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Author Topic: F 4 M | Descriptive RP | Free Character Banners included  (Read 2857 times)

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Offline NejraTuTopic starter

Welcome to Hell
« Reply #25 on: August 21, 2016, 07:50:12 PM »
Welcome to Hell
((Getting this one out of my head))

Genre: Sci-fi
Elements: Suspense/Inter-species/Power-Play/Bondage/Possible Non-Con/Possible +MMMF(F)
Characters:

  • She (who I will play) [Banner is suggested PB; negotiable]
    • A C.O.H. (Corporate Owned Human, commonly pronounced Cow) from a D.L. (Designed Laborer) "Factory" where other DLs are bred, their embryos taken, manipulated (sometimes with Debtor DNA) and specialized for the tasks they are expected to preform; DLs can live up to 200 hundred years but many are "decommissioned" (killed) in as few as 20 for "ineffective" or "defective" DNA.
    • An Engineer Class COH DL, designation EPF7-991, better known as Engineer Murphy Tesla; 38 cycles (years)
      [I imagine her a tall and curvy 5'10", 142 lbs, red hair, green-amber eyes, dusky skin..., open to suggestions]
    • Before the "defect" of her violent tendencies toward other COHs was revealed in the pressures of the working environments, she was selected to be "Naturally" bred in the Factory she was designed in before she could be tainted by the population. It was a completely corporate run affair in which she stood in a line with other female COHs selected for "natural" breeding (as opposed to the ones who just gave samples), a seemingly endless line, and when she got toward the front, not only saw how she would be bred (bent over a cushioned bar adjusted for height, rammed from behind, sealed with "cunt-tape" and then sent off to wait), but that the males were in a similar line on the other side of the breeding couple. Each step forward was another COH bred and sent to await the fertilization results, then to be removed if successful, or sent back into the line if not. Murphy was a rare case of being fertile by all medical and scientific accounts, but after two years and 240 trips through the dreadful line (and 123 unofficial lab experiments with her eggs) without success, she was released to work as an Engineer (with a "breeding defect" in her record) where she excelled in everything but team-work...almost as if every fiber of her being was hostile toward others.
    • She has worked as a back-up engineer on a watery moon for her first assignment, one year in, two inch thick file of complaints, and a flooded sample room and connecting corridor later and she was re-assigned to a land-mining station on a planet large enough to pass her around for three more years before no station would risk the property damage as a result of fighting with other COHs. She had some success working an asteroid field where her interactions with others were limited, but just shy of her seventh year she avoided damaging the machinery or facility, but outright killed another COH; which for the corporation was better than her prior damages that had to be fixed, not just replaced. Taking a soft punishment on an ice-planet bording a system neighbor to the system she'd later find herself in, she became more aggressive toward the other workers and very territorial over her work space. It only took 2 years before she was pulled for evaluation.
    • Scheduled for "decommission" (DCON) due to defect (territorial, prone to aggression and violence) when PX3-0914876, better known as Hell, proved a rich source of multiple profitable ore, but so inhospitable even the COH DLs were being destroyed every six months and the policy for DCON's to be diverted first to Hell if they qualified for the needed functions; Murphy was the 3rd one in after the policy change and has held the outpost alone for five years.
