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Author Topic: Interest check - Classic Western game.  (Read 2764 times)

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Offline ChrystalTopic starter

Interest check - Classic Western game.
« on: April 04, 2015, 06:43:02 AM »
So, yes, this is basically a wall of text, because I want to know if people are interested enough in doing a Western group game, to bother reading a wall of text. I've run this game before and it died because all the people who said they were interested in it, suddenly decided they weren't, except for two who had a smut scene going.

Gator's Crossing

As I have some interest, I am going to flesh out the bones a little...


The game is based largely around a large number of books I read as a teenage tomboy by two authors: J.T. Edson's  floating outfit and the Sudden books by Oliver Strange. These Pulp Westerns were a far cry from the Acid Western of more recent years and were actually quite similar to many of the Spaghetti Westerns of the period.

This game is going to include aspects from all the various Western genres except the steampunk variety. No giant mechanical spiders, thank you, Will Smith.

But in homage to the late great Sergio Leone, the player characters in this are going to be divided into three camps: The Good, The Bad and (yes, you guessed it), The Ugly!

I will also allow a fourth camp of "undecided". Details of how to decide which camp you are in will follow in the character creation rules post, but basically anyone who is aligned with Daniel Gator is Bad, anyone who is aligned against him should strictly speaking be Good, and anyone who switches between the other two camps or treats both camps equally is Ugly (regardless of how good looking they are). Some characters are pre-defined to start in certain camps, but may change later.


Game:
  • The game will most likely go in N/C Human Freeform Small Groups. It will be a freeform game but will have a "skill" element.
  • The game is open to all players. Characters must be human male and female, but can have whatever sexuality people prefer.
  • Player characters will be residents and visitors to the small frontier town of Gator's Crossing. There will be an overarching plot that the GM(s) will reveal as the story unfolds.
  • Somewhere in the "Wild West", most likely the Texas Panhandle in the 1870s
  • Daniel Gator is the biggest land owner in the area. His grandpappy was the first white man to arrive in the area and was the founder of Gator's Crossing. Daniel owns the GX ranch to the south of the town. He also owns the bank and the law. To the North of town are a number of smaller ranches and homesteads, and up to now, their owners have lived happily along side each other and the GX. But all that is about to change, because Mr Gator has learned something that has made him very upset!
  • All characters must be appropriate to the setting. While not necessarily integral to the story arc, this would be helpful. A list of suggested characters is below. Character sheets will follow if I get sufficient interest.
  • The game requires players to be familiar with the Wild West. Google is a great source of information. Please note that weapons and equipment that were not around in the 1870s will not be allowed!
  • Players are asked to try and post at least once a week, although I realise this is highly unlikely. If no-one posts for a month, I will close the game!
  • Sexual activity is allowed and expected, although not necesarily encouraged.
  • Post tagging will be used - code will be provided 
Game Master Info / GM(s) Participation Level (If/where applicable)
  • Depending on the level of interest, and who chooses which characters, I may appoint a co-GM
  • The game will be semi-sandbox, and semi-GM guided. In other words, players will be free to pursue their own story arcs, but I will have an over-arching plot that will develop as time passes
  • All equipment, weapons, etc, must be appropriate to the setting - i.e. the Wild West of the 1870s. The town of Gator's Crossing has been defined by the GM and is set, however individual places in the town may be detailed by the players. Additionally, ranches and homesteads around the town are open for players to create.
  • NPCs that are vital to the plot will be created and controlled by the GM. Other NPCs that are necessary to fill up the town and surrounding ranches may be created and controlled by players.
  • As GM, I will control the major NPCS. I will also have my own player character who will be central to the plot. If I appoint a Co-GM, they will also have a player character and control of NPCs.
  • There will be an OOC thread for players to use to discuss the game, and anything else for that matter.
  • Anyone wishing to ask questions of myself (or any co-GM) may do so in this thread and/or the OOC thread for "public" questions and may PM me for "private" questions. I reserve the right to answer private questions publicly (without revealing who asked them) and to answer public questions in private if I consider it appropriate to do so.
  • Decisions will be made using my standard rules of play which are posted in this thread.
  • PvP will be allowed, however please remember that when using firearms, people do end up dead! It is thus advisable to agree all PvP outcomes in advance.
Additional:
  • Please take a look at The Oath Of The Drake For Group Games. Even if you already signed it, it's always worth reminding yourself!
  • This is a N/C game. However, N/C applies to the character and not the player. If a player does not want something done to their character, please don't do it!
  • Players are asked to at least try and post once every week, more if possible. If you are waiting on someone else to post, contact them or me. If you will be absent for a while, please post as much in the OOC thread. If you wish to leave the game, please do myself and the other players the courtesy of telling us so we are not left waiting on you. Characters of players who drop out will be taken over by the GM and may be either killed off or offered to another player, or simply allowed to fade into the background
  • New players will be allowed to join the game either by having been there all along just unnoticed, or by riding into town or arriving on the stagecoach
  • Players may write in whatever tense and voice they are most comfortable with. For most, this will mean third person past tense, but first and present are also permitted.

