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Author Topic: Classic Werewolf: Return of The Wolf OOC  (Read 9653 times)

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Offline LunaLilith22

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Re: Classic Werewolf: Return of The Wolf OOC
« Reply #200 on: April 16, 2015, 06:14:17 PM »
Thank you *tips nonexistent hat* I look forward to seeing how the rest of the game plays out.

Offline yugi006

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Re: Classic Werewolf: Return of The Wolf OOC
« Reply #201 on: April 16, 2015, 06:16:04 PM »

Offline Verasaille

Re: Classic Werewolf: Return of The Wolf OOC
« Reply #202 on: April 16, 2015, 06:19:18 PM »
I am glad I made it through the second night! Not going to kid you though, I was not thinking LunaLilith was a vamp or werewolf.

Offline ThatRPGuyTopic starter

Re: Classic Werewolf: Return of The Wolf OOC
« Reply #203 on: April 17, 2015, 06:12:02 AM »
Just a reminder: being the first person to cast a vote does not a person is a bad guy.

Offline Remiel

Re: Classic Werewolf: Return of The Wolf OOC
« Reply #204 on: April 17, 2015, 11:31:50 AM »
Question, Guy:

If the Wolfman is killed, do they show up as a Werewolf, a Villager, or a Special Villager?

Offline Madame Professor

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Re: Classic Werewolf: Return of The Wolf OOC
« Reply #205 on: April 17, 2015, 11:36:11 AM »
I'm pretty certain the Wolfman show up as just a Villager.

Offline Strangefate

Re: Classic Werewolf: Return of The Wolf OOC
« Reply #206 on: April 17, 2015, 11:47:48 AM »
Rules Question:

When does the priest officially decide to use the holy water?  Is that a night action?  Could someone claim to be a priest in the IC thread, promising to check the lynched, and then not do so (because he/she wasn’t the priest but a werewolf/vampire playing a trick) and we’re stuck hanging the person anyways?  Or would we get to change our vote?

Offline Blythe

Re: Classic Werewolf: Return of The Wolf OOC
« Reply #207 on: April 17, 2015, 11:53:45 AM »
To my understanding (I may be wrong, if so, someone correct me! ^^), the Priest's ability is usable when someone is going to be lynched (therefore a Day action), and it's only usable once per game. The Priest then privately (or maybe in-thread? I dunno) decides when to use this ability when there's a consensus on the lynch vote, I think.


Offline ThatRPGuyTopic starter

Re: Classic Werewolf: Return of The Wolf OOC
« Reply #208 on: April 17, 2015, 12:14:33 PM »
The priest activates their ability by PMing me they want to use it during the day phase before I announce the lynching, once a clear target is established. I've also been planning to ask them if they want to use it once a vote is closed.

I'll allow some degree if programming on this. For example, if a vote was split completely down the middle and the priest PMed me to inform me "if X wins, I'll use it, but not Y.", I'd allow that. If they PM me at the beginning of the vote before anyone has been tallied to say "out of everyone, I'll use it if X or Y gets called up.", I'd have to decline.

Rather than the usual gallows post, I'll post about how the holy water was used and what was revealed.

The priest role, like any other, can be lied about. There's really nothing stopping any player from roleplaying dousing themselves in holy water to no effect. The priest could promise to use their ability and back down on it simply by never letting me know they want to use it.

The wolf man will reveal as a villager on death. Likewise, the Lycan reveals as a wolf.

Offline Blythe

Re: Classic Werewolf: Return of The Wolf OOC
« Reply #209 on: April 17, 2015, 05:08:46 PM »
This game got fierce! Loving it so far everyone. <3

Offline AffablyEvil

Re: Classic Werewolf: Return of The Wolf OOC
« Reply #210 on: April 17, 2015, 05:31:54 PM »
Debate is getting heated in our little village.
« Last Edit: April 17, 2015, 05:42:24 PM by AffablyEvil »

Offline Verasaille

Re: Classic Werewolf: Return of The Wolf OOC
« Reply #211 on: April 17, 2015, 05:37:11 PM »
That is the fun of it!

Offline Remiel

Re: Classic Werewolf: Return of The Wolf OOC
« Reply #212 on: April 17, 2015, 05:42:31 PM »
Also, remember that just because someone is being vocal doesn't mean they're the bad guy.  If I was a werewolf/vampire, I'd keep as quiet as possible and try to float underneath everyone's radar.

