As long as the GM has the main book, the individual playbooks can be downloaded for free. Basic concepts can be explained pretty easily. Even the Wiki page entry on Apocalypse World Engine would outline the basic moves and such. This is still very doable if you dont have the book.
Added on 11/3.
Ill be the GM. Unless someone with experience steps up and wants to take over or help me out on it. I think I can wrap my brain enough around it enough to give it a good run as long as everyone is okay with my set up.
A woman's private boarding school probably somewhere in Georgia. This school would have some legacy rich... and some lower income scholarship students to add some blue collar and outsider elements. I have a few characters Ill run to help populate and for my own fun. Ill run the staff, the locals, the 'bad girl cliche', etc. I would accept help, though, from anyone wanting to play a bad girl like the Queen
for example. Oh and no Vampires
except as bad guys to kill in mass for a Chosen
Soooo.... update so far. Three interested respondents so far. Thats enough to get things moving, I think. As others see us set things up and they start looking up what 'Monsterhearts' is about, I think we will have more interest. Its perfect for Elliquiy, I think. There are so many plots about 'I or you are a <insert monster type> and the other of us is a regular person or other <insert monster type>... what an odd couple'. I couldnt see why we wouldnt get more interest.
Now since we have some people responding here, we should ask a few questions. Like... where are we going to put this? Is this going to be Human? Or NC? I dont think we could go as far as Exotic... all the skins even the Unicorn
seem to be humanoids. I like the freedom to write about whatever we feel like... but using 'fade to black' scenes, even if we decide to limit how far things are allowed to go, we can still be true to the story but just have such scenes resolved with only cursory naration. Besides it isnt always good to go full open... having limitations can help us focus the stories where we all feel comfortable. I think it would work best for the tone of the game, though, if we kept things on Human. Any thoughts?
Now one more thing should be mentioned, we will need to start picking 'skins' as well. There should only be one of each kind of skin. So there shouldnt be large groups of one type or another. Now the only exception I could see to this is if we have an opposing member of a skin as part of the 'bad girl cliche'. So if we wanted we could have two Witches
if such was interesting. So if something interests someone... we should start making our claims on such. I kind of have interests in playing a Ghoul/Beast/Creature
but will surrender any of these to PCs who want them, of course. The only documents I know of are the original Monsterhearts skins, the Second Skins and Skins for the Skinless add ons, as well as 'The Serpentine' two page entry. If you want to use something else I will need a copy of the document so I will know whats going on with your character.
What kind of plot will we be playing? Have you ever heard of the Georgia Guidestones? Well, I imagine an illuminati group responsible for it. Think the Wizarding World's Slitherin house. They will be a collection of legacies and paternities... making up the 'bad girl cliche'. They are trained in special classes and such in the private school which acts as thier training grounds. Now they detect and recruit other supernaturals in the school so they can learn about and document them... being there are so few of them. The school makes reasonable arrangements for each students 'special needs'.
How does all of that sound? Let me know your thoughts. Thanks for your interest so far in this project.