You'll probably want to drop the gunnery, unless you want to get the other half of the smart system. And even if you did get it, the drone's a bit better as a drone than being directly controlled. Good chance of taking two passes, aim and burst fire for a ten die attack and -2 to dodge it, or aim and full auto for a nine die attack and -5 to dodge it. Complex full auto should be only done if you get two passes, one just aim, and one to fire. Only seven dice to hit, but the other guy loses nine dice on their dodge roll. Those are all before an application of a Machine Sprite's Diagnostics, though.
Oh, and you can probably drop the Laser Sight. The Raiden has a built-in smartlink, so the Laser Sight's pretty redundant.
My understanding was that if I set up the Smart Firing Platform and then control it wirelessly through AR or VR, I use Gunnery + Logic to attack, which would give me a pool of 15, better than its Targeting + Pilot of 9. The Combat section in pp. 183-184 of SR5 say to use Logic, although other parts of the book say to use Agility. There are arguments for either, but I feel Logic makes more sense. If it's Agility, then yes, I'll relax the Gunnery a bit and buy some more Automatics, probably. EDIT: Heh, I see Glyph has the same problem. Yeah, it's pp. 183-184 that say Logic. Sensors only gets involved when you're using Sensor-Assisted Gunnery, which means you use the sensors to lock onto a target. There's Passive Targeting, where you just use the Sensors as a limit instead of Accuracy (only really useful if you've got great sensors and a lousy weapon), and Active Targeting, where you use your sensors for a sort of super-powered Take Aim action.
The laser sight is because I don't want to get an implanted smartlink, and a smartlink in glasses only provides +1 die, so it's not really better than a laser sight. Putting a smartlink in glasses is surprisingly expensive, too, and uses up a lot of Capacity and Availability, so I figured the laser sight was easier. Also, wirelessly controlling a smart firing platform only gets you the smartlink bonus if the smartlink is implanted.
The Yamaha Raiden comes with 1 point of inbuilt recoil compensation, so together with the 5 from the platform, it won't have a penalty for a single six-round FA burst.
Other questions I had:
If I compile a Fault sprite and instruct it to defend me, and a hostile decker shows up and starts trying to fry my brain, and my Fault sprite uses a Data Spike on the decker, does that break my Like a Boss code of honour? Obviously I'm not going to use my sprites as assassins, because that's Not Like a Boss, but can they do damage when defending me (or themselves)? If not, then I'll avoid using Fault sprites, since they're the only ones with Cybercombat anyway.
On the subject of sprites, is it reasonable to say that I'll have some time before the Big Mission to register some sprites? Going solo into the Matrix is scary...