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Author Topic: Buffy 1885 (Buffy RPG, NC-Exotic) - Still Recruiting  (Read 2753 times)

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Offline JadedTopic starter

Re: Buffy 1885 (Buffy RPG, NC-Exotic)
« Reply #25 on: November 24, 2015, 10:04:31 PM »
I am going to limit it to the listed books for now.


'Tore Nalin apart' so she was injured?  Or a werewolf?


Offline Muse

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Re: Buffy 1885 (Buffy RPG, NC-Exotic)
« Reply #26 on: November 24, 2015, 10:51:48 PM »
Ack! 

Sorry, meant to say it tore ELAN apart.  ^_^;; 

Offline Alias

Re: Buffy 1885 (Buffy RPG, NC-Exotic)
« Reply #27 on: November 24, 2015, 11:29:37 PM »
I've got my slayer character in the works. She's pretty well fleshed out too. So that parts solved. :)
character sheets?
I like having a reference guide for myself.

Offline LSWSjr

Re: Buffy 1885 (Buffy RPG, NC-Exotic)
« Reply #28 on: November 24, 2015, 11:32:04 PM »
I have half a dozen different characters ready to go, to balance out whatever everyone else submits :)

Cheers
Rowan/LSWSjr
« Last Edit: November 24, 2015, 11:33:45 PM by LSWSjr »

Offline JadedTopic starter

Re: Buffy 1885 (Buffy RPG, NC-Exotic)
« Reply #29 on: November 24, 2015, 11:43:26 PM »
Ack! 

Sorry, meant to say it tore ELAN apart.  ^_^;; 

Either concept is fine.  Pick whichever you would prefer.

I've got my slayer character in the works. She's pretty well fleshed out too. So that parts solved. :)
character sheets?
I like having a reference guide for myself.

I do not have a digital sheet available, but will glance around or try to create one myself when I have time. 

I have half a dozen different characters ready to go, to balance out whatever everyone else submits :)

Sounds good.  Any of them you prefer over the others?

Offline LSWSjr

Re: Buffy 1885 (Buffy RPG, NC-Exotic)
« Reply #30 on: November 24, 2015, 11:58:43 PM »
Just to expand on that previous post, all the characters are Heroes and they include:
-an honourable Miquot demon who enjoys the heat of the scrublands and often trades with civilised folk by hiding his head plates under a hat and blaming jaundice on his skin;
-a lawman (Cop) who understands that some crimes have a supernatural explanation (could also be restated to serve as our Slayer's Watcher);
-a werewolf with strong ties to the local mystics after they helped her to control her transformation;
-a native Totem Warrior who seeks to preserve his people's culture in this 'modern' world; and
-a young prostitute plagued with terrible visions and telekinetic abilities.

Cheers
Rowan/LSWSjr
« Last Edit: November 25, 2015, 12:00:10 AM by LSWSjr »

Offline LSWSjr

Re: Buffy 1885 (Buffy RPG, NC-Exotic)
« Reply #31 on: November 25, 2015, 12:25:51 AM »
If we had access to the ANGEL Corebook, there was also one of my old characters from the playtests: The Magenta Monk of the Silken Eyes

Actually, all it would take would be for you to approve the following Quality from the ANGEL Corebook :D

Nanjin Adept
  8-Point Quality
Wesley: She obviously doesn't see the same way we do.  But she can see.
Cordelia: How?  Bat vision?
Wesley: In a sense.  The human eye is only capable of registering a small portion of the electromagnetic spectrum.  But if Brewer were somehow equipped to see OUTSIDE that range . . .
Cordelia: She'd be Superman.
  -1.21 Blind Date

The Nanjin is a secret order of cave-dwelling monks from Pajaur, wherever that is.  They have developed a mystic method of "seeing with the heart" allowing their adepts to see without needing eyes.  A Nanjin trained assassin plucks out his own eyes and relies exclusively on this mystical sense.  But self-mutilation is not necessary.
A Nanjin Adept can sense his surroundings, making it impossible to blindside him.  Your character is immune to all effects of darkness or invisibility and gains a +2 to all Perception rolls (this is cumulative with any Acute Senses bonus).  The Fast Reaction Time Quality is an added bonus (with no extra charge).  Finally, the Nanjin's supernatural abilities grant him +2 to close combat attacks and defenses.  These benefits are only applicable against living or moving foes.
When combined with the Physical Disability (Blindness) Drawback, a Nanjin-trained character can "see" a monochromatic world around him with enough concentration (reading and close visual work is not possible).  In a fast-paced combat situation, a nearby assailant who has no body temperature and does not breathe or move is invisible to a blind Nanjin.