Sometimes having heated debate just means that you're having fun with the game.

Offline Verasaille

Re: Classic Werewolf: Return of The Wolf OOC
« Reply #213 on: April 17, 2015, 05:44:11 PM »
That might be true, Remi. But not posting could also mean a person has limited time to play.

Offline Ceralilly

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Re: Classic Werewolf: Return of The Wolf OOC
« Reply #214 on: April 17, 2015, 05:45:05 PM »
Wait...I bet Ceralilly is the seer....bahahahahaha







Wait...

Offline AffablyEvil

Re: Classic Werewolf: Return of The Wolf OOC
« Reply #215 on: April 17, 2015, 05:55:20 PM »
"I see myself as the seer. I must be the seer. I'm a genius!"

Rest of village: ".... Are we allowed to offer the werewolves a sacrifice?"

Offline Ceralilly

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Re: Classic Werewolf: Return of The Wolf OOC
« Reply #216 on: April 17, 2015, 06:09:20 PM »
"I see myself as the seer. I must be the seer. I'm a genius!"

Rest of village: ".... Are we allowed to offer the werewolves a sacrifice?"

Snickers delightedly

Offline ThatRPGuyTopic starter

Re: Classic Werewolf: Return of The Wolf OOC
« Reply #217 on: April 17, 2015, 08:26:11 PM »
So, I just finished doing a few games of Ultimate Werewolf at a charity game night. Fun stuff, but it has inspired a new rule for all my future games;

Please Trust the GM. :(

I was running one of the larger games I ever have in person, 28 people. We were playing twilight; 2 wolves, 1 wolfman and an alpha vs. 3 vamps vs. a village with a bunch of roles and a few I tweaked for balance in the scenario I ran and some made up stuff. It was going very well, not a single mistake, until night 4. The witch had been saving their poison until they were sure of a target, and made the call that night, and attempted to poison a vampire. The following morning, I announced 2 people had died, and gave their identities, and collected their cards.

"Hey! You forgot one!" Great. Everyone knows this guy knows something about players dying. I can hopefully pass them off as a healer and keep the game alive.

"I promise you, I did not." I didn't want to reveal too much information, and I figured he'd take the hint and drop it. I didn't want to pull him aside and explain anything to him, because that would be an even bigger giveaway he was something other than a villager.

"No, you did! I poisoned him" he points "Last night, and you didn't announce his death." At this point, it's a lot harder to do anything. This isn't a statement made about how this player should be dead or an in-game accusation, it's a all-fact-revealed argument with the GM about rules in front of everyone. There's no mystery at this point who this player is, and only a few possibilities for the one who didn't die. In the end, we had ro reroll.

So please, trust your GM. :(

Offline Madame Professor

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Re: Classic Werewolf: Return of The Wolf OOC
« Reply #218 on: April 17, 2015, 10:26:05 PM »
Rules Question: If the Sheriff is lynched or dies in the night, do we elect another?

Offline AffablyEvil

Re: Classic Werewolf: Return of The Wolf OOC
« Reply #219 on: April 17, 2015, 10:43:31 PM »
RPGuy: In RP we trust. *Bows and chants in latin*

Madame Professor: If he is lynched or dies we will elect another yes.

Offline Ceralilly

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Re: Classic Werewolf: Return of The Wolf OOC
« Reply #220 on: April 18, 2015, 05:41:45 PM »
I'm such a  sucker for authority...giggles

Offline KatKwik

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Re: Classic Werewolf: Return of The Wolf OOC
« Reply #221 on: April 19, 2015, 04:04:30 AM »
Sorry I haven't posted. Will get on it tonight.

Offline ThatRPGuyTopic starter

Re: Classic Werewolf: Return of The Wolf OOC
« Reply #222 on: April 19, 2015, 09:49:25 AM »
No rush and no worries, weekends are always a bit slower on E.

Offline AffablyEvil

Re: Classic Werewolf: Return of The Wolf OOC
« Reply #223 on: April 19, 2015, 04:25:16 PM »
Kinda concerned my latest contribution may have been a bit too long. >_>

Offline Ceralilly

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Re: Classic Werewolf: Return of The Wolf OOC
« Reply #224 on: April 19, 2015, 04:37:02 PM »
Kinda concerned my latest contribution may have been a bit too long. >_>

I love detail...it doesn't seem too long to me...:-)

You do so well...I will have to see into the other game that Blythe pointed me towards..I believe you are running it no? Here in LCS?