    • 3 years ago, Murphy's DCON status was rescinded and her Engineer status reinstated; she also learned that this was a result not of her excellent work being alone on an entire planet, but a bet between executives about how long she would live on Hell, the loser forced to reinstate her, and she does not know what they'd have gotten out of the bet if they'd won...
    • She has not seen another person in five years, except through a vid-screen, because even her monthly shipments are delivered by machines from the ships that bring them and pick up ore.  She lives in a bunker beneath the surface of Hell because the planet is circling a red dwarf, which is circling a blue giant, which is trailed by the tango of two nebula, and there is no dark side, night, or season but too hot to survive outside, even in a suit, for more than a couple hours (more about Hell below). She is there because the machines break and someone must figure out why and fix it in addition to providing proper expectation for productivity based on the survey data provided by more machines. Murphy enjoys the solitude and the simple complexity of the machines and has prospered on Hell.
    • While she doesn't get along well with others, and her breeding was never successful, she is quite fertile and filled with aching desires enough to have requested a pleasure droid last year, after the announcement of Hell's record ore export. The same executive who lost the bet and gave her back her Engineer status, also accepted her request, but he sent a female version instead of the male she requested. Murphy rebuilt her a little to have interchangeable parts, cock and cunt, and makes use of her anyway... IMAGE1-NSFW | IMAGE2-NSFW
    • She cannot cook, hunt for food, know what natural food looks like, she doesn't know how to use any weapon bigger than a handgun (and she's new at it), doesn't know combat or self defense but she has an instinct for weak spots and a power-house hook from either fist. She is only recently discovering sexual release as a pleasure with her droid, and has no idea how other people or species live. She does wonder if executives are bred like the Engineers, and who owns the corporation if the corporation owns so many people, but she knows nothing else to inspire her rebellion beyond her aggression and hostility toward others, especially at "authorities" who have never done the job. If asked to grow a seed, she wouldn't know where to start. Asked how to fix a laceration into the muscle without a med-pod, she'd look for space-tape. She knows machines and some tech'ing, a lot of macgyvering, and some geology, but that's the extent of her expertise. Muphy is far from perfect, but on Hell she is free enough to express herself as a person without anyone around to tell her she's out of COH regulation.
  • He (who you might play) one or as many as you like to build on...
    • The Executive who lost the bet, a hostage on the alien ship (in scenario below) who survives the crash
    • Right Hand to the Captain of the alien ship, acting Commander after the crash intent on succeeding even without the Captain or Ship.
    • Fighter Pilot for the alien ship who might change loyalties and mission upon the revelation of the "invader's" (Murphy) slavery.
    • Holy Man for the alien ship, there to cleanse the planet after they destroy the machinery and "alien" (Human) invaders; possible room for "abilities"
    • Engineer for the alien ship, there to dismantle and destroy the machines, and who might see a correlation between the helpless machines and the "alien" female maintaining the mining operation.
    • Stow Away on the alien ship; you tell me...
    • Creative Freedom: I'm open to ideas related to the crash scenario...

Scenario:  IMAGE2-NSFWIMAGE3-NSFWIMAGE4-NSFW | IMAGE5-NSFW | IMAGE6 - NSFW
  • Hell: PX3-0914876 is a corporate claimed planet to the human corporate society that's expanded into this galaxy..., to the natives, it's "The Dark Star" or the planet (you tell me it's name), which has been seen for millennia to be a divine dance, a sacred part of their sky from which omens are drawn. To Corporate Humanity, it is an invested commodity, to the Native "Aliens" it is a sacred place being raped for greed.To Murphy, it's the only place she's ever thought of as Home.
  • The Negotiations: On the Executive level, it's been known for the last 3 years that there was a "native" species "trying" to lay claim to Hell, and a heavy amount of bribery to keep it from getting violent. The aliens demand the halt and removal of mining structures and equipment, which the corporation is unwilling to do. Rebel aliens began targeting shipments from the planet a year ago, and the alien governing body swears it isn't sanctioned. Negotiations are not going well...
  • The "Night" Before The Crash: The Rebel Aliens sent three battle ready ships to ambush the latest shipment delivery and export, they are met with a protection detail that costs them two of their ships in crippling the cargo hauler. The protection detail becomes more viscous and though they loose to the last standing battle-cruiser's fighter pilots, they succeed in also causing massive explosions through the ship that forces them to settle for destroying the cargo ship and crash landing on Hell
  • The Day of The Crash: Murphy is completely unaware of both negotiations and the Battle that will be later dubbed "The Battle for Hell" on one side and (?? I was thinking "Battle for the Dark Star") on the other. She has her own battle to deal with when a drilling rig overheated and the safety shut-off failed to work. While the "aliens" are aiming for as close to the subterranean bunker they can crash with minimal stearing abilities and falling like a rock on fire, Murphy was saving the corporation money by stopping an explosion on the rig, and fireball or not, the falling ship not only thundered, it cast a shadow across the drilling station and that was the first she saw of any of it. Others. Non COHs, and clearly not Corporate...
  • The Immediate Aftermath: The Rebels have to gather survivors (count and as NPCs or played characters is up for negotiation), adorn their own environmental suits, and make it into the bunker without losing more. Murphy has to re-adorn her helmet and race back to the bunker from the drilling station to attempt locking them out of the systems if not the facility.
  • The War is On: Where our play starts
    • Opening Posts
      • 1) They can arrive at the bunker at the same time from different entrances and be on a race to get to the control center to lock the other out...
      • 2) The Aliens can arrive at the bunker first, lock Murphy out of the controls, force her to hide on another rig and sabotage covertly, or negotiate her own surrender...
      • 3) Murphy can arrive at the bunker first and lock them out, but be unable to cover every entry from breech...
    • Plot Driver Options
      • Murphy's corporate protocol in a situation like this is to maintain protection of the mining facility control, and equipment until back-up arrives, and she does have "security droids" to help if she can access them and activate them.
      • Corporate satellite links to call for help are only available every 3 solar days, for 19 minutes, IF the satellite wasn't destroyed in the battle (at which point, help is on the way). The cargo shipment that went dark will be considered a casualty of the Negotiations and an investigating team will be sent to catalog the debris while the next cargo ship takes ore. Closest outpost is 20 solar days away.
      • If The Corporate Executive is a hostage and survived the crash, he could be used to luer her into the open, and have a vested interested in her help getting free and holding Hell till help arrives.
      • Sci-fi version of the white-men claiming and destroying native and sacred territory, so Murphy fights to keep the corporate claim because if she doesn't she'll be decommissioned, and the Natives fight to strip the planet of the human greed and seek retribution from the worker maintaining there hold on Hell/ [Whatever they call it].
      • The planet is in a crazy cosmic zone, let's use our imaginations to create magnetic storms, gravity shifts, electrical storms, time dilation pockets, whatever... invent gadgets and reasons they break and need fixing, whether the story takes Murphy and your character(s) to a chapter of cooperation, or all out war, allegiance, or whatever...
      • Please be willing to help me plot as we go, not necessarily in discussion OOC, but throwing stuff into the story as it comes you while you post so we can both be surprised.
    • Elements I Crave
      • Murphy in character design, I can change her looks and even her name, but the character should appeal to you
      • Both sides think they are right, but can they convince the other why?
      • I'll admit, I do crave to have Murphy see her own pleasure droid used by the "aliens" whether she is forced to watch it, or happens upon it...
      • I crave a dominant intelligent male character to play opposite of, it would be a thrill to have more than one working with or against my character as played characters or NPCs she can fight.
    • see alternate scenario's below

