Okay, so I might be crazy wanting to add another game to my listing, but I have been craving this for a while now!
Before I begin, I want to tell you that this game will NOT have much smut if any at all
. I do not and have not seen this as something that should have smut in it, so if that is what you are looking for, I am sorry to tell you that this is not the game for you. The same goes if you are looking to play as/with Canon characters. This will be totally Original Characters Only
. Next, I am a very slow writer, taking anywhere from 10 days to a month
to make a post, depending on my muse at the time and how much stuff I have to do due to my classes. I also like to post multi-paragraph posts, so it will be very rare to see less than three paragraphs from me. If that is not to your liking, I must apologize, but that is non-negotiable. Finally, I do expect some OOC talk as this is a two person game. I want to hear your thoughts and opinions, to chatter, and just be interactive. I find that extremely important to the making of a game. Also, I don't care what gender the writer is nor what gender the character is.Simply because of my game number, this will be a three-person game since any more will cause organizational issues and greater stress on me.
That said, this is an impulsive seeking, so please forgive me if my ideas are not very well worded out. I have just two possible characters and one idea:
1). Yugioh: Dawn of Darkness:
- This is a 5Ds based game, however XYZ monsters do exist. Pendulum Monsters DO NOT exist, however. That means that you could use a deck such as Fluffals or Superheavy Samurai, but any and all Pendulum Cards and cards relating to them will not be in this game (Note that an exceptions do exist, such as in the case of the monster, Superheavy Samurai Thief
. In this case, only one effect mentions Pendulums: "Destroy 1 card in your opponent's Pendulum Zone, then you can place the destroyed card in your Pendulum Zone." Since this is just a small effect, it will be as if it weren't in the card when used in this game.). Now, as you may expect, this will follow a team (Characters between the ages of 21-25) who enters into a major international competition that encompasses both Turbo Duels and regular duels. During this competition, there will be some threat that few will know about and have their own agenda. It is up to this team to try to beat everyone that comes into their path and survive this threat. The game will begin when our characters' team being in the semi-finals, just two duels away from making it to be one of the three teams representing Japan.
Now, that's the basic idea. Here are the eight possible characters that I can play. Depending on the interested person's character, I'll choose the best fit*:
Calm, cool, and collected, Evelyn methodically makes her decisions in order to keep her ahead of others. When dueling, she prefers to take her time to analyze her best move. Unfortunately, this also applies to her relationships with other people as she distances herself from others so she can take an objective point of view. As such, she often misses queues and tends to be oblivious to certain social situations.Duel Runner Description:
It looks like someone cobbled a bunch of rusted scrap metal together to create a Runner that appears to be ready to fall apart at any moment. Gears randomly stick out of places and it belches steam often when turned on. However, looks are deceiving and the Runner is as advanced as most modern Runners.Short History/Background:
Daughter of the head of Duel Academy, she inherited his Ancient Gear deck when he lost his arm, thus rendering him unable to duel. She entered Duel Academy a few years later and became one of the best duelists in the Obelisk Blue dorm. She graduated a year early with near perfect duel scores and turned her attention to Turbo Dueling.
Focused, light-hearted, and good humored, Koga is the kind of person who could make friends with almost anyone. He is often the first to laugh and is always easy-going. His deck mirrors this and he is often very animated when dueling.Duel Runner Description:
Shiny and yellow, it is your basic, modern Runner. Short History/Background:
Orphaned soon after he was born, he was raised by an elderly couple for most of his life. They taught him to always look on the bright side of his life. Always interested in technology and robots, he often tinkered with various electronics. Eventually, he managed to be able to join the Duel Academy, but only as a Slifer Red. However, he managed to graduate, if only because of his ability to keep opponents off guard. He took up Turbo Duels later, purchasing a used, but still working, Duel Runner.
Born from a wealthy family, Shino considers himself to be among the elite. He is quite prideful in his skills, but also very loyal to his allies and team. Shino takes this in his dueling style, providing a slow, steady style and rarely losing his cool as his monsters pick apart his opponent.Duel Runner Description:
High-performance and top-of-the-line, it's the sleek, shiny, typical Runner you would expect someone with money to own.Short History/Background:
Despite never having entered Duel Academy, Shino has the skills of any high-level Obelisk Blue. This is because of his family hiring private Duel Tutors. When he reached the age of 16, he entered into the Dueling Circuit, proving himself to be a strong foe. Eventually, he grew bored with the circuit and decided to try Turbo Dueling, planning to re-enter the Circuit as a pro.
