I will be running a game for people to portray spaceship crewmembers, called The Void
. It is a (mostly
) hard scifi & Lovecraftian horror game set in the year 2159, where crews of human investigators from a group called The Wardens are sent to look into various weird goings-on throughout the colonies in our solar system. From missing persons on Mars to silencing leaks of sensitive information on Ganymede, the Wardens try and keep the peace of the system, keeping the general public of the colonies quiet to the horrors that are slowly waking up from the shadows...
Spacecraft get about fairly
quickly due to the invention of the Transit Drive
, at least to today's standards. Although we still haven't broken the Lightspeed barrier or got anywhere near it. Whilst some frontier folk have gone out so far as to make mining colonies out in the Kuiper Belt past Neptune, we are not going to be breaking the Oort Cloud anytime soon.
All places in the inner system from Mercury to Mars can be reached in the space of a fortnight due to how acceleration works, though going out further takes longer... It could take a week or more to wait for a ship available for outer system travel and then it takes near a month
for when Jupiter and Saturn are closest
to each other, with times getting longer from there. To pass long travel times once onboard and not worry on resources, people enter 'grav-couches' when travelling, being placed in a sustained coma state and kept in gel... This is also so the people onboard do not get crushed from the massive Gs formed from the pulsed thrust of the Transit Drive.
All in all what this means for the Warden characters for the most part is due to sub-light speed messages and travel delays, when it hits the fan, it's going to be weeks before back-up shows and then often times it'll be too late.
The group once put together will portray the crew of a single Warden ship and venture to numerous places in the solar system on set missions. The first stop will be Mars where a colony calls in the Wardens to investigate strange disappearances. This will be a system game, using The Void
rpg... Luckily it is available in pay-what-you-want download on pdf from drivethrurpg... Through creative commons it is available for free download, so if interested, grab it for free and see what you think.
The horror of the setting comes in a variety of ways... The game has a feel of a survival horror, think the very first Dead Space
game or the first ALIEN
film before both franchises turned to action. Characters will not be armed to the teeth and will feel vulnerable for it, not to mention the knowledge that backup will never reach them in time, leaving the characters to sort out whatever mess they're in alone... If you like both of the above, along with the films Event Horizon
(of which this setting takes rather large inspiration from) and Pandorum
, this game is for you.
The first adventure set on Mars will have a feel of Outland
crossed with Ghosts of Mars
, later locations if we get that far will have different sorts of feels to them.
If you're a fan of horror scifi and games where you play as a crewmember of a spaceship, this ongoing campaign is suited just for you.
There are three general types of character occupation in the Wardens to choose from; Enforcers (the combat specialists), Investigators (PI types and social specialists; Comms, navigation and vehicles), both excel at being pilots, astrogators and ship gunners
. Then there are the rarer Researchers (Those with knowledge; medics, engineers and mechanics).
Most all spacecraft crewmember types can fall into these general archetypes and some crossover does happen. Let me know what kind of character you'd like to play. I'd prefer we agree on which of the three occupations players will have their character take up once we have a group formed, so we have a balanced party.So, if interested in a space horror game, let me know here!