Map


Character Options

The list below is by no means exhaustive. Any roles not taken will be filled by NPCs, who can of course be killed off if a new player wishes to take the role.

RoleCharacter NamePlayer NameFace ClaimG/B/U
The Land OwnerDaniel GatorSkyreLee Van CleefBad
The Mysterious StrangerJacques (Jacqueline) LeBlancChrystalSharon StoneGood
The MarshalCharacter NamePlayer NameFace ClaimUgly
The Deputy MarshalCharacter NamePlayer NameFace ClaimG/B/U
The GamblerJasper WhitePipaluckRussel CroweUgly
The Saloon KeeperSimon James RutledgeEiselmannDaniel CraigUgly
The BartenderCharacter NamePlayer NameFace ClaimG/B/U
The UndertakerCharacter NamePlayer NameFace ClaimUgly
The General Store KeeperWilliam RichardsonPaladin101Sam ElliotG/B/U
The ParsonCharacter NamePlayer NameFace ClaimGood
The Doctor/barberCharacter NamePlayer NameFace ClaimG/B/U
The BlacksmithCharacter NamePlayer NameFace ClaimG/B/U
The Stable Owner/Stage Coach agentCharacter NameRubySlippersFace ClaimG/B/U
The ButcherCharacter NamePlayer NameFace ClaimG/B/U
The Land-Owner's DaughterRoselyn GatorBeckyAnnnSusan CoffeyUgly
The Town DrunkCharacter NamePlayer NameFace ClaimGood
The DrifterAndrews (Lǐ Xn zh)DeathnoteNicholas TseUndecided
The Hired GunCharacter NamePlayer NameFace ClaimBad
The Bank ManagerCharacter NamePlayer NameFace ClaimBad
The School TeacherGenevieve BurwellRubySlippersUnknown period photoBad
Saloon girl 1Missy LaneRedEveElena SatineGood
The School Teacher's MaidSarah Elizabeth DavisBeckyAnnnJoln SrkzyUgly
The Indian RaiderHoniahakaKayaleanna scottBad
Saloon girl 2Lin PoontillychickUnknown photoUgly

In addition to the above, there are any number of roles available for Cow hands, gunslingers, saloon girls and ranch owners.

If you are interested in joining such a game, please post here. Please note that the game is unlikely to start for several months.

The characters of the Town Marshal and of Daniel Gator will be available for claim by players, IF you are interested in being co-GM and want to know what the plot is before hand! Please be aware that I am unlikely to offer these roles to a total stranger!
« Last Edit: April 14, 2015, 03:23:40 PM by Chrystal »

Offline ChrystalTopic starter

Re: Interest check - Classic Western game.
« Reply #1 on: April 04, 2015, 06:43:20 AM »
RULES OF PLAY

These are my standard OOC rules of play for group games. I put them in every group game I run, usually with minor variations to suit the specific setting. I like to think there is nothing draconian or unacceptable here, and I ask all players to read them. Submitting a character sheet to me implies that you have read and are in agreement with these rules.

IF YOU DO NOT AGREE WITH SOMETHING HERE, PLEASE TELL ME!

All rules except two are negotiable!

Cowboys Welcome!

This is a part freeform and part GM-led Story guided game. What that means is that I as GM have designed a detailed environment that you the players are free to explore and create your own story arcs in, however I have an over-arching story arc that I will slowly reveal to you. I will throw a steady stream of events at you and it is down to you to react to them however you see fit.

Please note that your actions IC will have consequences, so that, for example, if you choose to rob the bank, you can expect the Marshal to raise a posse and hunt you down. I am asking people to refrain from editing IC posts in order to avoid such consequences.

The one exception to this is if your character's actions cut across another player's offs, in which case editing your post becomes mandatory!

Regardless, this is a story-based game so I will be guiding it and offering hints, but players are more than welcome to take the story in a totally different direction should they so choose. Be warned though: I am quite evil!

