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Author Topic: Return of the Wolf 2: Electric Boogaloo - OOC  (Read 3207 times)

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Online Verasaille

I have a question. I read all the rules again, but I am still unclear on the specific roles if we are playing the Lone Wolf variant.

So when we begin can we have all the roles specified so we know exactly what is in play?

Offline ThatRPGuyTopic starter

I haven't actually made the role list yet. The only one guaranteed in the game is the lone wolf and bodyguard. Depending on the player count, I'll figure out how many other roles, and which ones, to toss in.

Offline Lady Lunarius

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I'm in.

Offline Zelric Miras

Count me in ^^

Offline EmyKat

I would love to be involved! Maybe end up with something else... idk though I'm pretty noobie.

Offline Ceralilly

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I would love to be involved! Maybe end up with something else... idk though I'm pretty noobie.

*pets* So am I love...you got own it :-p fake it till you make it darlin.

Offline ThatRPGuyTopic starter

So we've got a pretty sizable group here, if you guys are okay with starting early this weekend while I have the time to set it up, I'm ready to roll if you all are as well...

Offline Blythe

*thumbs up!*

Offline Madame Professor

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Definitely okay with this.

Offline ThatRPGuyTopic starter

Glad to hear some are interested! If I don't hear any votes against starting early before Saturday, I'll go ahead and post the game thread then!

To newcomers; until I post the game thread Saturday, the game is still open to join!

Offline EmyKat

*pets* So am I love...you got own it :-p fake it till you make it darlin.

*purrs* I am glad that I am not alone <3

Also, WOOT IT'S STARTING... <w< my friend got me hooked on Town of Salem now cause I mentioned the RP... ugh friends why!!! Too many addictions as is ; ;

Offline Ceralilly

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*purrs* I am glad that I am not alone <3

Also, WOOT IT'S STARTING... <w< my friend got me hooked on Town of Salem now cause I mentioned the RP... ugh friends why!!! Too many addictions as is ; ;

Adorable...*dies of adorbz*

Offline Lady Lunarius

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Early start sounds great to me.

Online Verasaille

*jumps up and down in excitement* I am ready! I am scared though. I will probably be the first to die!!

Offline ThatRPGuyTopic starter

Alright, everyone, roles are going out!

For those of you wondering how I'm doing it, instead of rolling dice and rerolling for hours I've made a deck of werewolf cards, and just draw one for each player, putting everything into a spreadsheet before I start passing out roles.

This game, the roles are: 3X Werewolves, The Lone Wolf, The Healer, The Witch, The Bodyguard, The Seer, and The Priest!
« Last Edit: June 06, 2015, 02:05:34 PM by ThatRPGuy »

Offline ThatRPGuyTopic starter

Re: Return of the Wolf 2: Electric Boogaloo - OOC
« Reply #40 on: June 06, 2015, 01:11:26 PM »
Also, this thread is now officially the OOC. Have fun!

Offline ThatRPGuyTopic starter

Re: Return of the Wolf 2: Electric Boogaloo - OOC
« Reply #41 on: June 06, 2015, 02:05:02 PM »
Changed my mind on the Braggart. Things will be tricky enough for the werewolves with the lone wolf, they don't need an extra player making a mark of themselves as well.

Offline Ceralilly

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Re: Return of the Wolf 2: Electric Boogaloo - OOC
« Reply #42 on: June 06, 2015, 02:20:38 PM »
So excited!

Offline Blythe

Re: Return of the Wolf 2: Electric Boogaloo - OOC
« Reply #43 on: June 06, 2015, 02:22:07 PM »
Very excited for the game to start! Thank you for running another one, ThatRPGuy!  ;D

Offline ThatRPGuyTopic starter

Re: Return of the Wolf 2: Electric Boogaloo - OOC
« Reply #44 on: June 06, 2015, 02:22:32 PM »
One last change - as I was building this deck, I noticed I had a problem. 4 Wolves, 5 specials, and 10 villagers is a little unbalanced in the favor of the village, but having 5 wolves tips the scales back a little too hard. so there's going to be 9 regular villagers, and one who is cursed. The cursed villager will flip teams rather than dying if they are successfully attacked.

Ninja'd by Blythe - You're very welcome!

Online Verasaille

Re: Return of the Wolf 2: Electric Boogaloo - OOC
« Reply #45 on: June 06, 2015, 02:26:30 PM »
What? How will you handle the changing teams? The villager attacked does not die so no kills will be noted for him/her? (the cursed one)

Offline Madame Professor

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Re: Return of the Wolf 2: Electric Boogaloo - OOC
« Reply #46 on: June 06, 2015, 02:28:56 PM »
One last change - as I was building this deck, I noticed I had a problem. 4 Wolves, 5 specials, and 10 villagers is a little unbalanced in the favor of the village, but having 5 wolves tips the scales back a little too hard. so there's going to be 9 regular villagers, and one who is cursed. The cursed villager will flip teams rather than dying if they are successfully attacked.

This makes me so happy! Love this role!

Offline Remiel

Re: Return of the Wolf 2: Electric Boogaloo - OOC
« Reply #47 on: June 06, 2015, 02:33:41 PM »
Remember that the Lone Wolf isn't really on the Wolf team.  And I never really liked the dynamic of the Braggart anyway. :P

Offline ThatRPGuyTopic starter

Re: Return of the Wolf 2: Electric Boogaloo - OOC
« Reply #48 on: June 06, 2015, 02:38:49 PM »
What? How will you handle the changing teams? The villager attacked does not die so no kills will be noted for him/her? (the cursed one)

I'll simply announce there was no kill the previous night. It's up to you guys to figure out whether that means the bodyguard did their job well, or perhaps the healer, or if they have a new enemy...

Remember that the Lone Wolf isn't really on the Wolf team.  And I never really liked the dynamic of the Braggart anyway. :P

In retrospect, I think it's more fun in a live game than an online one. I think I'm going to remove it in favor of something else.

Offline Madame Professor

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Re: Return of the Wolf 2: Electric Boogaloo - OOC
« Reply #49 on: June 06, 2015, 02:39:50 PM »
In retrospect, I think it's more fun in a live game than an online one. I think I'm going to remove it in favor of something else.

Like..... the Troublemaker, perhaps? -looks hopeful-