Potential Alternates:
  • alternate scenario 1: For a very descriptive, responsive partner who will write in the nuances of their character's experience, I will reverse the roles and play a crew of the Native Rebel "Aliens" trying to evict the male COH who doesn't work well with others and is fertile, but has not been successfully bred. Whether he has a female pleasure droid or got stuck with a male version (or none at all) is up to the player ;)
  • alternate scenario 2: All three rebel cruisers were destroyed with the cargo ship and it's security patrol, a sole fighter pilot crashes with pieces of the wreckage and seek sanctuary with the singular, hostile occupant of the only survivable place on the planet. In this, I imagine the crash KOs him, and she brings him in for an explanation, waiting for the next sat link, and sees him as a corporate prisoner. He sees her as the alien invader destroying a sacred place and if they don't kill one another, they could be in a race to see which of their people will show up first to force the other to surrender...
  • alternate scenario 3: You tell me if this inspired something similar but different, I'm a glut for ideas even if I don't agree to play them, talk to me!
« Last Edit: August 21, 2016, 08:28:10 PM by NejraTu »

Offline NejraTuTopic starter

Welcome to Hell: MAPs
« Reply #26 on: August 31, 2016, 10:18:35 AM »
((Crappy week so, I decided to work on this))




Quote
Formerly the underground research facility operated by The Corporation, "the base" was originally outfitted to house a team of ten scientists and engineers, five men and five women (and their helpful droids) to explore the celestial phenomenon and analyse samples of the planets "crust." When the planet (PX3-0914876 aka "Hell") proved to be home to a variety of profitable minerals,  they simply had the research facility retrofitted to serve as the base of command for a planetary mining operation. With the exception of the antennae jutting up from the ground above each of the "towers," and the hatch to the ladder down to "Z" ... the entire base is underground. It is built to survive the planets harsh conditions; from perpetual solar bombardment, "magnetic storms,"  and tide-like gravity shifts, to the absolute lack of a natural food or water sources... as long as the shipments keep coming...

After five years solo-occupation, Murphy has managed to smuggle in a grand piano, artwork to cover the plain pressurecrete walls, two ping-pong tables (it was supposed to be one), a billiard table and game set, stationary bike, and virtual reality boxing set, among other things to keep her entertained and occupied beyond the Corporation's Approved List. Besides the singular pleasuredroid, there are BOdroids (base operations droids) that clean, do laundry, and fix small problems they know how to fix as they arise, and there are MGdroids (Mining droids) which operate the automated mining platforms as they move in their quadrant of the planet. Murphy services repairs for the droids and each platform so there is usually a laundry list of things to do and no one around to tell her to do them, and priorities can sometimes be selfishly shifted in non-negligent postponing of duties. The base itself has artificial gravity and atmosphere to offset the planets own fluctuating gravitational pull depending on whether it's closer to the blue giant or the red dwarf. Water tanks are inaccessible to base personnel and not unlike a gas truck dropping gas in the wells below, supply ships refill the water wells.

Without further ado: Maps
 




Upper Level



KEY

The single "pacman" hallway on this level is the "xyz track"

Z - Only way into the base on foot via tunnel ladder from hatch topside, clearance required to enter base
                 Other entries into the base include the tunnel to the garage, and the delivery bay/platform with clearance
      Z1 - Control Room : Includes comfy sofa and corner seats with views into the "piano room"
                                              Basic day-to-day operations/diagnostics happen along the console shaped like "L"
                                              Long-Range Communications happen at the stand alone console facing Z6
      Z2 - Droid Room : BOdroids power up in this room by plugging into the tables
                                              Thanks to Murphy, the droids have names painted over their designation numbers on each breastplate
      Z3 - Inactive Droid Storage : Unofficially, The Piano Room...
      Z4 - Conference Room : Meant for the Execs, but they never show up...
                                              Used for sketching new schematics when macgyvering solutions until real parts arrive.
      Z5 - Executive Office : Unofficially, The Wasted Space ...
      Z6 - Rec Room : used to contain a lot of corporate-approved gym equipment,
                                              now home to ping pong, billiards, virtual boxing and a stationary bike.
      Z7 - Mining Operations Command [M.O.C.] : This is where Murphy works to delegate and oversee the mining platforms
      Z8 - Planetary Observation Deck [POD] : This is where Murphy get's her "weather" forcasts

Delivery Bay/Platform - "bay" is the tunnel "platform" is the anti-grav lift
     -from the upper level, platform goes topside, or to the lower level
     -usual operation controlled only from the Control Booth in the Machine Shop, or the Control Room in the upper level
     -proper clearance required to enter control room/booth
     -proper clearance required to access bay/platform commands to open bay "roof" and operate platform.

X - Interior Elevator/Lift "arrival/departure" (AD) room: (includes spiral stairs down in westerly corner)
     X1 - actual Elevator/Lift, only goes down from the upper level




Lower Level



KEY

The Network of Hallways and tunnels (to the towers) is the "abc maze"

Garage & Machine Shop: self explanatory but...
     -Tunnel access topside with pressure-hatch checkpoints
     -V1, V2, V3 are parking spaces for the solar/sandCAT vehicles used to get to the mining platforms
     -HoverDOLI is a hovercraft version of the pallet jack; there are 2, a large one for machinery, and a small one for inside the base
     -Garage is on the tunnel side, Machine Shop on the Delivery Platform side

Delivery Bay/Platform - "bay" is the tunnel "platform" is the anti-grav lift
     -from the lower level, platform goes topside, or to the upper level
     -usual operation controlled only from the Control Booth in the Machine Shop, or the Control Room in the upper level
     -proper clearance required to enter control room/booth
     -proper clearance required to access bay/platform commands to open bay "roof" and operate platform.

