Reality is what you make of it…As promised
, an M20
group system game. Yeah, I know M20 isn't even out as an advance PDF yet, I read the weekly status updates with as much anticipation as you do. Still, most of the fluff (except the metaplot—fucking metaplot, I'll dance on its grave) will not change, nor will the broad outlines of the mechanics. Therefore, if you know Mage: the Ascension
at all, especially Revised Edition, we can go a long way toward character generation and preludes beforehand.
If you are interested, PM me or reply to this thread with a general character concept: a short paragraph or three about your character's history, attitudes and paradigm.
Before I go to the laundry list of my expectations for players and PCs, let me tell you why you should put up with an exigent bastard like me as a GM. I've been running Mage: the Ascension
tabletop for more than 15 years, including one game that lasted more than 11 years with almost all the same players from beginning to end. I know the Classic World of Darkness back and forth and inside-out, and I'm not afraid to change it up to surprise you. I know a lot about real-world beliefs in ceremonial magic, shamanism, techno-magic and so forth and I'll research what I don't know. I will show you a good time, baby.As suggested by Moraline
, here are some details about the game:
- This is a group system game. My current intention is to place it in Non-Con Exotic to give players who are inclined to smut it up with werewolves or zombies or tentacled monsters from the furthest depths of the Umbra room to do so, but I am open to suggestions for a different placement. As GM, I am unlikely to run sex scenes with NPCs; see below.
- Admission is not first-come-first-served. Even if only the people who voted for the game in my poll were to play, that would still be more players than I can handle, and several people who did not vote have also expressed interest privately.
- The game is open to all genders and orientations, whether they match those of the writer or not. That said, Lords clogging up the game with lesbian stripper ninjas will be scowled at by the GM. I want balance.
- PCs will be Tradition mages, members of a single cabal. Do not ask for an exception, as not only will the answer be "no," asking will disqualify you from playing.
- The game is set in the present day, starting in the suburbs of Detroit, Michigan, USA. Do not assume that canon setting details are correct, though the broad outlines will be.
- Characters will be created at the standard starting power level, except that Arete 3 will be given for free (and cannot be raised further with freebie points), and no Spheres can start at higher than 2. Flerits will be available on a case-by-case basis.
- You will need the 20th Anniversary Edition Mage: the Ascension core rules (once they become available). Other books from the M20 line may prove handy (again, once they become available), but should not be necessary.
- The pace of the game will allow for a good amount of dialogue, byplay and personal subplots, because if you don't take a break to sit around and discuss metaphysics every once in a while, you're not playing Mage.
- Smut should serve plot or characterization, not drive it. If it doesn't slow down the game, go for it. If it does, I'll ask you to take it to PM. That means, honestly, that I will almost always prefer you to take it to PM. I don't have time or enthusiasm to play out sex scenes on the forum or in PM, I'm afraid; you can sex up my NPCs as much as you want, but I will probably discuss the outline of the scene with you in PM and move on. (IM/chat play may also be offered as an option, at my discretion.)
- Tagging: if the group is split up, put some indication of where your character is and what time it is in-game at the top of your post. More formal tagging, I consider unnecessary unless the group becomes larger than I intend it to be.
- People have called my style of GMing "reactive" or "rubber room." I have a general notion of where the story is headed, but the details will largely be determined by what the players seem to think is cool, as revealed by who and what their characters choose to interact with. This calls for active players—you will not be spoon-fed the plot.
- Players will not generally be permitted to improvise setting details without checking with me via PM before posting them IC.
- I will handle all NPCs. I don't like talking to myself, so there will be a limit to how many NPCs a PC can designate on their character sheet via Backgrounds, Flerits, etc.
- I am an active GM and will be posting at least daily (barring sickness, etc.).
- There will be one main OOC thread; others may be added for specific purposes as we find useful.
- To approach me with questions, use the OOC thread if you believe the answer will have broad applicability to other players/characters; PM me if it's about you, your character or your character's secrets.
- PvP is frowned upon but not quite banned outright. After all, characters do get possessed, fall to the Nephandi, etc., on occasion. (Such things must be discussed OOC beforehand!)
- You don't necessarily have to take "The Oath of the Drake," but it's a very good set of guidelines for player responsibility in group games. Follow them. Don't be that guy.
- You will respect the Offs and triggers of other players. You will not do anything non-consensual or dubiously consensual IC without explicit OOC permission from all involved.
- Players are expected to keep up with the pace of the game as it develops. A good minimum is one post per week, though more is expected. Drop below that and I will start poking you; ignore my pokes for a month and your character will be converted to an NPC and potentially written out. This pace of posting probably rules out walls of IC text! I'm OK with that; you should be too if you want to join this game.
- New players, if I allow any, will wait until the opportunity exists IC to bring their characters on stage.
- Writing style is 3rd person past omniscient. Slip into present tense and I will PM you to edit your post; likewise, if I err, you are welcome to point it out politely in PM. Not a threat or warning or whatever—it's a promise that I will gently remind you rather than getting all butthurt. I may be pedantic about my own spelling, grammar, punctuation and usage, but I strive to live and let live where others' words are concerned.