Cheers
Rowan/LSWSjr
« Last Edit: November 25, 2015, 12:57:22 AM by LSWSjr »

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Re: Buffy 1885 (Buffy RPG, NC-Exotic)
« Reply #32 on: November 25, 2015, 01:16:45 AM »
  Jaded, what power level are we building at?  Heroes?  White Hats? 

Offline Muse

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Re: Buffy 1885 (Buffy RPG, NC-Exotic)
« Reply #33 on: November 25, 2015, 10:32:26 PM »
Rowan, do you mind if I take a Totem Warrior? 

Offline LSWSjr

Re: Buffy 1885 (Buffy RPG, NC-Exotic)
« Reply #34 on: November 26, 2015, 12:39:18 AM »
No problem Muse, like I said, I have a bunch of characters to choose from based on what you folks play :)

Cheers
Rowan/LSWSjr

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Re: Buffy 1885 (Buffy RPG, NC-Exotic)
« Reply #35 on: November 26, 2015, 12:56:51 AM »
Excelent. 

Any feedback to offer, Rowan?  Anyone else? 

https://docs.google.com/document/d/1rCZjuOIijP3xn160r5MlCzwX9dRmR7egIbyBX6_y7j8/edit

Offline Alias

Re: Buffy 1885 (Buffy RPG, NC-Exotic)
« Reply #36 on: November 26, 2015, 01:20:02 AM »
I found a thing

It has a lot of info inside of it. But it also might be for a slightly different system, and I actually don't like the author's tone. I wish he would have just explained things, instead it's very judgemental. View at own risk.
« Last Edit: November 26, 2015, 01:37:03 AM by Alias »

Offline LSWSjr

Re: Buffy 1885 (Buffy RPG, NC-Exotic)
« Reply #37 on: November 26, 2015, 02:03:15 AM »
Any feedback to offer, Rowan?  Anyone else?
My thought (mechanically) are:
-Adversary levels stack, so it would be Adversary 4 (Wendigo and Brother's Killer);
-Teenager isn't really an applicable Drawback in this setting IMHO, as you often had 13 year old mothers and there weren't as many (enforced) laws about teens drinking, smoking, etc; and
-Wild Card: Riding usually replaces Driving in pre-car times.
Otherwise she's a stunning looking gal :)

I found a thing
Yep, they're reviewing this game, I have my fair share of complaints as well, I think that's normal for any system ;)

Cheers
Rowan/LSWSjr

Offline JadedTopic starter

Re: Buffy 1885 (Buffy RPG, NC-Exotic)
« Reply #38 on: November 26, 2015, 02:18:22 AM »
  Jaded, what power level are we building at?  Heroes?  White Hats? 

Either is fine, whichever people prefer they can make. 


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Re: Buffy 1885 (Buffy RPG, NC-Exotic)
« Reply #39 on: November 26, 2015, 02:35:00 AM »
Awesome. I hope you like my character then. :) 

Offline Deathnote

Re: Buffy 1885 (Buffy RPG, NC-Exotic)
« Reply #40 on: November 27, 2015, 12:03:21 AM »
Okay, so... so far we have:

Alias playing the Slayer
Muse playing a Totem Warrior
LSWSjr playing a Nanjin Adept (possibly)

Hmm...

Work-In-Progress
Character Name: Xin
Character Type: Hero
Life Points 86
Drama Points 10

Attributes (20)
Strength: 8 (+1 level from Initiative Commando; +3 levels from Totem Warrior)
Dexterity: 9 (+1 level from Initiative Commando; +1 level from Watcher; +2 levels from Totem Warrior)
Constitution: 5 (+2 levels from Totem Warrior)
Intelligence: 4 (+1 level from Artist)
Perception: 2 (+1 level from Totem Warrior)
Willpower: 5 (+1 level from Artist)