RULES:

  • The GM's word is law. This does not mean I'm not open to discussion, but if it comes to an impasse, if a decision needs to be made, or a discussion is getting out of bounds, I will render a decision that I expect to be abided by. I will do this based upon context.
  • Respect other players ons and more importantly, their offs! This is NOT negotiable. Ons and offs are there for a reason. If you feel someone has broken this rule, please PM them first to talk about it. If they will not change their post, then contact me via PM and I will deal with it. Please note that persistently ignoring another players O/Os is grounds for reporting to staff!
  • Try to post at least once a week. If you know you will be unable to post for a while please let us know in advance in the OOC. it is a good idea to create an Apologies/Absences (A/A) thread so everyone you are RPing with knows where you've gone.
  • If you know you are going to be away for a considerable time (more than a week) please bring any story-arcs you are involved in to a conclusion , or extract your character from them.
  • If you find your character is sitting around doing nothing, post something to the OOC, or PM me. If you wait for someone to interact with you, you will wait a long time. Let me know and I will create an event to bring your character into the game. Please be aware that with specialist roles, your character may not be required all the time. I will do my best to keep everyone involved as much as possible
  • If you have any questions about anything in the game, ASK! The only stupid questions are "how many beans make five" and ones that aren't asked!
  • The OOC thread will be for people to chat. I have no problems with you guys discussing the latest football results if you wish, (although I'd rather you didn't because I dislike football), because it means you are getting on as a group. However please give priority to game related discussions
  • Please tag all IC posts using the code that will be supplied, editing the details as appropriate. This will enable other players and myself to track where everyone is.
  • There is no rule 9.
  • Player characters are the intellectual property of the game. Players who drop out of the game will have their characters taken over by the GM and manipulated as NPCs in order to allow the story to continue. The GM may, at her discretion, offer such characters to another player to continue playing with.
  • Please try to post a minimum of 200 words per post. If you post short once in a while, that isn't going to be a problem, but doing so consistently will draw my attention and I will ask you to expand your posts. If the player you are responding to has not given you enough material to write a decent length post from, PM them and ask them to expand their post.
  • God-Moding is a big no-no, but in a n/c game a certain amount of "moving the story on" needs to be expected. Use common sense! If you feel you have been god-moded, talk it over by PM, and if you cannot reach a satisfactory solution, bring it to me or the other GMs.
  • HAVE FUN! This too is non-negotiable. If you aren't having fun, I would like to know why, so I can change whatever it is that is stopping you having fun!
« Last Edit: April 04, 2015, 07:27:02 AM by Chrystal »

Offline ChrystalTopic starter

Re: Interest check - Classic Western game.
« Reply #2 on: April 04, 2015, 06:43:39 AM »
Character Creation

All character sheets are to be PMed to me for approval please.

There are some additional rules for character creation in this game. The setting is historical and as accurate as possible. so please abide by these:

1) Any "non-white" characters must be in subservient positions. This is not my preference, but is simply historical fact. Texas in 1861 was a slave state. "Non-white" people in that state were property, not people. The main difference was that Texas was the Frontier and there weren't that many slaves. After the Civil War, "non-white" people in the South were just happy to be free for the most part - although not a lot actually changed. They did the same work, only now they were paid for it - but instead of being provided food and shelter by their owners, now they were made to pay for them. Some actually said they were worse off!

Anyway, it took a century before "non-white" people rose to positions of respect and authority in the South. In the 1870s, this just isn't going to happen, sorry. As an aside, the term "Nigger" was not considered offensive.

2) Weapons. The Colt Single Action Army Revolver, nicknamed the Peacemaker, was first made in 1873. The Henry Rifle was first produced in the 1860s, but the Winchester Repeating Rifle , "The Gun That Won The West", was not produced also until 1873, although there were a number of less successful predecessors. Prior to the mass production of the 1870s, repeating rifles would have been far too expensive for the average cow hand. Please use Google to check the manufacture date of any weapon you wish your character top use. Derringers, Remington, Colts, Smith & Wessons, al;l would be available in various forms.

3) Clothing. There are plenty of images of actors and actresses in Western style costumes from the 1870s. I will not allow characters where the picture is in modern dress.

4) If you wish to have a role that isn't listed above, please clear it with me first.

5) The Bad Guy. Anyone wishing to take on the role of Daniel Gator must talk to me first before asking. I will only allow someone I can rely on to play the game out to take this role and they will effectively be Co-GM. The face claim is Lee Van Cleef, and the character name is fixed. This is Non Negotiable. Sorry

7) As ever in my group games, any character submitted to the game becomes the property of the game and in the event the owning player drops out will be taken over as a NPC by the GM(s) in order to close any scenes the character is involved in. However, in a game where the use of firearms is commonplace, such characters may well be killed off. Submitting a character sheet implies acceptance of this. If you don't want this to happen to youir character, don't drop out!



