buffet for team evil.

Offline Strangefate

Re: Dungeon Crawl Mafia - DAY THREE
« Reply #173 on: February 04, 2016, 10:38:21 AM »
But we also risk a loss when we vote to eliminate someone based on guesswork.  The odds almost certainly favor the killers.  I canít imagine thereís more than a couple of them.  My hope is with powers someone will identify one, come forward, and we can eliminate that person, even if it costs that person their life in the night phase.  I doubt we have to find very many to win.  Throwing someone out just to throw someone out I feel hurts us more than them though, unless we get really lucky.  At least when we risk the dungeon, we should gain more than they do in terms of powers and magical items.  I admit I have no idea how it works though in terms of who gets what or when.

I agree people shouldnít be revealing their powers in public though.  If I was a killer Iíd be focusing in on that and picking them off for sure.  Hopefully with the powers people are contacting each other in private though.  There was no kill this past night phase so maybe thereís a bodyguard-like character and he/she saved someone?  They should be working together now if so.

Offline Remiel

Re: Dungeon Crawl Mafia - DAY THREE
« Reply #174 on: February 04, 2016, 10:49:02 AM »
I agree with Guy that we need to start lynching people, but I strongly disagree with him that not exploring the dungeon is our best bet.    At this point, if we do nothing, the bad guys will win.  Period.

Also, the inactives are killing us

* Remiel kicks the inactives, particularly James Moriarty, Madame Professor, and Persephone.