The idea is for a romance to form between the pairing. We'll start out PG-13 and if I get accepted for full membership we'll see where it goes from there.You'll play the part of
A new superhero (or can be an existing character if you like or a completely original). For some reason you come to Kyle Richmond (AKA: Nighthawk) for help. Maybe you are just trying to learn the ropes, or maybe you want to form a new Defenders group? I'm open to suggestions and ideas.I'll play the part of Nighthawk
Kyle Richmond was a superhero and at one time even a criminal. It was a complicated life, his proudest achievement was being part of an organization of superheroes known as the Defenders which he helped support with his company Richmond Enterprises. But about five years ago he put his suit away and left it all behind. There is just so many beatings a body can take and so many friends you can lose before you finally give up. It was time for a different generation to take over.
He'll be reluctant to train a new protege. He's a bit cynical and jaded but if you can convince him to help you, he'll be willing to act as a sidekick to your hero. Kyle can't be the hero anymore, his stamina is way down and his body aches. After a tough round of action he'll be heading straight to a warm bath.
Personality negotiable as well.
Points of note:
Kyle has the personal wealth to bankrole a superhero team or duo.
Kyle has the experience.
Kyle has/had connections to super villains and their suppliers.
Plus he's got a load of fun little gadgets. He's sort of like a lesser Batman for the Marvel Universe but with his own personal mystically fueled powers.
I was thinking of using John Hamm as a face claim but that's negotiable depending on your personal tastes.Nighthawk
Here's his page link: http://marvel.wikia.com/wiki/Kyle_Richmond_%28Earth-616%29
The Defenders page link: http://marvel.wikia.com/wiki/Defenders_%28Earth-616%29
Powers And Abilities:
Due to the alchemical potion, Nighthawk possesses various superhuman physical attributes. Due to the unique nature of the potion, all of his superhuman attributes are doubled at night.
Superhuman Strength: During the day, Nighthawk possesses sufficient physical strength to lift about 1 ton. At night, his strength increases to the point of being able to lift roughly 2 tons.
Superhuman Stamina: Nighthawk's musculature produces less fatigue toxins during physical activity than the musculature of a normal human. He can exert himself at peak capacity for at least 2 hours during the day before the build up of fatigue toxins in his blood begins to impair him. At night, physical stamina increases sufficiently to exert himself at peak efficiency for at least 4 hours.
Superhuman Durability: Nighthawk's body is tougher and more resistant to certain kinds of injury than the body of a normal human, though he's far from invulnerable. Kyle's bodily tissues are sufficiently toughened to withstand powerful impact forces. He can withstand impacts, such as falling from several stories and being repeatedly struck by a superhumanly strong opponent, that would severely injure or kill a normal human with little to no injury. At night, his body becomes even more resistant to impact trauma, though he can still be injured by bullets or bladed weapons composed of conventional materials.
Superhuman Agility: Nighthawk's agility, balance, and bodily coordination are enhanced to levels that are beyond the natural physical limits of the finest human athlete. His agility is enhanced to twice his normal level at night.
Superhuman Reflexes: Nighthawk's reflexes are similarly enhanced and are superior to those of the finest human athlete, even more so at night.
Superhuman Senses: Nighthawk's senses of sight and hearing are augmented to superhuman levels of acuity. Nighthawk can see objects at much greater distances, and with perfect clarity, than a normal human is capable of. At night, his visual acuity is doubled so that he retains this same level of clarity. His hearing is similarly enhanced, enabling him to detect sounds at greater distances and sounds ordinary humans can't detect.
Nighthawk is a skilled acrobat and an experienced and capable hand to hand combatant. Over the years, Nighthawk has become somewhat of an expert on occult matters.
Nighthawk uses jet-powered, artificial wings enabling him to fly through the air. Nighthawk can fly up to 120 miles per hour and still be able to breathe, although the jet-pack is capable of propelling him at even greater speeds. He is also capable of climbing to altitudes of 30,000 feet with extreme effort since it becomes very difficult for him to breathe at 24,000 feet. The pack itself has enough fuel to allow him to fly continually for up to 16 hours. The wings themselves are composed of a flexible, yet highly durable plastic/steel polymer that he can use to shield himself from bullets and even explosive grenades. Nighthawks cowl contains a number of instruments built into it including digital instrument displays, a radio transmitter, and special lenses in the eyes which further serve to enhance his already great eyesight.
Nighthawk has been known to wield talons on his gloves composed of Titanium, with a razor sharp edge to them. Coupled with his great strength, the talons are able to cut most conventional materials, including some types of metals.