The Character Sheet

To use the character sheet, simply click the "select" link, then press <Ctrl> + c to copy it, open a new PM, address it to me, put your insertion point in the PM's main text box and press <Ctrl> + v. Then fill in the blanks, without changing any of the formatting.

Code: [Select]
[b]Player ID:[/b]

[floatright][img height=300 padding=5]Put image url here[/img][/floatright]
[b]Character Name:[/b]

[b]Nickname (if Any):[/b]

[b]Role:[/b]

[b]Good, Bad or Ugly:[/b]

[b]Gender:[/b]

[b]Age:[/b]

[b]Hair Colour:[/b]

[b]Eye Colour:[/b]

[b]Sexuality:[/b]

[b]Distinguishing Marks:[/b]

[b]Weapons:[/b]

[b]Draw Speed:[/b]

[b]Accuracy (Aimed and drawn - each weapon):[/b]

[b]Other Equipment:[/b]

[b]Horse:[/b]

[b]Likes:[/b]

[b]Dislikes:[/b]

[b]Personality:[/b]

[b]History:[/b]

[b]Any Other Info:[/b]



Notes:

Player ID: This is your Elliquiy login ID

Image: I would prefer photographs and/or movie stills. Please register a face claim with me for such. If you can't find a real person who fits your character, you may use suitable artwork, but please clear it with me first.

Character Name: The name of your character, obviously.

Nickname (if Any): What are they generally called?

Role: From the list of character roles in the first post. If you wish to create your own, that's fine, but please clear it with me first.

Good, Bad or Ugly: See Below.

Gender: Male or female only, please.

Age: The age of your character, please make it fit with the picture, but also with the setting and history.

Hair Colour: If not obvious from the image, or put "As image".

Eye Colour: If not obvious from the image, or put "As image".

Sexuality: Straight, gay, bisexual, omnisexual. Virgin is also an option.

Distinguishing Marks: Scars, tattoos, anything not obvious from the picture.

Weapons: Please list whatever weapons your character carries and is proficient in. If none, put "none". (if nun, she can still have a weapon!) Please choose weapons that existed prior to 1874. If you can link to a wiki page for the weapon, so much the better.

Draw Speed: If your character wears a revolver in a holster at their hip, you need to specify how fast they are with it. Please see below for draw speeds. Small single or two shot pistols may be concealed in a wrist holster. This type of weapon may be drawn much faster than from a hip holster. If your character does not carry a weapon, put N/A.

Accuracy (Aimed and drawn - each weapon): For each weapon your character is proficient in please give a reasonable figure at which they can hit a man sized target that isn't moving, both taking steady aim, and (if applicable for the weapon) from a fast draw.

Other Equipment: Anything else your character carries with him/her as a matter of course.

Horse: Does he/she have a horse? If so what gender and colour.

Likes: At least five things that make the character go "MMMM!"

Dislikes: At least five things that make the character go "UGGGHHH!"

Personality: What are they like? What pushes their buttons? How do they behave towards others? At least one decent sized paragraph please, preferably two.

History: Where do they come from? Why are they here? How did they get here? What have they done in the past? Two decent sized paragraphs please, preferably three.

Any Other Info: Anything you think I've forgotten. "None" is acceptable.



Additional notes on weapons

Western movies exagerate, we know this, right?

Modern "fast draw" competitions have the world record at just under 0.25 seconds. This is with modern engineering on the holsters.

The fastest guns in the west, people like Wes Hardin, Bill Hickock and the like, could draw and fire in well under half a second.

So, I am going to disallow draw speeds under 0.5 seconds, with two exceptions: firstly, GM's privilege gives my character the fastest draw in town, so the Blanco Kid has a draw speed of 0.4 seconds. Secondly, anyone using a wrist holster can also draw and fire in between 0.4 and 0.5 seconds!

Accuracy details are quite hard to come by, but a rifled pistol of the time was accurate to about 10 or 15 yards maximum. A rifle such as a Winchester is accurate to around 500 yards in the hands of a skilled marksman, and about half that normally! A wrist holstered pistol would be accurate to about 3 yards!

Please note the difference between "Effective range" and "Range" listed in some wikipedia entries: Range, or maximum range, is the distance a bullet will travel before air resistance slows it sufficiently for gravity to drag it into the ground. Effective range is the range at which the gun can actually kill someone in the hands of a fair marksman without luck coming into play. If you want your character to be extra skilled with a weapon, you can exceed the effective range, but NOT the maximum range!




How do you determine which "camp" your character is in?

Well simple rule of thumb is, if they are on the side of the bad guy, they are bad, if theyu oppose the bad guy, they are good, and if they treat both sides equally they are "ugly".

