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Author Topic: Mlle Ambrosine LeFebvre's Pleas for Play  (Read 269 times)

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Offline Ambrosine LeFebvreTopic starter

Mlle Ambrosine LeFebvre's Pleas for Play
« on: March 23, 2015, 12:06:42 PM »

Fandom Request: Avatar the Last Airbender

The war with the Fire Nation is in full rage. The Southern Water Tribe has been raided multiple times and their numbers are dwindling. In the last raid, Kamari was captured and taken from her home, having been mistaken for the last known associate of the Avatar, younger tribe member Katara. She is abducted from her home and brought to the Fire Nation as a prisoner. Upon the realization that her men have made one of the most idiotic mistakes in all of history, Azula decides to spare the life of the little Water Tribe wench and instead make her wish she were dead by leaving her to be auctioned off to the upper ranks of the Fire Nation Army and advisors of the Fire Lord.

The auction is held in the War Room, and the final bidder is an aged general, one known for his perverse and sadistic nature. “Two thousand gold pieces!” he proclaims proudly. He knows this girl is worth only about this much, seeing as she is rather pretty, but not more. The other bidders squirm in their seats, defeated. Princess Azula is very pleased with her results.

“Two thousand going once…”

Kamari’s eyes scan the crowd, full of unshed, angry tears. This nation has ravaged her lands. They have destroyed their economy, broken their ties with their sister tribe. They have beaten and starved her the entire way here. Now, she just wishes for some relief. Maybe death would be her savior.

“Two thousand going twice.”

She began to plot it the best she could. She’d surely be chained or restrained in some way. If she could manage to get the restraint caught on something taller than her, then wrap it around her neck, she could-

“Five,” a low, brooding voice rang out. Kamari only regretted this bid even further. Upon looking up, however, she could see the slight frustration on Princess Azula’s face and looked up to meet the eyes of her ‘master’.

Her savior would be your character, which could be Prince Zuko, General Iroh, Ozai himself, or an OC. We can altar the storyline and sequence of the world as needed (for example, Zuko not being banished until 16, as opposed to 12 or 14 like in canon). Each character has a different storyline that would be associated with him.  This can be discussed in pm as we decide the course of the game.
I will give a description or picture of my character upon your pm, as will be true with most of my roleplays.

Offline Ambrosine LeFebvreTopic starter

Re: Mlle Ambrosine LeFebvre's Pleas for Play
« Reply #1 on: September 19, 2015, 04:33:39 PM »