I'll be bringing a speedster to the group I think. Is anyone familiar with the system we are using?
It's a fairly simple system when you get down to it, Batman. When it comes time to generate a datafile, I can copy and paste what dice represent what powers into PMs for you, so you'll know what best to give your character.
I could also do that for anyone who doesn't own the system or perhaps post it in the OOC thread so I don't have to mass PM peoples...
Very simply to explain the system though, each character has Affiliation dice (pick one if they're acting alone, with a buddy or three plus), Distinctions (general statements on who they are, you can add these to your pool if they're involved in the narrative for your action in some way), Powers and Skills.
You generally roll one die from each of those four sections, though exceptions exist. You discount any 1s (though the GM will have interest in those and offer to take that die into their own dicepool, paying you a Plot Point for it, these can buy a boost to you) and you pick two die to become your total for the action, with a third die representing how powerful the effect is, here it's sides are important, not the number on it. Anything past those three tend to not matter, usually.