Mariel CorbeckCurrent Occupation:
Mariel works at a convent, raising orphaned children and tidying a christian church-- a constant reminder of her old order, where she may pray to the God Emperor and his strange incarnation Jesus Christ.Home World Information:
The world of Warhammer 40k is infamous for its horrible nature. The actual creator of the descriptor "grimdark", the world of Warhammer 40k is bleak, wartorn and hopeless. No one is truly good, and there is no such thing as peace, with constant wars raging across the universe on an unimaginable scale. Xenos and horrifically mutated creatures of purest madness strive to crush everything in sight, and humanity is no better, purging, burning and slaughtering billions of their own people in pointless, backwards religious events. There is no universe that has a fate worse than that of Warhammer 40k. (From Warhammer 40k Soulstorm and other Warhammer 40k IP)Appearance/Style Description:
Coming from the distant future, Mariel is accustomed to a large variety of clothes (with differing tech levels,) which includes modern clothing. Not terribly familiar with civilian clothing, she tends to stray towards things she could peel off in a hurry, or wear under her power armour. As such, she tends towards athletic pants or athletic shorts and a simple top, with functional, heavy boots and a jacket. When coerced or highly encouraged (or if there is something at stake,) she will don some of her extremely sparse formal clothing. Sexuality
: Though the Adepta Sororitas are religious, they aren't against sex or relationships in general. Inside the order, Mariel had no time to indulge in sex, as she was raised from a very young age to do nothing but wage war, and crush the emperor's foes. With more free time than she has ever had, Mariel is still inexperienced, and relatively new to the idea, but not opposed, necessarily. Personality:
Being a sister of battle, Mariel has taken on the characteristics required for her position as Canoness. Relentless, merciless and utterly fanatical, Mariel has an iron will, and fears no pain (as was trained at a very early age,) save the sting of defeat. She still suffers from immense culture shock, having moved away from the horrors of her own universe and into what is seemingly a placid and peaceful zone. Always eager to fight the next battle, and bring her world closer to liberation, Mariel has a near supernatural hatred of her enemies. Though she tries to maintain a formal appearance before others off-duty, she is always curious about the strange tendencies of those not from her world. Incredibly pious, an insult to the Emperor is to be recanted immediately, or she takes a very personal offense to it. Deadly personal.History:
The Adepta Sororitas, and specifically the orders militant, are the legacy of a time where the church was too powerful for its own good. When the church was cleansed of corrupt leadership, a law was put in place to limit the military power of the ecclesiarchy (the warhammer church to the god emperor,) and prevent another military uprising. As such, no "men under arms" could be held by the church. Thus, the all female Adepta Sororitas was born (previously having been a military unit known as the Emperor's Daughters,) and made official.
Funded by the immensely wealthy Ecclesiarchy, the Adepta Sororitas are the best trained, equipped and supplied human forces that exist, their prowess rivaling that of the Space Marines in battle. Believing in honing the mind, body and spirit, the Sisters of Battle (of the Orders Militant,) go into battle shouting litanies and verse, and will only stop when their enemies fall, or they are dead to the last. This is the environment that Mariel was raised in.
Recruited from a hive world and tested for aptitude, Mariel was willing from the get-go, and showed much promise in her training. Even through the brutal regimen, she continued forward, and was accepted as one of thousands of recruits, and given her induction into the Orders Militant known as the Order of the Martyred lady. From then on, her life was nothing but rigorous training, drills and prayer, honing her body, mind and spirit into a weapon to destroy the enemies of her Emperor.
Still young, her first mission was on a death world being attacked by Orks. Simply a battle sister at the time, Mariel was dropped in with her squad, and fought a bitter, grinding war with the much more numerous Orks for days on end, until the last of the greenskins were burning, and most of her squad had been hacked or blown to pieces. Ragged and exhausted, Mariel had fought on the front lines until the very end, relentlessly blasting, carving and screaming her way into the fray. Her survival and success marked her as a truly devout sister, and her precipitous rise was easily foreseen.
In the years to come, Mariel fought in dozens upon dozens of battles, fighting Tyranids, Orks, Chaos and all the heretics and xenos that she could possibly imagine. Sometimes the operations were resounding successes, where her entire squad would survive, and other times, it would be just her, striking down the few remaining xenos, or holding the objective. Through the meatgrinder Mariel went, again and again, until the Darwinism of war had her a Canoness, leading a thousand of her sisters into battle. Everything changed when the video game worlds were brought under attack.
