I'd love to play in the Al Qadim setting. Been there, done it, got the sand in my shoes to prove it - and I'd like to go there again.
But, there are some caveats (you didn't think there'd be none, did you?):(1) D&D 3.x Edition rules (maybe AD&D 2nd Ed.)
. I do like the 3.0 rules, but I could agree on the original AD&D rules the setting was originally written for. The game I played in ages ago started as AD&D 2, then converted to 3E and it worked pretty well. I'd be happy to offer a bunch of conversion rules and whatnot to run an Al Qadim game with 3E rules, but 4E, 5E, or Pathfinder are out. Don't have any of the rulebooks and I'd rather not get into a new set of rules I am unfamiliar with for this. Edit:
After having a look through the 2nd Ed AD&D rulebook after many a year I would even more strongly prefer a 3.0 or 3.5 game for this. But I have read up a bit on Pathfinder as well, and while I haven't read the actual rules yet I am more willing now to give PF a try, provided I won't need more than the Core Rules PRD.(2) Group game or a Solo game with a GM could both work for me:
I'd love to keep playing my old pen-and-paper character (Hakima, level 13) and I could imagine her in a solo game with just me and a GM exploring the Land of Fate, but right now my itch for an AQ game is strong enough that I would just as well like to play in a completely new group, be it in a group that can fit in said hakima, or something new with a new character. (3) I could Co-GM.
I just don't want to be in the driver's seat. Running some encounters, detailing a few bits and pieces of the setting, playing some NPCs would all be fine by me. I just don't want to be the "main GM".
I know this is kinda sorta specific, but there's not much to lose if I give this request a try. I guess now it is in the hands of Fate, for we have no fate but the fate we are given.