For some characters it may not be as simple as that, though. For example, the parson might well support Mr. Gator initially, but should be a good man. The store keeper might be a good person at heart but needs to keep his/her lively hood and so falls into the "Ugly" camp. You need to decide whether your character is going to stand up against tyrrany, whether they will side with the bad guy in order to be on what they hope will be the winning side, or whether they will sell their principals and not take sides.

You are allowed to put "undecided" initially, but at some point you will need to take sides.

Oh and taking sides is not necessarily permanent. You can always change sides as long as you've not pissed the other side off too much!



My rights as GM

As GM I reserve the right to reject any character I do not consider appropriate. I reserve the right not to give a reason or to give a reason unrelated to the character sheet. However, I will usually give a reason and make suggestions on how to modify the character so he/she is acceptable.

Possible reasons for characters being rejected:

  • Modified or incomplete character sheets
  • Mary Sue or Marty Stu characters
  • Overly stereotyped characters
  • Characters that do not fit the setting or scenario
  • Unoriginal characters.
« Last Edit: April 08, 2015, 03:21:35 PM by Chrystal »

Offline ChrystalTopic starter

Re: Interest check - Classic Western game.
« Reply #3 on: April 04, 2015, 06:43:54 AM »
Worked Example Character Sheet

Please PM all completed character sheets to me for approval. I will post them to a character sheet thread if I get enough to make the game workable. However, here is my character, so you know what the sheet should look like.



Player ID:

Character Name: Jacques (Jacqueline) LeBlanc

Nickname (if Any): The Blanco Kid

Role: The Mysterious Stranger

Good, Bad or Ugly: Good

Gender: Female but looks male

Age: 24

Hair Colour: Blonde

Eye Colour: Brown

Sexuality: Gay

Distinguishing Marks: Other than being female, she has a number of very pronounced scars across her back and a few bullet wounds.

Weapons: Smith & Wesson Model No. 3 Revolver, Sharps breach loading rifle

Draw Speed: S&W: 0.4 seconds. Sharps: N/A

Accuracy (Aimed and drawn - each weapon): S&W: Drawn - 12 yds, aimed - 50 yds, Sharps: 620 yds.

Other Equipment: Rope, saddle, slicker, bedroll saddlebags.

Horse: Bay gelding, 14 hands

Likes: whisky, cigars, girls, doing the right thing, moving on, freedom

Dislikes: men, staying in one place too long, her father, people finding out she's a girl, killing

Personality: Jacques LeBlanc, or the Blanco Kid, is normally easy going and laid back. But if you get on his wrong side he is not one top back down from a fight. Quick witted and agile as a cat, he prefers to use brains and skill rather than brawn. Not averse to a game of cards, either, Blanco will generally break even at poker, and although he has been known to cheat on occasions, he only does so in company he knows. He's generally an all-round nice guy, but he tends to keep people at a distance, and rarely lets anyone get close. Most people think he has some dark secret in his past.

History: Jacqueline ran away from home when she was just sixteen, after her pa caught her in bed with another girl and near beat her to death. She killed the man instead, and fled Louisianna. In the confusion and chaos of the reconstruction following the War, she was able to disguise herself as a boy and head out west. Finding herself in Texas, she moved from place to place, assuming the persona of Jacques LeBlanc.

She had already learned to shoot when she was a kid, and as she was (so far as she knew) wanted for murder, she tried her best to keep on the right side of the law, but in a day and age when everyone carried a gun, she realised that not doing so made her stand out. Her next realisation was that carrying a gun meant you needed to be prepared to use it. Finding that she had some skill both with a revolver and a rifle made her somewhat more confident. She has been shot a few times, but never seriously.

She makes her living moving from town to town doing whatever she can turn her hand to, be it cow punching, guarding a bank or a payroll, hiring her gun out, she even once took a job as a deputy sheriff for a few months. She arrived in Gator's Crossing three days ago and checked into the hotel. She's looking for work, and has asked around if anyone is hiring, to be told that the GX Ranch always has room for good men.

Any Other Info: Just to confuse people, The Blanco Kid is to be referred to IC as "He" by everyone UNLESS the character knows Jacqueline's secret IC.
« Last Edit: April 07, 2015, 04:17:34 AM by Chrystal »

Offline ChrystalTopic starter

Re: Interest check - Classic Western game.
« Reply #4 on: April 04, 2015, 06:44:17 AM »
I've never used up all my reserved posts so quickly....

A quick note regarding race:

Okay, this thread was locked for much of today while I decided what to do about the potential issue of ethnic minority characters. Here is what I have decided:

I am going to ignore all the previous discussion, and pretend it didn't happen.