It was a bizarre change for the sister, abandoning her order (not by choice,) to fight a war against incarnations of chaos that she couldn't recognize. Nevertheless, Mariel did as she had to, advancing her own agenda and the liberation of her universe at any costs. When the war ended for everyone else, the hardened Battle Sister kept on fighting. Disregarding the agenda of the Dynasty entirely, Mariel continued her search, interrogating, beating or killing whomever stood in her way, even if that meant not telling her the information she needed. Needless to say, her wanton methods were deemed criminal almost immediately.Current Situation:
Captured by the Dynasty for her heinous crimes against the state.Equipment (the primary feature of Mariel): Godwyn Pattern Bolter:
an advanced and sophisticated bolter (or bolt-gun,) the Godwyn pattern shoots at near double the rate of fire of the traditional Astartes pattern bolter. Needless to say, this eats up more ammunition, but the firepower is considerably higher. Boltguns fire massive shells filled with explosives, and dwarf most regular guns, wielded traditionally in power-armour, or by those strong enough to wield it. This is Mariel's primary weapon, and is slung at her waist whenever she leaves.
Chainsword and Seraphim Hand-flamer:
Mariel's weapons of choice in hand-to-hand combat, these two weapons are paired. In her main hand, Mariel carries a chain-sword, a massive blade of razor-sharp teeth that rips and carves through its victims, the chainsword is the 40k's interpretation of a battle chain-saw. The Seraphim Hand-flamer is a unique weapon, much larger than an ordinary pistol (and ordinarily not wield-able by an untrained human,) it ignites a chemical concoction called promethium to melt and ignite Mariel's foes in a small swathe. In a pinch, it can burn other non-chemical concoctions, but it isn't advised.
Trained from a young age to wear this, it is the defining mark of the Adepta Sororitas against other human soldiers. Massively increasing the durability of the wearer, as well as their strength, letting them wield inhuman weapons and perform massive feats of strength.Jump Pack:
A utility attachment to power armour, the Jump pack is like a short use jetpack. Its thrusters fire extremely hard for a short period of time, and don't much slow down the speed of landing for the user, thus "jump" and not "jet." Thus, as a result, it lets Mariel smash into her opponents from above, and provides more mobility than she would otherwise has, but it is neither subtle, nor maneuverable, and without power armour, it would burn and break the legs of its user.Special Powers:
N/A: There is nothing physically or supernaturally special about the Adepta Sororitas. They are driven by fanatical devotion, equipment and training alone.Strengths:
Iron Will: The Battle Sisters fear nothing, and Mariel has seen more than enough to shatter an ordinary person's mind. Twisting horrors, madness, xenos and brutal murder are her norm, and the wars of the Dynasty seem tame to the hardened killers of the 40k universe.
Fanatical: Devoted entirely to her cause, there is no length that Mariel will not go to, no foe she will not fight, and no injury short of death that could cease her forward progress. Spurred on by her holy devotion, Mariel has lost concern for herself, and as such will continue to fight at her most through exhaustion and pain-- sometimes to her own detriment.
Sisterhood: Though she isn't used to fighting alongside men, Mariel always finds words of comfort and devotion (at least in the way she sees it,) to try and spur on an ally, or rally fighting spirit. Whether it is brother or sister, Mariel will feel unerring devotion and camaraderie to her fellow fighters.
Loyalty: Mariel's training and personality leave her extremely prone to forming bonds and attachments. Once made, Mariel will never abandon or forsake her comrades, in battle or outside of it. To the darkest depths and in the worst moments, Mariel will stand by them, and stick her neck out for them. Trust is easily given for the devout woman.Weaknesses:
Tin-can maneuverability: Though Mariel wears the same power armour as the space marines, she is merely human, and does not have the black-carapace gene seed. Thus, she cannot interface with her power armour in the same way. Where space marines are as nimble as if they were wearing a second skin, Mariel must accept the mobility restrictions imposed by her armour, which are numerous. Straight forward movement and running isn't an issue for her, but turning, ducking, crawling and other such movements are extremely limited, if not impossible. Along with this, the immense weight makes her feet slip when she has built up speed, and it's difficult to stop, unless the ground is very frictive.
Pig-headed tactics: Where Mariel is from, she performs no stealth missions-- those relegated to other orders. Smashing through the front lines are her only ideas of battle, and it shows. If the problem can't be solved by simply ramming her head against it until it breaks, Mariel is dead-weight, and often resistant to that form of planning, becoming actively hostile or unhelpful in situations where ordinarily she should be compromising. It takes much
convincing to sway her, sometimes she must be prodded and coddled in the right direction with careful words, lest she become angry or hostile.
Arrogant: In social situations where Mariel is unaccustomed to social norms (read: almost all of them,) she can come off as stiff, awkward or openly insulting. Believing in the righteousness of her own cause, and placing her faith in the Emperor, she can be condescending or awkward when in complicated situations or really any situation where her chainsword doesn't cut the problem away.
Power Armour Dependency: Though she is never seen without it when prepared (save breaking or damages,) Mariel relies very heavily upon her power armour to fight. When in battle, she trusts it to receive blows, uses its enhanced strength to batter defenses and in some situations, wield her weapons. When it's gone, her fighting style is liable to get her stabbed, cloven, beaten or ruined in short order, as without the bulky and immensely protective armour, she appears reckless and stupid.