Game is open to all and still recruiting. Be an orc or barbarian warlord. Be a member of the ruthless wolf tribe whom believe might makes right and the weak are to be slaves. Be one a member of the many human classes. Be a member of the anthro tribes or be a shaman or druid and call forth powerful natue spirits. Or you can make your own races and creatures.
Basic Game InfoMedium fantasy semi-sandbox world that allows and even encourages the players to help build the world. Feel free to add new locations, new races, ideas and even new species to the game. Its open to human characters and pretty much any fantasy race with the exception of the undead,vampires, shifters (Druids don't count), dark elves and dragons. And no huamns with aniaml tails and ears.
The Homelands A massive stretch of wild land comprised of thick forests crisscrossed by shallow streams and a few lakes that gives way to gently rolling open meadows dotted by brush and short trees. The Homelands are populated by all manner of game animals, anthro tribes, magical creatures and humanoid races (elves, orcs and the like). The Homelands are considered sacred and humans are forbidden to enter with the exception of Druids who value nature.
Humans have destroyed the wild lands all around the boarders of the Homelands, clear cutting forests for its timber and to clear land for farming and for cattle. AS game animals became scarce, the humans began to look towards the Homelands as a new source of timber, game animals and even slaves. This of course is causing tensions and conflict
To add to the growing tensions, the Innara Clan took in an orphan human child as an act of mercy which violated every law in the Homelands. After all maybe if they raised her she wouldn't turn out like most humans. They raised her as one of thier own and taught her everything she needed to know including how cruel and selfish humans were and to avoid them. Now as an adult she has no memories of her human life and thinks herself as one of the Innara. She speaks their langue, runs naked or barely clothed in animal hides.
Druids Any race, any gender. Human druids are often outcasts of civilization, driven away due to thier connections with the natural world. Their spells are nature and healing based. They are protectors of the Homelands and its denizens, summoning powerful nature spirits and quasi elementals to help fend off any attacks from outsiders in times of need
Fertility Rituals\rites, as suggested by Biles. Those that live off the Homelands and relay on it for protection and substance need to give something back. And the greatest amount of energy comes from sexual pleasures. Sexual fluids like vaginal juices and semen are used as a source of nourishment for the forest to feed upon as well and the sexual energies. Its not that unusual for plant creatures and like to be drawn to the sacred ring of ancient oak tress where such rites are preformed and expect the characters 'to pay their dues' >:3
Know current clans Feel free to add your own
Black Creek Pack They are considered to be the barbarians of the Homelands. They are brutal, cruel and ruthless. They live patriarchal society that values masculinity and strength. As a whole they have a distrust of magic with the exception of druids and shamans since their magic comes from the nature spirits and the Homelands themselves. Their dwellings consist of shabby small huts with the exception of the pack leader whom lives in a large well made lodging with his slaves.
The Black Creek pack thinks they are the superior tribe and often stage raids on other tribes, stealing metal tools and weapons, food and the occasional slave. It is all to common for them to have the belief that they have the right to take what ever they want from other clans and races. Doesn't matter to them of its human, anthro, or even orc, if they want something they will take it with as much force as needed.
Lone wolves are a rarity, they are always outcasts, exiled from the pack and viewed by other wolves with disdain.
Broken Ax Clan This small clan of lizard folk live in floating huts on the Kingfisher lake, living off the lake and the surrounding land. Its a small clan of maybe twenty individuals that view other races with suspicion and distrust. This stems from when they fled their home land in the south, driven off by humans who wanted the entire lake for themselves and saw the small clan as competition.
They are led by a shaman
Innara Clan A small clan of twenty or so individuals that live deep in the woods, they are deeply spiritual and have a deep bond with the Homelands. Unlike many of the other clans, they never drifted far from thier primitive roots. Due to this they are more sensitive magic energies of the Homelands and their druids can wield it better then most other clans.
Despite the fact they are rabbits, they are omnivores as well as very skilled hunters. The most common weapons is the atal and a masterwork long bow that they never sell or trade.
Current locations Feel free to add your own
-The sacred grove, a small clearing surrounded by a ring of eight hundred year old oak trees, Fertility Rights are preformed here
-Channelwood, home of the Innara Clan, comprised of well built huts that are designed to resemble large dead falls and snags, effectively camouflaging the dwellings.
Wolves Run- Home of the wolf clan
Basic Rules-Use tags (location, character)
-Respect players off\ons
-when is doubt just ask. We don't bite. We just chew.
Ideas-Invading humans
Name:
Gender:
Species:
Orientation:
Age:Appearance:
Personality:
offs and ons:
OOC thread
https://elliquiy.com/forums/index.php?topic=230202.0