One of you kindly sent me this by PM:

Quote
Here is the period hierarchy:

White

Hispanic/Texican (second class but usually well treated)

Asian

Indian

"African-American" (cowboys would be higher around cowboys)

I have also spoken to Nicholas and he supports my right to run the game as I see fit.

So, here is what I would like to happen, please:

People are allowed to submit whatever race of character they like, bearing in mind the historical perspective that Whites were the superior beings and "African-American" were barely human. Please note that this is NOT my opinion, it is simply how things were. Indians (aka Native Americans) were ignorant savages and the only good injun was a dead injun! "Chinks and coolies" were good workers, good cooks, also considered quite wise and inscrutable. They were also the only practitioners of martial arts. The Texicans were often referred to as "greasers", although I'm not certain why. They were quite often bandits and outlaws, but they were also quite often in positions of some authority. Remember that Texas was part of Mexico until 1836!

If you submit a character that is not white, I will apply exactly the same rules to that character as I would a white character: Is the character original? Is it a Mary-Sue/Marty-Stu? Is it overly stereotyped? Is it appropriate to the setting and scenario? Has the character sheet been filled in correctly?

If the character meets the criteria it will be accepted. If a white character fails any of them it will be declined!

But please could we keep the discussion in this thread to people's characters and not wander off into the realms of race relations?

Thanks.
« Last Edit: April 08, 2015, 03:15:43 PM by Chrystal »

Offline RubySlippers

Re: Interest check - Classic Western game.
« Reply #5 on: April 04, 2015, 04:48:26 PM »
Any room for a School Teacher seems to me once it got big enough the decent folk would want a School especially mothers and the preacher?

I'm thinking a nice well educated older lady but not too old ,30's, with a college education who agreed to come in setting up a school and library (her own collection so it would not be huge but not a bad one for the location) in town. Might need to be built. But she would have money likely settling out here to get away from her former life.

Offline ChrystalTopic starter

Re: Interest check - Classic Western game.
« Reply #6 on: April 04, 2015, 05:46:07 PM »
Hi Ruby

I can certainly make a place in town for a school teacher, although there aren't that many children to teach there would be a few. She would most likely be teaching in the town hall/court house building, until a school house were built.

Remember that this is literally just after the Civil War, and there are a lot of widows looking to make new lives for themselves: you could incorporate some of that into the character.

There needs to be more interest before I will post character sheets, but I'm glad someone is interested!

Offline Dhi

Re: Interest check - Classic Western game.
« Reply #7 on: April 04, 2015, 07:46:49 PM »
Interested in playing a no-good nun in the vein of Two Mules for Sister Sara.

If a woman of the cloth is not in keeping with Gator's Crossing, there's another character I could reprise as general store keeper.

Offline RubySlippers

Re: Interest check - Classic Western game.
« Reply #8 on: April 04, 2015, 09:14:44 PM »
Hi Ruby

I can certainly make a place in town for a school teacher, although there aren't that many children to teach there would be a few. She would most likely be teaching in the town hall/court house building, until a school house were built.

Remember that this is literally just after the Civil War, and there are a lot of widows looking to make new lives for themselves: you could incorporate some of that into the character.

There needs to be more interest before I will post character sheets, but I'm glad someone is interested!

Its more her relocating but if you build it, they will come, a school is good it would make people settling with families happy. And she might be willing to teach Indians during Summers at a school for them.

Offline ChrystalTopic starter

Re: Interest check - Classic Western game.
« Reply #9 on: April 05, 2015, 04:08:40 AM »
Interested in playing a no-good nun in the vein of Two Mules for Sister Sara.

If a woman of the cloth is not in keeping with Gator's Crossing, there's another character I could reprise as general store keeper.

Oooh, one of my all-time favourite Clint Eastwood films!

The only issue I have with the character is that Sister Sarah had a very specific mission - she was a spy for the Juaristas. The Mexican war of independence against the French (yes the French not the Spanish) would actually be well and truly over by the 1870s when the game is set, thanks largely to US intervention on the side of the Juaristas - and in no small part due to Confederate forces retreating across the border and getting involved in fighting against the French too!

Sorry, history lesson over...

Anyway, if you can come up with a decent reason why a whore would be disguised as a nun, I'll even let you use Shirley MacLaine as your face claim!

Okay, I'll see what happens, and think about the character sheet later today, along with a little bit more info regarding the story.

Offline azzmeister89

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Re: Interest check - Classic Western game.
« Reply #10 on: April 05, 2015, 09:55:19 AM »
Hmm sounds interesting, I'll have a think about what kind of character I would want to play and then get back to you.

