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Author Topic: Rim Runners (Star Wars, Freeform)  (Read 1356 times)

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Offline DarilTopic starter

Re: Rim Runners (Star Wars, Freeform)
« Reply #50 on: July 11, 2015, 07:35:13 PM »
I'm a little leery about having a force user who actually knows what they're doing in the group.

Actually I'm starting to worry about my ability to manage this particular RPG.  It's not entirely clear who's in and who's out at this point, but we could end up with a fairly large group.

Offline Amarlo

Re: Rim Runners (Star Wars, Freeform)
« Reply #51 on: July 11, 2015, 07:46:05 PM »
Force users outside of the Jedi order aren't something special and is pretty commonplace. If you're leery to force abilities then maybe you should create a freeform sci-fi sandbox that allows star wars alien species but without the force abilities. I made the majority of her abilities defensive or medical, though :) And that's a pretty small list of abilities when it comes to typical force masters.

But I can dumb it down some, if you'd like. I have things listed that she's not a master of too, btw. :)
« Last Edit: July 11, 2015, 07:50:41 PM by Amarlo »

Offline DarilTopic starter

Re: Rim Runners (Star Wars, Freeform)
« Reply #52 on: July 12, 2015, 12:34:20 AM »
Knowing which abilities she's not a master of might be helpful.

The reason I was thinking there wouldn't be any particularly proficient force users was because I planned to set this in the era of the original trilogy.

Offline wander

Re: Rim Runners (Star Wars, Freeform)
« Reply #53 on: July 12, 2015, 09:08:13 AM »
Mm, to be honest Amarlo... I'd try and reword it to make her abilities more general, like everyone else has.

Also like Daril said, this is set around the original trilogy, remember in episode 4 Han didn't even believe in the Force until showed otherwise and the Jedi in so far as the canon have been knocked down to Obi Wan and Yoda, it's been 19+ years since the Great Jedi Purge and the Empire confident that they're not a threat is now centring more on taking down the Rebellion.

I'm pretty much going to play Rez as someone who knows of the Force (because of his Mirialan culture he was raised in), but sees it more as a kind of neopagan sort of religion.

Offline Amarlo

Re: Rim Runners (Star Wars, Freeform)
« Reply #54 on: July 12, 2015, 09:13:29 AM »
Mm, to be honest Amarlo... I'd try and reword it to make her abilities more general, like everyone else has.

Also like Daril said, this is set around the original trilogy, remember in episode 4 Han didn't even believe in the Force until showed otherwise and the Jedi in so far as the canon have been knocked down to Obi Wan and Yoda, it's been 19+ years since the Great Jedi Purge and the Empire confident that they're not a threat is now centring more on taking down the Rebellion.

I'm pretty much going to play Rez as someone who knows of the Force (because of his Mirialan culture he was raised in), but sees it more as a kind of neopagan sort of religion.

Right, same with the Ysanna. I will taper it down some to go with the flow of the game. I'll do that later when I'm on a computer and not my phone. :P

Offline DarilTopic starter

Re: Rim Runners (Star Wars, Freeform)
« Reply #55 on: July 12, 2015, 04:55:31 PM »
All right, thank you for your cooperation.

Offline Nowherewoman

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Re: Rim Runners (Star Wars, Freeform)
« Reply #56 on: July 12, 2015, 05:33:49 PM »
OK, tweaked Tanj to work in her fighting training.  Feedback welcomed.

Offline Amarlo

Re: Rim Runners (Star Wars, Freeform)
« Reply #57 on: July 12, 2015, 05:43:07 PM »
*
« Last Edit: July 13, 2015, 12:51:51 PM by Amarlo »

Offline DarilTopic starter

Re: Rim Runners (Star Wars, Freeform)
« Reply #58 on: July 13, 2015, 10:47:26 AM »
@ Amarlo -What is "crucitorn"?

The group seems a bit too small to employ it's own medic, but I guess if you can manage to justify it perhaps it could work.

