This is an interest check for a sci-fi survival horror type game.
Think Alien and the countless other movies that have ripped it off.
The exact nature of the Big Bad can be discussed, but the broad outlines of the plot would be as such: a rescue ship is sent to investigate either a remote colony or a bigger ship where communications have gone dark.
Initially they will find the place or vessel they are supposed to salvage largely abandoned, though there will be signs of something bad having happened (perhaps messages written in blood on the bulkheads, signs of struggle, barricaded rooms, ...).
People will die in this game, though the order in which it happens will be determined through a combination of plot choices and sheer random luck.
The idea is for only a few (or perhaps even just one) of the crewmembers to make it to the end of the game.
I am looking for a crew of 5-8 people. I myself am looking to play the XO. I'm not sure if I will make the Captain a PC or leave him an NPC. Mostly because the departure of such a major character early on in the story might be problematic. Though considering they will find themselves in a hostile environment, I guess we could just bump off any such character, even the captain.
If you have an interest in such a game, feel free to leave a message in here.
If I see enough interested individuals, I might put up a character sheet and start brainstorming with the rest of your so we can create a more detailed backstory.
The year would be 2147
There are colonies on Mars, the Moon and Europa.
Regular space vessels can travel at the equivalent of 0.25 times the speed of light. Which is roughly the equivalent of impulse speed within the Trek universe.
At that speed, the following trips would take this amount of time:
|Earth to the Moon||5 seconds|
|Earth to the edge of the Solar system||44 hours|
|Earth to Proxima Centauri||20 years|
A handful of experimental ships travel at speeds closer to 0.5-0.75 times the speed of light.
The fastest of those, the "Hypatia" is the ship I will center this game around.
It was launched 7 years ago with the intention of reaching Proxima Centauri.
Within six months of its launch, all communication ceased and it was deemed to be lost forever.
At the start of the game, deep space sensors would pick up a large vessel drifting in from the Oort Cloud.
It would be identified as the "Hypatia" and a rescue vessel would be sent out to investigate.
I am going to use the "Lewis and Clark" from the movie "Event Horizon" as my model for the rescue ship, just because I like the design and it seems to be the appropriate type and size for this particular mission.
[floatright][img width=400 padding=15][/img][/floatright]Available roles:
The only role that is spoken for at this time is the XO (the character I will be playing).
That means that the captain is still up for grabs, but I would like whoever throws his or her hat in the ring for that role to be truly committed to this game.
This is a rescue vessel, which means that the skill set of the people on board should mirror that. Preferably they have all some (basic) battle proficiency as well as skills that would come in handy when helping out a ship in distress: engineering, communications, medical assistance, ... Please submit all CS to my PM inbox first.