All character sheets are to be PMed to me for approval please.
There are some additional rules for character creation in this game. The setting is historical and as accurate as possible. so please abide by these:
1) Any "non-white" characters must be in subservient positions. This is not my preference, but is simply historical fact. Texas in 1861 was a slave state. "Non-white" people in that state were property, not people. The main difference was that Texas was the Frontier and there weren't that many slaves. After the Civil War, "non-white" people in the South were just happy to be free for the most part - although not a lot actually changed. They did the same work, only now they were paid for it - but instead of being provided food and shelter by their owners, now they were made to pay for them. Some actually said they were worse off!
Anyway, it took a century before "non-white" people rose to positions of respect and authority in the South. In the 1870s, this just isn't going to happen, sorry. As an aside, the term "Nigger" was not considered offensive.
2) Weapons. The Colt Single Action Army Revolver, nicknamed the Peacemaker, was first made in 1873. The Henry Rifle was first produced in the 1860s, but the Winchester Repeating Rifle , "The Gun That Won The West", was not produced also until 1873, although there were a number of less successful predecessors. Prior to the mass production of the 1870s, repeating rifles would have been far too expensive for the average cow hand. Please use Google to check the manufacture date of any weapon you wish your character top use. Derringers, Remington, Colts, Smith & Wessons, al;l would be available in various forms.
3) Clothing. There are plenty of images of actors and actresses in Western style costumes from the 1870s. I will not allow characters where the picture is in modern dress.
4) If you wish to have a role that isn't listed above, please clear it with me first.
5) The Bad Guy
. Anyone wishing to take on the role of Daniel Gator must talk to me first before asking. I will only allow someone I can rely on to play the game out to take this role and they will effectively be Co-GM. The face claim is Lee Van Cleef
, and the character name is fixed. This is Non Negotiable. Sorry
7) As ever in my group games, any character submitted to the game becomes the property of the game and in the event the owning player drops out will be taken over as a NPC by the GM(s) in order to close any scenes the character is involved in. However, in a game where the use of firearms is commonplace, such characters may well be killed off. Submitting a character sheet implies acceptance of this. If you don't want this to happen to youir character, don't drop out!
The Character Sheet
To use the character sheet, simply click the "select" link, then press <Ctrl> + c to copy it, open a new PM, address it to me, put your insertion point in the PM's main text box and press <Ctrl> + v. Then fill in the blanks, without changing any of the formatting.
[floatright][img height=300 padding=5]Put image url here[/img][/floatright]
[b]Nickname (if Any):[/b]
[b]Good, Bad or Ugly:[/b]
[b]Accuracy (Aimed and drawn - each weapon):[/b]
[b]Any Other Info:[/b]
This is your Elliquiy login IDImage:
I would prefer photographs and/or movie stills. Please register a face claim with me for such. If you can't find a real person who fits your character, you may use suitable artwork, but please clear it with me first.Character Name:
The name of your character, obviously.Nickname (if Any):
What are they generally called?Role:
From the list of character roles in the first post. If you wish to create your own, that's fine, but please clear it with me first.Good, Bad or Ugly:
Male or female only, please.Age:
The age of your character, please make it fit with the picture, but also with the setting and history.Hair Colour:
If not obvious from the image, or put "As image".Eye Colour:
If not obvious from the image, or put "As image".Sexuality:
Straight, gay, bisexual, omnisexual. Virgin is also an option.Distinguishing Marks:
Scars, tattoos, anything not obvious from the picture.Weapons:
Please list whatever weapons your character carries and is proficient in. If none, put "none". (if nun, she can still have a weapon!) Please choose weapons that existed prior to 1874. If you can link to a wiki page for the weapon, so much the better.Draw Speed:
If your character wears a revolver in a holster at their hip, you need to specify how fast they are with it. Please see below for draw speeds. Small single or two shot pistols may be concealed in a wrist holster. This type of weapon may be drawn much faster than from a hip holster. If your character does not carry a weapon, put N/A.Accuracy (Aimed and drawn - each weapon):
For each weapon your character is proficient in please give a reasonable figure at which they can hit a man sized target that isn't moving, both taking steady aim, and (if applicable for the weapon) from a fast draw.Other Equipment:
Anything else your character carries with him/her as a matter of course.Horse:
Does he/she have a horse? If so what gender and colour.Likes:
At least five things that make the character go "MMMM!"Dislikes:
At least five things that make the character go "UGGGHHH!"Personality:
What are they like? What pushes their buttons? How do they behave towards others? At least one decent sized paragraph please, preferably two.History:
Where do they come from? Why are they here? How did they get here? What have they done in the past? Two decent sized paragraphs please, preferably three.Any Other Info:
Anything you think I've forgotten. "None" is acceptable.
Additional notes on weapons
Western movies exagerate, we know this, right?
Modern "fast draw" competitions have the world record at just under 0.25 seconds. This is with modern engineering on the holsters.
The fastest guns in the west, people like Wes Hardin, Bill Hickock and the like, could draw and fire in well under half a second.
So, I am going to disallow draw speeds under 0.5 seconds, with two exceptions: firstly, GM's privilege gives my character the fastest draw in town, so the Blanco Kid has a draw speed of 0.4 seconds. Secondly, anyone using a wrist holster can also draw and fire in between 0.4 and 0.5 seconds!
Accuracy details are quite hard to come by, but a rifled pistol of the time was accurate to about 10 or 15 yards maximum. A rifle such as a Winchester is accurate to around 500 yards in the hands of a skilled marksman, and about half that normally! A wrist holstered pistol would be accurate to about 3 yards!
Please note the difference between "Effective range" and "Range" listed in some wikipedia entries: Range, or maximum range, is the distance a bullet will travel before air resistance slows it sufficiently for gravity to drag it into the ground. Effective range is the range at which the gun can actually kill someone in the hands of a fair marksman without luck coming into play. If you want your character to be extra skilled with a weapon, you can exceed the effective range, but NOT the maximum range!
How do you determine which "camp" your character is in?
Well simple rule of thumb is, if they are on the side of the bad guy, they are bad, if theyu oppose the bad guy, they are good, and if they treat both sides equally they are "ugly".
For some characters it may not be as simple as that, though. For example, the parson might well support Mr. Gator initially, but should be a good man. The store keeper might be a good person at heart but needs to keep his/her lively hood and so falls into the "Ugly" camp. You need to decide whether your character is going to stand up against tyrrany, whether they will side with the bad guy in order to be on what they hope will be the winning side, or whether they will sell their principals and not take sides.
You are allowed to put "undecided" initially, but at some point you will need to take sides.
Oh and taking sides is not necessarily permanent. You can always change sides as long as you've not pissed the other side off too much!
My rights as GM
As GM I reserve the right to reject any character I do not consider appropriate. I reserve the right not to give a reason or to give a reason unrelated to the character sheet. However, I will usually give a reason and make suggestions on how to modify the character so he/she is acceptable.
Possible reasons for characters being rejected:
- Modified or incomplete character sheets
- Mary Sue or Marty Stu characters
- Overly stereotyped characters
- Characters that do not fit the setting or scenario
- Unoriginal characters.