@Everyone -Speaking of group size, what exactly have we got so far?  It's not entirely clear to me who is still in the running here.  We seem to have Rez, a Mirilian male technical specialist (and pilot), Nora, a near-human female mechanic, Tanj, a female twi'lek former pit fighter, and Kaden, a male human pilot.  Not as sure about the status of some others that have come up.

Offline Amarlo

Re: Rim Runners (Star Wars, Freeform)
« Reply #59 on: July 13, 2015, 12:50:30 PM »
@ Amarlo -What is "crucitorn"?

The group seems a bit too small to employ it's own medic, but I guess if you can manage to justify it perhaps it could work.

Crucitorn is the formal name to - a technique for transcending physical pain beyond normal thresholds or decreasing. Crucitorn had two possible ways (speculative possibilities) of affecting a Force-user's target. Through means of mental infiltration, a Jedi could focus on another's sensation or interpretation of pain, enhancing it to seem as if an injury was more painful than it really was or alleviate the amount of pain produced. Another possible way that Crucitorn could increase the pain of a target was to literally focus on the wounds themselves, agitating them through the Force and causing more pain to course through the body, making it much more painful than how it would feel being left alone.

She started using it to alleviate pain, but through her career she's employed it for us in torture as well by doing the opposite. That aside, she's a combat medic. Other than that, I don't think this is the type of game I'm looking for regardless, so I will be ducking out.

Have fun eveyone!

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Re: Rim Runners (Star Wars, Freeform)
« Reply #60 on: July 14, 2015, 08:18:07 PM »
I wonder if it's too late to join in. If not, here's my character's sheet:

Name:Jhina Chugoy
Age: late 20's
Species: Mirialan
Gender: Futanari
Orientation: Futanari, shemales, effeminate males, and females

Appearance:

Aside from the picture, she's not always bare feet. Zhuna often wears ankle-length toeless black boots and matching fingerless biker-style gloves over her bandages virtually all the time. She also wears a black vest worn over her white sleeveless underboob turtleneck and a frontal lapel to cover her bulging asset leaving much of her rear exposed except for an athletic bikini thong.

History:
She was born and raised primarily as a slave on The Wheel due to her mother unable to pay off her addictive gambling debt. However Jhina became too rowdy to the point that she often picked fights not only against her masters but other slave mates as well. But it was this typical behavior that landed her career as a successful gladiatorial fighter. Yet, when she refused to play ball with those running the match, she suddenly disappeared deep into the bowels of the Wheel. There, she had to cheat, steal, and extort just to survive. Combined with her martial arts skills and having the backbone to kill, Jhina became a professional assassin and taking on contract hits.

Eventually, she would find herself off the station to forge her own path. However, with little to work for, Jhina was forced to become resourceful by trying to gain more with working with less. For years, she became a drifter throughout space until she took on the role as a freelancing bounty hunter and have wandered the galaxy ever since.

Personality:
Jhina has low people skill but ironically is able to get close to those when a covert mission requires that of her. Having fought many battles in the arena as a gladiator, she sculpted her body in a muscular but agile athletic frame. However, the toll of prolonged fights have accumulated so much battle rage that she often has a hard time trying to reel it in should she be provoked or finds herself in an extended close-quarters combat. Often, she would try to meditate to control her own fire. During off-time or when she's not in a moody behavior, Jhina often tends to be introverted keeping to herself further lending to what little light social skills she has to other people.

Skills and Abilities:
Jhina is skilled with any hand-to-hand combat weapons, even a lightsaber. Her thievery skills also makes it much useful and despite often wearing skimpy clothing, Jhina always has a way of hiding stolen goods on her body that no one even thinks to look into. As a wanderer drifter, she has basic knowledge of flying spacecraft for the purpose of getting from point A to point B.