Qualities (20 + 9 from Drawbacks)
Artist (2)
 - Enhanced Attribute [+1 to any two mental attributes]
 - Bonus +1 to Art
 - Penalty -1 to Willpower rolls to resist fear or lose your temper
Initiative Commando Watcher Agent (4)
 - Enhanced Attribute [+1 to any two physical attributes]
 - Situational Awareness
 - Hard to Kill 3
 - Obligation Total (Watcher's Council)
Watcher (5)
 - Enhanced Attribute [+1 to any one physical attribute]
 - Bonus +2 to Getting Medieval
 - Bonus +2 to any roll related to learning more about a given demon, vampire, or other supernatural creature
Totem Warrior (Wolf) (12)
 - Enhanced Attribute [+3 to Strength; +2 to Dexterity; +2 to Constitution; +1 to Perception]
 - Acute Senses (Smell/Taste)
 - Fast Reaction Time [+5 to Initiative Rolls]
 - Hard to Kill 3
 - Bonus +1 to Kung Fu
 - Adversary 3 (Wendigos)
 - Penalty -1 to Willpower rolls to resist their basest impulses
 - Bonus +1 to any rolls involving teamwork
Attractiveness +1 (1)
Hard to Kill 2 [+3 Life Points/level; +1 bonus / level to Survival Tests] (2)
Natural Toughness [4pts armour vs. Blunt attacks] (2)
Occult Library (Minimal) (1)

Drawbacks (up to 10)
Emotional Problems (Loner) (1)
Honourable (1)
Mental Problems 1 (Cruelty) (1)
Minority (Chinese) (3)
Resources -4 (Hurting) (4)
Obligation Total (Watcher's Council) (0)
Adversary 3 (Wendigos) (0)

Skills (20 + 1 from Drawbacks)
Acrobatics 3
Art 2 (+1 level from Artist)
Computers 0
Crime 0
Doctor 0
Driving (Riding) 1
Getting Medieval 7 (+2 levels from Watcher Quality)
Gun Fu 0
Influence 0
Knowledge 0
Kung Fu 6 (+1 level from Totem Warrior Quality)
Languages 1
Mr. Fix-It 0
Notice 1
Occultism 4
Science 0
Sports 0
Wild Card 0

Maneuvers
Maneuver Name; Bonus 0; Base Damage 0; Notes
Dodge; Bonus 15; Defense action
Parry; Bonus 16; Defense action
Punch; Bonus 15; Base Damage 16; Bash
Kick; Bonus 14; Base Damage 18; Bash
Spin Kick; Bonus 13; Base Damage 20; Bash
Sword; Bonus 16; Base Damage 32; Slash/Stab
Stake; Bonus 16; Base Damage 16; Slash/Stab
 - (Through the heart); Bonus 13; Damage 16; x5 vs vamps

Character Background:
Xin was initially trained in China to become a watcher ever since he could walk.  He was selected to undergo special training to become a soldier against the forces of darkness.  His training was above and beyond that of a normal watcher.  When he was a teenager, however, his mentor was killed by a vampire.  Ignoring the Watcher's council, he tracked down the vampire all the way to America, essentially becoming an ex-Watcher in the process.  There, he spent several years travelling the country, further honing his skills.  It wasn't long before he found a town that was plagued by the Wendigos.  Perhaps sensing Xin's desire to fight against the forces of darkness, the Wolf gave him the strength needed to rid the town of the Wendigos.  Shortly after that, he was approached by the watcher's council, who offered to reinstate him as a Watcher.  In exchange, he would be assigned to the current Slayer.

Offline Muse

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Re: Buffy 1885 (Buffy RPG, NC-Exotic)
« Reply #41 on: November 27, 2015, 12:25:08 AM »
  Deathnote, I'm pretty sure that if Slayer doesn't stack with Iniative Commando and Jock, then Totem Warrior doesn't either.  ^_^;; 

Offline LSWSjr

Re: Buffy 1885 (Buffy RPG, NC-Exotic)
« Reply #42 on: November 27, 2015, 12:50:18 AM »
Actually, the reason Slayer doesn't stack with Jock, Athlete, Initiative Commando and Slayer-in-Training is because the Slayer's boosts to her physical attributes are caused in part by training... that said, considering you can be a Jock+Initiative Commando or a Vampire+Slayer-In-Training+Watcher... let's just say that I find that restriction with the Slayer to be particularly idiotic, still it's RAW :(

Cheers
Rowan/LSWSjr

Offline Deathnote

Re: Buffy 1885 (Buffy RPG, NC-Exotic)
« Reply #43 on: November 27, 2015, 02:05:16 AM »
If it's a problem, I can replace Totem Warrior with Occult Investigator, Sorcery 1, and one more level of Occultism.  I'd then move 2 points of Dexterity and put them in Constitution instead.

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Re: Buffy 1885 (Buffy RPG, NC-Exotic)
« Reply #44 on: November 27, 2015, 02:29:19 AM »
  *Shrugs*  I'm not GM, but that certainly sounds more interestnig and thematic--not to mention less munchkin and broken--to me.  ^_^;; 

Offline Alias

Re: Buffy 1885 (Buffy RPG, NC-Exotic)
« Reply #45 on: November 27, 2015, 10:15:54 AM »
I fee like the Slayer should have the highest strength rating, just cause, mystical demon powers that protect the world from all other demons. I know its all thematic, but it just feels right to me. I'm becomingsort of extremely excited to try a system game.

