I think we shall! ^^
I'm gonna be going with the Unausprechlichen Klutzen set, as that the one that got the most interest... I'll be rolling dice up for four players? If Circlmastr is still playing?
I'll roll 16 and we can get to placing them, if we are at three, then the other four dice can be wildcards and we won't count them for the rest of the game. The playset can be found in the link upthread if you don't have it...
To clarify the rules for those who may be reminding... I'll roll the dice and we take it in turns to pick one to first decide the Relationship to the next player, the next die picked clarifies that. With that done, I'll talk about Objects, Needs and Locations, but once done with Relationships, we should have crossed off six dice for three players or eight for four.
And the dice are as follows;
6, 3, 6, 2, 2, 5, 5, 2, 6, 6, 2, 2, 1, 2 (wild), 5, 2
Ordering as follows;
Wander - Mysterious relationship with Flaming: I'm writing to invite you to a peculiar event
Thing: Inexplicable: Shining Trapezohedron of interesting insights.
Flaming - Friendship with Lucky: Correspondants who up until now, have never met.
Need: To be happy: by getting the hell outta here
Lucky - Crime relationship with Circlmastr: Crime-boss/second in command
Location: Town: A restaurant that smells of damp and bile
Circlmastr - Mysterious relationship with Wander: I have an offer for you, which you may find surprising...
Need #2: To figure out: What the letters mean (linked to Wander)