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Author Topic: OPEN FOR BUSINESS! Cellar Door - After Death  (Read 4258 times)

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Offline Idachan

Re: Game Idea FAQ Cellar Door After Death
« Reply #25 on: October 17, 2005, 12:25:21 AM »
O.o oh dear, and I was planning on being hard to keep in line, at least when it came to territory.

Offline Hunter

Re: Game Idea FAQ Cellar Door After Death
« Reply #26 on: October 17, 2005, 12:32:36 AM »
well, I probably shouldn't, but since most games are moving pretty slow anyways, what the hey...

I can relate to that.... (and really shouldn't get into another game but SO wants to play with both idachan and Autumn).

Offline AutumnFuryTopic starter

Re: Game Idea FAQ Cellar Door After Death
« Reply #27 on: October 17, 2005, 12:36:16 AM »
Hehe, which sect would you like to be in Hunter?

Offline Hunter

Re: Game Idea FAQ Cellar Door After Death
« Reply #28 on: October 17, 2005, 12:38:24 AM »
Hehe, which sect would you like to be in Hunter?

How about the accidental sect?  Maybe being killed in an airliner crash?

Offline AutumnFuryTopic starter

Re: Game Idea FAQ Cellar Door After Death
« Reply #29 on: October 17, 2005, 12:46:57 AM »
Eheh, I'm gathering followers!

Alright, time to gather people for the natural/murder/suicide sects. >:)

Offline ZK

Re: Game Idea FAQ Cellar Door After Death
« Reply #30 on: October 17, 2005, 01:01:29 AM »
Well, since I missed the chance to be a Mistress since I was away baby-sitting. I guess I'll give it as a whirl as a player, lackey or whatever.

Offline AutumnFuryTopic starter

Re: Game Idea FAQ Cellar Door After Death
« Reply #31 on: October 17, 2005, 01:07:34 AM »
You didn't miss your chance darlin', you could still be mistress of the natural or murder sect.

Offline ZK

Re: Game Idea FAQ Cellar Door After Death
« Reply #32 on: October 17, 2005, 01:14:42 AM »
Murder Sect! Muahahaha. I'll house all the psychos and those wronged.

Like a double sided coin. ^-^

Offline AutumnFuryTopic starter

Re: Game Idea FAQ Cellar Door After Death
« Reply #33 on: October 17, 2005, 01:16:04 AM »
>:) Yay! And I would think the leaders of the murder sect would have to be the craziest of all!

I'll put a claim on it for you. >:3

Offline ZK

Re: Game Idea FAQ Cellar Door After Death
« Reply #34 on: October 17, 2005, 01:20:26 AM »
Hehe, yay! ^-^

Offline AutumnFuryTopic starter

Re: Game Idea FAQ Cellar Door After Death
« Reply #35 on: October 17, 2005, 01:23:05 AM »
-pats.- Should be lots o' fun!

Offline ZK

Re: Game Idea FAQ Cellar Door After Death
« Reply #36 on: October 17, 2005, 01:24:05 AM »
*purr purrs*

Offline ZK

Re: Game Idea FAQ Cellar Door After Death
« Reply #37 on: October 17, 2005, 01:34:34 AM »
You know how -I- can be. Of course I'd be perfect for the Mistress of the Murder Sect. ^-^

Not to sound stuck on myself. ^-^

But I can do crazy like second nature. :)
« Last Edit: October 17, 2005, 01:38:59 AM by Zulokitty »

Offline AutumnFuryTopic starter

Re: Game Idea FAQ Cellar Door After Death
« Reply #38 on: October 17, 2005, 01:39:26 AM »
>:3 Do I ever. Speaking of knowing how you can be, big bad mistress, you need to scare our poor little tequila. xD

Offline ZK

Re: Game Idea FAQ Cellar Door After Death
« Reply #39 on: October 17, 2005, 01:40:58 AM »
The Mistress will specialize in those who were of course executed for their heinous crimes... ^-^

*cultivates her more attractive form of cenobites, then whistles innocently* >.>

Offline AutumnFuryTopic starter

Re: Game Idea FAQ Cellar Door After Death
« Reply #40 on: October 17, 2005, 01:42:49 AM »
-Sneaks away.- O.o;

Offline ZK

Re: Game Idea FAQ Cellar Door After Death
« Reply #41 on: October 17, 2005, 01:44:26 AM »
*cracks whip* Muahahaha.

Offline Idachan

Re: Game Idea FAQ Cellar Door After Death
« Reply #42 on: October 17, 2005, 02:07:27 AM »
Well, I could be in Murder or Natural too if I tweak the story Im considering but Im going with accidental for now, let me know if any other choice would be more prefferable.

Offline Lirliel

Re: Game Idea FAQ Cellar Door After Death
« Reply #43 on: October 17, 2005, 02:09:39 AM »
Hmmm.. insane.. suicide.. sounds about right.. now just to think of the perfect character for that.. oh.. *Smiles devilishly..* that one will do just fine ;)

Offline AutumnFuryTopic starter

Re: Game Idea FAQ Cellar Door After Death
« Reply #44 on: October 17, 2005, 02:12:30 AM »
-Hides from Lirliel.- Dun dun dunnnn!

-giggle.-

-Steals whip from kitty.- Ooh, pretty! -Hugs it.-

>:3 No problem idachan. After all, we need followers for the sects. :) We just need to get more people!

Offline Lirliel

Re: Game Idea FAQ Cellar Door After Death
« Reply #45 on: October 17, 2005, 02:15:39 AM »
Just a question, this Mistress doesn't have to look really beautiful does she?

Offline AutumnFuryTopic starter

Re: Game Idea FAQ Cellar Door After Death
« Reply #46 on: October 17, 2005, 02:17:02 AM »
:3 No she doesn't.

Offline Lirliel

Re: Game Idea FAQ Cellar Door After Death
« Reply #47 on: October 17, 2005, 02:18:09 AM »
Good... .. very good.. >:|
« Last Edit: October 17, 2005, 02:30:40 AM by Lirliel »

Offline AutumnFuryTopic starter

Re: Game Idea FAQ Cellar Door After Death
« Reply #48 on: October 17, 2005, 02:27:14 AM »
Muaha.

._. I sent you a PM. Dunno if it worked, my page shut down in the middle of loading.

Offline Muse

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Re: Game Idea FAQ Cellar Door After Death
« Reply #49 on: October 17, 2005, 02:59:02 AM »
Okay, some questions. 

A.  Is it up to us to drive the plot?  If so, should I be--or rather, do I have the pleasure of--making a someone desinged specificly to create conflict and molest female superheroines? 

B.  If its not up to us to drive the plot, who creates the conflict? 

C.  Are the four sectors set in stone, or are they trying to conquer each other? 

D.  Is everyone from all of history here, or only a few people, and only from the last few generations?  Are there other citties of the dead out there, acessible by traveling milliosn of miles across baren waistlands?