Offline Togashi

Re: Interest check - Classic Western game.
« Reply #11 on: April 05, 2015, 11:51:09 AM »
Oh I think this would be a lot of fun. If possible I wouldn't mind playing the local Marshal.

Offline Juggtacular

Re: Interest check - Classic Western game.
« Reply #12 on: April 05, 2015, 12:32:40 PM »
I'd be interested in the Drifter or the Hired Gun; maybe even Deputy Marshal if he's needed as such. Played by Jamie Foxx as Django because he's too awesome to not use in a Western.
« Last Edit: April 05, 2015, 12:34:28 PM by Juggtacular »

Offline xSnorkleRainbow

Re: Interest check - Classic Western game.
« Reply #13 on: April 05, 2015, 01:06:18 PM »
I'd be interested I taking the position  of the land owners daughter, if possible. I'm currently on my phone, so I'll do some more in depth reading and such when I get on the PC later tonight.

- Rainbow ♡

Offline ChrystalTopic starter

Re: Interest check - Classic Western game.
« Reply #14 on: April 05, 2015, 02:29:56 PM »
Hi folks.

First, please go back and have a look at the first post. You'll see it's changed  considerably, because I now have sufficient interest to put some more work into it. There is more detail regarding my inspiration for the idea and a little more regarding my plans for the game too.

A blank character sheet will be up soon, along with instructions for character creation.

Hmm sounds interesting, I'll have a think about what kind of character I would want to play and then get back to you.

Okay, I'll look forward to seeing what you come up with.

Oh I think this would be a lot of fun. If possible I wouldn't mind playing the local Marshal.

The Marshal is an "ugly" character - see above - because he is "owned" by Mr Gator, but equally tries to uphold the law. This is a position of considerable responsibility, and may end up as a co-GM post, depending upon how many players I get and whether anyone takes Daniel Gator himself. In the event that the Marshal ended up as a NPC he would quite quickly get shot!

I'd be interested in the Drifter or the Hired Gun; maybe even Deputy Marshal if he's needed as such. Played by Jamie Foxx as Django because he's too awesome to not use in a Western.

Sadly on grounds of realism I am unable to agree to a "non-white" person with a gun in Texas in the 1870s. Please remember that Texas was a slave state before the civil war. The Drifter could be "non-white", but would not be a gunfighter, because even if he killed a man in self defence, he would be hanged for murder. Also, any players playing "non-white" characters must be prepared to be called "Nigger". As for a law man, sorry, forget it! The civil rights movement began in the 20th century. In the 1870's it was hard enough to get the land owners to actually acknowledge "non-whites" as humans!

I'd be interested I taking the position  of the land owners daughter, if possible. I'm currently on my phone, so I'll do some more in depth reading and such when I get on the PC later tonight.

- Rainbow ♡

Please don't be put off by the daughter being in the "ugly" camp? All that means is she's neither Good nor Bad. I see her as a Southern Belle, indifferent to her father's machinations for the most part, and attracted to the mysterious stranger (whom, I should point out, is a woman dressed as a man).
« Last Edit: April 08, 2015, 03:22:56 PM by Chrystal »

Offline xSnorkleRainbow

Re: Interest check - Classic Western game.
« Reply #15 on: April 05, 2015, 02:53:46 PM »
Please don't be put off by the daughter being in the "ugly" camp? All that means is she's neither Good nor Bad. I see her as a Southern Belle, indifferent to her father's machinations for the most part, and attracted to the mysterious stranger (whom, I should point out, is a woman dressed as a man).

That doesn't put me off, whatsoever. After reading more, I'd definitely be interested in taking that role. Depending on whether you're going to NPC Daniel Gator or whether someone takes his character, I'd be interested in collaborating via PM to discuss her character further.

I do have a quick question though. When you say attracted to the 'mysterious stranger', do you intend for the daughter and the stranger to have a romantic relationship in the story? Or are you more open to the daughter being intrigued and attracted to the stranger at first, though upon finding out the strangers gender is still intrigued, but not romanticly. Does this make sense? If you intend for the daughter and stranger to have an intimate affair then I may have to change character. (Not that I'm not comfortable with it, I like the idea! I just don't think I could write it convincingly enough for you.)

- Rainbow ♥
« Last Edit: April 05, 2015, 03:07:45 PM by xSnorkleRainbow »

Offline Dhi

Re: Interest check - Classic Western game.
« Reply #16 on: April 05, 2015, 03:03:23 PM »
It sounds like the setting is really unfavorable for nonwhite characters (and some varieties of white, I'm supposing) so the other idea of a Mexican general store owner would not be enjoyable for me. I'm going to go with the nun.