A - Server Rooms Computer Lab: used by BOdroids to maintain base diagnostics
     A1 - a set of 3 Server Rooms for the network and back-up of the mining platforms;
             including M.O.C. and Control Room access
     A2 - a set of 3 Server Rooms for the MG and BO droid network; including the Control Room access
     A3 - Base Operations Servers; including POD, Control Booth, water systems, shield, atmosphere, artificial-gravity, etc.
     A4 - Primary Controls; access to everything in one spot; emergency use only (i.e. lockdown shut-down protocols)
     A5 - Lockdown Server Room; base operates on these servers (last-updated "factory" settings) during lockdown

B - Former Science Labs; Current Tech & MED Labs:
      B1 - Lab for rebuilding circuitry
      B2 - Lab for rebuilding wiring components
      B3 - Lab for rebuilding small power components
      B4 - Lab for rebuilding small mechanical components
      B5 - Lab for rebuilding droid specific components
      B6 - Lab for special projects; access to MEDlab hall
      B7 - MED Lab for basic medical treatment
      B8 - MED Lab for intensive care medical treatment
      B9 - MED Lab Chem-Clean Room for sterilization before entering, and after leaving, B10
      B10 - MED Lab Clean Room for sterile surgery and recovery via MEDbed technology

C - Original Staff Living Quarters; now... Murphy's Loft including Movie Screen, sofa, dining table for 10 and "kitchen"
          "Kitchen" is little more than variety vending of corporate food product and beverages hot, warm, room-temp, or cold.
     C1 - used to be "male" bunks ; Murphy makes like goldie locks and sleeps in these beds too
     C2 - used to be "male" bathroom/shower room/locker room ; Murphy hides stuff in the lockers and uses the showers
     C3 - used to be "male" laundry ; the BOdroids keep these machines in use too
     C4 - used to be "female" laundry ; Murphy's laundry, though the BOdroids do it for her
     C5 - used to be "female" bathroom/shower room/locker room... now it's just Murphy's
     C6 - used to be "female" bunks ; Murphy's room now...

D - Interior Elevator/Lift "arrival/departure" (AD) room: (includes spiral stairs up in westerly corner)
     D1 - actual Elevator/Lift, only goes up from the lower level

E rooms - Storage Closets, basically
     E1 - storage of back-up machine parts for vehicles or mining station/platforms
     E2 - storage of droid parts and small parts, base, mining, or otherwise
     E3 - storage of personnel rations, hygiene products, clothing, environmental "space" suits, etc

The Towers - called "tower" because they are the direct connection to the "greater antennae" topside
            All Towers have the ability to link with the satellites in orbit, they just may not always be in a position to do so.
            All Towers have a synchronized link with the satellite for long-coms every 3 days, for 19 minutes
            All Towers relay between mining stations and the base, as well as coms, and POD data network
            All Towers are usually maintained by BOdroids, 2 in a tower
     North Tower - (north position) main hub for the northern hemisphere, shares with East and West
     East Tower - (east position) main hub for the eastern hemisphere, shares with North and South
     South Tower - (south position)main hub for the southern hemisphere, shares with East and West
     West Tower -  (west position) main hub for the western hemisphere, shares with North and South

There is no emergency evacuation plan, or exit maps because if you have to abandon the base, you wont survive the planet for the 20 days it takes to get rescued...It is compartmentalized with pressure hatches to seal off areas of breech for repair. Murphy only had to do it once when a small meteor struck like a missile through the North-West ABCmaze's middle segment two years ago. It still smells weird in that tunnel...



World Map coming soon