:)

Offline Deathnote

Re: Buffy 1885 (Buffy RPG, NC-Exotic)
« Reply #46 on: November 28, 2015, 08:46:27 PM »
Well, I've created two separate character sheets depending on what the party will need.  Let me know which one you'd prefer.

Human Watcher / Occult Investigator / Amateur Warlock
Character Name: Xin
Character Type: Hero
Life Points 65
Drama Points 10

Attributes (20)
Strength: 5 (+1 level from Initiative Commando)
Dexterity: 5 (+1 level from Initiative Commando)
Constitution: 5 (+1 level from Watcher)
Intelligence: 4 (+1 level from Artist; +1 level from Occult Investigator)
Perception: 2
Willpower: 6 (+1 level from Artist; +1 level from Occult Investigator)

Qualities (20 + 8 from Drawbacks)
Artist (2)
 - Enhanced Attribute [+1 to any two mental attributes]
 - Bonus +1 to Art
 - Penalty -1 to Willpower rolls to resist fear or lose your temper
Occult Investigator (4)
 - Enhanced Attribute [+1 to any two mental attributes]
 - Bonus +2 to Occultism
 - Bonus +1 to Fear Tests
 - If presented with an opportunity to learn something supernatural, they must pass a Willpower test or do it
Initiative Commando Watcher Agent (4)
 - Enhanced Attribute [+1 to any two physical attributes]
 - Situational Awareness
 - Hard to Kill 3
 - Obligation Total (Watcher's Council)
Watcher (5)
 - Enhanced Attribute [+1 to any one physical attribute]
 - Bonus +2 to Getting Medieval
 - Bonus +2 to any roll related to learning more about a given demon, vampire, or other supernatural creature
Attractiveness +1 (1)
Fast Reaction Time [+5 to Initiative Rolls] (2)
Hard to Kill 2 [+3 Life Points/level; +1 bonus / level to Survival Tests] (2)
Natural Toughness [4pts armour vs. Blunt attacks] (2)
Occult Library (Minimal) (1)
Sorcery 1 (5)

Drawbacks (up to 10)
Emotional Problems (Loner) (1)
Honourable (1)
Mental Problems 1 (Cruelty) (1)
Minority (Chinese) (3)
Resources -4 (Hurting) (4)
Obligation Total (Watcher's Council) (0)

Skills (20 + 2 from Drawbacks)
Acrobatics 3
Art 2 (+1 level from Artist)
Computers 0
Crime 0
Doctor 0
Driving (Riding) 1
Getting Medieval 7 (+2 levels from Watcher Quality)
Gun Fu 0
Influence 0
Knowledge 0
Kung Fu 5
Languages 1
Mr. Fix-It 0
Notice 1
Occultism 7 (+2 levels from Occult Investigator)
Science 0
Sports 0
Wild Card 0

Maneuvers
Maneuver Name; Bonus 0; Base Damage 0; Notes
Dodge; Bonus 10; Defense action
Parry; Bonus 12; Defense action
Punch; Bonus 10; Base Damage 10; Bash
Kick; Bonus 9; Base Damage 12; Bash
Spin Kick; Bonus 8; Base Damage 14; Bash
Sword; Bonus 12; Base Damage 20; Slash/Stab
Stake; Bonus 12; Base Damage 10; Slash/Stab
 - (Through the heart); Bonus 9; Bonus Damage 10; x5 vs vamps
Telekinesis; Bonus 7;

Firebolt!
Quick Cast: Yes
Power Level: 3
Requirements: None
Effect: Inflict Damage of Willpower X 2 per Success Level

Hadouken!
Quick Cast: Yes
Power Level: 6
Requirements: None
Effect: Inflict Damage of Willpower X 5 per Success Level

Character Background:

Occult Investigator turned Totem Warrior
Character Name: Xin
Character Type: Hero
Life Points 86
Drama Points 10

Attributes (20)
Strength: 8 (+3 levels from Totem Warrior)
Dexterity: 7 (+2 levels from Totem Warrior)
Constitution: 5 (+2 levels from Totem Warrior)
Intelligence: 4 (+1 level from Artist; +1 level from Occult Investigator)
Perception: 2 (+1 level from Totem Warrior)
Willpower: 6 (+1 level from Artist; +1 level from Occult Investigator)