Aside from hiding stolen objects, the Mirialan knows how to rig boobytraps to get out of sticky situations, including hiding shank weapons on herself. When it comes to the dirty business, Jhina will often try to employ tactics to make it look like her victims died of unexpected circumstances, or to make someone else take the blame for her murders. However, any evidence of her involvement is used by her to verify her objectives to her contractor when taking on such a job.

Offline wander

Re: Rim Runners (Star Wars, Freeform)
« Reply #61 on: July 15, 2015, 03:35:21 AM »
Wants...

Dat pic tho...  XD

Offline DarilTopic starter

Re: Rim Runners (Star Wars, Freeform)
« Reply #62 on: July 22, 2015, 12:35:44 PM »
I would generally prefer to avoid futas as I'm not a big fan of them.  On the other hand, my pickiness is the reason why we only have a crew of about four characters so far...

I'm also having some doubts about my ability to handle GMing this game, especially alongside another RPG idea I put forward that seems to be gaining some traction.  On the other hand, I feel I have a bit of an obligation to the people who expressed interest in this idea.

Offline wander

Re: Rim Runners (Star Wars, Freeform)
« Reply #63 on: July 22, 2015, 02:11:34 PM »
Well, I'm still interested. I get how you feel though. I'll offer my character as available for solo games too if anyone wants to PM me. As much as I want to play in this game, I'd be happy to play with the character now he's made. Still very much in if this game is still going though.

Offline mj2002

Re: Rim Runners (Star Wars, Freeform)
« Reply #64 on: July 22, 2015, 05:19:52 PM »
Expressing interest in this, if this would still be a thing. What role would be good to fill?

Offline Nowherewoman

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Re: Rim Runners (Star Wars, Freeform)
« Reply #65 on: July 22, 2015, 08:12:08 PM »
I would generally prefer to avoid futas as I'm not a big fan of them.  On the other hand, my pickiness is the reason why we only have a crew of about four characters so far...

I'm also having some doubts about my ability to handle GMing this game, especially alongside another RPG idea I put forward that seems to be gaining some traction.  On the other hand, I feel I have a bit of an obligation to the people who expressed interest in this idea.


Feeling obligated is a bad way to have fun, Darril.  If you feel like it's not working for you right now, that's fine.

Offline DarilTopic starter

Re: Rim Runners (Star Wars, Freeform)
« Reply #66 on: July 23, 2015, 02:22:27 PM »
I am going to be letting KirbysFolly take over GM duties for this game since he volunteered for the role.  I'm not 100% sure yet whether I will at least be playing the character I had proposed.  I will try not to take too long making a decision on that point.

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Re: Rim Runners (Star Wars, Freeform)
« Reply #67 on: July 23, 2015, 11:28:32 PM »
Well, can't wait for the IC thread to go up. :3

Offline DarilTopic starter

Re: Rim Runners (Star Wars, Freeform)
« Reply #68 on: July 24, 2015, 12:07:38 PM »
Uggh.  Okay, it looks like I totally misread the PM from KirbysFolly.  He wasn't volunteering to be the GM as he's too busy for the role.  Actually, after reviewing his PM I'm kind of wondering how the heck I got that impression.

So what do you guys think here?  Should I throw something like "seeking new GM" in the title (or perhaps make a thread in the other section about looking for a new GM)?  Or just shut things down?

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Re: Rim Runners (Star Wars, Freeform)
« Reply #69 on: July 24, 2015, 12:12:35 PM »
Ugh, I was hoping we won't resort to shutting things down as I would've loved to use my Mirialan futa in a sexual engagement. :<

Offline wander

Re: Rim Runners (Star Wars, Freeform)
« Reply #70 on: July 25, 2015, 08:24:26 AM »
I'd say looking for new GM in the title. It'd be a shame to waste these characters.

Offline DarilTopic starter

Re: Rim Runners (Star Wars, Freeform)
« Reply #71 on: July 25, 2015, 08:48:11 PM »
I checked to see what I should do in this situation.  It was recommend that I put an ad for a replacement GM in the GM's corner, so that's what I have done.  We'll see if it gets a response.