Here's what I have on Abida so far: Character Name:
AbidaClass & Level:
Fighter (Eldritch Knight) 3Background:
Entertainer (concubine) Alignment:
Chaotic GoodExperience Points: HP:
9 Strength Modifier:
15 Dexterity Modifier:
14 Constitution Modifier:
16 Intelligence Modifier:
8 Wisdom Modifier:
12 Charisma Modifier:
+1Passive Wisdom (Perception): Savings Throws:
(Proficient mark with *)
Sleight Of Hand:
Survival:Attacks & Spellcasting:Equipment:
Equipment: A musical instrument (one o f your choice), the favor o f an admirer (love letter, lock o f hair, or trinket), a costume, and a belt pouch containing 15 gpLanguages & Other Proficiencies:
Languege and Literacy: Common, Primordial
Tools: Lute Features & Traits:
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Your ties to the Elemental Plane of Fire make your darkvision unusual: everything you see in darkness is in a shade of red.
Fire Resistance. You have resistance to fire damage.
Reach to the Blaze. You know the produce flame cantrip. Once you reach 3rd level, you can cast the burning hands spell once with this trait as a 1st-level spell, and you regain the ability to cast it this way when you finish a long rest. Constitution is your spellcasting ability for these spells.
By Popular Demand: You can always find a place to perform, usually in an inn or tavern but possibly with a circus, at a theater, or even in a nobleís court. At such a place, you receive free lodging and food o f a modest or comfortable standard (depending on the quality o f the establishment), as long as you perform each night. In addition, your performance makes you something o f a local figure. When strangers recognize you in a town where you have performed, they typically take a liking to you.
Action Surge: Starting at 2nd level, you can push yourself beyond your normal limits for a moment. On your turn, you can take one additional action on top o f your regular action and a possible bonus action. Once you use this feature, you must finish a short or long rest before you can use it again. Starting at 17th level, you can use it twice before a rest, but only once on the same turn.
Dueling: When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.
Second Wind: You have a limited well of stamina that you can draw on to protect yourself from harm. On your turn, you can use a bonus action to regain hit points equal to 1d10 + your fighter level. Once you use this feature, you must finish a short or long rest before you can use it again.
Weapon Bond: At 3rd level, you learn a ritual that creates a magical bond between yourself and one weapon. You perform the ritual over the course o f 1 hour, which can be done during a short rest. The w eapon must be within your reach throughout the ritual, at the conclusion of which you touch the weapon and forge the bond.
Once you have bonded a weapon to yourself, you canít be disarmed of that weapon unless you are incapacitated. If it is on the same plane of existence, you can summon that weapon as a bonus action on your turn, causing it to teleport instantly to your hand.
You can have up to two bonded weapons, but can summon only one at a time with your bonus action. If you attempt to bond with a third weapon, you must break the bond with one o f the other two.Spells:
Produce Flame (Constitution)
Spells Known: Mage Armor, Shield, +1Character Background:
Celina was the lovliest slave in the harem that Sami--a Calishite lord--reserved for the entertaining of his honored guests and buisness associates. Though rumor is that the handsome stranger she entertained that ngiht 22 years ago was an ifrit in disguise, chances are that the raven haired man with the bronzed body who smelled of frakensince was himself a Fire Genasi, and that his lovely daughter Abida inherited this gift as most calishites do, throuhg a fortutitous combination of ancient bloodlines.
Abida--so named for the grace and beauty that was hers even as a babe--was raised by her mother and the other harem girls for a life like their own. They told her that if she studdied hard, trained hard, and honored her master, he would one day gift her to another lord--or even a prince--to serve as a personal concubine, a life of comfort, security, and prestige. Abida loved music, dancing, and prety clothes, but lazing about the harem was soemwhat boring too her. She liked to run and play in the pallace halls. She would frequently dress in boys clothes and play at swords with Sami's sons. Several of them became quite fond of her, keeping her secret and passing on to her what they'd learned from their swordmasters.
She was also very curious about magic. Even as an adolescent girl, she was coming to have some power over fire. This would grow in time. Appearance: