I'm starting to get all my stuff written up for summer werewolves; events, roles and write ups. One thing I'd like to know from prospective players is which version of the game sounds most fun to everyone;
We have deception, which features roles that switch, as well as roles that appear to be the other team's to the seer and upon death.
There's the lone wolf, which adds a little uncertainty to the werewolf team, the lone wolf wins only by being the last wolf standing.
We also have the Gemini, a pair working together to be the last ones standing. One is a werewolf, the other a villager. Together, they have to control the votes and kills to keep themselves alive. If one dies, so does the other.
Lastly, there's classic werewolf, in which there's no special twists, just a team of wolves against the world. We could also do an "expert mode" version, which features no traditional seer, but other information gathering roles, and more ways to keep villagers alive.