Playful, taunting, and merciless, Karen is quite the unsettling duelist. She seems to know the right buttons to press in order to make another become off balance. Despite this, Karen rarely beats around the bush and always goes full-force at whatever she sets her mind to. This is mirrored in her duel style where she goes full offense, leaving her little defensive strategy.Duel Runner Description:
Karen's Duel Runner looks kind of like the monster, Fossil Dyna Pachycephalo
as if it had been molded around a Duel Runner.Short History/Background:
From when she was but a little girl, Karen always loved prehistoric creatures and once hoped to explore and find the fossils of such creatures. However, when she discovered the joys of dueling, Karen took up fiery Jurracs to stomp her foes into the flames of oblivion. She showed that her skills with her Dinosaur deck was not something to underestimate as she topped local tournaments. Eventually, she acquired a Runner of her own, spending most of her savings to customize it so as to instill awe into anyone who looked upon it.
Analytic, patient, and studious, Kyoji is not someone you want to underestimate. He always takes detailed notes on opponents he is to face if he knows who they are ahead of time and is given time to research them. This compiles into a dangerous combination with his deck, which can catch foes off guard with their high attack power and deadly effects.Duel Runner Description:
Black and purple, it is a very well-maintained Runner.Short History/Background:
Kyoji has always been highly studious, which served him well through Duel Academy. He rarely dueled there, but when he did, he was to be feared. Most of his time was spent preparing for exams which he passed with flying colors. After graduation, Kyoji took up Turbo Dueling as a hobby that eventually evolved into a major interest.
Kind, helpful, and honest, Ami is a very good person, always willing to help anyone who is in need. One may say she's too trusting and too forgiving at times. However, when a friend is in trouble, she seems to change and want to have that person apologize. Her dueling strategy mirrors her preference to not hurt foes, her Cloudians never causing direct harm and only poking the foe for very small amounts of damage. However, when angered, she unleashes the Cloudian's full storm.Duel Runner Description:
A pale whitish-grey, it looks like someone molded a Duel Runner out of clouds.Short History/Background:
There's not much to say about Ami's life as it was always very peaceful. She joined Duel Academy, never rising higher than Ra Yellow. After graduating, she was introduced to Turbo Dueling by a friend and found she had a knack for it. She's still new, but has proven that she has skills.
Sarcastic, elite, and strong-willed, she is typical of the Kaiba family. Saori values power and despises the weak, but that doesn't mean she is totally heartless. She does know when someone had talent and values someone who tries to overcome their limitations. She has an intense dislike of her older brothers, however.Duel Runner Description:
A very high-quality Duel Runner, it looks like someone molded a Blue-Eyes White Dragon around it.Short History/Background:
The third and youngest of three siblings, Saori inherited her great grandfather's Blue-Eyes cards while her older brothers inherited Kaibacorp. Despite never enrolling in Duel Academy, she has all the dueling skills of Seto Kaiba. Quickly becoming bored with defeating every regular foe with ease, she turned her attention to Turbo Dueling, figuring that it was time to test her skills in a duel style she had never tried before.
Serious, manipulative, and loyal, Tetsu often seems rather cold to most. However, it is a defense mechanism that stems from his need for control. His dueling style mirrors this because he always plays defensively until his foe shows an opening, which he will exploit with great, near unstoppable force. He often speaks bluntly and truthfully, disliking the verbal dances.Duel Runner Description:
Large and bulky, it is a Duel Runner designed for taking hits with ease, allowing him to easily deal with other Duelists that like to ram and push at other Runners. It is covered with plating that looks like various shields of various shapes and sizes.Short History/Background:
Tetsu never knew his parents and grew up with his grandfather, who taught him the art of Kendo, giving him great discipline. He inherited his father's deck, the Superheavy Samurai, which fit his mindset perfectly. He also enjoyed the fact that the cards didn't work well with spells and traps because such things added too much for too little. He entered the Duel Academy in Slifer Red and, while he had great skills, he refused to move up and stay in the place he was given. When he graduated, he discovered Turbo Dueling and tried his hand at it. Though he refused to use Speed Spells, greatly hampering his own strength, he more than made up for it with the fact that he could use every card in his deck without waiting for the appropriate speed counters.
*Characters not used out of these eight will likely become NPCs that our characters will come across. More than likely, they will be recurring throughout the game.
One final note: Cards WILL
be made up in this. However, I ask that those who are interested to NOT go crazy with it.