I see the nun as falling into the Bad side, as like Angel Eyes, she isn't just out for herself but is calculated and long-term in her schemes. I'd like for her to follow the rough archetype of a wild west nun like Sister Sara, but not actually be that character or that face claim. Early ideas are that she's smuggling silver candlesticks from the church, possibly with the help of a Bad bank manager, and stumbles onto some kind of relic believed lost during the war, something like the leg of Santa Anna.

Offline la dame en noir

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Re: Interest check - Classic Western game.
« Reply #17 on: April 05, 2015, 03:06:25 PM »
How historically accurate will this rp be?

Offline ChrystalTopic starter

Re: Interest check - Classic Western game.
« Reply #18 on: April 05, 2015, 05:49:55 PM »
That doesn't put me off, whatsoever. After reading more, I'd definitely be interested in taking that role. Depending on whether you're going to NPC Daniel Gator or whether someone takes his character, I'd be interested in collaborating via PM to discuss her character further.

I do have a quick question though. When you say attracted to the 'mysterious stranger', do you intend for the daughter and the stranger to have a romantic relationship in the story? Or are you more open to the daughter being intrigued and attracted to the stranger at first, though upon finding out the strangers gender is still intrigued, but not romanticly. Does this make sense? If you intend for the daughter and stranger to have an intimate affair then I may have to change character. (Not that I'm not comfortable with it, I like the idea! I just don't think I could write it convincingly enough for you.)

- Rainbow ♥

It was my intention that the two of them become romantically involved, however, if you don't feel you can make it work, then we can work around it. Please be aware that I'm not big on writing sex scenes anyway, and I'd far rather write a nice extended romantic scene ending in Gator's daughter realising that Blanco is actually a girl and slapping her face... In fact that would be a great sub-plot!

It sounds like the setting is really unfavorable for nonwhite characters (and some varieties of white, I'm supposing) so the other idea of a Mexican general store owner would not be enjoyable for me. I'm going to go with the nun.

I see the nun as falling into the Bad side, as like Angel Eyes, she isn't just out for herself but is calculated and long-term in her schemes. I'd like for her to follow the rough archetype of a wild west nun like Sister Sara, but not actually be that character or that face claim. Early ideas are that she's smuggling silver candlesticks from the church, possibly with the help of a Bad bank manager, and stumbles onto some kind of relic believed lost during the war, something like the leg of Santa Anna.

How historically accurate will this rp be?

I'm afraid so. I would prefer to have things as accurate as possible, and while I'm willing to stretch some things in the name of artistic licence, I'd rather keep as much as possible accurate.

Your nun being bad works well for me. She could even be a female criminal disguising herself as a nun. Your sub-plot idea is interesting, I would need top figure out how to work it into the main plot.

Offline xSnorkleRainbow

Re: Interest check - Classic Western game.
« Reply #19 on: April 05, 2015, 05:59:34 PM »
It was my intention that the two of them become romantically involved, however, if you don't feel you can make it work, then we can work around it. Please be aware that I'm not big on writing sex scenes anyway, and I'd far rather write a nice extended romantic scene ending in Gator's daughter realising that Blanco is actually a girl and slapping her face... In fact that would be a great sub-plot!

That sounds fine with me then (: I'm perfectly happy to write it like that as long as it's OK with you. I realize it wasn't what you had in mind for the characters at the beginning, but I really like the drama it could create. I think that despite being hurt and feeling betrayed, Gator's daughter would possibly want to pursue a friendship with the stranger after possibly causing her some trouble. :P

- Rainbow ♥

Offline la dame en noir

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Re: Interest check - Classic Western game.
« Reply #20 on: April 05, 2015, 06:06:32 PM »
huh?

Offline RubySlippers

Re: Interest check - Classic Western game.
« Reply #21 on: April 05, 2015, 06:07:55 PM »
I got a picture for my character: Genevieve Burwell.




Offline ChrystalTopic starter

Re: Interest check - Classic Western game.
« Reply #22 on: April 05, 2015, 06:11:27 PM »
huh?

Sorry... the answer to your question was part of the answer to Dhi's.

I want the game to be as realistic as possible.

Offline RubySlippers

Re: Interest check - Classic Western game.
« Reply #23 on: April 05, 2015, 06:16:22 PM »
That's not bad, like my character will be Virginian Gentry class who moved here likely knowing the land owner's family through her husbands family, another widow but with money and well educated. I would say acceptable for the game she lost her slaves no use staying in Virginia.

Offline ChrystalTopic starter

Re: Interest check - Classic Western game.
« Reply #24 on: April 05, 2015, 06:20:31 PM »
Before we hit page 2, I'd like to just say, the character sheet is up.

If you need help with anything on there, let me know?