Qualities (20 + 9 from Drawbacks)
Artist (2)
 - Enhanced Attribute [+1 to any two mental attributes]
 - Bonus +1 to Art
 - Penalty -1 to Willpower rolls to resist fear or lose your temper
Occult Investigator (4)
 - Enhanced Attribute [+1 to any two mental attributes]
 - Bonus +2 to Occultism
 - Bonus +1 to Fear Tests
 - If presented with an opportunity to learn something supernatural, they must pass a Willpower test or do it
Totem Warrior (Wolf) (12)
 - Enhanced Attribute [+3 to Strength; +2 to Dexterity; +2 to Constitution; +1 to Perception]
 - Acute Senses (Smell/Taste)
 - Fast Reaction Time [+5 to Initiative Rolls]
 - Hard to Kill 3
 - Bonus +1 to Kung Fu
 - Adversary 3 (Wendigos)
 - Penalty -1 to Willpower rolls to resist their basest impulses
 - Bonus +1 to any rolls involving teamwork
Attractiveness +1 (1)
Hard to Kill 2 [+3 Life Points/level; +1 bonus / level to Survival Tests] (5)
Natural Toughness [4pts armour vs. Blunt attacks] (2)
Occult Library (Minimal) (1)
Situational Awareness [+2 bonus to sense trouble or danger] (2)

Drawbacks (up to 10)
Emotional Problems (Loner) (1)
Honourable (1)
Mental Problems 1 (Cruelty) (1)
Minority (Chinese) (3)
Resources -4 (Hurting) (4)
Obligation Total (Watcher's Council) (0)
Adversary 3 (Wendigos) (0)

Skills (20 + 1 from Drawbacks)
Acrobatics 3
Art 2 (+1 level from Artist)
Computers 0
Crime 0
Doctor 0
Driving (Riding) 1
Getting Medieval 5
Gun Fu 0
Influence 0
Knowledge 0
Kung Fu 6 (+1 level from Totem Warrior Quality)
Languages 1
Mr. Fix-It 0
Notice 1
Occultism 6 (+2 levels from Occult Investigator)
Science 0
Sports 0
Wild Card 0

Maneuvers
Maneuver Name; Bonus 0; Base Damage 0; Notes
Dodge; Bonus 13; Defense action
Parry; Bonus 13; Defense action
Punch; Bonus 13; Base Damage 16; Bash
Kick; Bonus 12; Base Damage 18; Bash
Spin Kick; Bonus 11; Base Damage 20; Bash
Sword; Bonus 12; Base Damage 32; Slash/Stab
Stake; Bonus 12; Base Damage 16; Slash/Stab
 - (Through the heart); Bonus 9; Damage 16; x5 vs vamps

Character Background:


P.S. It's possible to stack Slayer with Slayer-in-Training (combo is 18 pts total).  The only things that don't stack are the two skills they share and the Obligation Drawback.  It's kinda dumb that Slayer's can't take the Jock Quality, though.  I mean... what about Buffy's training as a cheerleader?  Doesn't that count as athleticism?  >_>

Offline JadedTopic starter

Re: Buffy 1885 (Buffy RPG, NC-Exotic)
« Reply #47 on: November 28, 2015, 10:29:18 PM »
I am going to be fairly picky on the package deals.  They are, at least in my mind, the defining aspect of a character and it feels weird to have multiple (especially similar).  One is fine, two if you can argue it well, any more than that and it will probably be rejected.

What was Watcher Agent from?



Everyone please post a character in the below thread if interested (I may requests changes however, depending).

Characters: https://elliquiy.com/forums/index.php?topic=240420.0
OOC: https://elliquiy.com/forums/index.php?topic=240421.0

Offline Muse

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Re: Buffy 1885 (Buffy RPG, NC-Exotic)
« Reply #48 on: November 29, 2015, 12:38:59 AM »
What was Watcher Agent from?


He re-skinned Iniative Comando. 

Offline Deathnote

Re: Buffy 1885 (Buffy RPG, NC-Exotic)
« Reply #49 on: November 29, 2015, 11:51:29 AM »
I figured the Initiative Commando could apply to anyone who had received specialized military training at some point in their life-time.  Since the Initiative didn't exist back in 1885, I re-skinned the package so that Xin would've received the specialized training as a Watcher instead.

Unless... maybe the Initiative Commando could be re-skinned into a member of the Secret Police... >_>

I initially considered taking the Secret (Government Agent) drawback instead of the Obligation drawback to reflect that if it got out that he used to be a member of the Chinese secret police, he would be accused of being a spy for the Chinese Government and end up with a large bounty on his head.