From what i've seen from WoW in Wrath of the Lich King, is that it became a bit warhammerish. I mean, now you get achievements and sieges, things that you had in warhammer from the beggining. But i can't say i get bored by playing alone, since i took my character from my initial server and migrate to Anachronos. There i met new players and i took my character from 40 to 70 alone, as for the gear, i tried to get everything i can from quests and stuff around, untill i got myself in a guild but the gear i got was from raiding for fun, not because i was eager to get them. I just love my character for what she can do (Druid) and not because of what she is capable to do, while she wears top gear. I've heard about the closing of Tabula Rasa and i must say i was expecting that. Hardly a sci-fi game can stand among the classic RPGs. Even RF online, was sci-fi but it had many fantasy epic signs in it, thats why many people liked it. The best reason i can find about a game to become popular, is the way you pay it. For example, WoW and Lineage are pay card games, when others are via paypal. A lot of people can play them i know but dont forget that younger ages, ages that cant have a credit card or dont want to charge their parents bank account wont be able to pay for this games, so they choose to play something more affortable, in paying and in approach.