I have been playing around with the idea for a long time about a post apocalyptic type game set in the World of Darkness universe. So the foundation of the game would be set in a very Fallout (game) universe wherein there are Mages, Vampires, Werewolves, and Hunters (mortals) all struggling for survival. Theme wise I am going to be shooting for something that is sort of wild west.
A brief overview of the history! Nearly a generation ago it was revealed to the modern human world that Vampires, Werewolves, and Mages were sort of the power in the shadows. Manipulating events in history to suit their interests. Controlling the highest levels of government. Regularly wielding power that could easily knock humanity down several rungs on the food chain. At the same time, a war broke out between these major factions (Vampire, Werewolf, Mages). This war ended up spilling over in to the city streets, and those involved caused so much collateral damage and innocent casualties that the military of every major government banded together, and decided to fight back. The humans launched warheads in to the center of their major provinces (Moscow, New York, Tokyo) in a desperate attempt to eliminate these unknown foes. The mixture of magical energies of so many creatures dying at once along with the radiation of nuclear devices ended up opening portals to a dark realm of power (very Cthulu like).
Now, in the setting this game will take place in, the world has been quaranteened off in to three major areas. Green Zones, Yellow Zones, and Red Zones. Green Zones take up the majority of space. These are the areas where the effect of the invading dark monsters and energies is weakest. People can live normal (albeit post apocalyptic) lives. Yellow Zones are dangerous on good days, containing a large number of monsters and irradiated bandit or raiding organizations (Mad Maxx style). Then Red Zones are the worst of the worst. All of the nuked cities have become Red Zones. Some several states wide, some only a few miles. These are the places where the most powerful entities have created a home. Also, where some of the most powerful artifacts from the "Old World" still sit unused. Waiting to be found.
Players would have the ability to choose between a Vampire, Mage, Werewolf, or Human. For those interested in playing Humans, but are afraid of being "weaker", my means to boost your power would be by giving you some good tech or powerful equipment that brings the Human players up to an equal level. This would not be a system based game.
I may have some small rolling stuff here and there to help enhance the roleplaying, but we would not be playing World of Darkness. I am just using this as a sort of basis for how to set the story.
The players who end up joining would create a party of adventurers who (for whatever reason) have basically decided to strike out in to the world and go exploring. Maybe to find and collect some power source they can bring back to their home. Maybe in the interest of finding a cache of lost gold or tech that will make them rich. Maybe you a Monster Hunter and are just trying to make the world a safer place! I have a story ready to go that would unfold as time goes on, as well as several events.
If this concept sounds interesting to you, please post your interest here!