I had originally planed this as a solo game but decided it would probably do better in group. It will be free form in nature. So watch the godmodding. The scenario goes something like this:
Note!: I am American and thus I use Fahrenheit.
Sometime in the near future a comet struck Earth right at the junction of North to South America. Breaking the two continents connection. More gravely it changed Earth into an ice ball in a matter of years. Daytime temperatures never get above freezing, and can be as low as twenty below. A nights however. If you're not sheltered you die as the temperature plummets to twice the lowest of the day.
It snows like it used to rain. Thick sheets of ice cover the ground over masses of snow. The equator is still the warmest place on Earth. That's where all political leaders have retreated and use the military to attempt to regain order over the rest of the world. It's the Southern Confederation. The rest of the world is a lawless amalgamation of scavengers, clans, bandit overlords, slavers, etc.
Underground and well hidden space is a premium as it can be warmed and used to farm. Most food. Despite severe freezer burn might still be salvageable. It is world of ice and guns. The ruthless and the survivor. There are dictators or just semi-subterranean lairs of slave lords, or the solitary den of clans or scavengers.
This takes place somewhere five years after the freeze establishes itself.
The location is some names semi-metropolitan are of the U.S. on the East Coast. On the water. (Your den, or palace could be on a super tanker or something.)
I really don't care what you play as. You could be a slave king (Queen) with multitudes of captured people and guards, a despot with a military. A clansmen (woman) or a solitary scavenger. It could be something else I haven't thought of. Go ahead. I will limit the numbers if I have too many despots. First come, first served.
Edit: More archetypes are: Southern Confederation military. Battalion leader, pilot (They have planes still.) Who carshes, or spy anything really. Plus S.C.M. gets better gear and radios. (If you can boost the signal up north.) They're initially better equipped because they're the official military force. Clans are basically scavenging families. They have strength in numbers. They can be NPC or if people want to join that's fine.
Dens: The typical term for any dwelling place. Typically underground or partially to conserve heat.
Keep in mind the conditions of the world and physical limitations of a human. (Sorry no mutants. Just humans.)
Rating: Van-H to NC-H (No means no however. So don't push something if they don't want it.)